Mogger351 Posted 16 minutes ago Share Posted 16 minutes ago 47 minutes ago, Karhedron said: Actually Intercessors into a knight are exactly the same as before. Intercessors go from 4 shots to 2 at S5 or 1 at S6. This means that they cause statistically the same number of wounds with their bolters as before. Old: 4 shots hitting on 3s is 2.67 hits, wounding on 6s is 0.44 wounds and 0.22 damage New rapid, neither side on an objective and outside 12: 0.22 wounds for 0.11 damage Objective involved but outside 12: 0.56 wounds for 0.28 damage *increase* Inside 12 no objective: 0.33 wounds for 0.15 damage Inside 12 and an objective on either side: 0.8 wounds or 0.4 damage *increase* Heavy profile outside 12: 0.28 wounds, 0.28 damage *increase* Heavy inside 12: 0.56 damage *increase* So there's no brainer choices for increased input into a wardog. Link to comment https://bolterandchainsword.com/topic/388419-codex-space-marines-multi-part-intercessor-vanguard-vet-teaser-legends-culling/page/23/#findComment-6185739 Share on other sites More sharing options...
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