Orange Knight Posted June 17 Share Posted June 17 I'm about to play my first games of 11th edition. I'll be up against Dark Angels and possibly the Lion lol. Just to clarify, "Fights First" is now granted to the unit that charges, and if the unit that was charged also has the rule, the controlling player will go 1st with their unit? Am I correct in this? Link to comment https://bolterandchainsword.com/topic/388101-so-if-my-unit-declares-a-charge-it-now-has-fights-first/ Share on other sites More sharing options...
Solution Tawnis Posted June 17 Solution Share Posted June 17 More-less. Charging gave a unit fights first in 10th as well, the only difference was your opponent selected first. As you said, is that the active player goes first in the turn order, so the only way to get interrupted without a strat is if you charge two enemy units with fights first, you would pick one to attack with on your side, then they would select the other. You will also alternate as soon as possible, so if your opponent had no fights first, they would attack first after charges were done. However, if as with the first example, you made only two charges, both into Fights First units, you would attack, then they would attack, but then you would be the first to attack in ongoing combat as that would be the continuation of the back and forth activations. Orange Knight 1 Back to top Link to comment https://bolterandchainsword.com/topic/388101-so-if-my-unit-declares-a-charge-it-now-has-fights-first/#findComment-6176009 Share on other sites More sharing options...
Orange Knight Posted June 17 Author Share Posted June 17 Thanks, that's what was confusing me. I almost wish the rules were MORE different from one edition to the next as I'm going to invariably mix up a lot of 10th and 11th edition abilities lol Verbal Underbelly, Kommisar_K, Tawnis and 1 other 2 2 Back to top Link to comment https://bolterandchainsword.com/topic/388101-so-if-my-unit-declares-a-charge-it-now-has-fights-first/#findComment-6176017 Share on other sites More sharing options...
Galron Posted June 25 Share Posted June 25 On 6/17/2026 at 10:05 AM, Tawnis said: More-less. Charging gave a unit fights first in 10th as well, the only difference was your opponent selected first. As you said, is that the active player goes first in the turn order, so the only way to get interrupted without a strat is if you charge two enemy units with fights first, you would pick one to attack with on your side, then they would select the other. You will also alternate as soon as possible, so if your opponent had no fights first, they would attack first after charges were done. However, if as with the first example, you made only two charges, both into Fights First units, you would attack, then they would attack, but then you would be the first to attack in ongoing combat as that would be the continuation of the back and forth activations. I am confused. When we played we did the fights first from the chargers and the book says the active player chooses the first combat after the fights first units have fought. This was a change from last edition where the non-active player chooses. Where does it say the non-active player chooses? As far as we could tell this is the only major benefit of fights first now since from our reading, it switched the order around. Link to comment https://bolterandchainsword.com/topic/388101-so-if-my-unit-declares-a-charge-it-now-has-fights-first/#findComment-6177185 Share on other sites More sharing options...
Tawnis Posted June 25 Share Posted June 25 (edited) 3 hours ago, Galron said: I am confused. When we played we did the fights first from the chargers and the book says the active player chooses the first combat after the fights first units have fought. This was a change from last edition where the non-active player chooses. Where does it say the non-active player chooses? As far as we could tell this is the only major benefit of fights first now since from our reading, it switched the order around. The active player will always start their fights first units, however, either player could be the first one in normal combat depending on how things go. Example 1: You charge with a single unit: You fight first with the unit you charged with, then you move on to ongoing combat, and your opponent fights next as you go back and forth. Example 2: You charge 2 units into 2 enemy units, both with fights first: You would select your fights first unit first, then your opponent would select theirs, you must then fight with your other fights first unit (if still alive) and your opponent with theirs (if still alive). After that, assuming all 4 lived and fought in that order, you'd fight first in the ongoing combat, as you'd be next in turn order. Example 3 (The tricky one) You charge a single unit with fights first: Your charging unit gets to fight first as it's your activation. Your opponent then MUST activate their fights first unit next (assuming it's alive) as all Fights First units must be selected before you can select any units for ongoing combat. It would then go back to your selection and you would also go first in ongoing combat. You can usually predict the order of things, but units dying before they have a chance to activate can throw off the expected back and forth as well. Here's the exact text from the rules for reference: "Resolve Fights First Combats: Starting with the player whose turn it is, players alternate selecting one friendly Fights First unit that is eligible to fight; that unit is selected to fight (see below). If this is not possible: - If there are no Fights First units that are eligible to fight, move to the Resolve Remaining Combats step where this player will select their next unit. -Otherwise, the other player selects their next unit. 2. Resolve Remaining Combats: Starting with the player who just moved this sequence onto this step, players alternate selecting one friendly unit that is eligible to fight; that unit is selected to fight." Edited June 25 by Tawnis Dr_Ruminahui 1 Back to top Link to comment https://bolterandchainsword.com/topic/388101-so-if-my-unit-declares-a-charge-it-now-has-fights-first/#findComment-6177219 Share on other sites More sharing options...
Galron Posted June 26 Share Posted June 26 14 hours ago, Tawnis said: Here's the exact text from the rules for reference: "Resolve Fights First Combats: Starting with the player whose turn it is, players alternate selecting one friendly Fights First unit that is eligible to fight; that unit is selected to fight (see below). If this is not possible: - If there are no Fights First units that are eligible to fight, move to the Resolve Remaining Combats step where this player will select their next unit. -Otherwise, the other player selects their next unit. 2. Resolve Remaining Combats: Starting with the player who just moved this sequence onto this step, players alternate selecting one friendly unit that is eligible to fight; that unit is selected to fight." So reading that I interpret it differently although different as well from my original read. All fights first units fight it out alternating between players if both players have them starting with the active player. It looks like all fight first even if one player doesnt have any more units. Then if there are no fights first it goes to the Resolve Remaining Combat step which will generally be the non-active player. So if the active player charged 3 units and the non-active has a single fights first, then order would go: Active(FF), non-active(FF), Active(FF), Active(FF), then non-active remaining combat alternations with the active player. This is because there are 4 eligible Fights First units even if the numbers between players are not even. There would be no point in charging more than one unit a turn otherwise. Dr_Ruminahui and Tawnis 2 Back to top Link to comment https://bolterandchainsword.com/topic/388101-so-if-my-unit-declares-a-charge-it-now-has-fights-first/#findComment-6177270 Share on other sites More sharing options...
Tawnis Posted June 26 Share Posted June 26 1 hour ago, Galron said: So reading that I interpret it differently although different as well from my original read. All fights first units fight it out alternating between players if both players have them starting with the active player. It looks like all fight first even if one player doesnt have any more units. Then if there are no fights first it goes to the Resolve Remaining Combat step which will generally be the non-active player. So if the active player charged 3 units and the non-active has a single fights first, then order would go: Active(FF), non-active(FF), Active(FF), Active(FF), then non-active remaining combat alternations with the active player. This is because there are 4 eligible Fights First units even if the numbers between players are not even. There would be no point in charging more than one unit a turn otherwise. Yes, that would be correct. Link to comment https://bolterandchainsword.com/topic/388101-so-if-my-unit-declares-a-charge-it-now-has-fights-first/#findComment-6177278 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now