Evil Eye Posted yesterday at 11:41 AM Share Posted yesterday at 11:41 AM 1 hour ago, Wispy said: "I don't like it." - Evil Eye, on all new models. Which isn't even true. The new Red Corsairs Reavers are excellent minis, the new Vyper is great (and a worthy successor to the longest continuously in production plastic kit GW made until that point), the HH Whirlwind is a delightful callback to the original (and the ability to put Tarantula turrets up top to make it into a 2E Whirlwind is a really cool feature) etc etc. There are plenty of new models I like- doesn't mean I can't be critical of new models I think miss the mark. Regarding the Defiler, having had a good look at it and discussed it with my friends, I am starting to warm up to it and I think a very simple way of making it look better would be some very minor sculpting work and an appropriate paintjob to recontextualize the flesh as a sort of soft material sleeve or gasket protecting the joint mechanisms underneath. Kinda like the fabric coverings on the joints of a Patlabor Ingram but more grimdark. I feel like it would make the fleshy bits less of a distraction from the rest of the Defiler. Alternatively if you wanted to go maximum body horror you could kitbash and sculpt in some bits of zombie or whatever to make the flesh look like an amalgam of sacrificial corpses melded into one disturbing mass, rather than just generic daemonflesh. Laurence, jaxom, Antarius and 1 other 2 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/387556-new-defiler/page/6/#findComment-6156189 Share on other sites More sharing options...
Agrest_IW Posted yesterday at 11:41 AM Share Posted yesterday at 11:41 AM 7 minutes ago, Emperor Ming said: I thought daemon souls interned into daemon engines had to be undivided and reap souls for the forge I guess not 160mm base Wont be able to move on most boards He will probably : Scuttling Walker: Each time this model makes a Normal or Advance move, it can be moved over friendly MONSTER and VEHICLE models as if they were not there. This model can move over terrain features that are 4" or less in height as if they were not there. Or something familiar Problem is with hidding him ( he is squishy) not moving ;) Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/387556-new-defiler/page/6/#findComment-6156190 Share on other sites More sharing options...
Jukkiz Posted yesterday at 11:59 AM Share Posted yesterday at 11:59 AM Also, why isn´t there option for a more box shaped torso? GW seems to be moving towards "make everything round" Sculpting nowdays on chaos models. Link to comment https://bolterandchainsword.com/topic/387556-new-defiler/page/6/#findComment-6156195 Share on other sites More sharing options...
Vassakov Posted yesterday at 12:04 PM Share Posted yesterday at 12:04 PM Just now, Jukkiz said: Also, why isn´t there option for a more box shaped torso? GW seems to be moving towards "make everything round" Sculpting nowdays on chaos models. That seems to be the design language of the Daemon Engines and their associated models - more insectile and segmented, rather than the more straight lined and boxy designs of the older ranges. Also arguably a point of differentiation from the more angular Imperial design sensibilities. Almost nothing about the old Defiler fits with that design philosphy. Personally I really like it, and it's still recognisably a Defiler but one which matches the contemporary Chaos designs. Of course, if you liked the classic Defiler because it was so different this isn't worth much. Lord Marshal, Ayatollah_of_Rock_n_Rolla and DemonGSides 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/387556-new-defiler/page/6/#findComment-6156197 Share on other sites More sharing options...
Jings Posted yesterday at 12:47 PM Share Posted yesterday at 12:47 PM I like it enough that'll I'll probably pick one up but I'm not a huge fan of the fleshy bits. The shop someone posted earlier with extra armour is likely a conversion I'll be doing. Thankfully it has enough gubbins to do so. I prefer the old box over curves, but seeing as I already have the OG I don't mind it. It'll make each look distinct on the table. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/387556-new-defiler/page/6/#findComment-6156209 Share on other sites More sharing options...
BitsHammer Posted yesterday at 01:37 PM Share Posted yesterday at 01:37 PM 3 hours ago, Wispy said: having the fleshy part also means it can look deathguard without any conversion. selling nurgle with the "one size fits all" chaos kits has previously been challenging. An exposed midriff works really well for EC. It all comes down to if the skin is painted to be sickly or not. 1 hour ago, Jukkiz said: Also, why isn´t there option for a more box shaped torso? GW seems to be moving towards "make everything round" Sculpting nowdays on chaos models. Imperium gets boxes, Chaos gets more organic shapes seems to be the idea. Link to comment https://bolterandchainsword.com/topic/387556-new-defiler/page/6/#findComment-6156213 Share on other sites More sharing options...
