Wisper Posted May 1 Share Posted May 1 So, it's been a while since I have been on here or even thought about 40k. I have decided to start back up. I started working on an outrider for my new army. Thought I would share an image and get feedback. Link to comment https://bolterandchainsword.com/topic/387862-outrider-3d-concept/ Share on other sites More sharing options...
Dr_Ruminahui Posted May 1 Share Posted May 1 I'm not sure I like the triangles, particularly the one next to the symbol, as it crowds it and the lines of the two next to each other aren't very aesthetically pleasing. To a lesser extent, I think the top triangle also crowds the small rectangle, and should be a slight bit further back. Otherwise it looks great, though from the angle you provided its hard to really evaluate the helmet and backpack. What's the symbol on the side of the bike? Link to comment https://bolterandchainsword.com/topic/387862-outrider-3d-concept/#findComment-6168988 Share on other sites More sharing options...
Wisper Posted May 2 Author Share Posted May 2 (edited) The Triangle is the Company Marker, there will be a roman numeral for squad, and will be the company color. The symbol is my chapter marker. Here is a closer on the pack and helmet. And here is a poorly done AI concept render, mostly to visualize the paint scheme. Edited May 2 by Wisper Operative23, Firedrake Cordova, Jhadzaan and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/387862-outrider-3d-concept/#findComment-6169220 Share on other sites More sharing options...
Cleon Posted May 2 Share Posted May 2 The flat at the top smaller triangle on the coloured render is definitely a winner over the flat at the bottom one, it much better complements the curve of the round chapter logo. Dr_Ruminahui 1 Back to top Link to comment https://bolterandchainsword.com/topic/387862-outrider-3d-concept/#findComment-6169221 Share on other sites More sharing options...
Wisper Posted May 2 Author Share Posted May 2 Here is a updated model Dr_Ruminahui 1 Back to top Link to comment https://bolterandchainsword.com/topic/387862-outrider-3d-concept/#findComment-6169222 Share on other sites More sharing options...
Dr_Ruminahui Posted May 4 Share Posted May 4 (edited) As stated by @Cleon, the downward pointing triangle looks much better in both locations, so I like your changes. Given the change, I think it would look fine if you moved it forward for the top one, and downward on the side one - and/or if you made them larger, like in your first models. Not saying you need to, but the change in orientation, IMHO, allows you to place it closer to the other elements than does the upward pointing version. I really like the helmet and think the backpack is fine. Not sure if I like the texture on the "paws", but it makes sense if those are "stapled on" rather than part of the actual backpack itself. If they are "stapled on", they may be a bit "flat", as they don't seem to have the volume to be trophies rather than sculpted - particularly in the "wrists". Edited May 4 by Dr_Ruminahui Link to comment https://bolterandchainsword.com/topic/387862-outrider-3d-concept/#findComment-6169642 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now