Leaderboard
Popular Content
Showing content with the highest reputation on 04/24/25 in all areas
-
I would also suggest that it doesn't matter in the least what Legions are on the box art - we're all just gonna paint them whatever colour we want anyway. I've purchased Betrayal at Calth, Burning of Prospero and Age of Darkness and not one of them was used as a Legion represented on the box.6 points
-
=][= Adjustments to Achievements and Ranks in Development =][=
Cenobite Terminator and 5 others reacted to Brother Tyler for a topic
32 hours into the rebuilding and the system has made 10.47% progress.6 points -
Heresy 3.0 in Spring/Summer
Mmmmm Napalm and 4 others reacted to Antarius for a topic
Indeed. Also, part of the charm of the Age of Darkness is that there's a galactic civil war going on and everybody's involved, so it'd be a bit strange if the only battles were between legions with an established rivalry.5 points -
Heresy 3.0 in Spring/Summer
Doctor Perils and 4 others reacted to Nephaston for a topic
It's also nice to not slavishly follow the same match ups that have been memed to death. Sure IF vs IW is a classic, but it's not the only enmity these legions have.5 points -
Warhammer's YouTube channel odd post: "FORGIVE ONE"
LightningClawLeonard and 4 others reacted to Wispy for a topic
Why is this on the News/Rumours? GW does these engagement-drawing posts all the time.5 points -
Death Guard Rumors
Dr_Ruminahui and 3 others reacted to DemonGSides for a topic
4 points -
Upcoming BL Stuff 2025
Ubiquitous1984 and 3 others reacted to wecanhaveallthree for a topic
How many 'Ultramarine Primaris find their place in the world while battling the nefarious Death Guard' books are there now? Like, what, six? Eight? How exactly does this character differ - what interesting narrative or character do they explore that wasn't covered by - say, Felix? I don't... understand? There must be an internal document we're not privy to, some memo from the sales department that says Ultramarines and Death Guard sell like hotcakes. The fact we're getting Dawn of Fire spin-offs before Raine even gets a sequel is GALLING.4 points -
=] 12 Months of Hobby 2025 [=
Tallarn Commander and 3 others reacted to Lord_Ikka for a topic
Going to add on to my vow of a 6-man Word Bearers kill-team, because they're close to done and I need to get this guy painted for a Crusade campaign next week. I, Lord_Ikka, vow to paint for the month of April one Cypher model.4 points -
World Eaters Codex Leak
Tallarn Commander and 2 others reacted to Archaeinox for a topic
https://imgur.com/a/world-eaters-leaks-477mCAB?fbclid=IwY2xjawJ3HlZleHRuA2FlbQIxMABicmlkETFBNGJNSEN6bkNMQnN5OHk5AR7ePCPxQieMtyLRW1sqCY71X_bE5Mck_AdiP2w7oNH0XLpwgjxvIgE_vQiQnw_aem_tgJ3odlHMRvKKaTI_IgPUg3 points -
30k Hobby Chat
librisrouge and 2 others reacted to Mandragola for a topic
My Raven Guard Indomitus Squad is nearly there. Just a few details to go, then transfers and basing. I thought they were a little bit too identical so I gave the Sergeant a (not very obvious) chainfist and one of them a (very obvious) red arm, marking him as a former Deliverer. I now have a plan to resurrect some very old bikers I made years ago, to use as outriders. I converted some tactical marines to ride scout bikes. I think I'd just run them with bolters as a bit of variety from all the infantry in my army. Time is frustratingly short though, and that wouldn't be a quick project. Apparently I now need to clear the spare room so my mum doesn’t have to sleep on a pile of boxes when she visits next weekend. I ought to be able to finish these terminators at least though. I've also got a few bits and pieces, including 10 Chaos Warriors, to start converting up my Sons of Horus. When will I get round to that, if at all? We'll see.3 points -
They'll be in the codex which is in the box, so they'll have to preview them before the box release logically.3 points
-
Upcoming BL Stuff 2025
Ubiquitous1984 and 2 others reacted to OpossumStrong for a topic
TBH he isn't that random, he was created by Guy Haley with first appearance in the Avenging Son. I'm a big Ultramarines fan, but I'll probably skip this book, I'm tired of DG vs UM arc, also he isn't the most interesting character(at least for me). I would like to see a book about Decimus Felix, especially after The Great Work and because of the title he holds.3 points -
Sume's Emperor's Children
Tallarn Commander and 2 others reacted to Sume for a topic
