Lord Marshal Posted 7 hours ago Share Posted 7 hours ago (edited) Get 'em while they're hot. WarCom downloads page. Edited 7 hours ago by Lord Marshal StrangerOrders, Lathe Biosas, W.A.Rorie and 3 others 6 Back to top Link to comment https://bolterandchainsword.com/topic/387027-horus-heresy-faqs-and-erratas/ Share on other sites More sharing options...
Vassakov Posted 6 hours ago Share Posted 6 hours ago I really, really hoped they'd fix the unbelievably stupid interaction between the Reposition reaction and Vanguard. Just fired off an email to them to see if they'll take another look. Agramar_The_Luna_Wolf and Gorgoff 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/387027-horus-heresy-faqs-and-erratas/#findComment-6139425 Share on other sites More sharing options...
Stitch5000 Posted 6 hours ago Share Posted 6 hours ago 11 minutes ago, Vassakov said: I really, really hoped they'd fix the unbelievably stupid interaction between the Reposition reaction and Vanguard. Just fired off an email to them to see if they'll take another look. "Unbelievably stupid" or just something to do that isn't a no-brainer Return Fire or Overwatch? Gorgoff 1 Back to top Link to comment https://bolterandchainsword.com/topic/387027-horus-heresy-faqs-and-erratas/#findComment-6139429 Share on other sites More sharing options...
Agramar_The_Luna_Wolf Posted 6 hours ago Share Posted 6 hours ago Second FAQs/Errata in few months. And in my personal opinion, they need more because there are many,many things to fix. Link to comment https://bolterandchainsword.com/topic/387027-horus-heresy-faqs-and-erratas/#findComment-6139430 Share on other sites More sharing options...
Vassakov Posted 5 hours ago Share Posted 5 hours ago (edited) 9 minutes ago, Stitch5000 said: "Unbelievably stupid" or just something to do that isn't a no-brainer Return Fire or Overwatch? If you use the Reposition reaction to shuffle off an objective, you scored points in your turn (often with Line) but completely deny Vanguard for your opponent because the timing check for Vanguard in melee is at the start of the Assault phase. Also, because Reposition triggers at 12" it's impossible to play around with melee based Vanguard units. It's an incredibly "gamey" interaction, and one which Overwhelming Force in 40k fixed by checking for a unit's positioning at the start of the turn not at the start of a phase. Edited 5 hours ago by Vassakov Link to comment https://bolterandchainsword.com/topic/387027-horus-heresy-faqs-and-erratas/#findComment-6139431 Share on other sites More sharing options...
MagicHat Posted 4 hours ago Share Posted 4 hours ago So the Cybernetica Paragon of Metal sergeant... Can't use its stats if they unit contains a tech priest? That doesn't seem right. Interesting Mechanicum allied with mechanicum ruling. The Arquitor Magisterum got the good ending! We can have dual archeotech pistols, or take a Paragon blade and another melee option. Good. Nothing about the ludicrously hard to do Omega Protocols, Makrotek transports, Vanguard units with different values of Vanguard (Custodes HQ vanguard 3, only unit on foot with vanguard 3 is the terminators), Vanguards with comptroller/Line or how to define unit majority. (Techpriest in a unit with only 1 Scyllax remaining, how does the comptroller/rad furnace rule function.) Link to comment https://bolterandchainsword.com/topic/387027-horus-heresy-faqs-and-erratas/#findComment-6139441 Share on other sites More sharing options...
Gorgoff Posted 9 minutes ago Share Posted 9 minutes ago 5 hours ago, Stitch5000 said: "Unbelievably stupid" or just something to do that isn't a no-brainer Return Fire or Overwatch? 5 hours ago, Vassakov said: If you use the Reposition reaction to shuffle off an objective, you scored points in your turn (often with Line) but completely deny Vanguard for your opponent because the timing check for Vanguard in melee is at the start of the Assault phase. Also, because Reposition triggers at 12" it's impossible to play around with melee based Vanguard units. It's an incredibly "gamey" interaction, and one which Overwhelming Force in 40k fixed by checking for a unit's positioning at the start of the turn not at the start of a phase. It's even worse. You can't score Vanguard anymore in close combat because the moment is in close combat it cannot score anymore and... That is an incredible stupid FAQ. We all know what they wanted to explain but they made Vanguard worse and basically useless. The Militia All Terrain Patrol got nerfed to T3 as well for some reason but hey, Militia heavy stubbers have strength 4 now. They also added Implacable Advance to the Cogheads' Militia. That's useful. The Enforcers get more combat resolution if they statused their enemy. Also nice to have. Apart from that they changed nothing. I only glanced on the other ones so other people may correct me if I'm wrong but it appears to me that they only changed typos. Although I didn't want to I still kind of hoped that they maybe change some balancing issues like terribly overcoasted Militia infantry or the ridiculous broken Vanus Assasin. They still can pivot an incoming flyer to look outside the table and become useless. At least they changed that he can do that only once per game. Link to comment https://bolterandchainsword.com/topic/387027-horus-heresy-faqs-and-erratas/#findComment-6139485 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now