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Medieval/Baroque Chaos Marines


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Well, once again I will attempt to redfine the looks of our standard chaos grunt. This time, I plan to use a WHFB chaos warrior body, some weapon swaps (I have lots of chaos bits and weaponry), and some plasticard to create a 'baroque' and 'knightly' look to our favourite protrayals of our true nature.

 

Ideally:

1- Warrior body, legs, cape, and forearms for body.

2- Some marine helmets may be used, but mostly bare-headed or warrior helmets.

3- Cut off hand weapons for bolt pistols, or holster soem pistols and arm with two hand weapons.

4- Use mostly stock weaponry, add some chainsword and such for variety, or the odd mutation.

5- Use some plasticard and some rods to make new "backpacks" which will resemble the diesal engine on the dred's more than anything.

6- Buy round bases.

 

Painting: not sure, but maybe black with gold trim painted on. Or even somehting like flat red or somesuch.

 

It'll be a week or so before I try this (to plan and organize and finish moving into my new place). But if this is sucessful, I may do a whole army thusly.

 

What do you folks think?

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Sounds interesting.

 

Will they also be sporting rivets in armor, chainmail mesh, fur - stuff like that? Or are you going for a more knightly feel?

 

I especially like your idea for the backpacks, I can't wait to see them.

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I've done the same thing for my Chaos chosen squad (minus the back pack idea) and it looks quite good. One thing I would say is that it makes them look like they have stumpy arms. So If I wear you I'd cut off the socket of the arm joint and add in a normal marine arm coming from the shoulderpad. It makes the models look rock hard and look like thier going to dish out the pain.
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I've done the same thing for my chosen and lord. All though I didn't give them any backpacks, one thing that looks good, IMO, is to cut the warrior torso off the legs and use a CSM torso instead, then give it some of the new plastic termi arms.

 

I did that for my lord and it ended up looking bad ass but you need a lot of bits for it.

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