Kommisar_K Posted April 1 Share Posted April 1 (edited) Greetings frater! I have at last decided to throw some of my work out here. Hopefully this is the right place and all (still getting used to the site. Mods plz move this/suggest other spots if appropriate). Anyway, I currently possess a decent Salamanders army (got a blog for them here, currently just a couple posts) a few Krieg, and some other random stuff. Instead of creating a bunch of random topics for finished stuff it seems good to consolidate all into one. This'll just be a quick and quiet post to start, maybe I can get those Salamanders up here in a couple days. So for now, in a most fitting first post for my Imperial forces, and in tribute to the great Bolter and Chainsword, two legio battle brothers I finished today! Images in a spoiler because I haven't really figured out the sizing on here yet. Spoiler That doesn't suck... Anyone finding it blurry or anything? These guys were just a couple spares I had layin' about. Figured instead of painting for an army I could just have some fun experimenting for a change. Since I've been lurking around here for a few months now the legio seemed like a fun thing to play with. That's it for now. Just want to get this started, make sure it works. Next up, the sons of Vulkan! Edited August 25 by Kommisar_K Topic repurposed BadgersinHills, W.A.Rorie, Adeptekon and 6 others 5 4 Back to top Link to comment https://bolterandchainsword.com/topic/387757-kommisars-prekarious-projekt-pile/ Share on other sites More sharing options...
Firedrake Cordova Posted April 2 Share Posted April 2 You got the right place Always good to see Legio B&C minis. Kommisar_K 1 Back to top Link to comment https://bolterandchainsword.com/topic/387757-kommisars-prekarious-projekt-pile/#findComment-6164385 Share on other sites More sharing options...
Kommisar_K Posted August 25 Author Share Posted August 25 Ok so clearly if I limit this to just imperials it's gonna be dead. So with the folding of WIP & Complete stuff into +Artisans Workshop+, this topic gets a new name. Behold! Kommisar's Prekarious Projekt Pile. I do not apologize for that abomination of a title Sooo... Noise Marine Did this guy with a few friends as a fun group project. Much chaos inflicted, much fun was had. Now I have brought him home to await a couple transfers & he'll be officially complete! Might as well note I was responsible for parts of the guitar (Salamander lover should always get to do flames, right?) and the right leg. Decided a tribute to my favorite band, Sabaton, was in order, so this bad boy got some winter camo. The mohawk & strings look kinda blue in the pict. They're actually neon green (tesseract glow?) I'll (probably) start throwing pictures of Salamanders, Krieg, and large trench networks around sometime in the near future. Operative23, Dr_Ruminahui, BadgersinHills and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/387757-kommisars-prekarious-projekt-pile/#findComment-6184250 Share on other sites More sharing options...
BadgersinHills Posted August 30 Share Posted August 30 Really nice work! I like how the lime green contrasts. Kommisar_K 1 Back to top Link to comment https://bolterandchainsword.com/topic/387757-kommisars-prekarious-projekt-pile/#findComment-6184878 Share on other sites More sharing options...
Adeptekon Posted August 30 Share Posted August 30 On 8/25/2026 at 6:34 PM, Kommisar_K said: Ok so clearly if I limit this to just imperials it's gonna be dead. So with the folding of WIP & Complete stuff into +Artisans Workshop+, this topic gets a new name. Behold! Kommisar's Prekarious Projekt Pile. I do not apologize for that abomination of a title Sooo... Noise Marine Did this guy with a few friends as a fun group project. Much chaos inflicted, much fun was had. Now I have brought him home to await a couple transfers & he'll be officially complete! Might as well note I was responsible for parts of the guitar (Salamander lover should always get to do flames, right?) and the right leg. Decided a tribute to my favorite band, Sabaton, was in order, so this bad boy got some winter camo. The mohawk & strings look kinda blue in the pict. They're actually neon green (tesseract glow?) I'll (probably) start throwing pictures of Salamanders, Krieg, and large trench networks around sometime in the near future. Flames are good, for me I would dip the guy, but you may want it brighter. I'm not an expert in the chaotic realms. Link to comment https://bolterandchainsword.com/topic/387757-kommisars-prekarious-projekt-pile/#findComment-6184881 Share on other sites More sharing options...
