Malakithe Posted yesterday at 07:52 PM Share Posted yesterday at 07:52 PM Green Tide took some big hits including the bump to 3DP. Link to comment https://bolterandchainsword.com/topic/388277-40k-july-update/page/2/#findComment-6180288 Share on other sites More sharing options...
Mogger351 Posted yesterday at 08:30 PM Share Posted yesterday at 08:30 PM 36 minutes ago, Malakithe said: Green Tide took some big hits including the bump to 3DP. It'll be all change in a month or so for orks anyway Bat33.1 and 01RTB01 2 Back to top Link to comment https://bolterandchainsword.com/topic/388277-40k-july-update/page/2/#findComment-6180296 Share on other sites More sharing options...
HeadlessCross Posted yesterday at 08:32 PM Share Posted yesterday at 08:32 PM 2 hours ago, redmapa said: Really odd that Inceptors went to 3 models per squad max for non vanilla chapters.. I can't even imagine what that's supposed to mean.. Think I saw it was just for Dark Angels, and they got a point nerf too.  This was quite a ridiculous update for sure. Link to comment https://bolterandchainsword.com/topic/388277-40k-july-update/page/2/#findComment-6180298 Share on other sites More sharing options...
Evil Eye Posted yesterday at 08:43 PM Share Posted yesterday at 08:43 PM Edition's barely started and we're already back to right-out-the-gate balance patches and drastic overcorrection. Just as I thought I might hop back in... Well, that's another 3 years I'll be sitting out the game, I guess! phandaal 1 Back to top Link to comment https://bolterandchainsword.com/topic/388277-40k-july-update/page/2/#findComment-6180300 Share on other sites More sharing options...
redmapa Posted yesterday at 09:42 PM Share Posted yesterday at 09:42 PM 1 hour ago, HeadlessCross said: Think I saw it was just for Dark Angels, and they got a point nerf too.  This was quite a ridiculous update for sure. 2 hours ago, Blindhamster said: wha??  just checked the app and that still allows 6 (even after updating the app)  BT are also limited to 3 man inceptor squads on the MFM, right now I am just going to assume it's an error. Link to comment https://bolterandchainsword.com/topic/388277-40k-july-update/page/2/#findComment-6180304 Share on other sites More sharing options...
Nephaston Posted 17 hours ago Share Posted 17 hours ago 9 hours ago, Scribe said:  I wouldn't get too attached to anything, it's all going to change every quarter or whatever anyway. Actually, the first three months will have monthly updates, after which they switch back to the quarterly rhythm. Which means the big sweeping overcorrections and double and triple nerfs are way too much anyway since they could actively get away with light touches. Scribe 1 Back to top Link to comment https://bolterandchainsword.com/topic/388277-40k-july-update/page/2/#findComment-6180327 Share on other sites More sharing options...
Scribe Posted 16 hours ago Share Posted 16 hours ago 1 hour ago, Nephaston said: Actually, the first three months will have monthly updates, after which they switch back to the quarterly rhythm.  That's hilarious. Link to comment https://bolterandchainsword.com/topic/388277-40k-july-update/page/2/#findComment-6180330 Share on other sites More sharing options...
Magos Takatus Posted 14 hours ago Share Posted 14 hours ago I doubt it's part of the update, but I looked through the Eldar Legends section and saw the rules for the Phoenix Bomber. Good grief, what did they do to this thing? The missile launcher array is utterly miserable, and the vehicle it 175 points. Two missile pods on a dedicated ground attack aircraft can old fart out D6 shots plus the bonus for blast? It's barely more powerful than a Falcon with an extra Shuriken Cannon bolted on. The Forge World tax lives on. No wonder this kit has been languishing in my pile of shame for so long. Dr_Ruminahui 1 Back to top Link to comment https://bolterandchainsword.com/topic/388277-40k-july-update/page/2/#findComment-6180337 Share on other sites More sharing options...
irlLordy Posted 13 hours ago Share Posted 13 hours ago Another update came out this morning, this time with the Combat Patrol functionality added. You can select Combat Patrol games in the war journal, and the specific mission scoring has been added. Rusted Boltgun and Blindhamster 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/388277-40k-july-update/page/2/#findComment-6180345 Share on other sites More sharing options...
