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Redemptor Dreadnought Conversion


Greetings Brothers,

 

Some of you might be familiar with this project since I've been posting progress reports in the WIP subforum. You can see more work-in-progress photos in my thread. However, since I managed to finally complete the model, I thought that it's a great pretext for trying the blog function out.

 

The project nearly turned out to be overwhelming. It took me way more time and required more skills than I anticipated, especially when it comes to handling Milliput. Nevertheless, despite the problems I encountered and the time it took me, I am quite happy with how the model turned out. The final product is a far cry from what I initially wanted to achieve and/or roughly envisaged the conversion to be but by no means is it bad.

 

The main source of my problems was that I didn't do enough research and designing before starting work. I wanted to make the Redemptor more like the Castraferrum dreadnoughts, along the inspirations below:
 

Spoiler

 

 

 

AVvXsEj_SIoKg_1z6pqaWZvNb5Pm9w3mxpB5RVwzucarZSMA8xcjvyWtBfnUQUb3i9cF2vjAg_WMwzXuOaY8bbGaYXZbazmNDOzqeGEKXD6o6P6cyZUndgqNp_DYeqDDSZ7TD9RQepu81tDuwhSp9yqtzB-bDKTMZLDA2AnpVzrX93an44amfTkGGVphl-mHSA=s2160

 

Bjorn the Fell-Handed true scale Redemptor conversion - + SPACE WOLVES + -  The Bolter and Chainsword

 

Clearly, I failed to thoroughly consider what made these conversions work and make the model look more like a 'true-scale' Box Dreadnought. Instead, with just a the vague impression and a set of ideas what I wanted to change and what I wanted to add, I started work, quite unconsciously taking more cues from the design of a Leviathan or Contemptor Dreadnought, than the design of a Castaferrum.

 

The final result is quite different from what I wanted. This doesn't mean that I'm dissatisfied with the final product or the hours I spent on the project - I can quite confidently state that I'm quite happy with how it turned out and how the journey ended. I think that I managed to fix a lot of issues I take with the Primaris aesthetic and, overall, to my taste, the model is an upgrade to the vanilla Redemptor. A lot of this results from reducing the 'roundness' and plainness of the original (legs, shoulder guards), as well as shedding some front-heavy weight (the extra armour and the way the hull weapons are mounted on the original).

 

eKwK8BF.jpeg

 

uTiIqPz.jpeg

 

W5o0QQi.jpeg

 

8cWqE1r.jpeg

 

And some side-by-side comparisons with a vanilla Redemptor Dreadnought:

bXdzKTF.jpeg

 

Shoulder guards:

ESzBbcq.jpeg

 

Including greebles on the back:

cn1sPff.jpeg

 

Leg guards/greeves:

2D6mY20.jpeg

 

0Hh5C2Y.jpeg

 

8hRW1DC.jpeg

 

Torso/hull:

s7MNOmu.jpeg

 

aRdp6ON.jpeg

2 Comments


Recommended Comments

Brother Christopher

Posted (edited)

On 11/3/2022 at 9:46 PM, Brother Tyler said:

I can't wait to see this model painted!

 

Thanks! I hope not to disappoint. And I am definitely on the job!

 

On 11/11/2022 at 9:13 AM, MetalMammoth said:

Well done!

 

The base model's fatal flaw is definitely the armored pot belly. I removed mine as well. As the first thing I ever done on the first Warhammer mini I ever handled, so imagine how prepared I was :D

That alone fixes the worst of it.

 

I also like how you changed the unnecessary second elevation joint on the gun to an actually useful traverse joint.

 

Thank you.

 

I'm not really sure about the extent of your work, but I'm sure your model turned out okay. The thing with removing the pot belly armour is that it's integral to GW's design - simply removing it leaves one with the awkwardly protruding hull-mounted weapons.

 

Special thanks for the comment about the weapon arm - I'm glad you noticed this. Frankly, I think I might've made it look slightly better: I had problems with these bits and the imaginary moving parts kind of blend together. But I hope to fix the issues with a proper paintjob - I intend to make the joints more distinct: paint the moving parts silver and the armour/immobile parts black.

Edited by Brother Christopher

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