@Dr_Ruminahui, @RolandTHTG I was hoping to have made a light hearted joke. As now a days I find humor in short supply. I honestly haven't given much thought to the origins of these guys. With a idea that they've captured a cache of older Horus Heresy era equipment and been supplementing as they go. To explain away my kit bashing on mk 6 armor for my battle line units. My rhinos and land raider are actually HH plastic kits as I feel they look the part and lore better. I am basing my scheme of the Glittering Myriad that was a single model in the codex. The two noise marine champions and four blastmasters happened to be my test models. I normally find the test batch of models to take the longest. I am happy with how it turned out. As I tried a few new things like using gws newer "version of whites" and the pro acrylic blue white for where I would have used pure white. I am definitely going to be rearranging the initial plan and go for a lower model count in case I don't have time. I i decided to paint these first for a few reasons. Slaanesh is my favorite chaos power. Also, for me painting a cool white is longer than a dirty warm undead white. I still got an entire ork army to get through. Orginally it was going to be 2 ork armies and I am trying not to second guess myself but wonder if I would have been better off with the blood axes. As everything for my force was built and converted by my friend besides my kommandos that I was building at work. I could have used the EC building time for painting. At least once I get these done. I can work on the rest at my own pace. That includes grey knights, more sisters of battle, agents of the imperium stuff, necrons, the blood axes, tyranids and thousands sons. My friend made sure we had a army for each faction to change things up if something gets the sisters of battle triple nerf hammer.3 points -
Hypertech renegades from the Jericho Reach
Tallarn Commander and 2 others reacted to ShadowCaptain for a topic
3 points -
Heresy 3.0 in Spring/Summer
Mmmmm Napalm and 2 others reacted to RedFox for a topic
You mean other than for fun, variety and to showcase other famous HH battles?3 points -
Upcoming BL Stuff 2025
Ubiquitous1984 and 2 others reacted to grailkeeper for a topic
A Ferren Arios Novel? Two questions? 1. Who is Ferren Arios 2. Why are so many novels now "A Main Character" novel. Every book will have a protaganist- some might have a few. Soul Hunter wasnt "A Talos Valcoran" novel. I think the Word Bearers are bigger jobbers, but neither has been covered in Glory lately.3 points -
Showcase: Post your armies!
Tallarn Commander and 2 others reacted to Dr_Ruminahui for a topic
Just realised I haven't posted my Chaos Knights army here yet - so here's to remedy that.3 points -
Showcase: Joytoy re-works
Tallarn Commander and 2 others reacted to sbarnby71 for a topic
3 points -
Warhammer's YouTube channel odd post: "FORGIVE ONE"
Archaeinox and 2 others reacted to Old-Four-Arms for a topic
3 points -
World Eaters Codex Leak
Dark Legionnare and one other reacted to SkimaskMohawk for a topic
No, you've missed the point like always. Distraction carnifex really just meant threat overload, because the 4th edition list could include 6 carnifexes, on top of the hyper fast genestealers and leaping hormagaunts; everything was a threat, but the carnifexes seemed extra scary and soaked up a lot of incidental small arms fire when people tried to focus fire them down, and allowed the smaller (but still every deadly) things in. So using the new world eaters leader with a deep striking unit as a "distraction carnifex" isn't just throwing them up to die and lose points, it's to overwhelm your opponents target priority and have something deadly hit the lines no matter what. The recursion ability really ties into forcing a disproportionate commitment from them.2 points -
World Eaters Codex Leak
Lord Marshal and one other reacted to Doobles57 for a topic
I kind of love that they've converted a model for the Master of Executions to photograph, but don't have a single World Eaters Predator (or DP with wings for that matter) to include a photo on their datasheet.2 points -
This is new ready for public consumption – a full and free print-ready expansion for Adeptus Titanicus, which'll let you field and fight with and against Eldar War-clans and Ork Bigmobs. It includes Command Terminals, Weapon cards, Maniple equivalents and guidance on converting and using your models – everything you need to take your 8mm warfare to new heights! + Bloodsong + [google drive link] Scattered throughout are designer's notes to clarify and explain design decisions, and if you'd like to read more, feel free to dig in to the blog entry here: https://apologentsia.blogspot.com/2025/04/inload-bloodsong-goes-public.html2 points
-
World Eaters Codex Leak
Lord Marshal and one other reacted to Archaeinox for a topic
Your terminators are still 5-10. That's neat. https://imgur.com/a/world-eaters-leaks-477mCAB?fbclid=IwY2xjawJ3HlZleHRuA2FlbQIxMABicmlkETFBNGJNSEN6bkNMQnN5OHk5AR7ePCPxQieMtyLRW1sqCY71X_bE5Mck_AdiP2w7oNH0XLpwgjxvIgE_vQiQnw_aem_tgJ3odlHMRvKKaTI_IgPUg2 points -
30k Hobby Chat
SlickSamos and one other reacted to Gorgoff for a topic