Rowland Posted 12 hours ago Share Posted 12 hours ago (edited) Spoiler  This is great news.  I’ve just looked at it and it’s nearly perfect.  You can even use the Command bunker whilst in War Journal.  The only issue I see is that you get to see your mission once in the process and I can’t find a way to reference it during the game… 17 hours ago, Focslain said: That is my guess since the change to the war journal weren't in this morning's update.  At least its good to see that they do in fact plan to bring the older CPs back. Where did you see that Focslain? Edited 12 hours ago by Rowland Link to comment https://bolterandchainsword.com/topic/388277-40k-july-update/page/2/#findComment-6180349 Share on other sites More sharing options...
irlLordy Posted 11 hours ago Share Posted 11 hours ago The reference to older combat patrols was from the combat patrol article yesterday which was taken down - but is now back up! Â https://www.warhammer-community.com/en-gb/articles/2akzkx92/combat-patrol-is-now-live-in-your-app/ Rowland 1 Back to top Link to comment https://bolterandchainsword.com/topic/388277-40k-july-update/page/2/#findComment-6180352 Share on other sites More sharing options...
irlLordy Posted 11 hours ago Share Posted 11 hours ago 33 minutes ago, Rowland said:  Reveal hidden contents  This is great news.  I’ve just looked at it and it’s nearly perfect.  You can even use the Command bunker whilst in War Journal.  The only issue I see is that you get to see your mission once in the process and I can’t find a way to reference it during the game…  Yeah, ita not bad, few little bugs to iron out though. If you don't have the codex unlocked, you can't view the army rule from the war journal (but it is visible from the combat patrol section), and as you said, the mission scoring only being visible from the war journal is a bit odd. The number of datasheets in each combat patrol has been added to the detachment rules too which is nice, previously we had to click into the datasheets one by one. Link to comment https://bolterandchainsword.com/topic/388277-40k-july-update/page/2/#findComment-6180353 Share on other sites More sharing options...
Rowland Posted 10 hours ago Share Posted 10 hours ago 55 minutes ago, irlLordy said:  Yeah, ita not bad, few little bugs to iron out though. If you don't have the codex unlocked, you can't view the army rule from the war journal (but it is visible from the combat patrol section), and as you said, the mission scoring only being visible from the war journal is a bit odd. The number of datasheets in each combat patrol has been added to the detachment rules too which is nice, previously we had to click into the datasheets one by one. Number of datasheets added to detachment rules…?  What does that do/mean? Link to comment https://bolterandchainsword.com/topic/388277-40k-july-update/page/2/#findComment-6180357 Share on other sites More sharing options...
irlLordy Posted 10 hours ago Share Posted 10 hours ago 3 minutes ago, Rowland said: Number of datasheets added to detachment rules…?  What does that do/mean?  In the detachment rules for each combat patrol, there is a list of datasheets for each unit in the combat patrol. Previously that wasn't there, you had to click into the datasheets section and go into each datasheet to see what it contained. jaxom 1 Back to top Link to comment https://bolterandchainsword.com/topic/388277-40k-july-update/page/2/#findComment-6180359 Share on other sites More sharing options...
Focslain Posted 10 hours ago Share Posted 10 hours ago 2 hours ago, Rowland said: Where did you see that Focslain? In the now re-released article, second paragraph of the Upcoming Combat Patrol Support section  Quote There have of course been many more Combat Patrol sets released over the years. There is support on the way for these too, though for this launch, the app will initially focus on supporting the core Combat Patrol offer.  Also just messed a little with the warjournal. We do now have our own special missions. Link to comment https://bolterandchainsword.com/topic/388277-40k-july-update/page/2/#findComment-6180363 Share on other sites More sharing options...
