Kill Team 2024 Knives in the Dark - Reginalds Irregulars
As part of the knives in the dark competition I started work on the Ratlings Kill Team, and their Ogryn allies.
Special thanks to @Lysimachus for putting together this competition!
I officially got started painting these models on Jan 12th, priming adding a zenithal to the team
Assembling the team went pretty quickly, the ratlings were even smaller than I anticipated (notsurewhatIexpected.gif), but none of the parts were particularly fiddly. I'm going to magnetize the arms of the bullgryns at a future date, should be nice and easy thanks to the huge voids on the interior of the shield arm and the weapon arms respectively, but for now they're just kinda hanging out.
I threw in the "Provisionally Prepared" model as well, might use them as part of a display board, might use them as an desk ornament at work, either way they're getting painted up to match the rest of the irregulars.
I didn't have a particular paint scheme in mind when getting started on these boys, and as a result I was a bit slow-going on my base colors. I jumped in on skin tones just because I knew I wanted to do a variety, and had some fun mixing up different skin tons for just about all of them...even if its VERY subtle, so subtle you might question why the effort was made...but it was...
Eventually I found the idea of a scheme I enjoyed (Prairie Ratlings) and the base colors started getting applied with a bit more zeal.
All in all the project is moving at a pretty good clip. The ratlings are among the smaller models I've ever painted, small enough that I kind of wish I'd done them in sub-assemblies as I'm having to do a TON of touch-up painting on them. The flip side is that they're so small they paint up very quickly to start, so its a mixed bag. I'm enjoying working on the Ogryn's most at the moment, first time I've painted any and they're a fun sculpt.
I picked up basing supplies for them yesterday, but will have a to wait a bit before I can get a test base mocked up as I'm waiting to buy a static-grass applicator, the idea being the team is operating in a meadow-like area, a first for me to try
Edited by zulu.tango
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