I am looking forward to see them soon and to see your Outriders as well. Yes, let's go again!2 points -
30K to 40K
Tallarn Commander and one other reacted to dees for a topic
2 points -
Knightsword's WIP Thread - Knight pattern Dreadnought page 10
Tallarn Commander and one other reacted to Knightsword for a topic
Stubber is now on the wrist of the shield arm and will for the most part be hidden behind the shield. Also used the lower part of the torso hatch to cover up the hole where the stubber would have originally gone. A few gaps to fill here and there but this one's almost done apart from basing. The basing elements are coming in a May issue of Combat Patrol in the form of the Hellbrute issues, although I will probably try to find time to paint him before that arrives.2 points -
After donning his suit of Terminator armor, Grand Master Wilhelmina De Sonnec of the 2nd Brotherhood of Grey Knights met with Ordo Malleus Inquisitor Sasha Rork for a morning meal. ”We have a long day ahead of us, so please have some nourishment, Grand Master,” requested Inquisitor Rork. ”yes , ma’am,” replied Grand Master De Sonnec. Inquisitor Rork briefed Grand Master De Sonnec on the plans of the day. Routine patrol of important areas with the walls of the City from the luxury of an Inquisitorial Land Raider “Big Red”. And ending back at the Inquisitorial Stronghold. A women in her late 20’s appeared, her long black hair was done up in a bun, her helmet showing the skull war paint on the face mask, signify her as veteran of Langham 13th Inquisitorial Forces. Her armored combat uniform showed her rank as a Lieutenant. At her hip was a holstered plasma pistol and her knife. ”Inquisitor Rork, ma’am. I am Lieutenant Telly,I am here to escort you and your guest on a tour for threat assessment.” she said. “Thank you Lieutenant. We are ready to go.” Inquisitor Rork replied. The day was overcast and had a slight drizzle, the vid screens kept an Inquisitor Rork and Grand Master De Sonnec dry and for the most part warm. Occasionally on the patrol, Inquisitor Rork and Grand Master De Sonnec would disembark for various reasons, such as checking the Planetary Governor’s palace or at the least one in the area. Or when they stopped to meet with an area commander. The final stop was meeting with the Inquisitorial soldiers in a bunker in the city. After a brief visit, with a Captain Andres of the Langham 13th. Inquisitor Rork and Grand Master De Sonnec returned to the Inquisitorial Stronghold.2 points
-
Renewed Faith: WIP Sororitas/Black Templars (Updated 4/20/2025)
Tallarn Commander and one other reacted to Jhadzaan for a topic
Still waiting on some materials but I should have them in a day or two. In the meantime I started working on ideas for the Emperor's Champion. I have the regular model, thought maybe I'd kitbash one, but then I got this nice looking fella for cheap. Figured I could do something fun with him. Not exactly the fairest duel. I could always convert up a Chaos Marine from my spare Imperial Marine parts, but I figured the Black Sword doesn't discriminate......all heretics will feel the Emperor's wrath.2 points -
Space Hulk, but for 40mm Terminator bases
apologist and one other reacted to Brother Tyler for a topic
Wall of text glassy-eyed prevention: This is about the possibility of Space Hulk using larger tiles (squares) to accommodate the bases of the current range of Terminator models. If that interests you, read on. Also, I get a bit wish-listy at the bottom. I've also hidden that in spoilers for those who want to focus solely on the discussion about larger squares. If you've been on the site for any length of time, you know that I can get a bit long-winded. I've hidden portions of pontification and background. So after seeing those magnetic tiles, I considered the possibility of similar tiles for Space Hulk, but up-sized to either 40mm or 50mm squares instead of the current 25mm squares. And then my thoughts moved from magnetic tiles to simply up-sized tiles, whether using thick card as in the game box or some other material (players have used plaster of Paris, 3D printing, printed paper, etc. for their personal efforts). That is a considerable increase in size, and while it would make it much easier to keep the Terminators from falling over and/or pushing into each other, it would increase the cost of the game and likely the size of the box. Another possible effect would be on the Genestealers. The hypothesized 40mm/50mm tiles would still limit the Terminators to one model per square, but with larger squares, it would be possible to fit multiple Genestealers on the same square. It would be easy to preserve the one model per square limit on the Genestealers, but it would also be possible to modify the rules to allow two Genestealer models on the same square. This would have an impact on both the rules (which