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48 minutes ago, Jukkiz said:

Plasma, flamer, missile launcher

Just need to buy 3 different boxes + plus "tactical primarinades"

 

 

Nimetön.png

I honestly don't see a need/point to revive the tac squad at this point. I aren't sure what they add beyond nostalgia pandering.

7 hours ago, Arkley said:

Sir I have some bad news for you...

 

The initial Primaris Intercessors multi-part plastic kit was first released on August 12, 2017 

 

No. Surely not. Surely I have not been salty about Primaris for 8 and a half years. 

14 minutes ago, Mogger351 said:

I honestly don't see a need/point to revive the tac squad at this point. I aren't sure what they add beyond nostalgia pandering.

 

Pandering to customers is the whole point of any release, isn't it?

If they were sculpts that were a bit more modular, and came with enough accessories and knickknacks that you'd have extras to distribute among other models, then I'd be excited for an anniversary box of regular marines. Especially if they had a good variety of helmet options.

To be honest, the main thing I would care about for an updated Intercessor kit is rolling in all the weapon options for the Sergeant... Cosmetic options would be nice too, but the big thing is the wargear.

1 hour ago, phandaal said:

 

Pandering to customers is the whole point of any release, isn't it?

It kinda leads to stagnation if you only rehash the same thing over and over. Weirdly 40k fans kinda love stagnation usually though.

20 minutes ago, Mogger351 said:

It kinda leads to stagnation if you only rehash the same thing over and over. Weirdly 40k fans kinda love stagnation usually though.

 

That is true, but I think they have mined the "new style space marines" side pretty hard in recent years, so the next demographic will be people who want to buy older units with improved sculpts. We can already see that starting to pop up in recent releases.

 

Gotta pander to someone if they want to sell! Either pandering to Primaris enjoyers, Oldhammer enjoyers, or sometimes even people who buy the NPC factions. (Kidding, people, I know there are dozens of non-Space Marine fans out there!)

It appears the image didn't pass through the filter on this site, sorry for the hassle. Let me describe the new stuff instead. 

 

Helmets

Standard MKX Helmet - 6 Horizontal lines

New MKX Helmet 1 - 4 vertical lines, similar to the MKIV alt helmet

New MKX Helmet 2 - Flat face plate, similar to one of the Tartaros Terminator helmets

New MKX Helmet 3 - Six dots, three in a ^ pattern on top of one another (I don't really know a good way to describe it)

New MKX Helmet 4 - Standard MKX Helmet with bonding studs, think MKV Heresy armor.

(It's unknown if it'll include Firstborn helmets, though it isn't unlikely)

 

Torsos

Standard MKX Torso

New MKX Torso - Inspired by Captain Centos' from earlier this year, flat cabling

New MKX Torso - Inspired by the MKVIII Torso, Higher neck-guard, five rivets, stomach plate will have 2-3 grooves on it and two-headed Eagle symbol, like the one on the old Victrix Guard

New MKX Torso - Inspired by the MKVI Torso, Y-shaped cabling

New MKX Torso - Inspired by MKVII Torso, round cabling

New MKX Torso - Inspired by the MKV Torso, X-shaped cabling with connector grill-thing in the front.

 

Kneepads

Standard MKX Kneepads

New MKX Kneepads, inspired by the MKVI, MKVII. Basically what we saw in the Space Wolves release earlier this year.

New MKX Kneepads, Inspired by the Sternguard, has bonding studs.

 

Power-Packs 

Standard MKX Power-Pack

New MKX Power-Pack, inspired by the MKVI's, It will 'radar-dish' style jets

New MKX Power-Pack, inspired by the MKVII, will include vents at the top.

 

Also @firestorm40k I don't think I'll be able to... yet, but I've done the best I can to describe the rumors.

 

37 minutes ago, phandaal said:

 

That is true, but I think they have mined the "new style space marines" side pretty hard in recent years, so the next demographic will be people who want to buy older units with improved sculpts. We can already see that starting to pop up in recent releases.

 

Gotta pander to someone if they want to sell! Either pandering to Primaris enjoyers, Oldhammer enjoyers, or sometimes even people who buy the NPC factions. (Kidding, people, I know there are dozens of non-Space Marine fans out there!)

You're thinking too small, there were no Primaris enjoyers before Primaris. 10 years. It's time for Omegus Marines, now with 3 wounds!

46 minutes ago, IronHandsPraetor_Rumors said:

It appears the image didn't pass through the filter on this site, sorry for the hassle. Let me describe the new stuff instead. 

 

Helmets

Standard MKX Helmet - 6 Horizontal lines

New MKX Helmet 1 - 4 vertical lines, similar to the MKIV alt helmet

New MKX Helmet 2 - Flat face plate, similar to one of the Tartaros Terminator helmets

New MKX Helmet 3 - Six dots, three in a ^ pattern on top of one another (I don't really know a good way to describe it)

New MKX Helmet 4 - Standard MKX Helmet with bonding studs, think MKV Heresy armor.

(It's unknown if it'll include Firstborn helmets, though it isn't unlikely)

 

 

Wow, that sounds awful. Sounds like more of the same with a couple heads from the Primaris Black Templar box thrown in. 

