Lord Marshal Posted 9 hours ago Share Posted 9 hours ago (edited) Just in time. Direct PDF link. Looks like there's some new Provenances in there at a glance for things like GSC and Enforcers too, as well as more of the GSC and Necromunda vehicles. Edited 8 hours ago by Lord Marshal Trokair, Agramar_The_Luna_Wolf and Matcap86 3 Back to top Link to comment https://bolterandchainsword.com/topic/386601-imperialis-militia-army-list-pdf/ Share on other sites More sharing options...
Astartes Consul Posted 9 hours ago Share Posted 9 hours ago Good/interesting to see that so much of the old list is still there. At a glance, the detachments look interesting, but maybe strangely balanced? An 8 troop slot Infantry Cohort as an Apex? Hmm. I was quietly hoping that some of the weirder OOP Forge World units would have made the cut. But that is purely selfish, as I've got a old kits kicking around I want to use. Link to comment https://bolterandchainsword.com/topic/386601-imperialis-militia-army-list-pdf/#findComment-6130005 Share on other sites More sharing options...
StraightSilver Posted 8 hours ago Share Posted 8 hours ago Being able to use a lot of the Necromunda and GSC vehicles is making this super tempting from a modelling PoV...... RolandTHTG, Agramar_The_Luna_Wolf and Armchair Warlord 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/386601-imperialis-militia-army-list-pdf/#findComment-6130008 Share on other sites More sharing options...
StrangerOrders Posted 8 hours ago Share Posted 8 hours ago (edited) I really love the combinations offered by the Provenances, and the potential for new ones. This might also be a hot take, but one consistently positive thing over 2.0 is the inclusion of more lore snippets. I feel like 2.0 and even late 1.0 started to forget that alot of us are definitely interested to know what something is other than a model with a stat. Now, does anyone know how well the Felgor Beastment kit goes with Van Saar stuff? Edited 8 hours ago by StrangerOrders Armchair Warlord, 1ncarnadine and Urauloth 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/386601-imperialis-militia-army-list-pdf/#findComment-6130009 Share on other sites More sharing options...
Jings Posted 8 hours ago Share Posted 8 hours ago Always a pleasant surprise to see things get expanded. I think of all the HH armies, Militia probably benefit from the changes to army construction the most given their quantity over quality approach. Have a box of Napoleonics I've been converting into cyber line infantry over the years that I always eye up for these sort of lists and one of the big things that put me off was the limitations on units. Now a smattering of 5-man Heavy Support teams shouldn't be too much of a pain to convert up and remain useable in decent numbers which is very nice. If I manage to get my Dark Angels and Scars painted up to 3000 points before the next edition drops, I might just finish this up to have a nice Feudal Forgeworld list alongside my Knights and Mechanicum I've picked up or printed over the years. Could be a real fun list to play. Link to comment https://bolterandchainsword.com/topic/386601-imperialis-militia-army-list-pdf/#findComment-6130011 Share on other sites More sharing options...
sitnam Posted 8 hours ago Share Posted 8 hours ago 10 minutes ago, StrangerOrders said: Now, does anyone know how well the Felgor Beastment kit goes with Van Saar stuff? I built the Felgor, and it seems like a bit of a difficult kit to kitbash with, especially with Van Saar who look like a more old style kit. The heads are mounted into a trench in the torso, and most of the bodies have fairly dynamic poses. You could possibly build the bodies the. cut the torsos off the legs to put on Van Saar torsos, but it just depends on the size of the Van Saar I'd love to see you try it! StrangerOrders 1 Back to top Link to comment https://bolterandchainsword.com/topic/386601-imperialis-militia-army-list-pdf/#findComment-6130012 Share on other sites More sharing options...
Mogger351 Posted 8 hours ago Share Posted 8 hours ago I was critical of the 3.0, but this... this makes me think I had judged too soon. Link to comment https://bolterandchainsword.com/topic/386601-imperialis-militia-army-list-pdf/#findComment-6130014 Share on other sites More sharing options...
