Jump to content

Overview

About This Club

Welcome to the Nook, a Club for discussion, set-up and conducting of Play-by-Post Role-playing Games set in the Warhammer 40k universe!
  1. What's new in this club
  2. @A.T. Ukalegon doesn't know that Xerxes has built-in auspex, so I left the end of my post hanging to give your character the opportunity to interject.
  3. I'm sure he'd appreciate a built-in wine chiller. I assume I don't need to make a roll if I've taken the osmotic gill? Or does he forget to turn it on?
  4. I'm letting it hang for a second to allow the other lads to get ready/make posts, then I'll pop the door at some point today.
  5. What about his Preomnor, Oolitic Kidney and Neuroglottis? They will help against the Gas.
  6. In the roll-call a couple of pages back. He's just staying under the radar - being mortal and somewhat sane is better than having a good concealment score amongst squabbling heretic astartes. Remnants is always good for a 'found' suit of armour. "Yes yes, artificier armour from before the heresy, markings from the war on Terra itself. No sign of the owner, not even bones..."
  7. It's all fun and games until the GM says...'Ah, so you have chosen the uniboob. A strong choice for a broad-minded individual. What's that? Armpit tentacle? Well, why didn't you say?'
  8. Ukalegon Ukalegom rolled his eyes in annoyance under his helm but did not respond to the maddened tech-priest’s jape. He turned to look at the others, and was surprised to find Xerxes had stowed away aboard the Krokodil without his knowledge. He stared at the twin-headed apostate magos for a few moments as he loped along in the low gravity towards them. Where did you come from…?! +Sweep the vicinity for hostiles. If clear, we will make for the command centre. Obadiah will take point. Mourn, rear-guard…+ He paused for a moment as Xerxes approached, +What are you doing here, Xerxes?+ He shook his helm in disbelief, then drew his infernus pistol and moved over to the access panel. +Hah! No matter... With both you and Kraggan working in tandem, it should be that much easier to wrest our new ship from the clutches of this station. Prepare yourselves…+
  9. Yeah, I had that pegged as one of the better ones, as it takes all that worrying randomness out of your first Chaos Gift? Being able to say 'yes please, that'll be those Wings I wanted...' (though why you'd pick some of the options given is beyond me... ) Then by the time you get a 2nd Gift, hopefully your Infamy has risen enough to give you a bit more choice?
  10. Slayer limb is potentially very strong with the appropriate alignment and weapon pairing, but yes most of the rest are comically bad. Also when did Xerxes sneak onto the Krokodil? I hope he didn't latch onto the landing gear immediately prior to take-off!
  11. Remnants of mutation - one of the best or worse of the bunch depending on how much you hate your own character.
  12. By all means don't feel you have to - at the end of the day, you could always get the cupholders module, and the mini fridge.
  13. Look, Gordon Badgers doesn't need to hear all this, he's a highly-trained professional, right Dr Freeman? Badgers?
  14. Sustainable Power Source, the sheet says? (smart move, that's the one you really want edit: need) But that's the 3 Subsystems you pick. Then you get your Armour Customisation on top, which if you roll/take Careful Maintenance, you get 2 extra working Subsystems...?
  15. He's got bio-monitor, vox link and sommat else. When the gas knocks him out, he'll at least wake right back up. Then konk out again. This is going to be interesting to watch. EDIT: I am cognisant we're not doing much with Ikka or Fabius. Gents if you have any ideas let me hear them, and we'll fix you up. Make sure to have Crux'as ready for transfer because he'll be needed.
  16. @BadgersinHills just a thought, but I can't see an Armour Customisation on your Sheet. (crb pg 176) I can't 100% remember if the rest of us rolled for them, or if Mazer let us choose one (as some of them are frankly absolute rubbish) If you are allowed to choose one, I'd heartily recommend Careful Maintenance? It grants you 2 extra working Subsystems, so you could have Osmotic Gill working?
  17. Xerxes: Your auspex registers some form of contaminant lingering within the airlock, and as you look up, you can indeed see a yellow-white vapour eking from the extractor turbines. The particulates are noxious, composed of varying strains of lachrymal and irritant compounds. Tear gas. Very strong tear gas.
  18. That can be looted, or Acquired via the Seneschal after this vignette is over. If Xerxes and Kraggan go a'scalpin' then you can you probably rip one out, fix it up with components, and have the item in your possession without an Acquisition Test. Perhaps something for the IC, gentlemen?
  19. Xerxes: Last from the lander, mechatendrils used in place of true stabilizing dendrites, emerged Xerxes with gaze fixed upon his auspex while augmentic senses guided his path. The astartes and the mutant were far more appealing targets to any ambush and their heightened senses and speed more suited to respose as the techpriest focused more on what lay further afield, seeking signal from any servitor, servo-skull, cherub, or cogitator might broadcast. One of the astartes moved at a notably slower pace. Good, he was in no position to chase them through the vessel should they all succumb to some death-fuelled hunting instinct, a concern seemingly lacking from the other apostate of the machine god.
  20. Did we successfully acquire the vox-thief that the landing party were hoping for?
  21. Kraggan Reaching the hangar airlock, completely unmaligned, he saw that it was closed, but unsecured. Suspicious he examined the access panel. It showed a haptic puddle of green light, indicating it merely wished to be opened. He moved away to allow the Astartes more room to enter. ++Exalted Ukalegon, the door has been dealt with. Just press the Green Button and you can enter++
  22. Landing Pad Four: When you reach the hangar airlock, completely unmaligned, you can see that it is closed, but unsecured. Indeed, the access panel is a haptic puddle of green light, indicating it merely wishes to be opened at your discretion. GM: Mourn, as you have a functioning Mucranoid gland - for some narrative direction I would make mention of being disgusted you had to 'sweat' or somesuch, and the gumming glue of the thick mucus gives you enough seal to breathe (via your third lung). However, I will require you to make a Challenging (+0) Toughness Test to avoid the effects of void-exposure. Failure means you take (D6 = 3) Wounds ignoring arm/toughness.
  23. Yes, sorry, I think I may have started that snowball effect - I had pictured Varne as lounging near the back, specifically watching each of the astartes and appraising since they're still effectively strangers. From my post:
  24. *Puts on the 'No.1 STEPDAD' hat* I'm wounded, son. Wounded you think I need help in my murderously evil and out of control completely legitimate conduct of this game. *Shakes head*. I thought I brought you up better than that! And stop trying to pick IFF's boogers! He has a right to mine his own emerald nectar! Put your helmet on, and stop trying to catch space snowflakes on your tongue! Now listen you lot - I have to go out now. You behave AND PLAY NICE whilst I'm away, and tidy up your room! *Slams door, muttering about crazy kids*
  25.  

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.