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Welcome to the Nook, a Club for discussion, set-up and conducting of Play-by-Post Role-playing Games set in the Warhammer 40k universe!
  1. What's new in this club
  2. Gerhardt Gerhardt parried the burning daemonic blade, feinted and responded in kind, but found himself unable to connect with his foe.
  3. Omoc Omoc turned his weapon towards the traitor as the signature energies of a warp jump built up within the chamber, but shots fired into the blinding light hit nothing but air. A hunt it would be then, perhaps small consolation that by taking the book he had put final end to whatever notion the inquisition had of imprisonment here. Zidemis form obscured the last of the cisterns, but one of the daemons lesser kin still remained as Omoc swept his weapon back across the pool.
  4. Zidemi Zidemi identified a distinctively marked stone within the cistern, and sought to pulverise it… Charge: Zidemi will charge NW Cistern and strike with his Servo-Arm. … The imposing presence of the scarlet daemon-prince bearing down on them must have compelled him to speak. “Double your efforts, Brothers,” he called out as he watched Vafri’s counter. “We are so close to finishing this.” Cohesion: Zidemi will donate 2 Fate Points to Cohesion Pool.
  5. @Lysimachus thanks for the bolt pistol shot during the previous round's BA. I've been up to my eyeballs in RL stuff. Also, I'll tack this onto my subsequent post, but I rolled a 49 (pass) for Gerhardt's parry test.
  6. Round 4 Summary [x]Alda: Sever 1st chain 1 of NW Brazier. Move to 2nd (middle) chain [x] Azadth: Single shot at NE top chain, Hit and sever, NE Brazier drops and is destroyed with an almighty clang! Drop Krak into NW Cistern, 10 SI Points removed. Move 7m away (South ok?) The Loci continue to fall, but the Daemon Prince's focus is on Vafri Bloodsong. Having watched the Wolf duel and defeat two of its minions in quick succession, Ang'Kal sees the potential of a worthy opponent and offers a nod of approval as he moves into spear range. “Come, Astartes,” he whispers in a snarl that nevertheless seems to make the entire templum shudder, “cross blades with me.” [x] Ang'Kal: Charge Vafri. Preternatural Speed allows Lightning Swift Attack as part of a Charge 1. WS75 +10(Charge) = 85, Roll: 53, Hit Vafri Parry attempt: WS51 +10(MC) +10(Balanced) +20(Enormous) = 91, Roll: 97, Eek! Last FP for a Reroll: 66, Pass Counter-Attack attempt: WS51 +10(MC) -20(C-A) = 41, Roll: 74, Fail 2. WS75 +10(Charge) = 85, Roll: 31, Hit Reaction used Dam 1d10(9) +12 +2 = 23 - TB(8+4) = 11 Wounds, now on 3 remaining. [ ] Zidemi: ??? [ ] Omoc: ??? Just for your info:
  7. A portrait of an Adeptush Ashtartes....you need to kill an Ork with a beverage - to die as shomething so shilly as shlipping on tea.... Helps with the accent, though.
  8. Ialathial Duskstrider: Ialathial realised he addressed the Warlock informally, but she appeared to accept the query in good faith regardless. Ialathial did not like to dance around the subject. As a Warrior and a Dreamer he was no stranger to death, and had no intention to perturb the Seer on the delicate matter. Yet, if it were pertinent to the mission at hand, they needed to be prepared. Satisfied with her answer, the Avenger lowered his catapult and bowed his head. “i appreciate your insight, Saim’Soairse.” +++ “Degenerates,” the Avenger hissed at the sight of the slaver-kin. Instinctively, he raised his catapult at the approaching skimmer and assessed his surroundings for firing positions. “+Ready yourselves+.”
  9. Indeed! Saving the Imperium of Man - in Style! Our Producer, er, GM made an impassioned pitch for that! Which is why it’s taking me so long- very hard to do a decent Sketch of the guy in Power Armor ( though getting hold of a decent Cold early this season probably didn’t help )
  10. Azadth: Weapon braced on arm, He fired upon slender chain, Cymbals crashed on stone. - From the writings of Adept Singhara, Habekhukurai. (The Five Leaf Blades Falling To Cut), M.39 Snipping off the Brazier NE, at the top.