1 hour ago, IronHandsPraetor_Rumors said:

It appears the image didn't pass through the filter on this site, sorry for the hassle. Let me describe the new stuff instead. 

 

 

It's not about filters, your link is just trash.  Basic look at it says it's to like a microsoft one drive server or something which has a bunch of tokens tied to it.

 

Just upload the photo to imgur or the forum directly.

 

Untitled.png

33 minutes ago, Moonstalker said:

 

It's not about filters, your link is just trash.  Basic look at it says it's to like a microsoft one drive server or something which has a bunch of tokens tied to it.

 

Just upload the photo to imgur or the forum directly.

 

Untitled.png

Thank you! I'm new here so sorry for the poor formatting!

Intercessor long overdue a refresh, as I turn all mine into HH style it doesn’t make much odds but some more poseability would be nice and some new accessories and weapon options.

 

I imagine it’d be first half of 2026 though as they’re the generic marines for new edition

33 minutes ago, Halandaar said:

New Intercessors is so inevitable that people have been talking about it for years already - the Stormcast Liberators getting re-done in Skaventide last year was the thing that sealed it because that was the "proof" that GW was prepared to fully replace a core unit for the system's biggest faction despite them only having been introduced 3 editions ago.

 

So the only way this would be surprising is if it genuinely is a 10th Anniversary kit and comes out in 2027, rather than in 2026 alongside 11th Edition.

 

The new liberators are a perfect example of GW not minding to keep such a core troop unit as just the push-fit starterbox sprues for a while nowadays ( as are the flamer intercessors for 40k, but they are less "core".) so it can easily be the pushfit starterset intercessors wich will have to do for a year, with the actual multipart kit coming a year later.

Recent editions in general it became less expectable that what comes in the box also will be a multipart kit, and its becoming less and less as they are going more efficient with sprue allocation. ( I think last AoS only had a single "double" release of push-fit and multipart kit.)

 

So its not that implausible.

5 hours ago, Mogger351 said:

I honestly don't see a need/point to revive the tac squad at this point. I aren't sure what they add beyond nostalgia pandering.

It's because they can't be shooty without some ridiculous rule that doubles their shots. So I'm supporting it for rules reasons. 

 

It works for Deathwatch Fortis Squads and they aren't broken. One Grenade Launcher and 1 Special/Heavy weapon per five dudes gives them a little kick without going overboard. 

7 hours ago, HeadlessCross said:

It's because they can't be shooty without some ridiculous rule that doubles their shots. So I'm supporting it for rules reasons. 

 

It works for Deathwatch Fortis Squads and they aren't broken. One Grenade Launcher and 1 Special/Heavy weapon per five dudes gives them a little kick without going overboard. 

I dont think putting in a plasma weapon and a flamer in a unitnof intercessors fixes anything.

 

It dilutes purpose, adds a "well which one is the best" competition to balance and doesn't solve the problems with the unit.

 

If they need 40 bolter rounds to be worth it into a unit of boys now, firing 16 rounds, 2 plasma shots and maybe a flamer as an example isnt going to tip the scales enough. Especially when youre now firing the 16 at boys and likely 2 plasma at something else, which you already have a plasma squad to use for.

46 minutes ago, Mogger351 said:

I dont think putting in a plasma weapon and a flamer in a unitnof intercessors fixes anything.

 

It dilutes purpose, adds a "well which one is the best" competition to balance and doesn't solve the problems with the unit.

 

If they need 40 bolter rounds to be worth it into a unit of boys now, firing 16 rounds, 2 plasma shots and maybe a flamer as an example isnt going to tip the scales enough. Especially when youre now firing the 16 at boys and likely 2 plasma at something else, which you already have a plasma squad to use for.

 

I think you're missing the forest for the trees. It's less "this will fix the unit" and more "this is cool and flavourful and finally makes them Tactical Squads". 

 

Same reason I'd like Hellblasters and Co to be allowed to bring 5 Intercessors (or grav/phobos equivalents) as discount ablative wounds to mimic old school Devastators. 

52 minutes ago, Jings said:

 

I think you're missing the forest for the trees. It's less "this will fix the unit" and more "this is cool and flavourful and finally makes them Tactical Squads". 

 

Same reason I'd like Hellblasters and Co to be allowed to bring 5 Intercessors (or grav/phobos equivalents) as discount ablative wounds to mimic old school Devastators. 

I was literally replying to a post saying it was a good idea rules wise to fix intercessors needing double shots.

 

Otherwise I stand by my stance it's not really needed and actually makes things a bit worse in the "flat cost and unit size" economy. I doubt people would love having "invalid" intercessor units either.

for me, I think intercessors should get to take a heavy bolter in addition to their grenade launchers, i could even see something like:

 

1/10 can take a stalker bolt rifle (upgraded to basically be a bolt sniper rifle profile, perhaps minus the different ammo options)

1/5 can take a grenade launcher
1/10 can take a heavy bolter or rocket launcher

Would mirror the scout squad loadout fairly well then, would give a sort of classic tactical squad feel whilst still keeping them feeling like intercessors at the same time. 