Silvereyes Posted 9 hours ago Share Posted 9 hours ago Worth noting that since 1 T'au detachment has increased from 2DP to 3DP, T'au now have 7 detachments, but only 8 legal combinations. Which is the lowest of anyone, barring the Imperial Agents and the Deathwatch by themselves I believe. Â I'm sorry, but I'm really not liking force dispositions. Purge the Foe is being taken too much, so a bunch of detachments have to go up in points because of it? It just feels backwards to me, the notion of choosing a detachment to determine your mission type. In 10th, I would choose a detachment for how I wanted my army to play, not because of how it would determine the mission. Just seems very limiting, and a bizarre balancing mechanic. My only hope is that maybe by the time we get next year's Chapter Approved deck, they just sever the tie between force disposition and detachments, and you just choose what you want to play. Link to comment https://bolterandchainsword.com/topic/388277-40k-july-update/page/2/#findComment-6180369 Share on other sites More sharing options...
Indy Techwisp Posted 8 hours ago Share Posted 8 hours ago 18 minutes ago, Silvereyes said: Worth noting that since 1 T'au detachment has increased from 2DP to 3DP, T'au now have 7 detachments, but only 8 legal combinations. Which is the lowest of anyone, barring the Imperial Agents and the Deathwatch by themselves I believe. Â Deathwatch by themselves have exactly as many combos as codex compliant LSM plus their 3dp unique Detachment. Feedback is that they play significantly better outside of it because of the sheet flexibility KillTeams have. Link to comment https://bolterandchainsword.com/topic/388277-40k-july-update/page/2/#findComment-6180372 Share on other sites More sharing options...
Rowland Posted 8 hours ago Share Posted 8 hours ago Spoiler  Gotcha, yeah, that’s a much easier way to assemble your figures.  Spoiler  I’m struggling to find a single permissible detachment for Space marines at 1000 points. Link to comment https://bolterandchainsword.com/topic/388277-40k-july-update/page/2/#findComment-6180373 Share on other sites More sharing options...
Silvereyes Posted 8 hours ago Share Posted 8 hours ago 14 minutes ago, Indy Techwisp said: Â Deathwatch by themselves have exactly as many combos as codex compliant LSM plus their 3dp unique Detachment. Feedback is that they play significantly better outside of it because of the sheet flexibility KillTeams have. I mean, yes, they benefit from being Space Marines. But just a point of how unsupported they are by themselves, and seemingly only exist because the fans complained for GW to walk it back. If Deathwatch is to continue to exist as a sub-faction, there really is no excuse to get a few new detachments. Link to comment https://bolterandchainsword.com/topic/388277-40k-july-update/page/2/#findComment-6180375 Share on other sites More sharing options...
Tawnis Posted 8 hours ago Share Posted 8 hours ago (edited) 42 minutes ago, Silvereyes said: Worth noting that since 1 T'au detachment has increased from 2DP to 3DP, T'au now have 7 detachments, but only 8 legal combinations. Which is the lowest of anyone, barring the Imperial Agents and the Deathwatch by themselves I believe.  I'm sorry, but I'm really not liking force dispositions. Purge the Foe is being taken too much, so a bunch of detachments have to go up in points because of it? It just feels backwards to me, the notion of choosing a detachment to determine your mission type. In 10th, I would choose a detachment for how I wanted my army to play, not because of how it would determine the mission. Just seems very limiting, and a bizarre balancing mechanic. My only hope is that maybe by the time we get next year's Chapter Approved deck, they just sever the tie between force disposition and detachments, and you just choose what you want to play.  This is another example of tournament prevalence dominating the scene. They did say that being restricted to the specific force disposition was for tournaments and that when you're just playing a casual game, you can decide to just play whatever disposition you want. However, a lot of people tend to take the tournament rules as gospel (see the unnecessary aversion to Legends as a great example) so it really depends on whom you're playing against.  Honestly, I think it's both playstyle and army dependent. Purge is the "easy" one because it's just kill things for the most part and you don't have to think about it. I find Take And Hold works best for my playstyle, especially in Kroot which does have that as their disposition, but just in general for the way I like to design armies and play the game.  I'm still only a couple games in, so time will tell, but for now, I quite like the varied dispositions and missions that it makes. They've been ending up much closer on average then my 10th games. Edited 8 hours ago by Tawnis DemonGSides 1 Back to top Link to comment https://bolterandchainsword.com/topic/388277-40k-july-update/page/2/#findComment-6180376 Share on other sites More sharing options...
