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I wanted to give everyone a heads up that the + PBP Games + subforum will be changing. While the subforum will remain in some form, either as a separate subforum under + Roleplaying Games + or as an index within that other forum, the actual discussions will be moved into the Clubs feature [once relevant clubs have been created by the participants]. The Clubs feature is vastly superior to the discussion Forums feature for this purpose as each club can have its own discussion forum, blog, calendar, articles, and files. We can easily move the existing discussions into the related club, enabling a smooth transition and continuity.

 

This change is happening for the same reason that we'll be changing the + Special Projects + subforum, so the explanation provided in that forum should be referenced.

 

What is likely to happen is that we'll lock each of these discussions at some point (not yet, though, so feel free to continue your RPGing herein). Members are invited to create a club for their RPG efforts. If you have a regular group you can create a club to support all of the RPG efforts/campaigns of that group. Alternately, you can create a separate club for each effort/campaign. The choice is up to you based on what you think is easiest. The club creator should be the person who runs the RPG effort (e.g., the game master/referee in most cases, but you do you). I recommend that you include all of the features in the club for best support, but you can always add one in later. Once your club is created, it will be approved by a staff member. That staff member can then move the relevant discussion topic(s) into the club's discussion forum.

 

Since the only real weakness with the other (non-Forums) features is the lack of visibility within the forums, we'll either use this subforum or an indexed topic in the + Roleplaying Games + forum to promote visibility of your PBP RPG clubs (i.e., announcing new clubs/campaigns or updates to them).

Will have to think on this a while, and perhaps see the implementation to fully grasp the changes.  

 

 

However the first thought that occurs is: do we want one Play by Post Club that function similar to the subforum now. Or do we want separate Clubs for different games (DW vs DH for example) or for different GMs (where each has their own?) or some other subdivision as seems sensible.

 

My worry with having a slew of separate clubs (however organised) is that it might splinter what is already a not that visable part of the forum/hobby and make it harder for us (and newcomers) to see when new games might be starting or things like that.

 

 

Ok, on the assumption we have one Play by Post Club, how does this sound as a structure:

  • General Discussion – basicly what the PbP sub forum is now, general discussion about potential games, ideas, concpetps etc
  • Game specific Section – once a game officially starts it gets its own section where the IC, OOC and character /data threads can go, would probably require moving the potential game discussion from General to this one at that stage. So taking current games as an example we would have one section for Time of Reaving, one for A Knocking Afar, one for Murderers in Black and one for The Blackest Heart.
  • Solo Games – I don’t think the various solo play would need  a sepert section each, but one collectively or they can remain in general discussion
  • Finished Games/Archive – a place for games that have run their course and act as an archive for what is currently in the nook (assuming things can be moved enmass)

 

Alternatively we could have section organised by GM or by type of game (one shot, planed narrative, open ended ...)  actually now that I write it having section by type of game might be best as we are not that busy a forum that things would move too far down the forum list or get conffusing. So something like:

  • General Discussion
  • Narrative Games – preplanned longer narrative such as Murderers in Black or Damocles Contingnecy (or it guess even Archeotech) 
  • One shot Games – shorter games such as Aknocking Afar or the potential Armageddon based game
  • Open ended Games – Blackest Heart, Time of Reaving and similar
  • Solo Game – Operation Hellsticke, Blood and Carrion - I guess Solo could also be part of One Shot as they are simmilar, and it is just numbers of player involved
  • Finished Games/Archive

Sorry Tro, all I heard was:

 

Spoiler

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23 minutes ago, Trokair said:

Will have to think on this a while, and perhaps see the implementation to fully grasp the changes.  

 

We need to encourage the Nookies to stick thier oars in on this.

 

23 minutes ago, Trokair said:

However the first thought that occurs is: do we want one Play by Post Club that function similar to the subforum now. Or do we want separate Clubs for different games (DW vs DH for example) or for different GMs (where each has their own?) or some other subdivision as seems sensible.

 

Agreed. What about Polling suggestions?

