ggergnayr Posted Friday at 08:14 PM Share Posted Friday at 08:14 PM Death Watch v Necrons in a tomb complex looks great. The new DW models look awesome as hell, and I’m excited to see how they build out. Dr_Ruminahui and firestorm40k 2 Back to top Link to comment https://bolterandchainsword.com/topic/386299-new-killzone-season-reveal/ Share on other sites More sharing options...
Indy Techwisp Posted Friday at 09:33 PM Share Posted Friday at 09:33 PM (edited) It'll be interesting to see how they follow up that initial box with other teams. Not many factions have real reason to go poking around inside an actively waking Tomb World. Edited Friday at 09:34 PM by Indy Techwisp Link to comment https://bolterandchainsword.com/topic/386299-new-killzone-season-reveal/#findComment-6122873 Share on other sites More sharing options...
firestorm40k Posted Saturday at 07:22 AM Share Posted Saturday at 07:22 AM 9 hours ago, Indy Techwisp said: Not many factions have real reason to go poking around inside an actively waking Tomb World. So, a recent 40k Narrative Campaign I ran ended with a battle in a Necron Tomb complex in a pocket dimension; the portal to this was opened from a Forge World invaded by Necrons and Leagues of Votann (plus their allies). At the end of the campaign, there were Imperial forces, Votann, Tau (mercenaries for the Votann) and Tyranids (slaves of the Necrons) fighting in the Tomb complex. The portal to this pocket dimension is still open, narratively speaking, so any of those forces can still access it. I plan to follow it up using the Servitor Kill Team from the last set for some solo games - the Ad Mech secretly sending teams to investigate the Tomb complex. Basically, tl;dr version - there are plenty of reasons for any faction to explore a Necron Tomb World, just think of a narrative thread and you're away Dr_Ruminahui and ggergnayr 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/386299-new-killzone-season-reveal/#findComment-6122986 Share on other sites More sharing options...
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