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Found 3 results

  1. Be'lakor should be confirmed in the Lore as a Necrontyr Daemon Prince right before the War in Heaven -Be'lakor gets the spotlight and has modified stats/spells/skills/equipment on Tabletop -Confirms Be'lakor is the First Daemon Prince by selling out his kind in exchange for power and immortality. Also confirms and show how dangerous Chaos was during the War in Heaven without revealing too much of it -It would confirm the presence of Xeno Daemon Princes in Lore. Perhaps more stories of Xenos ascending to Daemon Prince status. (Like Samus or original characters) -Trazyn and Orikan would be more aware of their own faults and know that they too could fall to Chaos like their ancestor did. Allows character development. -Chance to introduce Chaos Necrontyr/Necrons and other corrupted Xeno species to the Lore and Tabletop. GW would have no problem mass-producing Chaos Tau, Necron, Eldar, Genestealer Cult and Chaos Ork Models
  2. The best way to introduce Chaos Xenos into Tabletop and Lore. One Named Character for every type of Chaos Xeno. Here are my ideas: -La Kais from the Fire Warrior game as a Khornate Tau Lord to be the main archenemy of Farsight -A half-Ethereal half-Earth caste Nurgle worshipping Tau Warpsmith with ties to the Dark Mechanicum. Focusing his new Psyker Powers and knowledge to make more ways to kill someone -A Khornate Beast-ork Stormboss for Khornate Greenskins as a rival for Ghazghakul -A Plagued Patriach for Nurgle Genestealer Cults who is dedicated to infecting other Genestealer Cults -A Tzeentchian Dark Eldar Half-born Warrior whom worships Chaos because there aren't enough slaves to torture and rejuvenate all of the Dark Eldar's lifespans -A Khornate Craftworld Eldar who doesn't want to die from old age and is obssessed with fighting -An Exodite Undivided Daemon Prince whom worships the Four so he could retrieve the souls of his dead family and friends to turn them into Daemons to stay by his side forever
  3. I was thinking of a combined Traitor Knight, Flayed Ones, Chaos Orks and Chaos Genestealer Cults Slaughter-Flesharvesters that worships Khorne AND Slaanesh! Inspired by the Everliving Legion Anthology (the one story that features Flayed Ones) and that one lorebit about a Khornate Traitor Knight covered in flesh that Flayed Ones follow the slaughter champion. Also inspired Two Knight-Houses each led by a brother both succumb to the deprave, addict temptations of endless battles and slaughter due to endless missions to relieved Imperial planets attacked by hords of enemies by themselves Whether by killing so many that so much blood is 'painted' on their knights or by skinning and 'lathering' their mechs and bodies of collected flesh bits they have attracted countless xenos that not only worship them but join the slaughter and brutal wars! -Khornate and Slaanesh themed Traitor Knights act as the Elite and Super-heavy Vehicle Options -Khorne and Slaanesh blessed Flayed Ones act as a shock cavalry-heavy infantry hybrid thanks to their teleportation, high defense and immense damage output -Khornate/Slaaneshi Orks and Genestealer Cults are Cannon Fodder and Support Units The subfaction has TWO UNIQUE Magic Lores: -Lore of Bloody Incitement which boosts Strength, Movement and Morale as well as provide Teleportation. Also can cause enemies to go berserk and may recklessly engage in melee (Available only for the Khornate Brother when he's the Warlord) -Lore of Entrapping Carnage which can prevent enemies from retreating, pull them towards the user or summons Daemons! (Likewise only for the Slaaneshi Brother as Warlord) -Khorne allows them limited magic use You HAVE to choose between one of two Brothers as the Warlord in every fight while the other becomes the Hero -The Slaughterhost has different mechanics based on which Brother is the chosen Warlord! Units have different stats and abilities in both modes! -Losing the Hero weakens the entire army. Losing the Warlord forces the other brother to become Warlord, flipping ALL the mechanics and unit stats!!! -When the Khornate Brother is in charge you get bonuses when killing certain amount of enemies -The Slaaneshi brother Warlord mechanics benefit from dismembering enemies, especially when they are alive! Some individual units can dismember multiple enemies! (Sort of a stun that needs to be dice-rolled every turn it occurs) Very mobile melee-oriented army. Most units are very specialized in countering certain enemy units
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