 

23 minutes ago, Trokair said:

My worry with having a slew of separate clubs (however organised) is that it might splinter what is already a not that visable part of the forum/hobby and make it harder for us (and newcomers) to see when new games might be starting or things like that.

 

These are precisely my thoughts.

4 minutes ago, Mazer Rackham said:

Sorry Tro, all I heard was:

 

  Reveal hidden contents

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and here I thought you were Kapta'n already...

 


Also sorry for the double post above, just brainstroming ideas, and yes polling the options (once we worked out what they are) is a good call. 

 

 

 

  

3 minutes ago, Mazer Rackham said:

We need to encourage the Nookies to stick thier oars in on this.

 

You all hear that, shout up now or forever bemoan any stupid ideas that get implemented. 

Edited by Trokair

I tend to agree with just having one Club with one Discussion Forum. There aren't so many games being run at any one point that it makes it worthwhile to split things up further.

 

And while we are and would be very happy to welcome more new players, the core of the group is pretty well established and I think we all follow most of the games being run, even those we aren't playing in (or maybe that's just me?)

 

Anyway, I'm not sure exactly how it's going to work, I think maybe it will be a case of starting the main PBP Club and see how it develops?

 

 

I recommend one club per group or per campaign or whatever. A single club for all RPG PBP would undermine the concept. I think that the group club works great, especially if multiple current discussions are just the same group playing different adventures/campaigns.

 

Yes, this is something that will be unfamiliar to those of you who haven't looked into the Clubs feature. Once you get the hang of it, though, the advantages will be clear.

18 minutes ago, Trokair said:

...and here I thought you were Kapta'n already...

 

Yeah, but illusion of choice keeps em compliant, you know?

Edited by Mazer Rackham

After having a think about what's being proposed, and wanting to get a handle on it, a couple of things:

 

Club Format:

  • Club name: RPG Game Title
  • Club led by: GM
    1. IC Thread
    2. OOC Thread
    3. Character Thread
    4. Ancilliary Discussion Thread for stuff that doesn't fall under OOC (if applicable).

@Brother Tyler, is this the format you're looking at in a nutshell? Secondly, how long have we got before this all happens?

I have no intention whatsoever of being prescriptive in terms of how individual PBP RPG clubs are structured. Ultimately, I think that we will collectively learn how to make use of the Clubs, and different RPG clubs may be run differently based on the preferences and culture of the group that participates in the club. What I see are possibilities. I'm just one person, though, and there are certainly far more ways to skin this cat than my simple mind can imagine, especially given the fact that I have never personally participated in a PBP RPG. I foresee experimentation and adjustment as we learn what works well and what doesn't. Eventually, I'd like to develop a guide to using the Clubs to support RPG PBP efforts, but that will be a collective effort based on experience.

 

The discussion topics that you've hypothesized appear to be plausible to me, though you may find reason to expand beyond those topics in the course of your gaming. Similarly, if a club is created for a group rather than for an individual campaign/adventure, you might have a batch of topics for each campaign/adventure that the group conducts. Normally I would recommend the use of tags to differentiate between such campaigns/adventures, but the update to Invision 5.0 will remove that option (we'll be limited to a predefined list of tags, removing the ability to create free-text tags), so we'll have to figure out how clubs might create their own internal systems for marking threads (that will be up to each group).

 

All that said, it looks like you're focused on the discussion forum aspect of the club. Keep in mind that within a club you can also have sections for images, files, events, articles, and blogs. If any of those features are included in a club (and I highly recommend that club creators include all of them even if they don't know how they might be used at the onset), you are basically creating club-specific categories for them. For example, if you create a discussion forum in a club (likely), it is a forum just like any other forum in the Forums feature, but it only appears within the club. The staff can move topics between that forum and any other forum (hence our ability to move existing PBP discussion topics into newly-created clubs, preserving continuity of gaming for the group). Similarly, if you open the main Gallery page you can see the categories (Miscellaneous, Imperium, Chaos, etc.). If you include the ability to upload images to a club, you are creating a new Gallery category that is named after and solely associated with your club. That category can only be seen in the club, but albums and images can be moved freely between the main Gallery and the club. Members can upload individual images into the club's category, or they can create albums and upload the images into those albums, just like they might do in the main Gallery. Members can also assign the normal privacy settings to albums, so a game master/referee could create a private album with images that the other members of the group can't see until the GM/ref wants to reveal them in some other content (i.e., including them in a discussion topic). The ability for clubs to have their own repository of files also provides lots of opportunities. This is a way that GWs/refs can provide tools that the members of the club can use. How might PBP RPG clubs use blogs? I don't know. Do any PBP RPG groups like to create miniatures to represent their models? Perhaps members might create blogs within their PBP RPG clubs to log and display their efforts in character model building. Creating a calendar for the club might be useful in coordination and planning. We won't know how PBP RPG groups can use each of the features until we try them out, and some will be more useful than others.

