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Pre-RTT briefing (Gamer's Guild 8/12)


Location: Gamer's Guild in Tempe, AZ (website)

Format:

  • 3-game Rogue Trader Tournament
  • No painting requirements; all players get the 10 points for battleforged
  • Player placed terrain

 

List:

Comp v2.0

  • Beastboss
  • Beastboss on Squigasaur (w/ Headwhoppa's Killchoppa)
  • Kaptin Badrukk
  • Mozrog Skragbad
  • Warboss (w/ Follow Me, Ladz)
  • 2x 10 Beast Snagga Boyz
  • 10 Boyz
  • 10 Flash Gitz
  • 3x 11 Gretchin
  • 10 Nobz
  • 2x5 Storm Boyz
  • 3 Squighog Boyz
  • 5x Trukks

 

Post:

Trying something new. Going to do a post about my thoughts before the tournament, and then another after.

 

I've played one game with this same exact list, which is an evolution on the list I've been playing in the local league and at an RTT two weeks ago. The general idea is what some people are calling "go wide", as in, I'm all over the board. It's a board presence list, where I'm prioritizing scoring victory points over slaying the enemy. I achieve this by having 6 units with an OC of 20+, and lots of speed thanks to the trukks, stormboyz, and unit of squighog boyz. Mozrog and the other squigboss are both my best vehicle killers as well as incredibly durable units that take work to put down. The Nobz are my best offensive threat in melee, with a maximum potential charge distance of 31" when coming out of a trukk on the WAAAGH!!! turn with the stratagem 'Ere We Go.

 

The big evolution of this list from my earlier versions is dropping some more MSU choices for another trukk and the Flash Gitz/Badrukk bomb. I played another Ork player who ran the unit (in a Gargantuan Squiggoth) and it opened my eyes to how effective the unit is. They give me a strong target for Overwatch, thanks to [Sustained Hits 1] and Badrukk's full re-rolls. They are fairly soft, but at the same time, won't evaporate to incidental shooting. And they will bully minor, scoring units thanks to having Choppas and being Nobz.

 

Things I'm concerned about: Eldar (cause they're just so powerful), Custodes (because Fights First is brutal to overcome for a melee faction), and GSC (who I have 0 experience against). I'm fairly confident against Knights of both kinds and Marines of both kinds.

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