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Pre-heresy/Heresy Kharn?


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The question was asked if I was going to make a PH/H Khârn to my World Eaters and it started the wheels turning.  I have more then enough heresy bits to make it happen.

 

My question is how would you build him (rules not model)?  Any good pictures floating around the interwebz?

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There is a picture in Collected Visions, this one, it's obvious he is using axe and plasma pistol. I'm not sure if you're asking how would we build rules or model, if model - I'd take chainaxe from Cataphractii terminators, bunny ears of Khorne from Skullcrushers, and I have no idea where to get helmet and shoulder pads. If rules - I'd say his CSM profile will represent him good enough, maybe cost should be increased because HH values Fearless higher, and AP2 without Unwieldy is another costly thing too.

Let's see, this is the most recent depiction of Khârn during the Heresy.

 

http://i215.photobucket.com/albums/cc69/bleachit54/Kharn_betrayer-internal_zps6db911a6.jpg

 

Fluffwise, it makes sense that he wouldn't have the Khrone Horns before he turned to Khorne, but that's just a personal opinion so others are allowed to agree and disagree as they so choose.

 

As for ideas on bits, I think a basic Rampager can be used as the "core" of the mini, for example give him the legs, arms and body. From there, get a chainaxe in one hand and the good ol' plasma pistol in the other. For the helmet, perhaps taking a regular SM head and then adding the officer's crest to it?

 

This is just my personal suggestion, everyone here has put forth great ideas.

Ha!  Those are the two pictures that I found and the reason I was asking.  I believe I will go with the Black & White pic. 

 

Would he be a prater or a centurion?  There are not too many added options between the two, I’m thinking it might be up to how he will be used in the army.



 

I would go with the HC style, as had been said it's fluffwise and it makes sense because of the helmet. The hard part is getting a sarum pattern helmet.

 

By the way Kol_Saresk do you have the HC edition of Fulgrim?, I want to know what pictures it has, thank you!

After thinking about it, here is my idea from what I know I have. 

 

Body:                             HH Legion Champion

Arms:                             Heavy chainsword arms from MkIV Power Weapon set

Axe handle/haft:            power axe from the Red Scorpion Honor Guard

Dual chain axe blades: cut from extra chaos chain axes

Head:                            Normal marine helmet with crest from extra Command upgrade set.

Shoulder pads;              Champion 'skull' pad and World Eater pad from FW.

 

 

I will add magnets to the back so I can switch out between jump pack and normal pack. 

I would go with the HC style, as had been said it's fluffwise and it makes sense because of the helmet. The hard part is getting a sarum pattern helmet.

 

By the way Kol_Saresk do you have the HC edition of Fulgrim?, I want to know what pictures it has, thank you!

No I don't sorry :( What I basically did is just start by the new ones as they come out so right now all I have is Angel Exterminatus, Betrayer and Mark of Calth and when I had the time and money, just start replacing my paperbacks from oldest to newest because they've taken a real beating over time and then donate the better condition ones to a library if they'll accept them.
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Bit late to the party, but surprised this wasn't posted.
The official depiction of Pre-Heresy Khârn:
http://wh40k.lexicanum.com/mediawiki/images/5/5c/Preheresykharn.jpg

and here's a recolored version of it that someone did which may be more logically done than the original GW published one:
http://images2.wikia.nocookie.net/__cb20120406022656/warhammer40k/images/e/ed/Kharn_%28Karte%293.jpg


Honestly, a lot of stuff is starting to indicate that we've got some assumptions about armors wrong. The Hounds Of Abaddon (Black Legion Khorne Berzerkers) don't have what we call "bunny ears of Khorne"/"Khorne horns".
It's starting to seem like these "horns" originated among the pre-Heresy World Eaters and through their subsequent transformation into the iconic Khorne Berzerkers the "horns" became linked to Khorne Berzerkers themselves and then Khornate stuff in general.

So, I'd say it's probable that Khârn wore a more ordinary helmet earlier on in the Great Crusade/Heresy, but at some point (before his Legion switched to red and gold) he switched to what would become his iconic helmet.

-----

To answer the rules question, because Horus Heresy Volume 2:Massacre handily provides it, Kharne is armed as follows:

Artificer Armour
Iron Halo
Frag & Krak Grenades
Plasma Pistol
The Cutter (a Ripper Blade - S:user AP:3, Melee, Rending)

If Angron is not present on the battlefield, he can trade The Cutter for Gorechild (S:+1 AP:2, Melee, Armourbane, Murderous Strike, Specialist Weapon)



He's also said to have used the "baleful and crude instruments of the arena" and "crackling power-sabres", but Ripper Blades and Chainaxes were his favorites.
The Cutter is just a notable example in that it is the Ripper Blade he used when he turned upon his brothers. 

It's not made clear what a Ripper Blade is exactly, but is seems to be some form of....Chainsword? Maybe a Power Chainsword, given the rules? Maybe an Eviscerator?
They're specifically not a type of Chainaxe though, since Chainaxes are listed alongside Ripper Blades (and presumably a Ripper Blade also wouldn't be an "instrument of the arena" or a power-sabre)...
*shrug*

 


Either way, your model looks good, and you can safely assume Khârn could've been armed that way at some point.

He has a much larger (normal-sized) crest than the Betrayer art. Like the actual models.

 

I asked them to change that (and a few other things) regarding the interior art for Betrayer, and I'm still not certain why it was left as it is, but these things happen. If and when Khârn gets the Forge World treatment, I suspect he won't look entirely like that artwork. I reckon he'll have a Sarum-pattern helm, for a start. I mean... that'd make sense.

I'm going to go ahead and assume the ripper blade is more like a chainknife or dagger. Perhaps similar to a short sword in length.

 

Like this:

 

http://images2.wikia.nocookie.net/__cb20110209065561/fallout/images/d/de/Ripper_FO3.png

 

EDIT: wrong link

I've seen the rules for him (still a little sad he has no option for a jumppack) and was planning on using magnets on the weapons. I'm in the process of scratch building Gorechild because when I Buy Angron I'm not stealing the axe from him. And once FW releases the official model I can still use this one as an other HQ. And great work on Betrayer, ADB. I really was surprised and enjoyed how you handled Khârn. I can't wait to read about him when he falls.

Well didn't you describe in Betrayer with unadorned Mk. IV armor and a crested Sarum helm? Maybe I'm imagining it...

He's saying the crest in the picture was smaller than he intended. He was thinkin that it'd be like the normal FW crest.

 

What's Sarum pattern? Google didn't turn up much on it - mostly just pics of other armor marks.

Sarum-pattern is a type of helmet made specifically by the Forgeworld Sarum. It bears strong resemblance to the Mk VII Helmet, possible being the base design.

Well didn't you describe in Betrayer with unadorned Mk. IV armor and a crested Sarum helm? Maybe I'm imagining it...

 

That's exactly what I'm saying. That art has no Sarum-pattern helm, and the crest is significantly smaller than I referenced, a couple of times, in the art feedback notes. It's even weirder as the art came back the second time with the crest the same size, and a bit of a shadow over the mouth grille in a vague toothy vibe, instead of changing the crest and actually giving it a Sarum mouth grille. 

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