 

This is all stuff for which I'm working on a primer, but since Clubs incorporate all of the other features, I need to get the tutorials for those other features done first. The PBP RPG use of Clubs might appear to be somewhat niche, but it mirrors the ways Clubs might be used to support a variety of special projects, including fandex rules development, contests/challenges, etc.

 

Think of the current method for conducting a PBP RPG - the main discussion Forums - as conducting an RPG in an open gaming hall at a convention where you have to share all of the venue's resources with all of the other groups at all of the other tables. Clubs give PBP RPG groups the equivalent of their own private space complete with all of the amenities reserved solely for them. There is huge untapped potential in the Clubs and I suspect that the RPGers will be the first to truly realize and leverage that potential to their advantage.

 

The only drawback, of course, is the reduced visibility, so we're focused on trying to mitigate that. We have a solid set of ideas, but we're fairly certain that experience and input from the community will help us to develop the optimal solutions within the limitations of the software (I had ideas for the optimal solution, but the software will not support them).

 

Thank you for your further explanation and thoughts, and I have also had some more time to think on all of this today (had to kill several hours while waiting for the MOT man to give the car a clean bill of health).

 

5 hours ago, Brother Tyler said:

Think of the current method for conducting a PBP RPG - the main discussion Forums - as conducting an RPG in an open gaming hall at a convention where you have to share all of the venue's resources with all of the other groups at all of the other tables. Clubs give PBP RPG groups the equivalent of their own private space complete with all of the amenities reserved solely for them. There is huge untapped potential in the Clubs and I suspect that the RPGers will be the first to truly realize and leverage that potential to their advantage.

 

Ok I can see your reasoning much better than before about having multiple RPG clubs, however, to use the same analogy. I don’t think the current lot of PBP RPGers here are multiple groups meeting in one large space as it where, more like one large group that has set up multiple tables at the analogy convention that members of the group rotate between depending which game they want to play in/GM, and new players can wonder in on and join. 

 

However if there was an influx of new players such that distinct groups emerged then yes the analogy works well and having several clubs/space would help.

 

I am however still think that (initially at least) we should start with one main PBP RPG Club that becomes the inheritor of this subforum and its content. My worry is that starting with multiple clubs will fragment us to some extent, and when combined with the visibility issue and new players finding us this could lead to a slow decline and dying of PBP games. Obviously if it works and is needed more clubs can come along later once we have a handle on how to use them.

 

 

 

5 hours ago, Brother Tyler said:

The only drawback, of course, is the reduced visibility, so we're focused on trying to mitigate that. We have a solid set of ideas, but we're fairly certain that experience and input from the community will help us to develop the optimal solutions within the limitations of the software (I had ideas for the optimal solution, but the software will not support them).

 

Interested in how you are hoping to address visibility of the more niche parts of the B&C as I think the biggest (by a large margin) issue of the PBP section of the years is people just not knowing we exist because we are a subforum and not directly visible from the main page.

 

 

On 8/5/2025 at 8:22 PM, Brother Tyler said:

I recommend one club per group or per campaign or whatever. A single club for all RPG PBP would undermine the concept. I think that the group club works great, especially if multiple current discussions are just the same group playing different adventures/campaigns.

 

 

As I am writing this a thought just occurred. What if we take a more hybrid approach between having one all encompassing BPB club and what you envisaged in your analogy (many clubs potentially).

