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From the album: House Malinax
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From the album: House Malinax
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- House Malinax
- Dark Mechanicus
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I wanted to start a thread where I could catalog the process of building up my House Malinax army. I've been collecting Knights for a few years now. Originally, I ran a House Taranis Army - I love Knights and the Skitarii, so the House with the closest ties to Mars seemed a great fit! The issue I ran into was one that I suspect is common to many - the availability of transfer sheets. House Malinax has an equally great colour scheme, is really quite well supported in fluff (for a Knight House), and has a very easy to get hold of set of decals thanks to ladies and gentlemen at Forge World. But a Dark Mechanicum aligned house comes with issues of its own. Typically, Knight Houses don't do well on the table top if run by themselves as pure Knights. If you're playing with Imperial Knights, it's not so much of an issue. You can take that squad of Rangers or Vanguard to screen or capture objectives and have a really fluffy force. With Renegades, not so much - unless you want to play 'counts as'. I really like to play fluffy armies. I'm probably a little 'OCD' in that respect and, over time, I started to research what I could about Xana II itself, it being the defacto home world of my House. (Interesting place Xana II. To describe it as 'slightly dodgy', is somewhat akin to describing water as wet - and they still locked up old Scoria for taking tech heresy a bit too far... it kinda begs the question O.o...) The Knight aspect of my army is pretty simple. I currently own 5 Knights with a 6th awaiting delivery from FW. I'm going in blind to an extent as I have no idea whether or not the upcoming codex is going to increase my options at all - right now, I have no access to units like the new Armigers, let alone fluffy troop choices like Skitarii via normal rules support. Xana II is most well known in the fluff as being the Hell Forge that designed and produces the Hell Blade fighter, and Hell Talon fighter bomber. These make sense then to be present in a larger force I might field. The issue is, they count as Heretic Astartes units and really share nothing but the general 'Chaos' Keyword with my Knights - in fact, pretty much nothing does apart from two infantry HQ choices. My idea to tie things together then is this; I plan to convert a number of Skitarii (I have a bunch of these models spare) to act as cultists on the table top. I have this brain-fart about cultists who have been *ahem* 'blessed' by Nurgle through their association with Chaos. Seeing various limbs start to decay, fall off, and other fun forms of Papa Nurgles affection, I wondered if a solution for someone in that position would be to try and bargain with a Hell Forge to have your rotting bits replaced with bionic bits - much as is done with Skitarii. (Of course, they find out down the line that instead of rot, they rust and corrode and are no better off, but it makes things far more fun for me in terms of painting and converting - I love heavy weathering). These unfortunates then become cheap and fairly decent basic 'retainer' style troops for my Knight House, and the general theme and concept allows me to reach quite far into the wider Chaos infantry range if I choose to later. Having a Mark of Nurgle works great on the table top for me too, as if I were to have a 'rusty' Sorcerer, I can ramp up some of the negative to hit modifiers on my flyers and the like (up to about -3, if my theory-fu is strong), allowing somewhat normally fragile units some staying power. Anyhow, the intention is really to use this thread as something of a hobby journal, and a fun place to discuss and share ideas on some of the fluff I'm drawing from, as well as hopefully get some painting and conversion pointers from you good folk, as it's quite different from anything I've done before. With no more ado, here are some (hopefully not too terrible) pieces of eye candy of my starting point (note, my two standard Knights are currently with the Hellwrights - apologies!):
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