Overview
About This Club
- What's new in this club
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Turns out back to normal schedule hasn’t happened as I did not have time at the end of last week, and it now turns out that I don’t have time this weekend either. Given that plus a large family event beginning of November and some time away late November and December is always a very busy time I think rather than try and push through to get to the next story segment started according to my original rough plan (or as close ot it as it may ned up being) I am going to say the next story segment starts January and I will try to let the current one play out as best I can time commitment wise.
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The Horn of Gilgamesh (IC)
A.T. replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
Rygel An inefficient path, but the moderatii had found no quicker route and the cost of becoming isolated behind sealed bulkheads was too greater to continue without knowledge of the ships layout. The armsmen might at least provide a buffer against the lesser denizens of the warp while the ritual of sealing was enacted. Still the lack of both friend and foe along the route vexed the primaris, a vessel this size demanded a thousand menials at least to simply observe proper rites of illumination and decontamination amongst the passages in accordance with all guidances to appease the machine spirit, indeed on one of the more ancient vessels of the imperium he had once been witness to a whole arboretum dedicated to growing petals then scatted amongst the crawlways to placate a particularly stubborn piece of archeotech. What happened here would warrant a more thorough investigation when time allowed for all too many not of the cult mistook the rituals of appeasement for simple superstition. -
Sorry Tro (and all!), RL has got suddenly busy of late. I'm afraid it will put this game on an extended (I don't want to say permanent, as I would like to come back to it) hiatus. Very unfortunate, as it's been kinda dead around here lately, but I'm just not currently in a position to do much about it...
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So old style Storm Troopers? I don’t know if modern lore still has it but in older lore there were lots of regional variants of STC produced stuff like vehicles and weapons depending on local resources and needs. So their own variant of standard chassis tanks is well within the realm of possibility I would say. As long as I have time at the time then I am game.
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Define unusual. The 40k galaxy is a big big place and what might be standard on say, Cadia, or Fenris, will be worlds away from what things are like somewhere else. One guardsmen normal is exotic to another and visa versa. I can’t remember which Codex/White Dwarf it was in but there was a quote that the Adeptus Munitorum had to ask the Adeptus Mechanicum to make a Lasgun that make a conventional bullet shooting noise when the fired as regiments raised on less advance world needed the sound reassurance that their weapons worked compared to the normal laser sounds.
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"So, here's the quick gist." The Regiment in question, is from Terra. An old pattern Regiment, as it were. There is a sector on the official map that has this Regiment as a set of worlds, where they're mainly based out of. Or at least, as some would say, my take on it. This is a Variant Regiment, which I have the Rules for thus far. Individual XP per rank goes up in 1,500 XP units, or jumps. A fresh outta Boot Guardsman is 1,500, a weapon specialist, of which there are two, one with a Special Ranged weapon of one type, and a second, with the squad's multi-lasgun, of the Regiment's custom pattern lasgun, built to spec for their needs. There's also other changes, such that they're like the Kriegers, and have their own variant Leman Russes, Chimera's, Rogal Dorns, and Baneblades, Which I'm going to call Baneswords for now, as I think that was the only name left out? Once I get the various other parts of this massive machine fleshed out, I am going to ask herein, at least amongst the PBPosters what they think of maybe trying a game? Things to do: - Flesh out and finalize the XP per 1,500 advance, so that I can tell how much is free for customization, and know the 'Here's what you get, and what you have free to spend gist.' - Write up the variant OW versions of all of the changes made, so that I can note the variant vehicles, and various roles of the individual Guardsmen within this Regiment - Thus, allowing advances to be made possible such that someone can choose what path that they take up the chain of command, and transition through each 1,500 advance set, receiving the intended to be fixed stuff, along with the free xp to spend on upgrades of their choice. It's going to be a great deal of work, however, it's also an adaptation of a force that I love, and it's fun to think about for me at least. I'm still uncertain as to how it will play, however, there should be some fun to be had as I recall that there should be some chances to buy personal picks as the Guardsman OC advances, even in the face of somewhat strict to rather strict advances by the Regiment, leaving some room for customization. Thoughts, feedback, criticism, and constructive critiques welcome.