 

By the analogy, have a Club that acts as a ‘club house’ for all BPB RPG related stuff here on the B&C and then as and when needed new ‘discussion style sub forum and threads within those’ are opened within it for individual games/groups or whatever works.

So that everything is still somewhat tied together and people can cross from one to another with an umbrella space (without having to know of or seek out another club in the club section/button from the main page) but still form distinct groups within it.

 

So a structure something like:

 

The RPG Nook Club

  • General Discussions – subforum with threads as normal
  • Game/Group/Room 1 (or whatever we want to call it) – subforum with threads for that game/ series of related games or what not
  • Game/Group/Room 2
  • Additonal rooms as needed...
  • Gallary
  • Blog
  • Other stuff

Visibility of the PBP RPG clubs will definitely be in the forums, either through this forum or by shifting it into the + ROLEPLAYING GAMES + forum somehow (perhaps as part of the resources topic, but more likely as a separate pinned topic). Wherever it is, there will be a linked index of the various PBP RPG clubs, the first or second post of that index including links to each club (just like the current crop of resource topics).

 

Each club will then maintain an outreach/announcements topic in the forum. Theoretically, the first post in each such topic would provide a basic description of the club, and possibly an indexed list of various adventures/campaigns (assuming the club supports the group and isn't focused on a single adventure/campaign). This would basically be just like the current discussion topics, but with all of the actual game play and adventure/campaign support moved out of that discussion and located in the club.

 

Every active member of a PBP RPG club should follow that club, ensuring that their notification settings will notify them whenever there is an update in the club. This would be similar to if members currently follow the PBP RPG discussions in which they participate.

 

The end result would be that the various PBP RPG clubs would maintain the exact same level of visibility as they currently enjoy. The additional work (cost) involved comes out to:

  • Creation of the club
  • Maintenance of the index (this falls on the staff, following updates from the club members)
  • Posting announcements in the forum (could be a short text blurb with a URL to the update in the club)

The benefits include all of the advantages of a club over a discussion topic, far outweighing the costs.

 

No, we won't have a single club for all PBP RPG groups. That would undermine the entire intent of the clubs. If a single group is responsible for multiple adventure/campaign discussions that currently exist, it would be perfectly reasonable for them to have a single club dedicated to the group. Other groups, however, might reasonably want their own club organized their own way. This also allows members to not be bothered by notifications that aren't applicable to them (i.e., an update in an adventure/campaign in which they are not participating won't trigger a notification to them). I expect that there will be some level of cross-pollination, and different groups might learn from the experiences of others, modeling their clubs after the lessons learned in other clubs (and hopefully we'll lean into a best practices guide for creating and running a PBP RPG club here). The intent is to offer members of the community the advantages of the features and the freedom to use them to best effect, not corral them into a one-size-fits-all solution.

 

All that said, it is likely that a single group will lead the charge and others will observe to see how things work out, following suit once they have a warm and fuzzy feeling about things. In the near future, though, we're going to reach a point where we're going to force the issue, locking the existing topics until they are moved into their new homes in the Clubs. You're going to see a reorganization of the forums before that happens, and then the tutorials for the various features will be published. I've knocked out the tutorials for the Gallery and Blogs, I'm working on Articles right now, then will come Downloads and Calendar, followed by Clubs. Shortly after the Clubs tutorial is published, we'll implement some additional changes to a few of the forums, leveraging the other features where they are better suited to the purpose. It's only a handful of forums that will be impacted in this way, though, including this one. There is nothing stopping anyone from creating a PBP RPG club right now, however. Leaning into this will definitely help everyone to (a) see the advantages of the Clubs for the PBP RPG purpose, and (b) help us to learn things so that we can maximize the benefits for everyone. The sooner an enterprising group takes the plunge, the sooner everyone will realize the advantages.

For what it's worth I'm not a fan of the new changes. 

 

I'm not sure on it. I certainly don't want to incur Moderator Melter, but I don't see the point of it. 

 

I'm a If it Ain't Broke don't Fix it person. 