Irate Khornate Posted 8 hours ago Share Posted 8 hours ago This while I am happy for those who have these armies they have lovingly converted kind of answers a big question I've had. For a good while I was wondering why the rules were a blend of traditional 30k, necromunda, and 2nd/10th edition.... I think I have my answer here. You have official rules for big games of necromunda without getting as bogged down and now you have the support for the models. Probably wrong take, but it's going to take me a minute to think past this. Link to comment https://bolterandchainsword.com/topic/386601-imperialis-militia-army-list-pdf/#findComment-6130021 Share on other sites More sharing options...
Jings Posted 7 hours ago Share Posted 7 hours ago 2 minutes ago, Irate Khornate said: This while I am happy for those who have these armies they have lovingly converted kind of answers a big question I've had. For a good while I was wondering why the rules were a blend of traditional 30k, necromunda, and 2nd/10th edition.... I think I have my answer here. You have official rules for big games of necromunda without getting as bogged down and now you have the support for the models. Probably wrong take, but it's going to take me a minute to think past this. I mean you're half-right. The Militia army has always been a kitbash army. The HH2 version leaned further into this from a "use your other stuff FROM OUR GAMES" angle. It's soft side integration of GW's other ranges into HH without breaking the lore too much. That's why you're seeing Necromunda stuff, but also GSC, AM, AdMech and Votann stuff too. Biggest surprise really is there's not more really. I'm a big fan. Reminds me of the Old School 40K stuff you'd get in White Dwarf, like rules for a Space Marine riding a Carnosaur. phandaal and Lord Marshal 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/386601-imperialis-militia-army-list-pdf/#findComment-6130024 Share on other sites More sharing options...
No Foes Remain Posted 7 hours ago Share Posted 7 hours ago I find it so strange to see options taken from the Libers and then the Custodes and Sisters (gutted in the case of the latter) only for the militia to have more than they did in 2.0. It's great, don't get me wrong but all the more curious. Did they add more to the army list because of the negative feedback with loadouts cutback even with the legacies pdf? Part of me hopes that this will open the gateway for options removed from units to come back (such as consuls only being mostly able to have selected pistols), I guess time will tell... BassWave and Agramar_The_Luna_Wolf 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/386601-imperialis-militia-army-list-pdf/#findComment-6130025 Share on other sites More sharing options...
DemonGSides Posted 7 hours ago Share Posted 7 hours ago 3 minutes ago, No Foes Remain said: I find it so strange to see options taken from the Libers and then the Custodes and Sisters (gutted in the case of the latter) only for the militia to have more than they did in 2.0. It's great, don't get me wrong but all the more curious. Did they add more to the army list because of the negative feedback with loadouts cutback even with the legacies pdf? Part of me hopes that this will open the gateway for options removed from units to come back (such as consuls only being mostly able to have selected pistols), I guess time will tell... GW doesn't move that fast. This was always the plan. No Foes Remain, LSM, Lord Marshal and 4 others 2 5 Back to top Link to comment https://bolterandchainsword.com/topic/386601-imperialis-militia-army-list-pdf/#findComment-6130026 Share on other sites More sharing options...
Agramar_The_Luna_Wolf Posted 5 hours ago Share Posted 5 hours ago 2 hours ago, DemonGSides said: GW doesn't move that fast. This was always the plan. Not always Link to comment https://bolterandchainsword.com/topic/386601-imperialis-militia-army-list-pdf/#findComment-6130042 Share on other sites More sharing options...
