Jump to content

Recommended Posts

39 minutes ago, Robbienw said:

 

People wanting to buy updated and variant stuff they like shouldn't be a surprise to you mate.  Its a common thing in established fandoms, not just warhammer.  Primaris marines are just a variant/updated form of marine anyway.  

 

You'd think otherwise given how many people acted like primaris kicked puppies on day 1

33 minutes ago, Mogger351 said:

You'd think otherwise given how many people acted like primaris kicked puppies on day 1

They're definitely updated Marines, just not particularly well done ones. :laugh:

 

Anyway, updated Intercessors with actual variety to their armour would be great. A huge amount of space on the sprues for the current box is wasted with the actions/receivers for the bolters, which are now redundant. If they do use the opportunity to add an optional heavy and special weapon to the squad that would be great but even if the loadout stays identical and the extra space is filled with cosmetic options (including grenades, pouches, relics and other doohickeys) I'd say it's an enormous upgrade. The Tormentor kit for EC would be the go to example of how to do it IMO; lots of extra bits and pieces with plenty of posing options whilst still feeling modern.

1 hour ago, Indy Techwisp said:

 

The space currently filled with the different Bolt Rifle Magazines could definitely be used instead to include more Sargent weapons (hopefully a Power Sword arm that's not a PitA to put the Shoulder Pad on). Maybe some different Helmets as well would be nice, but hopefully the space isn't filled with more Marines ignoring the entire point of a sealed suit by forgoing the Helmet.

 

I'd personally love for them to give us some helmet options, tilting plates, etc. but it will probably just be marines who are begging to be shot in the head, since they've decided that helmets are useless.

1 hour ago, Mogger351 said:

You'd think otherwise given how many people acted like primaris kicked puppies on day 1

 

Not really.  A large part of that was the poor introduction and lack of clarity/plan on the marine range going forward.

 

Plus you will always have a section of people who don't like aesthetics for whatever reason. 

 

 

I am very up for this. I hope the Bolt Rifle magazines sprue space is at least taken up by Sergeant options (AND A BACK BANNER!!!!). I am also on team "Tactical Intercessors" with a special and heavy weapon option. I've commented extensively on this topic.

So, is @IronHandsPraetor_Rumors be chased by the Inquisition or even worse, GW is after him so he has to reach a secure location when he will send a (probably extremely poor quality) pic or this so-called rumor in the near future, risking his own life for all of us?

 

It will be AI? It will be the real thing?

 

And are we ready to believe or are we blind, like when the first pic of one Primaris model was reveal to us and we didn't believe it (I did)?

 

Joking of course but I don't know what is lately with all the rumors, for me I'm starting to appreciate more the surprise of the unexpected reveal by GW that all of this grey whispering.

On 12/4/2025 at 2:27 PM, Robbienw said:

If they get rid of the knee pad rims and have 10 of the helmets with the Mk7 style faceplate i will buy one!

 

I really hope they keep the rims as I like the way they look (and I'm saying that as someone who started in 3rd and came back at the start of 8th). IMHO they also really fit the "knights but in space" theme. 

 

Regarding helmets, I hope they give options for old and the new ones.

Just putting it out there they could forget that primaris fluff and let the designers have an oops and just give me primaris scale mk2-7 marines like we all wanted 10 years ago lol

As displayed by evolution of generic Primaris character kits they have reacted to demand for options. If they even had a lascannon in there peeps would go full Malibu Stacey new hat, let alone a missile launcher thats looks decent

 

Also, extra beaky helmets, aside from being awesome, would fit in soooo well with the Orks/Armageddon/Rogue Trader vibes

1 hour ago, Dark Shepherd said:

As displayed by evolution of generic Primaris character kits they have reacted to demand for options. If they even had a lascannon in there peeps would go full Malibu Stacey new hat, let alone a missile launcher thats looks decent

 

Also, extra beaky helmets, aside from being awesome, would fit in soooo well with the Orks/Armageddon/Rogue Trader vibes

Polite reminder that there are very few multi part option kits for hqs overall and most of those are a swapped hand.

8 minutes ago, Mogger351 said:

Polite reminder that there are very few multi part option kits for hqs overall and most of those are a swapped hand.

*taps the sealed box*

We need you back... 

the goat.png

Well we went from no options to one weapon swap :laugh:

 

Give them a few more decades

 

8th ed characters almost all mono build, but the new Termies, SW, jump guys seem to all have lots of options

 

Edited by Dark Shepherd
13 minutes ago, Blissful Brushes said:

Especially as it was something like £12 rather than £27

That part is never going to go back to the way it was. 

3 hours ago, Jukkiz said:

*taps the sealed box*

We need you back... 

the goat.png

As much as it had options it hasn't aged particularily gracefully

3 hours ago, Jukkiz said:

*taps the sealed box*

We need you back... 

the goat.png

We must RETVRN!