wouldn't need to be changed on account of the Terminators) and tactics (which could be significant). At this point, I'm not suggesting that Games Workshop will do this. This is more of an academic discussion for homegrown application. I considered putting this in the Homegrown Rules forum, but there's a bit of wish listy thought going on, too. So the focus at this point is discussing how the rules/tactics might change if two Genestealer models were allowed on the same (larger) square. A given (in my mind) is that nothing would change for the Terminators. All current (3rd/4th edition) rules would remain in effect without modification. The only impact on them would be the physicality of the models - much less interference between adjacent models. With the possibility of two Genestealers on the same square, however, there are some potential consequences. I could see the following: A blip and the Broodlord both count as a "Genestealer model" below. Genestealer models can move into/through a square if there is only one other Genestealer model on that square. At the end of any Genestealer model's movement, there may be no more than two Genestealer models on a square. When blips are turned over and Genestealer models are placed, the first Genestealer model must be placed on the square in which the blip was located. If the revealed blip shows 2 or more Genestealers and there is only one Genestealer model on the square, the second Genestealer must also be placed on that square. Additional Genestealer models must be placed on adjacent squares per the current rules. Those are the main rules effects that I've come up with. Can you think of anything else? The tactical considerations become more interesting. More worrisome, things become much more dangerous for the Terminators. Under the current rules, no model may move through another model. If Genestealers are allowed to move through spaces occupied by other Genestealers, however, things get rough, especially since, under the current rules, Terminators on Overwatch can only shoot at the Genestealer that triggered the Overwatch (e.g., it moved) and the Genestealer in front (i.e., the one nearest the Terminator) would effectively block the overwatch Terminator's LOS to the moving Genestealer. This would effectively allow a Genestealer to screen the movement of other Genstealers, possibly enabling those other Genestealers to reach the Terminator and perform their own close assault action with the Terminator only able to perform an overwatch shooting action on the turn(s) the acting Genestealer moves into/through the front Genestealer (and subsequent moves in the front Genestealer wasn't adjacent to the overwatch Terminator). Anyone who has played Space Hulk knows that overwatch is one of the invaluable tactics available to the Terminators. And given the default difficulty of the game, any degradation of overwatch can make things even more difficult (and less fun) for the Space Marine player. Canny placement and movement of Genestealers, on the other hand, is a key component of the Genestealer tactics. In this, being able to have a Genestealer block the Terminator's LOS to other Genestealers is a great screening technique, allowing the Genestealer player to move hordes of gribblies closer to the Terminators. Any attempt to adjust rules to offset balance for one must consider the other, trying to achieve a change that preserves the current balance of power. Or perhaps no change is needed...? So what could be done? My initial idea is that the overwatch shooting attack of a Terminator might target both Genestealers on the turn(s) that the acting Genestealer moves into and from the same space as another Genestealer model. If the Terminator's shooting attack rolls result in only one success, the acting Genestealer would be shot, with the other Genestealer only being shot if two successes are rolled (with doubles having the normal jam result). In practice, this will enable the Genestealer player to move Genestealers without them getting shot up when they move per the current rules, but it will give the Space Marine player chances to shoot the Genestealers when they take advantage of the multiple Genestealer models per square rule. Consider the situation shown in the diagram at left. The Terminator is in the square marked with the red crux and is facing down the corridor towards the Genestealer models (the circles with crosshair reticles) while on overwatch. Genestealer 1 (G1) is in the square marked with the green circle with crosshair reticles while Genestealer 2 (G2) is in the square marked with the purple crosshair reticles. In this situation, G1 has somehow moved into that position without getting shot and now the Genestealer player is activating G2. Under the current rules, with Genestealers unable to move into/through squares occupied