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The Horn of Gilgamesh (IC)
Trokair replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
Not wishing to delay further the Officer directed his unit to continue their sweep. “Somewhere between starboard gunnery deck compartment delta and epsilon. Don’t know the specifics. There was a gellerfield issue just before the emergency translation back into the real. Captain Colerum and Lady Inga jor Shiam took a large contingent straight there while the rest of us have been sweeping different approaches. We are heading for the upper deck entry lift above delta.” As you moved along several armsmen peeled off to clear a series of side rooms. The sweep was quick and efficient, with no hostiles encountered, though in one room four injured crew had taken shelter. Ok, I am back and normal game progress will resume. -
*Notes the charging handle activating Guardsman, nods, raises bolter, and chambers a round.* "So, I'm somewhat new here, and was going to raise a question. How do people feel about playing a variant Guardsman Regiment wherein things are a bit more ... unusual? Basically, Advances are a bit more difficult to come up with, as I have yet to flesh out a properly made starting Guardsman from said Regiment. Once done, I can come back if there's interest, and share how much, or much more likely, how little, room there is for customization." *Levels bolter at the fleeing cultist, and takes aim. Once properly led, the bolter barks twice, rapid firing to make sure the lead given also includes the likely hood of a juke, or at least, the attempt at one.* "Cultists run, gotta love it."
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The Horn of Gilgamesh (IC)
A.T. replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
Rygel The princepts eyes narrowed, "The breach is your destination? Where is it located?" -
The Horn of Gilgamesh (IC)
Trokair replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
The Officer frowns, then his expression shifts, unreadable. “Your Duty is to stay alive, for whatever your pressing mission is. If any of you Sirs come to harm then the entire reason for putting the ship at risk by pulling her out of dock before repairs were complete would have been for naught. I will give you the grace in the assumption that you did not stay in your secure location as ordered during an emergency because it was not as save as one would have liked, but that is no reason to be reckless.” “Our Duty is to protect the ship, are you going to hinder that effort?” The Armsmen subtly repositioned themselves. “ Or will you fall in as we sweep for wrap spawn on our way to meet up with other contingents at the breach site?” As he spoke you hear a vox crackle. The Officer reached up to his earpeace, then replied in some form of cant none of you knew. He then turned to his men with Orders in the same before turning to look back at you for your reply. Command fails, he has his orders and as far as he is concerned you do not outrank the ships Command Staff. -
The Horn of Gilgamesh (IC)
A.T. replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
Rygel "The Great Work requires tasks us and guides us. Our duty demands we seek out the blasphemy and drive it back. We must reach the source of this breach of realspace that we might close it and as servants of this vessel your purpose here is to see our works done." The lack of contact to this point had vexed the magos, no call had gone out on the ships comms to guide the crew towards the enemy nor were those unguided holding each corridor and junction with their lives. -
The Horn of Gilgamesh (IC)
Trokair replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
Between those areas of the ship sealed of due to the incomplete repairs of the gunnery deck, and those marked as hazardous by the current emergency the route you extract from the cogitator is a convoluted mess, but a route it is. Setting out with caution, Darius and his shield in front, Taw-Samek brining up the rear, you encounter no one for a good fifteen minutes, the corridors and stairwells empty of crew. Aside from the occasional scaring from weapon impacts, some of which may well have been old, you could think that you where alone, for not only did you not encounter any of the crew, it had gone eerily silent, the general emergency klaxon aside. After the first few minutes of this you pick up the pace, hast winning out. While the Nostalgia for Infinity was not a large ship it would still take time to get where you were going, and with a suspect breach time was perhaps not a currency anybody aboard had much to spend. You had covered about a third of the way when the crack of weapons fire rings out. It is only as you hear the shout of “Hold” that