 

but yeah kit wise, I'd be pretty happy with whats described*, assuming some of the heads are also mk7 grill and mk6 style beak as seen on the wolf kits too, the variety of torso and shin/knee designs (even backpacks) sounds pretty good and a solid nod to older mks IMO

 

*assuming as others mentioned... we get proper melee weapon options in the kit for sergeants

Edited by Blindhamster
10 hours ago, TheMawr said:

The new liberators are a perfect example of GW not minding to keep such a core troop unit as just the push-fit starterbox sprues for a while nowadays ( as are the flamer intercessors for 40k, but they are less "core".) so it can easily be the pushfit starterset intercessors wich will have to do for a year, with the actual multipart kit coming a year later.

 

Sure, but Space Marines have a lot of baggage/customer expectation tied to them that the majority of factions (including Stormcast) don't have; SM players demand customisation options, and the simple fact is a 5-man pushfit sprue for the core unit in the most popular faction they produce in any game system just won't be good enough, whereas I don't think anybody really cares with something like Necron Warriors because homogeneity is kind of the point of them.

 

I guess they *could* sit on a redone Intercessor kit for a year, I would just question why they'd bother and what that achieves versus just getting it out and available when the main hype for Space Marines is there.

 

14 hours ago, Mogger351 said:

It kinda leads to stagnation if you only rehash the same thing over and over. Weirdly 40k fans kinda love stagnation usually though.

GW's whole business model is rehashing the same thing over and over again.

17 minutes ago, Robbienw said:

GW's whole business model is rehashing the same thing over and over again.

Can you blame them? People seemingly want to wheelbarrow them cash for mk7 marines but freak out at the idea of anything new.

 

Largely they know their customers I'd argue.

I suppose I'm in the minority here, but I'd just like the current kit re-done with some new bits without the addition of weapons. I think the issue for me is that I'm fine with Intercessors firing twice, because the bolt rifle finally feels like it should do. I always think back to how it feels in Space Marine 2 (or in that shot in Astartes when they brace it against the railing) and it feels like the current rules match up nicely to how it should play. 

 

I'd love the sergeant to have his full array of melee options added, and the unit could do with some more customisation options, but I'm happy with a unit that just has bolters. It's also far less frustrating from an army building point of view, because which is the best one? I found it frustrating with my Krieg sometimes when I'm sat wondering if I've made a mistake picking the wrong weapon. It'd also be a massive pain because I've got 50 intercessors and now I'd need to mess about getting them all a couple of additional weapons each, do I buy a box of hellblasters to get enough plasma? Where do I put the intercessors who're being kicked out of their own squads?

 

Completely understand the want for more customisation back in 40k, I really do. The current game isn't the same game it was during previous editions, and I understand the issues people have with it. The current game does play nicely though and units do feel better than they've done previously imo, I've had more fun playing this edition than I have any other edition (aside from a brief stint in 8-9th when my Ultramarines were insanely busted and I could fire overwatch with three repulsors with full re-rolls).

1 hour ago, Mogger351 said:

Can you blame them? People seemingly want to wheelbarrow them cash for mk7 marines but freak out at the idea of anything new.

 

Largely they know their customers I'd argue.

 

People wanting to buy updated and variant stuff they like shouldn't be a surprise to you mate.  Its a common thing in established fandoms, not just warhammer.  Primaris marines are just a variant/updated form of marine anyway.  

 

51 minutes ago, NorthernUltramarines said:

I suppose I'm in the minority here, but I'd just like the current kit re-done with some new bits without the addition of weapons. I think the issue for me is that I'm fine with Intercessors firing twice, because the bolt rifle finally feels like it should do. I always think back to how it feels in Space Marine 2 (or in that shot in Astartes when they brace it against the railing) and it feels like the current rules match up nicely to how it should play. 

 

I'd love the sergeant to have his full array of melee options added, and the unit could do with some more customisation options, but I'm happy with a unit that just has bolters. It's also far less frustrating from an army building point of view, because which is the best one? I found it frustrating with my Krieg sometimes when I'm sat wondering if I've made a mistake picking the wrong weapon. It'd also be a massive pain because I've got 50 intercessors and now I'd need to mess about getting them all a couple of additional weapons each, do I buy a box of hellblasters to get enough plasma? Where do I put the intercessors who're being kicked out of their own squads?

 

Completely understand the want for more customisation back in 40k, I really do. The current game isn't the same game it was during previous editions, and I understand the issues people have with it. The current game does play nicely though and units do feel better than they've done previously imo, I've had more fun playing this edition than I have any other edition (aside from a brief stint in 8-9th when my Ultramarines were insanely busted and I could fire overwatch with three repulsors with full re-rolls).

 

The space currently filled with the different Bolt Rifle Magazines could definitely be used instead to include more Sargent weapons (hopefully a Power Sword arm that's not a PitA to put the Shoulder Pad on). Maybe some different Helmets as well would be nice, but hopefully the space isn't filled with more Marines ignoring the entire point of a sealed suit by forgoing the Helmet.

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