  11. Alda For a moment the thought crossed her mind that this was it. The Snake’ s pointed boltgun about to be her knell. Instead fate had spared her, but at what price, the enemy had gotten away, his objective achieved given the release of the red jötunn and the injury to the Imperium the fall of the Bastion would bring. A Burden to bear later. With a wordless cry she swung at chain holding up the loci.
  12. Arazakiel A final instruction, "Transmit what you can find of this trader in the archives, and be prepared to engage. Should the vessel open fire we will seek a breach in their defenses to board".
  13. @Lysimachus, are there any buffs or penalties to hitting the chain now that Alda is standign right next to one? So there is a our sequal hook, The Hunt for Orochi, coming sometime ... maybe. Also Alda is at [18/21] instead of [17/20]
  14. I had such plans for him...such explosive plans... Anyhoo, we return to our normal programming with 'Plink-My-Brazier'. ....Get your minds out of the gutter.
  15. Yesh. He's a Scottish, American, Russhian Shubmarine Captain on Hish Majesty's Secret Servish.
  16. Round 4 Summary [x] Orochi: Aim at Alda… The black-clad traitor watches as the Adept races towards the brazier chains and fails to connect cleanly with her first sword blow. Still kneeling, with almost casual skill, he turns his body and and raises his boltgun to fire a deadly torrent at the frail mortal… …and then the beacons around him, that have been continuing to grow brighter and brighter as the battle has raged, begin to pulse rhythmically. Orochi pauses for a moment, considering, as he sights down the barrel. Then he grins, and with equal coolness, lowers and safeties his weapon. His other hand moves to a device on his belt, and at the same moment his voice breaks through into your squad vox. ++Well, gentlemen. It's been a pleasure, but now I must leave you to your…++ He looks at the crimson-skinned Daemon Prince stalking out to face you. ++...amusements. No hard feelings, I hope?++ There is a sudden flash that for a second overpowers all other sources of light in the templum. When it clears, the beacons and the architect of Alucar's misfortunes are gone. All that remains is the fallen, broken body of the Blackshield. Aednan's weary voice speaks again. I swear he will face justice for his sins one day, brothers… if we can but survive this one. Focus! In the Emperor's name, bring ruin to this filthy place! [ ]Alda: ??? [ ] Azadth: ???
  17. Well, it is the big finale, after all...? Hang on, I'm just going to do something that should technically make your task a little easier...
  18. Is this the Sean Connery @Mazer Rackham mentioned? I don't think we've had any details about who he is? Tactical? Something else?
  19. As you wreak destruction upon the vile paraphernalia of the Khorne's worship, you can hear the screams of increasing rage from the monstrous Prince at the heart of the Blood-spout as it rails against Aednan's efforts to prevent its freedom. However, the struggles of one weakened psyker - regardless of how great a paragon of the Emperor's Will he might be - cannot indefinitely hold back the furious purpose of an avatar of the Blood God seeking to join in glorious battle. Aednan sinks slowly to one knee, and with a joyous roar, Ang'Kal steps forth from the whirling spout. Burning yellow eyes, stark against blood red skin, stare hungrily around the templum. His features are stretched, twisted with animalistic rage and bloodthirsty glee, made all the more horrible by the fact that they also still display the refined markers of his birth species. Such refinement extends to his movements, as he takes another graceful step forward on cloven hooves and spins his long spear in a slow, elegant flourish. d5(-2 due to destruction of loci), Roll: 3 -2 =1 Initiative