AppleCrumble Posted yesterday at 01:46 PM Share Posted yesterday at 01:46 PM I like it! Put me down for two! HolyPestilience 1 Back to top Link to comment https://bolterandchainsword.com/topic/387556-new-defiler/page/6/#findComment-6156215 Share on other sites More sharing options...
Marshal Reinhard Posted yesterday at 02:08 PM Share Posted yesterday at 02:08 PM (edited) I for one don't understand how it was EVER a question wether the 4 god legions could take it.... Those are not generic khorne heads, nurgle heads etc.. those heads are of those specific legions in question. Edited yesterday at 02:13 PM by Marshal Reinhard sitnam, divad8, skylerboodie and 3 others 1 5 Back to top Link to comment https://bolterandchainsword.com/topic/387556-new-defiler/page/6/#findComment-6156218 Share on other sites More sharing options...
01RTB01 Posted yesterday at 02:18 PM Share Posted yesterday at 02:18 PM 7 minutes ago, Marshal Reinhard said: I for one don't understand how it was EVER a question wether the 4 god legions could take it.... Those are not generic khorne heads, nurgle heads etc.. those heads are of those specific legions in question. Because emperor's children can take maulerfiends yet not forgefiends. They're in the same box. Emperor's Children currently can't take defilers or predators or vindicators, etc. Although it would make sense we could take the new defilers straight off the bat, there's enough reason why the shown images could be slaaneshi defiler rather than Emperor's Children defiler. However, it's thankfully a moot point as we can so happy days. Dr_Ruminahui and LSM 2 Back to top Link to comment https://bolterandchainsword.com/topic/387556-new-defiler/page/6/#findComment-6156219 Share on other sites More sharing options...
LSM Posted yesterday at 02:28 PM Share Posted yesterday at 02:28 PM 2 hours ago, Agrest_IW said: He will probably : Scuttling Walker: Each time this model makes a Normal or Advance move, it can be moved over friendly MONSTER and VEHICLE models as if they were not there. This model can move over terrain features that are 4" or less in height as if they were not there. Or something familiar Problem is with hidding him ( he is squishy) not moving ;) That doesn't really help a great deal with movement on dense boards. (Currently.) The Defiler has a Movement of 8" (~203mm), with a base of ~6.3" (160mm). Which means that any Monster/Vehicle/Low-Terrain that they are scuttling over needs to both be right in front of them when they begin their move, and no more than ~40mm across. (In order for their base to clear it by the end of their move.) I think (when this came up in another discussion) the only "friendly Monster and Vehicle" they can actually scuttle over are the Sekhetar Robots in Thousand Sons. Emperor's Children's Thrill Seekers (in future) and CSM Renegade Raiders giving them Assault on their gun helps a touch, with being able to Advance and still shoot. // 19 hours ago, Indy Techwisp said: It feels like a kick in the teeth to give it TSons bits and make it yet another godawful fleshy abomination that doesn't fit the TSons vibe in the same refresh. I like to bang the drum on Thousand Sons getting a Rubricae/Sorcerer Dreadnought, under the argument that Helbrutes do a bad job representing either concept (not dusty/not magicky). And lorewise the idea of Sorcerers nicking other Chapters/Legions' Space Marines to stuff into Helbrutes is a little funny, but... the faction could do with proper representation in that corner. The Defiler, though, conceptually is a little more on the "wild, twisting Horrors" side of the things than the "All Is Dust" side for me. (In the same manner that while I'd want a Rubricae Dreadnought, I wouldn't see the need for a Rubricae Forgefiend.) // As for the model itself, what an absolute peach. I don't think I've seen anyone mention it, but the side shot makes it look like it has substantially more "junk in the trunk". (Like a bug's abdomen, protruding out between/behind the back legs). Definitely more fleshy, but I'm good with that aesthetic. The huge suite of options are nice, and it's fun that there are the four Cult Legion heads... and a clear "this is for Iron Warriors" one. (Could have done without the nipple guns. No need to Primaris-ise them. ;P) Antarius and Ahzek451 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/387556-new-defiler/page/6/#findComment-6156224 Share on other sites More sharing options...
01RTB01 Posted yesterday at 02:34 PM Share Posted yesterday at 02:34 PM Last tournament I went to I took two stompas, boards are fine. Difficult perhaps but not impossible. DemonGSides, jaxom, LSM and 1 other 1 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/387556-new-defiler/page/6/#findComment-6156225 Share on other sites More sharing options...