 

 

16 hours ago, Brother Tyler said:

Visibility of the PBP RPG clubs will definitely be in the forums, either through this forum or by shifting it into the + ROLEPLAYING GAMES + forum somehow (perhaps as part of the resources topic, but more likely as a separate pinned topic). Wherever it is, there will be a linked index of the various PBP RPG clubs, the first or second post of that index including links to each club (just like the current crop of resource topics).

 

Each club will then maintain an outreach/announcements topic in the forum. Theoretically, the first post in each such topic would provide a basic description of the club, and possibly an indexed list of various adventures/campaigns (assuming the club supports the group and isn't focused on a single adventure/campaign). This would basically be just like the current discussion topics, but with all of the actual game play and adventure/campaign support moved out of that discussion and located in the club.

 

For my own clarity, so a club would have a thread (here or in the parent Roleplaying Games section if here is no longer around) that serves to outline the clubs focus and where any games could be announced and so on but all game preparation discussion would be in the club. So the thread would serve as a kind of bulletin-board for the club in the wider forum space so that the general B&C members could come across/keep an eye on, and then join the club if they see a game/campaing/oneshot or os that interests them.

 

16 hours ago, Brother Tyler said:

If a single group is responsible for multiple adventure/campaign discussions that currently exist, it would be perfectly reasonable for them to have a single club dedicated to the group.

 

So for example if we (the current frequent participants in the PBP area (or at least those of us that want to)) set up one club, we could have the club run basically along the same lines as the current PBP sub forum, as the current way we do things seem to work for us at the moment. Then if and as we learn to use to other club features we can integrate them into how we do things and have it evolve over time within the club.     

 

16 hours ago, Brother Tyler said:

Other groups, however, might reasonably want their own club organized their own way. This also allows members to not be bothered by notifications that aren't applicable to them (i.e., an update in an adventure/campaign in which they are not participating won't trigger a notification to them). I expect that there will be some level of cross-pollination, and different groups might learn from the experiences of others, modeling their clubs after the lessons learned in other clubs (and hopefully we'll lean into a best practices guide for creating and running a PBP RPG club here). The intent is to offer members of the community the advantages of the features and the freedom to use them to best effect, not corral them into a one-size-fits-all solution.

 

I get that, I just did not think that there were multiple ‘groups’ per say in the current way the BPB forum works, and hence why multiple clubs are needed. Perhaps I have just been oblivious and with the changes will be a group of one playing solitaire. Who knows. By all means if other people want to use the club feature to run PBP games their way then great, will be interesting to see how they do things.

 

16 hours ago, Brother Tyler said:

In the near future, though, we're going to reach a point where we're going to force the issue, locking the existing topics until they are moved into their new homes in the Clubs. You're going to see a reorganization of the forums before that happens, and then the tutorials for the various features will be published. I've knocked out the tutorials for the Gallery and Blogs, I'm working on Articles right now, then will come Downloads and Calendar, followed by Clubs. Shortly after the Clubs tutorial is published, we'll implement some additional changes to a few of the forums, leveraging the other features where they are better suited to the purpose. It's only a handful of forums that will be impacted in this way, though, including this one. There is nothing stopping anyone from creating a PBP RPG club right now, however. Leaning into this will definitely help everyone to (a) see the advantages of the Clubs for the PBP RPG purpose, and (b) help us to learn things so that we can maximize the benefits for everyone. The sooner an enterprising group takes the plunge, the sooner everyone will realize the advantages.

 

So what I take from this is that the long mentioned forum overall is coming fairly soon (as in within a few weeks), and after that (or as part of that) the current PBP forum will close (or cease entirely/merge with Roleplaying Games or get restricted into something else) and at that point there need to be at least one club running so that active games can be moved there and continue.

 

If all of the current crop of PBP RPG discussions are the same group, then yes, it makes sense to just create the single club. If you find that there's too much for a single club, however, you might decide that the same group might have different clubs for each game system. I don't want to be too prescriptive there, allowing the members of the community to figure out what works best for them. If any of those discussions represent other groups, however, those groups are free to make their own clubs. What we're trying to do is to provide you with the tools to enjoy the best experience.