by other models, G2 would be able to move up to the space marked "B" without any problem because G1 is blocking LOS for the Terminator. Under my hypothesized rule, if G1 is the only Genestealer model in that square, G2 could move into that square, and could continue moving forward into the space marked "C." In addition, the Terminator would be able to make overwatch shooting attacks against both G1 and G2 when G2 moves into the square with G1 as well as if (when) G2 moves into the square marked "C." If the Terminator fails to kill the Genestealer with his overwatch shooting attacks, the Genestealer would be able to use its remaining action points to perform close assault actions. If the Terminator were in the space marked "C," things would be much worse for him as he would have only one overwatch shooting action against G2 before the Genestealer performs its close assault actions. In both cases, while there is a clear benefit for the Genestealer player, the chance that the Space Marine player has the potential to destroy both Genestealers might even the odds a bit. Now for some wish-listy stuff that isn't quite related to this hypothesized up-sizing of the tiles. I'll hide this stuff in spoilers so that those players who aren't interested in wish-listing can just skip it.2 points -
Heresy 3.0 in Spring/Summer
Schrödingers Primarch and one other reacted to The Praetorian of Inwit for a topic
They should stay with Imperial Fists. Why downgrade to the lesser Legions?2 points -
Sume's Emperor's Children
Tallarn Commander and one other reacted to Dr_Ruminahui for a topic
Following up on @RolandTHTG's point, just because you are playing the Emperor's Children faction, doesn't mean your faction has to trace its origin back to the Emperor's Children legion. There is no reason why your own warband couldn't be former white scars who fell to Slaanesh and then joined an existing EC warband or independently adopted the EC way of warfare. My own EC are like that, being EC "though the back door". Basically, mine were originally a variety of loyalist chapters fighting in a warzone, who collectively fell to Slaanesh and in the process freed an actual EC demon prince who had been mystically bound during the Scouring era. Those who began to most closely follow his advice and leadership will be my EC models and use that codex - those who did to a lesser extent are my Heretic Astartes models under that codex. So, 1 warband, 2 codexes (well, more if you count the knights and demons that are also part of or associated with the warband). So, something similar (in details and/or theme) would certainly work for your own force if you want to keep the "White Scars gone wild" angle.2 points -
--++ Legio Solaria Titans ++--
Tallarn Commander and one other reacted to Lord_Mephistopheles for a topic
In a flurry of productivity, I went back to the Astartes flyers at the end of last week before the Easter weekend. I got some panelling work done on various craft, and a few other minor updates most of which are too boring to show on their own. But i'd never, ever been happy with the engine arrangements on the Warhawk and Seraphim. All these flyers are meant to be, to some greater-or-lesser extent, void-capable (they are dropships first and foremost after all!). I had always envisaged that although the Thunderhawk variants would utilise the magic "afterburning turbofan ramjet aerospikes that somehow also work in space" as they are meant to be purely short-range orbit-to ground craft, the larger craft would have distinct engines for different purposes. The Stormbird therefore has the same (but physically larger) engines as the Thunderhawk on the wings, with a variant engine optimised for high-atmosphere / edge-of-space to increase void performance on the vertical rudders. The larger-still Warhawk (and the one-off Seraphim) originally were modelled with engines in the tail of the fuselage meant to evoke pure void-use plasma engines. However they never quite fit the aesthetic, and just looked bolted on, wedged in the body wherever possible. Suffice to say i wasn't happy. I then found a cutaway image on t'interwebs of the main engines on the Millennium Falcon (yes yes, i know, don't cross the streams)... but having seen that image i could instantly see how they'd be integrated in a more pleasing way with the craft, and also provide a means for directional control when in void-flight, where obviously manipulating airflow with control surfaces isn't as effective as you might like! All this explanation is by way of the update to the modelling that i'm actually wanting to show:2 points -
=] 12 Months of Hobby 2025 [=
Tallarn Commander and one other reacted to Cryptix for a topic
2 points -
Firstborn Blood Claws
Tallarn Commander and one other reacted to PHS for a topic
2 points -
Share your Mechanicum Schemes!