DemonGSides Posted 7 hours ago Share Posted 7 hours ago 1 hour ago, Rowland said:  Reveal hidden contents  Gotcha, yeah, that’s a much easier way to assemble your figures.   Reveal hidden contents  I’m struggling to find a single permissible detachment for Space marines at 1000 points. You can do whatever you want at 1k. Link to comment https://bolterandchainsword.com/topic/388277-40k-july-update/page/2/#findComment-6180394 Share on other sites More sharing options...
Rowland Posted 6 hours ago Share Posted 6 hours ago @DemonGSides how do you mean?  If I’m using the app to make an army, War journal and command bunker it limits you to 2 points for a detachment etc. The error I was getting was where I had made a 500 points combat ptrol and it was saying my force disposition wasn’t allowed for some reason. Link to comment https://bolterandchainsword.com/topic/388277-40k-july-update/page/2/#findComment-6180401 Share on other sites More sharing options...
DemonGSides Posted 5 hours ago Share Posted 5 hours ago (edited) 17 minutes ago, Rowland said: @DemonGSides how do you mean?  If I’m using the app to make an army, War journal and command bunker it limits you to 2 points for a detachment etc. The error I was getting was where I had made a 500 points combat ptrol and it was saying my force disposition wasn’t allowed for some reason.  They've already said that you can use whatever detatchment you want at 1k, because people lost their minds over not being able to run LAG at 1k. So now it doesn't matter, and any proscriptions for DP costs stuff should be siloed within Competitive Play (AKA playing at 2k points against matched opponents).  The app will take time to update to that change, so for now, just do what makes you happy. They've said that's fine.   Edited 5 hours ago by DemonGSides Link to comment https://bolterandchainsword.com/topic/388277-40k-july-update/page/2/#findComment-6180404 Share on other sites More sharing options...
jaxom Posted 5 hours ago Share Posted 5 hours ago (edited) 24 minutes ago, Rowland said: @DemonGSides how do you mean?  If I’m using the app to make an army, War journal and command bunker it limits you to 2 points for a detachment etc. The error I was getting was where I had made a 500 points combat ptrol and it was saying my force disposition wasn’t allowed for some reason. There was an article at some point where GW changed the “rules so you could take a 3DP, 2 DP, or 2x1 D detachment(s) but I don’t think it made its way to any match play/tournament play documents. The app usually reflects the match play/tournament play documents.  At least I haven’t seen a reference outside the article. https://www.warhammer-community.com/en-gb/articles/lszdpzmc/new40k-download-the-new-event-companions-today/ edit: this post was sitting around for a bit and DemonGsides covered a lot of it while it was sitting around. Edited 5 hours ago by jaxom Link to comment https://bolterandchainsword.com/topic/388277-40k-july-update/page/2/#findComment-6180405 Share on other sites More sharing options...
Rhavien Posted 5 hours ago Share Posted 5 hours ago 28 minutes ago, DemonGSides said:  They've already said that you can use whatever detatchment you want at 1k, because people lost their minds over not being able to run LAG at 1k. So now it doesn't matter, and any proscriptions for DP costs stuff should be siloed within Competitive Play (AKA playing at 2k points against matched opponents).  The app will take time to update to that change, so for now, just do what makes you happy. They've said that's fine.   Please don't exaggerate the topic. Just because a handful of ppl (including me) in this forum lamented about not being able to take the signature detachment in a 1k game (which I play regularly) you can hardly tell that "loosing our minds". I also find it irritating, that you can't find this rule anywhere right now. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/388277-40k-july-update/page/2/#findComment-6180407 Share on other sites More sharing options...
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