 

Everything else looks like we understand each other.

 

I'm not sure exactly when we'll lock this forum down. The trigger for that will be the publication of the tutorials about Clubs, and that one is the last on a list. Those tutorials take time (and I'm also trying to get some of my own hobbying in, taking away from the time I have for site stuff - I've been ignoring my own hobbying for far too long). You will probably see us reorganize the forums prior to that, but that will only be the placement of them and we won't move forward with the lockdowns until later.

 

Yes, the sooner we get a PBP RPG club going, the better.

 

I've been waiting for someone to pull the "If it ain't broke, don't fix it" line. :wink: It's not a matter of the Forums being "broke." It's a matter of the Clubs being superior. A horse and buggy will get you where you want to go, but a new pickup truck will get you there faster and more comfortably. Switching to Clubs for PBP RPGs (and other uses) will significantly enhance your experience. Yes, we're all comfortable with the Forums. Yes, switching to Clubs will be uncomfortable at first. You will quickly see the advantages, however.

Since others have voiced, I think, the shared sentiment of the Nook, I'm going to speak plainly.

 

I'd like to touch on a point you made here:

 

On 8/6/2025 at 3:25 PM, Brother Tyler said:

...given the fact that I have never personally participated in a PBP RPG.

 

This is exceptionally apropos.

 

On 8/6/2025 at 3:25 PM, Brother Tyler said:

All that said, it looks like you're focused on the discussion forum aspect of the club.

 

The discussion topics are the game. That's it. That's all there is.

 

Everything else is window dressing, and here's why:

 

Files/Tools:

 

What files are we allowed to upload here, and what editing potential do those files have? For example, a Chargen (Character Generation) sheet is currently held off-site in a googledoc which can be edited freely, frequently, by everyone with the link and need for the game. It's secured to our access. I'm assuming the clubs will have to be Open, which means what? Could other users access that? I suppose it could be used for Character Profiles...

 

Further, most of our tools are rules - files are held off-site - for good reason. They are GW/FFG IP, we don't own it, and the BNC can't host them, as it would breach it's own copyright/FoI regulations if they're uploaded. Dice-rolling software is available elsewhere, and if @Trokair's dice are ever uploaded, they'll destroy the server.

 

The google drive would have to remain. Nothing gained.

 

Calendar:

 

I submit that it's of limited use for us. Perhaps used as a marketing tool for 'sizzle' to get new players interested, but who looks at Clubs? Looking at raw data there have been 33,032 visits to the Clubs link, and most of those, I suspect will be repeat offenders. There's at least one hardy soul who's posting like it will stave off Abaddon, but I don't see us being as energetic. We hardly, if ever, run anything approaching a competition or event that the group as a whole wouldn't know about. We don't do meet ups outside, nor do we need to plot dates for game commencement. The interested parties already know, because they're here.

 

Galleries:

 

The functionality provided by Clubs with this feature are almost redundant. Most of the GM's here have private galleries set up in their Board Albums and we just cut and paste. This is duplication of effort we already hold. The benefit of translation to this feature inside the club is fine, since the learning process is negligible, but it literally gives us nothing more than we already have.

 

Blogs:

 

To do...what? I suppose we could do NPC Character profiles, but just dumping them in a thread is faster. Painted and assembled miniatures are a staple of our diet, but apart from the odd Exposé on Inquisitrix Brunhilda Copperbottom's Bloomers, data from the Adeptus Bloggus research posts demonstrate no change whatsoever in footfall from a signposted link in the forums, which will then translate into people looking in, and if that's what happens, why are we doing it? GM's are busy.

 

I suppose Fandexes are possible - but I can't see anything like that being done in the future, unless mayeb the Space Crusade transcription goes ahead, but then, it's IP protected (albeit the boards aren't), and all the digital stuff will have to be held off site as mentioned above.

 

In conclusion, the decision to move to Clubs has been made, and we have no choice but compliance. We'll sort it out.

 

Edited by Mazer Rackham
Get it off my chest.