 

That aside, I think one of the big problems with HQ loadout options (aside from GW's absolutely idiotic decision to remove wargear costs) is down to the excessive linkage between the in-game profiles and specific model boxes. It used to be that you'd have loads and loads and loads of different sculpts that could represent a Captain, Chaplain or whatever, each with a different loadout, but you weren't limited to those specific builds. The sculpts (which were usually metal or metal-plastic hybrids) were more like "example" models and you were encouraged to modify them with different weapons; I'm pretty sure even though there was no sculpt for a Terminator Chaplain with a storm shield until very recently, it was perfectly legal to give him one in 4th edition for instance. This approach was used because A: metal was much cheaper to make moulds for than plastic (and also allowed for greater detail at lower partscount) and B: making a multipart plastic kit for every HQ choice in the game wouldn't have been feasible at the time. So having a lot of metal HQ choices compatible with the modular plastics that you can either use as is or convert with your bitz box was a reasonable option. Fast forward to today, and if the specific loadout you want isn't attainable from one single kit- even if it's incredibly easy to swap an arm from another kit- GW don't allow it. This gets particularly ridiculous with things like the Hive Tyrant not having access to Devourers or Deathspitters anymore, despite A: being designed specifically so you can use any Tyranid monster kit's arms on it, and B: Forge World having made separate resin Devourers you could use, which they then discontinued and removed the option from the game. 

 

To cut a long story short, GW's obsession with discouraging even the most basic kitbashing sucks.

12 minutes ago, Evil Eye said:

It used to be that you'd have loads and loads and loads of different sculpts that could represent a Captain, Chaplain or whatever, each with a different loadout, but you weren't limited to those specific builds.

They are kind of doing this with Space Marines, to be fair. It’s just moving at a glacial pace.

17 hours ago, DemonGSides said:

That part is never going to go back to the way it was. 

It’s also why I only buy Intercessor box variants and kitchbash/sculpt everything myself. Buying a £2 part for jazz purposes from eBay beats a nearly £30 model. Can’t be giving GW all of my mortgage money.

 

Does feel like they have dramatically dumbed down the pure hobbying side significantly. I doubt it’ll get better as more people dip their toes in from playing SM2 and will find the push fit/mono pose style more than enough for their first foray.

1 hour ago, Blissful Brushes said:

It’s also why I only buy Intercessor box variants and kitchbash/sculpt everything myself. Buying a £2 part for jazz purposes from eBay beats a nearly £30 model. Can’t be giving GW all of my mortgage money.

 

Does feel like they have dramatically dumbed down the pure hobbying side significantly. I doubt it’ll get better as more people dip their toes in from playing SM2 and will find the push fit/mono pose style more than enough for their first foray.

Honestly it's probably smart business wise as you note. That said for the more adventurous hobbyists, nothing has really changed. There's such an abundance of 3rd party bits now that it's not hard to find what you want eventually.

On 12/4/2025 at 11:18 AM, Jukkiz said:

Plasma, flamer, missile launcher

Just need to buy 3 different boxes + plus "tactical primarinades"

 

 

Nimetön.png

This is just me speculating a bit, but if they do make an updated mold with some of the special weapons to "revive" the Tactical Squad they could pretty easily use it as an opportunity to codify the Fortis Kill Team for Deathwatch as well. Two duplicates of a 5-man sprue including Sergeant options, a GL, a plasma incinerator, a pyre blaster, and a rocket launcher would both let you do a "one special and one missile launcher per 10" loadout for Intercessors and a "two of each special" for Deathwatch. Only boxing difference would have to be an inclusion of the Deathwatch upgrade sprue in their version of the box, but we have precedent for more expensive boxes with upgrades for the Kill Team reboxings.

 

Marine players are happy because Tacticals return, Deathwatch are happy because they get actual single-box support, and GW makes more money - everyone wins!

 

EDIT: I realized that long term this could be an option for the Incursors and Infiltrators too - rebrand them as a "Phobos Strike Squad" or something, mix and match the wargear, Deathwatch gets their bonus sprue.

Edited by Mr. Oddity
4 hours ago, Mr. Oddity said:

This is just me speculating a bit, but if they do make an updated mold with some of the special weapons to "revive" the Tactical Squad they could pretty easily use it as an opportunity to codify the Fortis Kill Team for Deathwatch as well. Two duplicates of a 5-man sprue including Sergeant options, a GL, a plasma incinerator, a pyre blaster, and a rocket launcher would both let you do a "one special and one missile launcher per 10" loadout for Intercessors and a "two of each special" for Deathwatch. Only boxing difference would have to be an inclusion of the Deathwatch upgrade sprue in their version of the box, but we have precedent for more expensive boxes with upgrades for the Kill Team reboxings.

 

Marine players are happy because Tacticals return, Deathwatch are happy because they get actual single-box support, and GW makes more money - everyone wins!

 

EDIT: I realized that long term this could be an option for the Incursors and Infiltrators too - rebrand them as a "Phobos Strike Squad" or something, mix and match the wargear, Deathwatch gets their bonus sprue.

 

I feel like that would be a downgrade to what the current DW Fortis Team can do.

On 12/6/2025 at 9:54 AM, SvenIronhand said:

They are kind of doing this with Space Marines, to be fair. It’s just moving at a glacial pace.

It started a lot longer ago than you think. I called it when Deathwatch were just coming up as an army and they were suspiciously missing things for characters (your Chaplain wasn't allowed a bike, but other Marines didn't have such problems) and their Dreads. Due to the fact other characters and the overall units were not bound by this, nobody caught it and everyone loved the release. 

1 hour ago, Indy Techwisp said:

 

I feel like that would be a downgrade to what the current DW Fortis Team can do.

Fortis have the limp rule of targeting hurt units though. Intercessors actually have a relevant rule. 

 

With that said, a downgrade of Fortis is exactly what Intercessors should've been to begin with. My ideal is 1 grenade launcher per five, 1 special or 1 Heavy per five, and at ten dudes you get one extra Special and Heavy. 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.