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Anything can be an Ultramarine reveal if you believe hard enough.

 

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Quote

The Myrmidon Destructor Host contains six brand new plastic miniatures that can each be equipped with darkfire cannons, esoteric energy weapons favoured by the Mechanicum, or irradiation engines, which shower enemy and surrounding areas alike with deadly radiation. 

 

Each miniature has a choice of two different heads, and for every three Myrmidon Destructors there are three servo-skulls that are interchangeable between the miniatures. 

 

They will be marching into pre-orders soon, in order to spread their dogma of destruction far and wide, and have updated rules in the recently revealed Journal Tactica: Skitarii – The Steel Hand of Mars. Pray to the Omnissiah they do not find your faith wanting.

 

Edited by Lord Marshal
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Love the models, great re design, happy that they are in plastic and boxes of 6....but....3 bodies? Could they really not be bothered to make 6 unique sculpts....and 2 types of weapon (extra salty as i played neither of these).   Ok each one has 2 head choices....but like come on. Just make 6 unique sculpts, doesnt have to be crazy unique. With the resin have multiples of the same body was a sad reality, but with plastic its no excuse. And the lack of weapon options is also sad.  They really couldnt fit the conversion beamers too? 

Edited by Nagashsnee

These look great. I wish they were in 40k. I just don't play enough Heresy to justify me collecting another army for the game, especially considering what they cost these days.
To add to this, I finally played my 1st game of Heresy 3.0 and I found it a much less enjoyable experience than Heresy 2.0. Think I'll skip the edition....

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Welp...it's finally time to upgrade.

 

Btw, caveat emptor, I don't think Myrmidon Destructors are great in 3.0 because their weapons aren't so good anymore, BUT would use these models for character conversions.  Honestly, I might use these to convert into Obliterators for 40k mebbe.  Because these new Myrmidons really might be my favourite models.

7 minutes ago, Orange Knight said:

These look great. I wish they were in 40k. I just don't play enough Heresy to justify me collecting another army for the game, especially considering what they cost these days.
To add to this, I finally played my 1st game of Heresy 3.0 and I found it a much less enjoyable experience than Heresy 2.0. Think I'll skip the edition....

I played a lot of 2.0 but couldn't be bothered finishing the rulebook for 3.0 it was word spaghetti... What did you dislike about the game you had of 3.0?

Edited by 01RTB01
More specificity added for clarity

3.0 is far, far, far better for non-Marine armies than it ever was in 2.0. Most of the Solar Auxilia and Mechanicum players I know are having a whale of a time, especially compared to the external and internal messes they were in 2.0.

 

*Jury's still out on Talons since we know they're getting a Liber.

 

Edited by Lord Marshal
3 minutes ago, 01RTB01 said:

I played a lot of 2.0 but couldn't be bothered finishing the rulebook for 3.0 it was word spaghetti... What did you dislike about the game you had of 3.0?

 

The game felt both more simple, and more complicated at the same time. It also felt REALLY slow and rules were not fun to read - although a part of that was to do with me finding my feet. The list building felt less thematic, which sucks for this game in particular -a bigger issue is that the few unique characters and units I used have less interesting rules.

 

The absolute biggest gripe? The mission we played was absolutely awful. In fact before typing this up I tried to find some feedback on the missions and it seems this is a common complaint. All of the core missions in 2.0 were a lot more fun than the mission we played in 3.0. I don't recall the name of the mission, but my list was pretty good at scoring the objectives as I was running a lot of Legion Squads and I had some Rhinos (my army is based on a Logos Lectora from 2.0). I just think it's a downgrade from 2.0 and I'm not sure why it had to be. They cut down on flavour but doubled down on stat and word bloat. 

If I'm asked to play the game again I will, but I don't think my opponent was particularly keen on it and there are other games we could be playing, including regular 40k... 

1 hour ago, Nagashsnee said:

Love the models, great re design, happy that they are in plastic and boxes of 6....but....3 bodies? Could they really not be bothered to make 6 unique sculpts....and 2 types of weapon (extra salty as i played neither of these).   Ok each one has 2 head choices....but like come on. Just make 6 unique sculpts, doesnt have to be crazy unique. With the resin have multiples of the same body was a sad reality, but with plastic its no excuse. And the lack of weapon options is also sad.  They really couldnt fit the conversion beamers too? 

It'll be one sprue with 3 on twice, so making them all unique is another mold that needs making. 

Edited by Frogian

I have mixed feelings here. Getting a released material like this one in plastic will make the unit affordable. Yet, loosing the Volkite and the Beamer is somehow something puzzeling.

 

Design wise, I am so used to the old design that the new one, with these round paultrons, the overproeminent heads and the HW held low, is ... a change.

 

Yet I guess I will accentuate the positive.

Edited by Bouargh

They'll be another box in future with volkite and beamer, they often do that with newer plastic heresy kits, spread the weapons across two boxes.  Sometimes they come out simultaneously like the two Rapier sets, other times you have to wait a while for the second set like with the Deredeo.

Obligatory "why no 40k."


Aside from that, these seem a bit worse than their resin counterparts. The bodies and arms are great, imo, but the shoulderpads look silly - like a bad kitbash, a piece designed for another model awkwardly tacked on - and the heads don't really look right either. 

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