Kommisar_K Posted August 30 Author Share Posted August 30 6 hours ago, Adeptekon said: Flames are good, for me I would dip the guy, but you may want it brighter. I'm not an expert in the chaotic realms. Yeah, we were kinda going for the obnoxious loud colors for the full Chaos Rockstar effect. A bit of line shading may be in order, but as a group project, we were a bit short on time to do much of that. Perhaps a problem for later ;) Adeptekon 1 Back to top Link to comment https://bolterandchainsword.com/topic/387757-kommisars-prekarious-projekt-pile/#findComment-6184916 Share on other sites More sharing options...
Kommisar_K Posted September 10 Author Share Posted September 10 Today I finished up my first ever dedicated kill team! I've had these guys for a while but just needed to get together the materials (paints mostly) to finish 'em up right. They were a ton of fun to paint and I'm really looking forward to getting them back on the table in their new form! Just a heads-up: Some of these dudes have very Night Lord backgrounds. Ave Dominus Nox! Night Lords Nemesis Claw The Hellbringers Under Numenos the Wanderer "People of the Imperium. Your response does you credit. There are few in this strife-riven galaxy who would stand up to the traitor sons of the Emperor so boldly. For this, I commend you. "When the strike comes, as indeed it must, I encourage you to stand fast, as you do now. When the time comes to put words to deeds, the manner in which you comport yourselves will be the difference between glory and ignominy. So hold fast, sons and daughters of the Imperium! And when the hour comes and the traitor assault is nigh, do your duty! "It will only make this more fun." Visionary: Numenos, the Wanderer Spoiler History: Inducted into the Night Lords legion some time after the Horus Heresy, Numenos joined a warband and became adept at stealth raids. Noting his ability to predict the future, Numenos' predecessor recruited him into his own Nemesis Claw as a warrior, where he served for twelve years, becoming closer and closer to his master until he was effectively second in command of the squad. Though there are no records of the next phase of his career and spoken accounts remain vague and uncertain, it is known that Numenos slew his master and took command, leading the group to great plunder and glory among the warbands they chose to fight alongside. Eventually, the squad was lost on what was supposed to be an easy mission on Celestiae. Returning alongside the one other survivor of that band, Numenos rebuilt, forging himself a new following and once again taking to the stars, this time with a secret purpose in mind... Personality: Outwardly calculating and viewed as power-hungry by some, Numenos leads his men to personal gain. Whether serving alongside the VIII or fighting as a mercenary under strange banners, his pragmatic approach to fighting has seen him safely through many a long campaign. Weaponry: Numenos primary weapons each have something of a story to them. His Nostroman Chainblade, forged by slaves in the depths of a venerable capital ship of the VIII, has been the bane of foes uncounted. In addition, since the loss of his former Nemesis Claw, rumors have begun to spread that the blade houses a Khornate daemon, who causes the blade to seep blood, skulls swimming in the murk, when violence is near. Numenos' plasma pistol, was assembled by the dark mechanicum during the great titan-battles at the Beta-Garmon cluster. It has been present at some of the greatest battles the Imperium has ever known, and has been in the possession of the VIII since before the Scouring. It was previously the weapon of Numenos' predecessor, until his untimely death saw it become a trophy of the squad's new Visionary. Sometimes, Numenos still speaks to the weapon as though to his slain mentor, though what words he might speak, or if any are returned, is anyone's guess. Ventrilokar: Kizhra Spoiler History: The only surviving member of Numenos' previous squad, Kizhra is now second in command. Little is known of his pre-Astartes life. What is known is that he was instrumental in the fall of Numenos' predecessor, and also in the escape from Celestiae. After Numenos' assumed control of his first Claw, Kizhra took up dark sorcery, crafting a corpse-puppet totem from the body of a deceased loyalist marine, thought to be of the Flesh Tearers chapter. Personality: Kishra is a sadist. He relishes torturing captives and is the most efficient information-extractor in the warband. He frequently harvest brain matter from vanquished foes to feed his corpse-puppet, which mutters the secrets of those it consumes. Skinthief: Zhuko Spoiler History: Zhuko was born on an agri world that provided entire subsectors with processed grox meat and corpse starch to fuel the human parts of imperial industry. A warlord of the Death Guard resolved to infect the planet's feed supplies, but the faith of the people was too strong for corruption to take root. Undeterred, the warlord hired Numenos to sow the seeds of despair amongst the populace, opening the way for Nurgle’s blessings to abound. The Hellbringers descended on the processing hives, evading detection, slaughtering workers and leaving grisly reminders in the tunnels of the processing plants. PDF forces journeyed