Petitioner's City and one other reacted to Corswain for a topic
2 points -
Death Guard Rumors
DemonGSides reacted to Tokugawa for a topic
New Morty looks quite "clever", especially in a faction used to have few to none "hidden tricks" in tabletop rules.1 point -
You're in for a treat – AT is up there with Epic Armageddon, Blood Bowl and Space Hulk as amongst the best examples of GW rule-writing. Endlessly fun, whether you're winning, losing, or even picking your list! :)1 point
-
Barners SW Primaris Progress
Brother Harnil reacted to sbarnby71 for a topic
Oh I get you, I'm 54 and my old eyes ache when I do normal scale. I would say that sometimes the size can create it's own challenges, you end up going down a rabbit-hole on the detail that can't be seen from 3 feet away and just handling them can be an issue, I always add a layer of varnish after each section so I don't rub off what I've just done.1 point -
30k Hobby Chat
Gorgoff reacted to SlickSamos for a topic
Maybe! I've been doing massive batches of non-HH stuff since the recon squad. I need to buy two more kits for my infantry and one or two more kits for my bikers, then I'll be doing all 100+ models at once! So at the moment it's just a hobby-budget thing (but my birthday is soon!!!) then I'll get them all done over the summer (optimistically)... I think it'll take me three months to do as I've done 100 models in a month before but they were all prepared beforehand and then I burnt out for a month so spreading it over three seems sensible.1 point -
What a beautifully presented document! Very professional-looking. I don't play AT (yet) but will share with some gaming colleagues that do. Thanks for getting the cameo in there from my blog of World Eater Captain Borya1 point
-
Daemon ally rules changed
Archaeinox reacted to Mana for a topic
This was bound to happen, sadly. But more happy news, in the same update of the index they added Karanak back with updated rules, and what interests me more as an enjoyer of the dark prince, Hellflayers and Tormentbringer (exalted seeker chariot) are back also with updated rules! Hellflayers can be taken in units of 1-2 for 80/160 points, and the Tormentbringer (140 points) is a leader that can lead the Hellflayers.1 point -
The Just - Dr. Ruminahui's new Emperor's Children
Tallarn Commander reacted to Dr_Ruminahui for a topic
Its partially that, @Slaanbull, and partially that not much has a chaos bolter on it these days - basically just bolter legionnaires (where the melee version is just flat out superior and actually has special rules that benefit that build), and odd places like the havoc champion (who you are probably going to give a plasmagun to instead). So it just really doesn't come up anymore, unless you have some retro-style legionaires squads for flavour reasons or because that's what you have painted (given that cultists are flat out better, and cheaper, in the objective grabber role, there really aren't many reasons to take bolter legionaires currently) I feel for you with the hobby lurches the exclusions from the codex have inflicted on you - hopefully you can slip your intended-to-be-EC units into a Heretic Astartes army so your hard work isn't wasted. I wasn't aware of the Boarding Action restrictions - do you know why the other EC infantry units aren't fieldable? I don't have any set routine for hobbying, though certain patterns do work better for me. When painting, I do try to complete units before starting something else, as I know from (painful) personal experience that if I don't its really hard to get back to - I just finished 2 models that had been half painted for 3 years just to get them off my desk, and I have a unit of 10 legionaires in the same state and vintage still undone and 5 half finished seekers dating back to the summer of 2020 (hopefully I can finish those off as part of my push to get a fieldable EC army). Other than