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Big Night Lords fans, it looks like.

 

40k_chaosknights-may12-image1-dlrh5psh8q

 

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The Knight Ruinator packs a deadly darkflame lance for its main ranged armament, a match for the awesome three-barreled weapon on the Knight Tyrant,* plus a pair of terrorpulse missile launchers that hurl swarms of armour-piercing missiles big enough to burst a Space Marine. On the left, to nobody’s surprise – with most Chaos Knights believing that having more than one decent gun is cowardice – is a vicious melee weapon called the Fellbore.

 

This short-ranged arsenal singles out the Ruinators as dedicated brawlers. Pilots of these infernal machines single out a particular target for their ire at the start of a battle, hunting it down with murderous focus before butchering their victim and moving on to their next unfortunate plaything.

 

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Much like their Imperial counterparts, the Chaos Knights have been split into two boxes – both of which can build a Knight Desecrator or a Knight Rampager, with one containing a new sprue for the Knight Ruinator while the other can be assembled as a Knight Abominant. There will also be a set of datacards and dice to go along with this release, so you can strut your stuff like a proper war-addled noble.

 

Edited by Lord Marshal
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https://bolterandchainsword.com/topic/385843-chaos-knight-ruinator-codex/
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Ruinator?

 

Did they only have 30 seconds to come up with a name?

 

Still I see at least three bits from rumour engines, the hellhournd flamer, the drill and the havoc launcher. I think there might also be a few spiky bits and chains that were rumoured before too.

Edited by grailkeeper
9 minutes ago, Tokugawa said:

I wonder how would they deal with Knight Despoiler, it had rules conflicted with box contents for a long time. 

 

Since the Despoiler seems to be using parts of the Canus Rex sprue (the Claw specifically), I'd guess that it's either just straight gone with the kit no longer being shared or it's been merged into either the Desecrator or Rampager.

1 minute ago, Indy Techwisp said:

 

Since the Despoiler seems to be using parts of the Canus Rex sprue (the Claw specifically), I'd guess that it's either just straight gone with the kit no longer being shared or it's been merged into either the Desecrator or Rampager.

That's not on the canis rex sprue, it's on the warden sprue so in both boxes.

With all these variants available now, there are less and less Ceratus chassis that are worth maintaining in the list of options. With some direct replacements:

  • Acheron -> Ruinator. Will it be as useless? The big flammer from the Acheron is quite mweeh...
  • Castigator-> Warden. With a clear incentive for the Warden due to equal to superior fire power and damage output at lower cost.

The weapon load of the Defender might eventually be comparable at range with the one of the Atropos (even if in HtH it looks like it will be a big NO because Lasecutter is a real swiss knife).

 

The only Cerastus Knight unparalleled so far by the plastic range is the Cerastus Lancer. But it is eventually a niche, so... Will we see the disappearence of the HH datasheets for knights into 40K with these Codices releases?

 

 

9 minutes ago, PeteySödes said:

Wish it was a bit more interesting than "pick a thing and kill it" rule but the weapons def look cool. Curious to see how they make the drill different profile wise.

 

Keywords: Anti-vehicle and Devastating Wounds maybe? I would not expect anything really exotic here. May be a second profile with Lance on the charge?

Edited by Bouargh
1 minute ago, Bouargh said:

The only Cerastus Knight unparalleled so far by the plastic range is the Cerastus Lancer. But it is eventually a niche, so... Will we see the disappearence of the HH datasheets for knights into 40K with these Codices releases?

 

It might just be because the Chaos Knights webstore hasn't been updated yet, but CK still seem to have all the Forgeworld Kits remaining, as well as the Cerastus.

 

The Loyalist Knights page has been updated and they've retained their Cerastus Knights, so it stands to reason that CK will as well.

14 minutes ago, Indy Techwisp said:

 

It might just be because the Chaos Knights webstore hasn't been updated yet, but CK still seem to have all the Forgeworld Kits remaining, as well as the Cerastus.

 

The Loyalist Knights page has been updated and they've retained their Cerastus Knights, so it stands to reason that CK will as well.

I suspect in 11th they might get the boot. Until GW commits and puts them in a codex you should assume cerastus can go at any time imo.

1 hour ago, Ahzek451 said:

Always love a new weapon loadout. I dig it. However, weapons I want, but another knight body I don't need. I know wishing for GW to sell weapons individually is like yelling into the wind. Sprue-hunting, converting or STL hunting it is then. 


For Imperial I have 4 Questoris knights and a Castellan plus various Armigers. I dont need more bodies but I would 'happily'/eventually buy extra weapon loadouts if they were sold separately like HH weapons options for dreads etc

 

edit: to add/managed to delete the part where I had said:
I wouldnt mind a chaos knight / using my other knights with along side one as 'recently corrupted' but I still wouldnt want two chaos knight bodies for this. I haent looked at the sprues for a while but my memory was that a lot of the bigger/obvious 'unique' detail is fixed for what I feel should be a more characterful model.
The option to buy both imperial and chaos weapons would have me spending a reasonable amount on these to have choices and play across both codexes with the models I have. I am not goin to outlay on a completely separate full chaos knight force 
 

Edited by lhg033

A small nitpick, but I kind of wish it still had the tilting plate in its right armpit.  Don't know why, but that's an important part of the knight "look" to me (so much so I added one to my Tyrant).

 

Also, I'm assuming the new sprue doesn't have a new face plate, as you would think they would use a new one on their display model rather than a face from the Abominant sprue (that said, its still a great face and looks great on the model).

Edited by Dr_Ruminahui
38 minutes ago, Dr_Ruminahui said:

Also, I'm assuming the new sprue doesn't have a new face plate, as you would think they would use a new one on their display model rather than a face from the Abominant sprue (that said, its still a great face and looks great on the model).

See but that's the weird part. If the Abominant and Ruinator are in different boxes, how does the Ruinator have the Abominant's face plate? Wouldn't it make more sense to build the official studio model with one of the "standard" face plates if the Abominant's sprue isn't in its box? Does the Ruinator's sprue just have the exact same face plates as the Abominant?

 

It's just such an odd detail.

Edited by DeadFingers
15 minutes ago, Dr_Ruminahui said:

No, according to the warcom article, the Ruinator is bundled with the Abominant - its the Ravager and Desecrator that are in the other box.

 

"Chaos Knights have been split into two boxes – both of which can build a Knight Desecrator or a Knight Rampager, with one containing a new sprue for the Knight Ruinator while the other can be assembled as a Knight Abominant. "

 

The Ruinator's rule sounds like it will be similar to the Knight Preceptor's - pick an enemy unit at the start of the battle and reroll hits against it.

Edited by Ming the Merciless
" "

Really like that drill but I'm not sure how much design space can possibly be left for "big flamer" in the Chaos/Imperial knights space between the Acheron, the Tyrant, and now this one. Still definitely going to at least ebay the missiles and the drill for my Knights!

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