Astartes Consul Posted 4 hours ago Share Posted 4 hours ago 2 hours ago, No Foes Remain said: I find it so strange to see options taken from the Libers and then the Custodes and Sisters (gutted in the case of the latter) only for the militia to have more than they did in 2.0. It's great, don't get me wrong but all the more curious. Did they add more to the army list because of the negative feedback with loadouts cutback even with the legacies pdf? Part of me hopes that this will open the gateway for options removed from units to come back (such as consuls only being mostly able to have selected pistols), I guess time will tell... I think the adding of more units to this list is perfectly in line with GW‘S view for Militia as a faction. They aren’t going to produce any kits, but if they can sell some extra boxes from Necromunda, then they aren’t going to complain! It’s a fairly solid continuation from the 2.0 list. So IMO, we can’t read that much into it about wider stuff. Ultimately it’s a faction they won’t be supporting with miniatures. Although it is good to see that they’ve put some proper thought into the list. Link to comment https://bolterandchainsword.com/topic/386601-imperialis-militia-army-list-pdf/#findComment-6130045 Share on other sites More sharing options...
DemonGSides Posted 4 hours ago Share Posted 4 hours ago 34 minutes ago, Agramar_The_Luna_Wolf said: Not always Quite literally always. They're a glacial pace company. Link to comment https://bolterandchainsword.com/topic/386601-imperialis-militia-army-list-pdf/#findComment-6130047 Share on other sites More sharing options...
Agramar_The_Luna_Wolf Posted 3 hours ago Share Posted 3 hours ago 1 hour ago, DemonGSides said: Quite literally always. They're a glacial pace company. Yes, but even Tzeentch sometime fails plotting things...GW is very used to meek and docile customers and fans. So, when something bothers them enough to make them protest vigorously, GW needs something to appease them, and fast. These PDFs, released monthly and always at the end of the month, are perfect for that. Easy to modify due to their format and very low cost. A wonderful treat in few words. BTW, if I'm reading it correctly, no mention about adding using Consul Overseers with the Militia as before, right? Link to comment https://bolterandchainsword.com/topic/386601-imperialis-militia-army-list-pdf/#findComment-6130051 Share on other sites More sharing options...
MARK0SIAN Posted 2 hours ago Share Posted 2 hours ago GW can move quickly when they want to but in this case I think Militia has the options it does because it’s an army the execs just don’t care about. It doesn’t feature in any sales metrics or KPIs for the company so to the suits it basically doesn’t exist. That means the designers are probably much more free to be creative and put time and effort into it without arbitrary restrictions from on high. RolandTHTG and Armchair Warlord 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/386601-imperialis-militia-army-list-pdf/#findComment-6130056 Share on other sites More sharing options...
Urauloth Posted 2 hours ago Share Posted 2 hours ago 11 minutes ago, MARK0SIAN said: I think Militia has the options it does because it’s an army the execs just don’t care about. It doesn’t feature in any sales metrics or KPIs for the company so to the suits it basically doesn’t exist. That means the designers are probably much more free to be creative and put time and effort into it without arbitrary restrictions from on high. Cities of Sigmar were basically in this position at one point. Anyway, love the options, love the potential. When I get around to doing Traitors at some point my kitbashed ash wastes nomads cultists will have a home here. I can even get some of the big bugs from their range and use them as beasts. Link to comment https://bolterandchainsword.com/topic/386601-imperialis-militia-army-list-pdf/#findComment-6130060 Share on other sites More sharing options...
Armchair Warlord Posted 2 hours ago Share Posted 2 hours ago (edited) Wow! Encouragement for custom converted armies................... Well done GW, although I think Mark0sian has hit the nail on the head of why and how it allows us to be creative. Now, when are we getting rules for knights Dominus? Edited 2 hours ago by Armchair Warlord addition Link to comment https://bolterandchainsword.com/topic/386601-imperialis-militia-army-list-pdf/#findComment-6130063 Share on other sites More sharing options...
MagicHat Posted 1 hour ago Share Posted 1 hour ago Aww, servitor Ogryns are still left out. On the other hand, massed sentinels... Link to comment https://bolterandchainsword.com/topic/386601-imperialis-militia-army-list-pdf/#findComment-6130067 Share on other sites More sharing options...
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