Ming the Merciless Posted yesterday at 02:44 PM Share Posted yesterday at 02:44 PM 3 hours ago, Fire Golem said: I think it looks great as DG. Nice, just needs a sprinkling of Nurglings Link to comment https://bolterandchainsword.com/topic/387556-new-defiler/page/6/#findComment-6156228 Share on other sites More sharing options...
Dr. Clock Posted yesterday at 02:57 PM Share Posted yesterday at 02:57 PM 3 hours ago, Evil Eye said: recontextualize the flesh 3 hours ago, Evil Eye said: go maximum body horror 100% this. I'll be doing my usual 'all the weird flesh bits and just constantly bleeding' thing as any true Khorne-dog should. Cheers, The Good Doctor. Link to comment https://bolterandchainsword.com/topic/387556-new-defiler/page/6/#findComment-6156235 Share on other sites More sharing options...
LSM Posted yesterday at 04:40 PM Share Posted yesterday at 04:40 PM 1 hour ago, 01RTB01 said: Last tournament I went to I took two stompas, boards are fine. Difficult perhaps but not impossible. Fair; the Defiler also has enough guns on it that it can still project power even if it can't get around effortlessly. (It's not a Fulgrim situation, where you really want to get the model into melee but sometimes have trouble doing so.) BitsHammer 1 Back to top Link to comment https://bolterandchainsword.com/topic/387556-new-defiler/page/6/#findComment-6156255 Share on other sites More sharing options...
Wispy Posted yesterday at 04:49 PM Share Posted yesterday at 04:49 PM 5 hours ago, Robbienw said: It looks more Emperors Children kind of fleshy than Nurgle/Deathguard fleshy though. Would need to look bloated and infected to be suitable for Deathguard. a sickly yellow pallor can carry the day. not everything in nurgle needs to be bloated and fat. Like, Mortarion isn't bloated or fat. This defiler or a Daemon Prince or Hellbrute with an appropriate painting efforts can be just fine I think. Antarius, Fire Golem, LSM and 1 other 1 3 Back to top Link to comment https://bolterandchainsword.com/topic/387556-new-defiler/page/6/#findComment-6156257 Share on other sites More sharing options...
Wispy Posted 23 hours ago Share Posted 23 hours ago 5 hours ago, Evil Eye said: Which isn't even true. I'm just busting your balls. I apologize, it wasn't my intention to make you feel defensive/under attack. skylerboodie, Evil Eye and Laurence 1 2 Back to top Link to comment https://bolterandchainsword.com/topic/387556-new-defiler/page/6/#findComment-6156258 Share on other sites More sharing options...
Jukkiz Posted 23 hours ago Share Posted 23 hours ago Damn GW works fast when ultramarines are in question TheHaplessHeretic, HeadlessCross, skylerboodie and 27 others 30 Back to top Link to comment https://bolterandchainsword.com/topic/387556-new-defiler/page/6/#findComment-6156266 Share on other sites More sharing options...
HeadlessCross Posted 22 hours ago Share Posted 22 hours ago 4 hours ago, Marshal Reinhard said: I for one don't understand how it was EVER a question wether the 4 god legions could take it.... Those are not generic khorne heads, nurgle heads etc.. those heads are of those specific legions in question. Emperors Children kinda require it. If I were to write a list for them now, it would have at minimum two Defilers because there's zero shooting outside Noise Marines. BitsHammer and Dr_Ruminahui 2 Back to top Link to comment https://bolterandchainsword.com/topic/387556-new-defiler/page/6/#findComment-6156279 Share on other sites More sharing options...
