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47 minutes ago, Karhedron said:

 

Actually Intercessors into a knight are exactly the same as before. Intercessors go from 4 shots to 2 at S5 or 1 at S6. This means that they cause statistically the same number of wounds with their bolters as before. 

Old:

4 shots hitting on 3s is 2.67 hits, wounding on 6s is 0.44 wounds and 0.22 damage

 

New rapid, neither side on an objective and outside 12: 0.22 wounds for 0.11 damage

Objective involved but outside 12: 0.56 wounds for 0.28 damage *increase*

Inside 12 no objective: 0.33 wounds for 0.15 damage

Inside 12 and an objective on either side: 0.8 wounds or 0.4 damage *increase*

 

Heavy profile outside 12: 0.28 wounds, 0.28 damage *increase*

Heavy inside 12: 0.56 damage *increase*

 

So there's no brainer choices for increased input into a wardog.

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