Rolls for Ang'Kal and Bloodletter 13: 1(!), 7 Ang'Kal is flanked by another of his attendant lesser daemons, but this creature out of mortal nightmares is barely noticed in the wake of its lord. However, beyond the immediate, hideous, wrongness of the huge beast, you might also notice that the daemon prince is not quite fully formed. There is a… thinness… to it, a hint of translucency to the crimson skin, a sallowness to the flame that runs along his spear blade. The Grey Knight sees it too, and though plainly exhausted, there is also a sense of urgency and hope in his psionic sending. I could have kept him out only for moments longer, my brothers. But I must instead allow him through, and hoard what is left of my will for one final push at the right moment... Do you see it? Our tactic is working! He has not all of his power! Stand strong, warrior sons of the Emperor. Carry out our strategy, destroy the loci. Weaken him more! Endure, and you will see this monster sent back to the hell from whence it came! Round 4: Map: Cohesion: 1 ‘Saga of the Wolf-King’ Oath: reduces all CP costs by 1 to a minimum of 1. Available Squad Modes: Bolter Assault, Fire for Effect, Furious Charge Black Templar ‘Armour of Faith’ Squad Mode is currently being sustained, granting +4TB against Daemonic Attacks to everyone in Squad Mode. Special: In Round 4, as Ang'Kal has only entered the physical dimension with part of his strength, he only has UnnStr(2), Daemonic(2) and Fear(2)*. He also does not gain the Battle Rage, Frenzy or Lightning Attack Talents, or the Brutal Charge Trait. His Hellspear profile is therefore lowered to: 1d10+12 (+2) R Balanced, Warp Weapon. However, the longer he is present with any of the Blood Loci still active, the more strength he will gain… *this means that you do not need to test again for Fear/Cohesion/Insanity/Corruption… yet. Initiative Order / Status: [ ] Orochi (O) | Ag7 x2 = 14 +1+5 = 20 | WOUNDS 09/?? | FATE 2/3 [ ] Alda (U) | Ag4 +2(Paranoia) +2(Murphy's Law) +9 = 15 | WOUNDS 17/20 | FATE 2/2 [ ] Azadth (K) | (SOLO) | Ag7 +7 = 14 | WOUNDS 20/22 | FATE 2/3 [ ] Ang'Kal | Ag6 x2 = 12 +1(?!) = 13 | WOUNDS 00/?? [ ] Zidemi (Z) | (SQUAD) | Ag4 +9 = 13 | WOUNDS 20/22 | FATE 2/3 [ ] Omoc (O) | (SQUAD) | Ag5 +6 = 11 | WOUNDS 10/20 | FATE 1/4 [ ] Bloodletter 13 | Ag4 +7 = 11 | WOUNDS 25/25 [ ] Gerhardt (G) | (SQUAD) | Ag4 +6 = 10 | WOUNDS 07(or -01?)/24 | FATE 0/3 [ ] Bloodletter 9 | Ag4 +6 = 10 | WOUNDS 14/25 [ ] Moridyn (M) | (SQUAD) | Ag4(44) +2 = 6 | WOUNDS 20/20 | FATE 2/3 [ ] Vafri (V) (Leader) | (SQUAD) | Ag4(48) +2 = 6 | WOUNDS 14/19 | FATE 1/3 Cistern SI Points removed: NE: 53, Destroyed SE: 34 (being nice, I'll tell you this is so close to being wrecked that you could blow on it and it will fall over!) SW: 43, Destroyed NW: 19 Braziers: NE: 2 chains to cut SE: 1 chain to cut SW: dropped and destroyed NW: 2 chains to cut Enemies: Bloodletters: Orochi: Ang'Kal Blood-Dancer:
  20. -sigh- All I wanted was some quiet and to kill some Orks….
  21. In the Nook we use a lot of abbreviations and weird terms, so it might be worthwhile building a Glossary: Tacman: Tactical marine Stabman: Assault Marine UGBL: Under-barrel grenade launcher KT/L: Kill Team Leader Req: Requisition FP: Fate Points CP: Corruption Points/Cohesion Points Will drop these all into an Excel file and sort if anyone has other suggestions.
  22. OOC: With less than a week to finish, I've chucked a roll up for the last Grenade and Bolt Pistol shot for the Bolter Assault, they're added to the previous Summary. Round 3 Ends Warp Instability tests: BL 9: Fail, 3 Wounds inflicted Stand by for Round 4
  23. Kraith "Let us ready to board the galleon then." Kraith moved from the bridge, heading towards the embarkation deck and their Thunderhawk transport.
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