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I've been playing Ironstorm almost exclusively for all of 10th.  Withheld new missions and dispositions, Purge seems like the most common disposition so I want to try something else.  I'll give Disruption a chance with my Alpha Legion eventually but to start, I'm going with Take & Hold with a Bastion Task Force.  And I'm going to put a lot of tough infantry on the table to do the holding.

 

The Iron Bastion (2000 points)

Space Marines
Iron Hands
Strike Force (2000 points)
Bastion Task Force (2 Detachment Points)
Force Dispositions: Take and Hold

Attached Units
Attached Unit 1

Captain in Gravis Armour (95 points)
• Attached as: Leader (Character)
  • Warlord
  • 1x Boltstorm gauntlet
    1x Power fist
    1x Relic blade
  • Enhancement: Blades of Valour

Heavy Intercessor Squad (200 points)
• Attached as: Bodyguard (Battleline)
  • 1x Heavy Intercessor Sergeant
    • 1x Bolt pistol
      1x Close combat weapon
      1x Heavy bolt rifle
  • 9x Heavy Intercessor
    • 9x Bolt pistol
      9x Close combat weapon
      7x Heavy bolt rifle
      2x Heavy bolter

Attached Unit 2

Apothecary Biologis (90 points)
• Attached as: Support (Character)
  • 1x Absolvor bolt pistol
    1x Close combat weapon
  • Enhancement: Hero of the Chapter

Aggressor Squad (180 points)
• Attached as: Bodyguard
  • 1x Aggressor Sergeant
    • 1x Auto boltstorm gauntlets
      1x Fragstorm grenade launcher
      1x Twin power fists
  • 5x Aggressor
    • 5x Auto boltstorm gauntlets
      5x Fragstorm grenade launcher
      5x Twin power fists

Attached Unit 3

Iron Father Feirros (85 points)
• Attached as: Leader (Character)
  • 1x Bolt Pistol
    1x Gorgon’s Wrath
    1x Harrowhand
    1x Medusan Manipuli

Heavy Intercessor Squad (200 points)
• Attached as: Bodyguard (Battleline)
  • 1x Heavy Intercessor Sergeant
    • 1x Bolt pistol
      1x Close combat weapon
      1x Heavy bolt rifle
  • 9x Heavy Intercessor
    • 9x Bolt pistol
      9x Close combat weapon
      7x Heavy bolt rifle
      2x Heavy bolter

Attached Unit 4

Caanok Var (90 points)
• Attached as: Leader (Character)
  • 1x Axiom
    1x Storm bolter

Ancient in Terminator Armour (80 points)
• Attached as: Support (Character)
  • 1x Power fist
    1x Storm bolter
  • Enhancement: Bombast Omnivox

Terminator Squad (160 points)
• Attached as: Bodyguard
  • 1x Terminator Sergeant
    • 1x Power fist
      1x Storm bolter
  • 4x Terminator
    • 4x Power fist
      4x Storm bolter


BATTLELINE

Heavy Intercessor Squad (100 points)
  • 1x Heavy Intercessor Sergeant
    • 1x Bolt pistol
      1x Close combat weapon
      1x Heavy bolt rifle
  • 4x Heavy Intercessor
    • 4x Bolt pistol
      4x Close combat weapon
      3x Heavy bolt rifle
      1x Heavy bolter

Heavy Intercessor Squad (100 points)
  • 1x Heavy Intercessor Sergeant
    • 1x Bolt pistol
      1x Close combat weapon
      1x Heavy bolt rifle
  • 4x Heavy Intercessor
    • 4x Bolt pistol
      4x Close combat weapon
      3x Heavy bolt rifle
      1x Heavy bolter


OTHER DATASHEETS

Brutalis Dreadnought (150 points)
  • 1x Brutalis bolt rifles
    1x Brutalis fists
    1x Twin Icarus ironhail heavy stubber
    1x Twin multi-melta

Firestrike Servo-turrets (150 points)
  • 2x Firestrike Servo-turret
    • 2x Close combat weapon
      2x Twin Firestrike las-talon

Gladiator Lancer (160 points)
  • 1x Armoured hull
    1x Icarus rocket pod
    1x Ironhail heavy stubber
    1x Lancer laser destroyer
    2x Storm bolter

Gladiator Lancer (160 points)
  • 1x Armoured hull
    1x Icarus rocket pod
    1x Ironhail heavy stubber
    1x Lancer laser destroyer
    2x Storm bolter

Exported with App Version: v2.0.5 (128), Data Version: v886

 

 

HINTs in an army with Feirros are OC3, the Termies are OC2 with the Ancient.  Having advanced, shoot, and charge on the Aggressors is going to be very nice, and ten HINTs with the captain with AP-1 makes that unit a legitimate assault threat.  And ten HINTs with Feirros giving them a 5+ FNP is going to make them very hard to shift off an objective.

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