greatcrusade08 Posted April 8 Share Posted April 8 Hey guys, been a while. Thought id swing by and ask some advice from the dedicated angels. Im looking at building a death company army, bit of fun but also they look quite tasty if used with LAG. i want to be efficient in £$ because im a poor prole. Is it ok to just use new standard intercessor, assault intercessors and dreadnoughts and just paint the differences? would this pass muster at an official event? Am i right in thinking the only choice, model wise are death co intercessors anyway? where would i find a large number of eviscerators you think? any good bits sites still out there? thanks guys Link to comment https://bolterandchainsword.com/topic/387784-death-company/ Share on other sites More sharing options...
Solution Jolemai Posted April 8 Solution Share Posted April 8 We don't have a dedicated kit anymore, so a paint job is fine. Eviscerators can be found on the upgrade sprue, but to get them in bulk is tricky. Perhaps the Nostraman chainglaives set from the HH line could work, but these might be Firstborn scale. I'd also consider looking into Rage Cursed Onslaught as a Detachment as it can elevate Death Company even further. Link to comment https://bolterandchainsword.com/topic/387784-death-company/#findComment-6165373 Share on other sites More sharing options...
greatcrusade08 Posted April 8 Author Share Posted April 8 ooh nice, just found it on new recruit, plus it sounds cooler. thanks for the help Jolemai, im running a league with friends soon and its a shark tank, so im starting with normal BA but want to end the league by running all DC. Link to comment https://bolterandchainsword.com/topic/387784-death-company/#findComment-6165374 Share on other sites More sharing options...
greatcrusade08 Posted April 15 Author Share Posted April 15 Does anyone know if there is a way around the OC0 for death co, without running lots of chaplains. Im trying to figure out early objective grabbing/trading units Link to comment https://bolterandchainsword.com/topic/387784-death-company/#findComment-6166518 Share on other sites More sharing options...
Jolemai Posted April 15 Share Posted April 15 The keyword is [Blood Angels Character]. So any Character listed from the Supplement within range will work, in addition to a/any Chaplain. Karhedron, DemonGSides and greatcrusade08 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/387784-death-company/#findComment-6166520 Share on other sites More sharing options...
Jolemai Posted April 15 Share Posted April 15 In addition, ensure you have the most up-to-date rules and FAQs. Karhedron and greatcrusade08 2 Back to top Link to comment https://bolterandchainsword.com/topic/387784-death-company/#findComment-6166521 Share on other sites More sharing options...
Karhedron Posted April 15 Share Posted April 15 On 4/8/2026 at 12:04 PM, greatcrusade08 said: where would i find a large number of eviscerators you think? any good bits sites still out there? There are some good 3D printing places online now. I have used Archies Forge quite recently and can vouch for the quality of his parts. Other vendors are available. https://www.archiesforge.co.uk/collections/sanguine-angels-bits/products/double-handed-legio-sanguine-chainswords-set-of-5?_pos=2&_fid=f9af497b5&_ss=c greatcrusade08 1 Back to top Link to comment https://bolterandchainsword.com/topic/387784-death-company/#findComment-6166522 Share on other sites More sharing options...
greatcrusade08 Posted April 15 Author Share Posted April 15 its only 6" for a normal character i believe, 12" for a chaplain isnt bad i suppose, just need to get placement right, no room for mistakes. So far ive got Rage cursed onslaught Mephiston Lemartes Chaplain - master of red thirst judiciar 5 assault intercessors with jump packs -fist, plasma pistol -plasma pistol 5 assault intercessors with jump packs -fist, plasma pistol -plasma pistol 6 bladeguard veterans -plasma pistol 10 death company marines -power fist -plasma pistol -2 x eviscerators 10 death company with jump packs -2 x power fist, inferno pistol -1 x power fist -2 x plasma pistol -2 x eviscerator 5 death company with jump packs -power fist, inferno pistol -power fist, plasma pistol -eviscerator 5 death company with jump packs -power fist, inferno pistol -power fist, plasma pistol -eviscerator 5 scouts -ccw 5 scouts -ccw Death company dreadnought -blood talons -multimeltas Death company dreadnought -blood talons -multimeltas Repulsor -twin lascannon -heavy onslaught gatling cannon lots of fight first, a few breaks from the theme, BGV with judiciar are very good I was thinking of dropping scouts in favour of reivers, dropping down to carry out actions for secondaries i could switch out jet pack intercessors for death co on foot, as long as i get character placement sorted? but they dont have the range for early objective trading etc. All thoughts welcome, im middling at 40k at best and im playing in a shark tank league, just got smashed vs slaanesh daemons 7 minutes ago, Karhedron said: There are some good 3D printing places online now. I have used Archies Forge quite recently and can vouch for the quality of his parts. Other vendors are available. https://www.archiesforge.co.uk/collections/sanguine-angels-bits/products/double-handed-legio-sanguine-chainswords-set-of-5?_pos=2&_fid=f9af497b5&_ss=c Fantastic, thank you Link to comment https://bolterandchainsword.com/topic/387784-death-company/#findComment-6166523 Share on other sites More sharing options...