I think the challenge is that right now we don't have enough people using this part of the forum to justify more than one club.

 

Right now we have:

1x Horus Heresy

1x Solo Deathwatch Game
1x eldar game

1x soon to start deathwatch game

 

Across those games we have around a dozen people interested or actively playing, more than half those people are playing and/or GMing more than one game.  I think we would need double the activity and players before multiple clubs make sense.  even then, as Mazer accurately points out, most of the extra tools don't seem to have much value for play by post gaming.  If anything, splintering into multiple clubs makes it less likely that the games gain visibility.

 

I can't really argue with anything that's been said by the others. However, if this is the way the board is moving forward, then we will have to work along with it. I suspect we will probably find that it is one of those things that once we've been doing it for a while we will think it's great and maybe we'll even wish we'd done it ages ago!

 

Therefore, if no-one has any objections, I will start up a PBP Club with the initial purpose of being a place for our current group to play, and maybe we can go from there? (As Bro T said, that doesn't stop anyone else from starting other Clubs for groups or campaigns, however they see fit!)

 

Perhaps as a test I will move the various threads for Murderers in Black over, so we can see how things will work?

 

(But this will probably all happen at the weekend, as I'm going to be busy tomorrow)

36 minutes ago, Machine God said:

What next? 

 

Doing the same shenanigans with The Liber? 

 

 

 

Nope. The DIY creation process of + THE LIBER + might be better suited to the Blogs feature (except group DIY efforts, which would work in the Clubs), but there is a lot of discussion in + THE LIBER + that is very functional and likely wouldn't work as well in the Blogs or Clubs features because it is more general in nature and the forum provides a centralized place for that instead of disaggregating it and repeating it across multiple blogs/clubs. Trying to impose some system where some general discussion about DIY development takes place in the Forums and actual DIY development efforts take place in either the Blogs or Clubs would be time-/effort-intensive and very heavy-handed. Shifting + THE LIBER + to the Blogs feature was considered, but after we evaluated it, we decided that preserving the forum as-is would be better. The optimal solution is to use the Forums in tandem with Blogs/Clubs, but we're leaving it up to individual members to decide how they want to approach the development, presentation, and discussion of their DIYs.

8 hours ago, Lysimachus said:

Therefore, if no-one has any objections, I will start up a PBP Club with the initial purpose of being a place for our current group to play, and maybe we can go from there?

 

 

I meant to ask, does anyone have any thoughts on the name of the Club?

 

The only thing I could think of off the top of my head was to really lean into all the 3-character acronyms, and call it the 40k FFG RPG PBP (FtW!) :laugh:

 

But someone else has probably got a much better idea!

 

At the moment, one overarching PBP club is probably all we need. Each game will have, like the current forum system, two or three threads in the club discussion that allows for our current setup of character data and intro thread/play thread/OOC thread. If we get big enough to need separate Clubs for each game system/smaller groups, we can do that later. 

 

8 minutes ago, Lysimachus said:

I meant to ask, does anyone have any thoughts on the name of the Club?

 

The Emperor's Tarot (RPG Games)

 

1 hour ago, Lysimachus said:

I meant to ask, does anyone have any thoughts on the name of the Club?

 

The only thing I could think of off the top of my head was to really lean into all the 3-character acronyms, and call it the 40k FFG RPG PBP (FtW!) :laugh:

 

But someone else has probably got a much better idea!

 

 

Not the TLAs!

 

Considering this little corner of the B&C has been called the Nook how about something like:

 

The RPG Play by Post Nook

 

A little bit of a mouthful but makes it clear what we are from the outset. I would expect most hobbyist to know RPG (yep, Rocket Propelled Grenades abound), PBP is a little less obvious so having it spell out is probably better. 

 

36 minutes ago, Machine God said:

How do we find Clubs on the B&C? 

 

Where do we look? 

 

Never mind I found it. We are moving up in the Forum. 

 

Under Community and above The Forge. 

 

If you are using the web based version (as opposed to mobile, I don't know how that looks) there is also a button at the top (just under the big banner).

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