into the maintenance tunnels to find whatever was doing the killing. Their mutilated bodies were found hanging alongside frozen grox carcasses shortly after. Workers began to riot. Prophets foretold the world's doom and preached the worship of false gods. Zhuko joined one of the new cults, turning his butcher blades on humanity as more PDF troopers and an Inquisitorial ship arrived to mitigate the threat. Once he saw a dark figure with glowing eyes, clad in human skin, tearing the head from a PDF sergeant. He resolved to imitate this perfect form, clothed himself in the skins of vanquished foes, and journeyed into the depths of his hive. There he found the Night Lord's and begged to join them. The warzone was his testing ground, and his skill was rewarded with more than he could ever have imagined. He was taken from the planet as the Nemesis Claw departed, and made a Night Lord himself. Personality: Zhuko has no command skills, being wholly obsessed with sowing terror through artful slaughter. He loves to seek the finest trophies to adorn his armor, and is often the first to charge into the fray, ever eager to add to his gruesome collection. Fearmonger: Siszh Spoiler History: Born to criminals in a hive slum, he was kicked out nearly as soon as he learned to walk. Taken in by a criminal girl who taught him alchemy and poisoning, he made a living off assassinating gangers and law enforcement alike. At the age of six, he was captured by the visionary’s first team as they conducted terror raids preceding a chaos attack. Oddly, he showed no fear of the man-beasts that took him or of their leader. Numenos took a special interest in his new captive, torturing him until his will was broken and rebuilding him as a loyal servant. He was inducted into the legion and continues to practice the poisoner's art in service to the visionary. Personality: Introverted and cold, he prefers to focus on his work. He does, however, enjoy using non-lethal toxins on his brothers in sparring sessions, and a side of dark humor can be found in him. Screecher: Lucero Spoiler History: It is believed that Lucero once had some of the precog powers inherited from Curze, same as Numenos. But he also imitated his gene-father in falling to insanity. Lucero, though, snapped completely. In the wake of his mad slaughter Lucero was isolated, only allowed out of his cell to fight in battles saner Night Lords would not risk. Miserable and still plagued by random visions, Lucero resolved to take vengeance on the galaxy that treated him so unfairly. Slowly, he pieced his mind back together. He did not blame his brothers for his plight; indeed he understood very well why they treated him as they had. In his next battle, he escaped them and snuck aboard an Imperial ship bound for Vigilus. In a system near that legendary warzone he attached himself to a Nemesis Claw warband, which he has served ever since, accompanying them to wreak pain and havoc on the denizens of a galaxy he hates. Personality: Lucero is a dour individual, twitchy and uncommunicative. When he does respond to communication, his answers are curt, monosyllabic, accompanied by sharp jerks of his head and arms. He avoids eye contact, not that anyone would want to meet those flinty, mad orbs. Lucero can rarely follow more than the most basic commands, but he is useful in battle nonetheless. He fights like a berserker, wicked lightning claws leaving trails of crackling overcharge in the wake of furious swings. He never exhibits signs of precognition, leading his brothers to think he lost that ability sometime in his mental rebuilding. Kizhra has taken an interest in him for this reason, eager to study ways to control the Primarch’s gift. Gunner with Plasma Gun: Amakai Spoiler History: Among the younger members of Numenos’ band, Amakai was born in a manufactorum city on Gerrin's World, shortly before the invasion of that planet by renegade Marines under Gresk Ironclaw. Taken prisoner along with his parents during the fighting, Amakai was among those prisoners traded to Ironclaw’s Night Lord allies in return for their services. Thrown into training along with the other boys of his age, Amakai excelled in turning his competition against one another, eventually amassing a sizable following of fellow aspirants and receiving first pick of equipment in competitions due to the size of his coalition. Naturally, the Night Lord trainers found this unacceptable, and pitted Amakai against his band in individual contests, often combat to the death. Still, Amakai prevailed, and he was reluctantly selected for elevation. As an Astartes Amakai continued in the same way, winning his kills through guile and the timely application of prodigious force. After some time in the Tactical Squads, Amakai offered to serve under Numenos. Wielding a plasma gun with a core modified by himself, Amakai lays down deadly cover fire and eliminates targets at long range. Why he chose to serve Numenos is anyone's guess, though some whisper of vengeance on a renegade Marine from before his ascension… Personality: Possessing an eerie calm, Amakai stalks the battlezones of the Nemesis Claw, destroying the enemies of Numenos with carefully aimed blasts of liquid plasma from his modified weapon. Heavy Gunner with Missile Launcher: Ulan Spoiler History: Born on a desert world where life could only exist in underground bunkers, Ulan was drawn to the streets. Spending his early childhood reaving and defacing alongside boys of various ages, he was picked up by the Arbites and shipped off to be raised working in a penal colony. The prison ship, Grateful Servant, never made it. It was boarded and destroyed by cultist followers of the Night Lords legion. Ulan was captured, trained, and elevated to Astartes. His natural affinity for explosive technology placed him firmly on the line, holding ground with a missile launcher on his shoulder and hated brothers by his side. Until Numenos came. That cruel visionary saw value in Ulan as a master of destruction, a warrior capable of explosive and violent sabotage. Ulan was taken again, and joined the Hellbringers. Now Ulan brings fiery ruin to foe and fane, behind their own lines. His kill tally in Numenos’ band is second only to Lucero’s. Personality: Ulan is a loud fellow, more prone to boasting and raging than his comrades among the Nemesis Claw. He cares less for torture than for destruction, which throws off his brothers even more. His missile launcher is his pride and joy, and he wields it with a careful precision, always maximizing the effect of each round fired. Heavy Gunner with Heavy Bolter: Wergar Spoiler History: A scion of House Nightfall, Wergar underwent the Mercantile Trial of Blood at the age of nine. He passed through with flying colors and was elevated to the rank of Astartes, where he served alongside the Nostraman 9th Traitor Guard and Night Lords Legion. In an engagement on the forge world of Terraxii Wergar disobeyed orders to hunt a powerful Mechanicum construct alone, abandoning his squad to be wiped out by the enemy. If not for the visionary Numenos spiriting him away, Wergar would have been executed for his insubordination. As it is, he now serves Numenos in the Nemesis Claw, laying down hails of firepower to cover the legionaries’ advance. Personality: Wergar is a hunter first and foremost. Though his role in the Nemesis Claw is nominally one of cover fire and defense, Wergar prosecutes the elimination of key targets with relish. The thrill he gets from watching a target keel over, chunks blown away by the explosive rounds fired into it from his heavy bolter sustains him from fight to fight. Appreciating the greater freedom allowed him in the Nemesis Claw, Wergar serves Numenos loyally, and will continue to so … at least until someone makes him a better offer. Warrior with Boltgun: Cerrax Spoiler History: It is believed that Cerrax originally hailed from the Raven Guard homeworld of Deliverence. He's never confirmed one way or another. Plucked from the burning remains of a loyalist ship by Night Lord raiders when he was a boy, Cerrax was elevated to Astartes and now exhibits every trait of a true son of Curze. Noted even among his brethren for his excessive cruelty, it was only natural that Cerrax should eventually end up in a Nemesis Claw. Shortly after the slaughter of Numenos' original band, Cerrax approached Kizhra with an offer to help. He's served with the Hellbringers ever since, though his relationship with his brothers there is best described as “frosty.” Personality: Cerrax is sneaky. He slouches around the warband’s quarters, slinks through tangles of battlefield debris, and has an annoying habit of showing up to meetings and missions uninvited. Like Kizhra, he collects secrets, but his are more of the tactically useful variety. He is an excellent scout, collecting information and spreading terror in preparation for the warband's main operations. He reports directly to Numenos, which allows the Visionary to keep an eye on him, for Cerrax is an ambitious one, and may one day make a bid for command. Warrior with Chainsword: Varro Spoiler History: With a service record as cruel and bloody as any commander of the VIII could wish for, Varro has battled alongside his Night Lord brothers for decades. Adept at almost any role required, Varro wears many faces. The warrior, the butcher, the interrogator, the friend. Thus he is the first his brothers will go to for help in nigh any situation. And while not noted for any special intelligence or deeds in combat, Varro's eventual recruitment to Numenos’ squad is a testament to his usefulness. Personality: Varro is a simpleton by his brothers’ standards. He is a loyal servant of Numenos, does what he's told (usually) and is happiest when slaughtering foes and spreading fear. Additionally, he has no ambitions for a higher place in the warband, something Numenos greatly appreciates. Yeah I've never figured out images quite right on the B&C. Anyone know if you can resize them here? Anyway, yeah! Super stoked to have finished these blokes and I tried a drybrushing technique that turned out pretty darn good, for a first attempt. It probably doesn't show up so well in the photos, but I wanted to give them a kind of "coming out of the shadows" look. Maybe leave a comment, tell me if it worked! Heraclite, MoriyaSchism, Grotsmasha and 5 others 5 3 Back to top Link to comment https://bolterandchainsword.com/topic/387757-kommisars-prekarious-projekt-pile/#findComment-6186277 Share on other sites More sharing options...
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