it become apparent that the Secutarii had braced, his shield having taken the impact. Ahead of you, emerging from a side corridor a squad of Armsmen men emerged, the two in the lead looking slightly sheepishly as the Ships Officer spoke to them. Turning to your little group the Officer called you over. “ You should have stayed in a secure locations Sirs, but as you are here fall in and we will not speak of the breach of protocol, on either side.” I am about to be away for two weeks(ish) so feel free to narrate your responses as you see fit. If you join up then you will be in the company of about 30 armsmen and an Officer, and if you do it is up to you where they were heading, in the same direction or elsewhere and whether the combine group now does. You could also try other course of action then joining up, and make your own way, or bunker down somewhere, or whatever, narrative is open ended as long as you go no further then the last sealed bulkhead door before the area that you believe contains the breach. -
The Horn of Gilgamesh (IC)
Malice Jr. replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
Tion "My Princeps, I'm tracking a route to the warp signature. Data should be available... now." -
The Horn of Gilgamesh (IC)
Trokair replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
Tion While you never attain certainty the more you and Taw-Samek coax the cogitator the the more a picture of recent events suggest themselves. A momentary gellerfiled failure near one of the gutted gun emplacements moment before the ship exited the immaterium appears to have trapped a bubble of wrap energy in the empty space within the hull structure when the gellerfield re-established. Whether this was the source or merely a symptom was a different question, and one impossible to answer given the pressure of time and danger. To determine the fasted rout will require an Exceptionally Hard (- 40) Tech-Use. DoS will also provide information as to the safety of the route. Alternatively you can try to plot the safest route from the information as a challenging (+0) Tech-Use test. These figures already represents Taw-Samek assistance. -
The Horn of Gilgamesh (IC)
Malice Jr. replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
Tion Tion continued searching for the empyreal tear on board. Reports were streaming across the ship, filtering out mechanical malfunctions and minor psychic activity took a great deal of focus. He could feel his pupils narrow to pinpoints as he sought out the data that would reveal the nexus, the weak point that allowed physical insanity to materialize on their vessel. If he could find it, it would be a simple matter to give the quickest route to the others so they could truly strike back. -
The Horn of Gilgamesh (IC)
A.T. replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
Rygel One of infinite, they sought to drive back the tide by striking at the water. "You take too long at your task, we shall not be bystanders to this affront to a vessel of the Omnissiah. The breach must be located." -
The Horn of Gilgamesh (IC)
Trokair replied to Trokair's topic in The Nook (40k RPG Play-by-Post)'s Topics
As Rygel spoke the Devil shrieked. Perhaps to drown out words of faith and devotion, perhaps in pain, or simply for it’s own delight that a squishier prey had present itself. Who knew what thoughts dwelt inside the apparitions head. Making a lunge for Princeps however was a mistake, as Darius saw the shift in tension just in time to bulldoze shield first into the leaping devil, knocking it off target, into the wall. Lashing out with one hand to try and stead itself the Devil instead tore into the wall, four long rends followed the creature downwards as it collapsed. Rygel spun on the spot, no longer covering the door, whether by instinct and a glimpse out of to the corner of his eye, or by training and discipline the theun neatly moved the Princeps out of harms way. The Legion autopistol centred on and tracking the devil as it feel, the rat tat tat of a short burst echoed loud. For good measure the Secutarii, form his awkward position on the floor, followed up with a trust of the lance. On contact he then channelled all the build up electrical charge into the devil, and this time it seem to stick. For a moment. The Devil shrieked, the sound cut and were there had been an otherworldly fiend now there was electro-scaring and ricochet scrapes. As everybody seems to be busy (and or struggling with the currents B& C loading error phases) I have moved us on a little. We are back in full narrative time, so post as you see fit. -
Iron Gods: Scions of Talek Varn (IC)
Mazer Rackham replied to Lysimachus's topic in The Nook (40k RPG Play-by-Post)'s Topics
[REDACTED] OOC: Wrote garbage. Binned.