Dr_Ruminahui Posted 21 hours ago Share Posted 21 hours ago (edited) 11 hours ago, Dr. Clock said: 100% this. I'll be doing my usual 'all the weird flesh bits and just constantly bleeding' thing as any true Khorne-dog should. I'm really looking forward to seeing one in your Doom Weasel blue-and-white. Personally, while I prefer the non-fleshy interpretation posted earlier, I love this model and think its a definite improvement. I think we need to recognize that since the hellbrute, GW's design philosophy has changed and that all demon engines, for better or worse, are now fleshy. Which I'm okay with - my problem with the hellbrute (other than the monopose) is that it looks like it should be a demon engine, but isn't. Be interesting to see how much possibility there is to it - hopefully if one fields multiples they can be posed differently, otherwise they'll look rather goofy together. One thing I really like is that it keeps all the old weapon options and just adds more, meaning my kitbash is at least legal if no longer optimally armed. I do see magntization in the future when I buy and build the new one, though. The variety of heads is also great, though I'm not a huge fan of the slanneshi one, as it doesn't really speak to me - that said, I have plenty of alternatives there for my own slanneshi forces. Super exited about being able to field it with my EC - finally a ranged option that isn't a land raider that (hopefully) shoots further than 18". My one big decision when I get one will be whether to do it in my EC or CSM purple. Edited 14 hours ago by Dr_Ruminahui DemonGSides 1 Back to top Link to comment https://bolterandchainsword.com/topic/387556-new-defiler/page/6/#findComment-6156282 Share on other sites More sharing options...
Ahzek451 Posted 20 hours ago Share Posted 20 hours ago As for the fleshy bits for T.sons. I would be ok painting it in the flesh colors of pink horrors or flamers. Would make sense, but honestly I might just go the route of using green stuff and covering the fleshy bits with flame affects. Magical flames licking the metal. Antarius, DemonGSides, LSM and 1 other 3 1 Back to top Link to comment https://bolterandchainsword.com/topic/387556-new-defiler/page/6/#findComment-6156307 Share on other sites More sharing options...
SkimaskMohawk Posted 20 hours ago Share Posted 20 hours ago 9 hours ago, Fire Golem said: I think it looks great as DG. Ya DG have the visual design language of fleshy, insectoid daemon engines so it fits right at home Fire Golem, BitsHammer and Dr_Ruminahui 3 Back to top Link to comment https://bolterandchainsword.com/topic/387556-new-defiler/page/6/#findComment-6156313 Share on other sites More sharing options...
lansalt Posted 19 hours ago Share Posted 19 hours ago The new model is great, but it just doesn't read as a "Defiler" as we've know it. The heads make it look like a Helbrute with an Astartes inside instead of a daemon engine. GW should have appended their lore to explain it. BitsHammer 1 Back to top Link to comment https://bolterandchainsword.com/topic/387556-new-defiler/page/6/#findComment-6156320 Share on other sites More sharing options...
Son of Rawl Posted 19 hours ago Share Posted 19 hours ago 31 minutes ago, lansalt said: The new model is great, but it just doesn't read as a "Defiler" as we've know it. The heads make it look like a Helbrute with an Astartes inside instead of a daemon engine. GW should have appended their lore to explain it. "Since the earliest days of the Defilers creation, they have always been fleshy machines." Sarges, ZeroWolf, Ayatollah_of_Rock_n_Rolla and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/387556-new-defiler/page/6/#findComment-6156328 Share on other sites More sharing options...
Crimson Longinus Posted 17 hours ago Share Posted 17 hours ago 2 hours ago, Ahzek451 said: As for the fleshy bits for T.sons. I would be ok painting it in the flesh colors of pink horrors or flamers. Would make sense, but honestly I might just go the route of using green stuff and covering the fleshy bits with flame affects. Magical flames licking the metal. It is such a shame that the main Tcheetch chaos legion is boring dust boys, as all sorts of weird mutations are so Tzeentch and far more fun than literal empty suits. TheMawr, DemonGSides, sitnam and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/387556-new-defiler/page/6/#findComment-6156344 Share on other sites More sharing options...
sitnam Posted 17 hours ago Share Posted 17 hours ago 18 minutes ago, Crimson Longinus said: It is such a shame that the main Tcheetch chaos legion is boring dust boys, as all sorts of weird mutations are so Tzeentch and far more fun than literal empty suits I wish we could get some unique TS Daemon Engines to show this off. I wish all the cult legions not names Death Guard got unique Daemon Engines. 2 hours ago, lansalt said: The new model is great, but it just doesn't read as a "Defiler" as we've know it. The heads make it look like a Helbrute with an Astartes inside instead of a daemon engine. GW should have appended their lore to explain it. I'm not in love with the heads either, but I hated the heads on the original as well. I'm really curious if a Daemon Prince head would slot in well. I'm also curious if these heads would work well on the Daemon Prince kit, conversely Inquisitor_Lensoven and Dr_Ruminahui 2 Back to top Link to comment https://bolterandchainsword.com/topic/387556-new-defiler/page/6/#findComment-6156347 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now