Casual Heresy Posted 5 hours ago Share Posted 5 hours ago Greetings fellow Knights of Titan. I will be attending the UKTC Edinburgh on the 18th to 19th of July and I intend on taking my Grey Knights. Mainly because I can easily get them finished in time and they are the easiest army to keep out while we pack up to move house. I am currently a little restricted in my army composition so will be running a Santic Spearhead list as I have the Dreaknights and I'll need them to crack tanks and monsters open, backed up by immaterial interdiction as I have plenty of Interceptors to help do the priority assets missions. Looking for feedback from anyone who has played Grey Knights in 11th so far. This is the first list I've written for the edition and I've yet to play a game. UKTC Edinburgh Super Major Grey Knights List v1 Strikeforce – 2000pts Detachments: Santic Spearhead (2DP), Immaterial Interdiction (1DP) Force Disposition: Priority Assets Epic Heroes EH1: Castellan Crowe - Leader: Purifier Squad OD1 - Warlord Characters C1: Grandmaster in Nemesis Dreadknight - Heavy Psycannon - Sublimator - Fragstorm Grenade Launcher - Nemesis Daemon Great Hammer C2: Grandmaster in Nemesis Dreadknight - Heavy Psycannon - Sublimator - Fragstorm Grenade Launcher - Nemesis Daemon Great Hammer Battleline B1: Strike Squad - 1x Justicar, 4x Strike Squad Marines - 3x Nemesis Force Weapons and Storm Bolters - 1x Psycannon and Close Combat Weapon - Justicar: Nemesis Force Weapon and Storm Bolter Other Datasheets OD1: Purifier Squad - 1x Knight of the Flame, 9x Purifiers - 5x Nemesis Force Weapons and Storm Bolters - 4x Incinerators and Close Combat Weapons - Knight of the Flame: Nemesis Force Weapon and Storm Bolter OD2: Interceptor Squad - 1x Justicar. 4x Interceptors - 4x Nemesis Force Weapons and Storm Bolters - Justicar: Nemesis Force Weapon and Storm Bolter - Upgrade: Astral Overlap (Unit Gain Stealth) OD3: Interceptor Squad - 1x Justicar. 4x Interceptors - 4x Nemesis Force Weapons and Storm Bolters - Justicar: Nemesis Force Weapon and Storm Bolter - Upgrade: Astral Overlap (Unit Gain Stealth) OD4: Interceptor Squad - 1x Justicar. 4x Interceptors - 4x Nemesis Force Weapons and Storm Bolters - Justicar: Nemesis Force Weapon and Storm Bolter - Upgrade: Astral Overlap (Unit Gain Stealth) OD5: Nemesis Dreadknight - Heavy Psycannon - Heavy Incinerator - Nemesis Greatsword OD6: Nemesis Dreadknight - Heavy Psycannon - Heavy Incinerator - Nemesis Greatsword OD7: Nemesis Dreadknight - Heavy Psycannon - Heavy Incinerator - Nemesis Greatsword And before anyone says anything, I am aware swords on Dreadknights is not the competitive option, but to quote Worf Son of Mogh, "Swords are fun." The plan for each mission will be similar. The foot knights will bounce around doing the mission, while the Dreadknights team up to eliminate threats with shooting and melee. The Grandmasters and Crowe's Purifiers will come down to eliminate specific threats and move block as required. One change I'm toying with is swapping the upgrade on one Interceptor squad to the T1 ingress one as its the same points but could cause some interesting T1 scoring. I do have some other squads on hand so have some options to consider: 1x 5 man Strike Squad 1x 5 man Purifier Squad 1x 5 man Purgation Squad Voldus 3x Librarians Terminators (enough to field a few squads of five man or ten man) 2x Techmarines A Razorback (if I can find a top plate for the new gun so it's no longer a 5th ed LasPlas build) W.A.Rorie 1 Back to top Link to comment https://bolterandchainsword.com/topic/388131-priority-assets-list-for-tournament-feedback-required/ Share on other sites More sharing options...
W.A.Rorie Posted 5 hours ago Share Posted 5 hours ago I like it. And I missed the part where you can take multiple unit Enhancements and it counts as 1 Enhancement in the rules So this is directed at me Casual Heresy 1 Back to top Link to comment https://bolterandchainsword.com/topic/388131-priority-assets-list-for-tournament-feedback-required/#findComment-6176587 Share on other sites More sharing options...
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