that, I do try to scatter in between characters and vehicles, though I have no real pattern for such, other than I tend to paint a lot of characters during Call to Arms, as they give me the most event points per time spent. BTW, Call to Arms is a great way to get models painted and get hyped by your fellow members, so I strongly encourage you to participate when it starts mid-June. I too have a problem with building units faster than I paint them - I try not to buy models unless I plan to build and paint them next, or if I do, to not assemble them until I'm ready to paint them, as I find the building process can be a big motivator for the painting process, which for me is where I have the hardest time staying motivated. For my EC, I am deviating from that somewhat, as the prerelease box "forced" me to buy a whole swack of models at once, and given that I intend to airbrush them it made sense to me to do that in one go (as much is possible) as well. So, I'm hoping that needing to get them painted to play the army at all will help keep me motivated to paint the daunting number of models I now have assembled. As well, I have them hidden away so that they aren't staring me in the face while I work through a given unit, and only intend to bring out the models I will immediately be working on.1 point -
Sume's Emperor's Children
Tallarn Commander reacted to Sume for a topic
I figured I give the neon pink a few hours to dry before trying to add the mordant earth. As you can see my take on the glittering myriad reminds me of white scars gone wild. It was definitely time consuming so, will probably rearrange the list to be more low model count. That way I can make sure my friends orks are painted and then I can decide to change time permitting. Potato camera does them no justice.1 point -
30K to 40K
Tallarn Commander reacted to dees for a topic
1 point -
T6 is wounding in 6+ instead of 5+ for the most common weapon in the galaxy - a humble lasgun. So it ~doubles the amount of GEQ needed to kill a plague marine, taking it from unlikely to nearly impossible (hit 4+, wound 6+, save 3+ means ~0.028 D per lasgun shot - it is 71 shots to kill one plague marine, if LETHAL/DEV cannot be obtained)1 point
-
Boc's 2025 WIP Thread (EC and DG WIP 4/22)
Tallarn Commander reacted to Boc for a topic
Got some work done on... a lot of things tonight. My own army, Emperor's Children. Got all the whites and purples done on 5 infractors, 5 tormentors, and Lords Exultant and Kakaphonist. I really like how the purple came out on the Exultant cloak. I used an abomination of tape and silly putty, only had two incidents of some paint removal on leg plates that I'll be able to resolve tomorrow. And... i picked up a lot of Death Guard for cheap off some locals. This is 100% a "their codex is coming out, I can probably sell for a decent amount" play. So I got greens all done on 3x PBC, 3x Blight haulers, and 2x drones. Because why not. I'll try to alternate between batches. So tomorrow I'll touch up the EC, work on their trim, varnish, then move to metallics on the DG. Or maybe that's way too much, we'll see.1 point -
primaris books/series in order
greatcrusade08 reacted to Tolmeus for a topic
CHRONOLOGICAL LIST OF ALL BOOKS OF THE INDOMITUS ERA Disclaimer: What follows is a list of books which should be chronologically ordered regarding their suitable event. I do not claim that this order is objectively correct, as many stories are rather independent and not originally connected to the wider “main” plot as far as there is one. Also, I did not read all of the books. I would ask all of the Fraters to correct this list when they notice a mistake or a novel missing. Therefore, the numbers in front of the books serve more as support for additions than as a binding reading order. Events of the Fall of Cadia: 1.1 "The Gathering Storm - Fall of Cadia" [Campaign book] 1.2 The Fall of Cadia (Robert Rath) - Main Event 1.3 Minska Lesk (Justin D. Hill) - One perspective 1.4 The Hellwinter Gate (Chris Wraight) - One perspective Events of the Return of Guilliman: 2.1 "The Gathering Storm - Rise of the Primarch" [Campaign book] - Covers the events of the ressurection of Guilliman and his Terran Crusade 2.2 Lord of Silence (Chris Wraight) – independent story about the Death Guard during the opening of the Great Rift, slight connection to Cpt. Messinius (see “Dawn of Fire” series) 2.3 The Carrion Throne - Vaults of Terra (Chris Wraight) - Events on Terra shortly before the opening of the Great Rift 2.4 The Hollow Mountain - Vaults of Terra (Chris Wraight) 2.5 The Emperor's Legion: Watchers of the Throne (Chris Wraight) - Events on Terra during Fall of Cadia, Guilliman returns to Terra 2.6 The Dark City - Vaults of Terra (Chris Wraight) 2.7 Cypher – Lord of the Fallen (John French) - explains what happened to Cypher after his imprisonment upon Guilliman's arrival on Terra Indomitus Crusade - Imperium Sanctus: --- Events about the start of the Indomitus Crusade --- 3.1 Dawn of Fire - Avenging Son (Guy Haley) [Indomitus Crusade series] 3.2 The Regent's Shadow: Watchers of the Throne (Chris Wraight) --- from now on total focus on the Indomitus Crusade --- 3.3 Psychic Awakening [Various campaign books] 3.4 Dawn of Fire - The Gate of Bones (Andy Clark) 3.5 Dawn of Fire - The Wolftime (Gav Thorpe) 3.6 Ashes of Prospero (Gav Thorpe) – Njal Stormcaller discovers the 13th Great company 3.7 Indomitus (Gav Thorpe) – Ultramarine strike force meets the Necrons in the Pariah Nexus 3.8 Dawn of Fire - Throne of Light (Guy Haley) 3.9 Apocalypse (Josh Reynolds) – independent story during the Indomitus Crusade, but slight connection to Word Bearers “War of Faith” 3.10 Dawn of Fire - The Iron Kingdom (Nick Kyme) 3.11 Void King (Marc Collins) - 3.12 Dawn of Fire - The Matyr's Tomb (Marc Collins) 3.13 Dawn of Fire - Sea of Souls (Chris Wraight) 3.14 Dawn of Fire - Hand of Abaddon (Nick Kyme) 3.15 Dawn of Fire - The Silent King (Guy Haley) 3.16 Dark Imperium (Guy Haley) - After the events of the "Dawn of Fire" series, Guilliman returns to Ultramar to fight Mortarion 3.17 Dark Imperium - Plague War (Guy Haley) 3.18 Dark Imperium - Godblight (Guy Haley) 3.19 The Great Work (Guy Haley) - After the events of the "Dark Imperium" trilogy, focus on Belisarius Cawl 3.20 Genefather (Guy Haley) - Events shortly before Guilliman/the Indomitus Crusade travels to Imperium Nihilus, focus on Belisarius Cawl and Fabius Bile Indomitus Crusade - Imperium Nihilus: 4.1 Dante - Blood Angels (Guy Haley) - shortly before the opening of the Great Rift 4.2 The Devastation of Baal - Blood Angels (Guy Haley) - during the opening of the Great Rift, the Indomitus Crusade arrives 4.3 Darkness in the Blood - Blood Angels (Guy Haley) - Dante as Lord Commander of Imperium Nihilus 4.4 Astorath – Angel of Mercy (Guy Haley) 4.5 Angron - The Red Angel (David Guymer) - focus on the return of Angron and the World Eaters 4.6 The Lion - Son of the Forest (Mike Brooks) - Return of Lion El'Johnson 4.7 Arcs of Omen [Various campaign books] 4.8 Leviathan (Darius Hinks) - focus on the 4th Tyranic war 4.9 Leviathan [campaign books] 4.10 Fulgrim - The Perfect Son (Jude Reid) 4.11 Spear of the Emperor (Aaron Demski-Bowden) – independent story, roughly 30 years after the opening of the Great rift 4.12 Broken Crusade (Steven B. Fischer) – independent story, roughly a few hundred years after the Indomitus Crusade (author) [book format] - descriptions1 point -
They don't lose the right to anything if they don't make a model or gain any more protection from doing so directly. All making a miniature does is give them the rights to that miniature design, but the general idea and style is something that does not belong to them and someone is still able to come up with their own design based around the idea.1 point
-
1 point