Karhedron Posted April 15 Share Posted April 15 That looks a good list but a little light on anti-tank and ranged shooting. The first thing I would look at is whether that Repulsor is the right vehicle for the list. It only brings one lascannon to the part and the rest of it's shooting is anti-infantry. Also the Repulsor work best transporting shooty squads which don't really feature in your list. Your DC will blend infantry in melee so it might be worth looking at other options. My first suggestion would be the good old Land Raider. It costs a bit more so you might need to shave some points off but it brings 4 lascannon shots to the party which is some respectable anti-tank. It is also tougher with a 2+ save. Lastly, it has the Assault Ramp rule meaning that your Bladeguard can ride into battle, disembark after it moves and still charge. This is my normal ride for my Bladeguard. It also has the SMOKE keyword which is very handy to blunt enemy shooting. There are also a couple of tricks you might want to consider. Jump Assault Intercessors are good but changing one to Assault Intercessors on foot led by a Captain is a really good option and gives you a Battleline unit (which is always handy to have). A really good option for the Captain is either the Angel's Fang or Rage Fuelled Warrior (depending on which Detachment you are running). This is a common trick because if the Captain triggers "Finest Hour" (and activates RFW) on the turn he charges, he gets a truly staggering number of attacks with Devastating Wounds. The Assault Intercessors allow you to reroll Wound rolls and so you can fish for 6s against tough targets. In optimum conditions (attacking an OOM target on an Objective), he can dish out about 12 Mortal Wounds (around 10 with Angel's Fang version). That is a huge potential damage spike if you need to kill something big and scary. Lastly, the most recent update allows us to add a Sanguinary Priest to Bladeguard Veterans. Giving an already tough unit a 5+ Feel No Pain really boosts their durability. You cannot stack him with a Judiciar unfortunately but he can be stacked with a Captain or Lieutenant and you can give one of them a Fights First enhancement if you wish. I really like the combo of Sanguinary Priest and Lt. You get a 5+ FNP which boosts durability. You get Lethal Hits and an extra -1AP which really helps punch up into tough targets. Lasty you get the ability to Fall Back and Charge in the same turn which is really great for Blood Angels in either Detachment to keep our Charge bonuses active. Of course all this costs points so you may need to consider where to shave off points. The first thing I would look at is the Assault Intercessors. They duplicate the functionality of the 5-man DC squads. My hunch is that you don't need 4 lots of trading pieces in the army, particularly as you have the Scouts as well. I would look to switch out 2 of the squads (your choice) to buy some or all of the upgrades I have suggested above as they will give you a lot more hitting power into tough targets. DemonGSides and greatcrusade08 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/387784-death-company/#findComment-6166545 Share on other sites More sharing options...
greatcrusade08 Posted April 15 Author Share Posted April 15 Great advice thank you, i suppose with assault ramps, your less likely to need the asf on the BGV. the list looks like this now: Mephiston Lemartes Captain with sword/shield and angels fang Lt -master of red thirst Sanguinary priest 10 assault intercessors 5 assault intercessors with jump packs 5 assault intercessors with jump packs 6 BGV 10 death company with jump packs 5 death company with jump packs 5 death company with jump packs Death co dread Death co dread Land raider alternatively (having played with new recruit all day) i could lean heavily into DC only Astorath Mephiston Lemartes Chaplain with JP - master of red thirst Judiciar - angels fang 10 death co assault marines 5 death co assault marines 5 death co assault marines 10 death co with bolt rifles 10 death co with jump packs 10 death co with jump packs 10 death co with jump packs death co dread death co dread Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/387784-death-company/#findComment-6166572 Share on other sites More sharing options...
Karhedron Posted April 15 Share Posted April 15 I like the first list for the extra balance and you can easily swap to LAG for variety if you want to play around a bit. greatcrusade08 1 Back to top Link to comment https://bolterandchainsword.com/topic/387784-death-company/#findComment-6166578 Share on other sites More sharing options...
Father Mapple Posted Sunday at 01:15 PM Share Posted Sunday at 01:15 PM Not much help, but I do want to say adding Mephiston to an all Death Company list is inspired. He technically is Death Company! He just got better. Link to comment https://bolterandchainsword.com/topic/387784-death-company/#findComment-6168080 Share on other sites More sharing options...
Brother Raul Posted Monday at 12:24 PM Share Posted Monday at 12:24 PM My big fear is that GW war gear options on DC are about to come home to roost. Previosly we could load them up with special weapons like fists, swords and hammers for point but when Vanguard Vets got the free power weapon they competed with DC for points and slots. If VV stay at 100 points a 10 man, 10 mc power sword and 10 plasma pistols squad, that's a fair bit cheaper than DC and arguably better at MEQ. Link to comment https://bolterandchainsword.com/topic/387784-death-company/#findComment-6168202 Share on other sites More sharing options...
greatcrusade08 Posted Monday at 02:05 PM Author Share Posted Monday at 02:05 PM VW arent actually power weapons are they? i thought they were S5 ap-1 weapons? Link to comment https://bolterandchainsword.com/topic/387784-death-company/#findComment-6168234 Share on other sites More sharing options...
Karhedron Posted Monday at 02:23 PM Share Posted Monday at 02:23 PM My hunch is that VanVets will not remain at 100 points. Currently they are costed with Relic weapons which are S5, 1D, Ap-1. If they all carry MCPWs, they will presumably have S5 2D, Ap-2 which is a big step up in terms of killing power. Against their "ideal" target of MEQs, that is more than doubling their killing power. They are still 2W/3+ save so will be well below Sanguinary Guard in terms of durability but will certainly come close to matching them in terms of damage output. Now we don't know whether the whole squad will come with MCPWs and it is hard to tell from the trailer. We also don't know whether the inevitable multi-part kit will restore options such as Storm Shields. Whatever happens, I think VanVets will be significantly better than in 10th edition (outside the storm shield and inferno pistol combo) so I would expect to see a rise in points to match. DemonGSides 1 Back to top Link to comment https://bolterandchainsword.com/topic/387784-death-company/#findComment-6168248 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now