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Showing results for tags 'Roguetrader'.
Welcome to the thread: I'm hopefully going to post up a combination of my homebrew Lore for the regiment, modelling/converting logs and guides, and painted models showcases featuring troopers, officers, grenadiers and vehicles. Just to keep things on-topic, let's keep it restricted to Rogue Trader Imperial Guard for the moment. I had imperial guard models since 2nd edition; I got into the hobby via having a copy of the old Rogue Trader 40k Compilation which had the first Genestealer cult articles and lists in it and the brood brother models made with 1st ed Imperial Guardsmen really appealed to me. They weren't available however- apparently the moulds got broken. So I started off with some Cadian models and collected a medium-sized (at the time) force. Some time in my teens, Warhammer World opened and I was extremely happy to discover I could mail order things- even RT era things- in the shop. So I ordered a load of the metal RT era troopers- the ones with poseable arms. Eventually I worked out which ones I liked best and narrowed down my force exclusively to the models sculpted by Mark Copplestone. There was something about the heavy look of the armour and boots in his sculpts that appealed to me. I originally had all my RT guard painted in the same ice/urban blue-black and blue-grey scheme I'd had my cadians in, which was pretty similar to the original RT IG colour scheme. Sometime a couple of years in I decided I didn't like that any more and went with a scheme inspired by the enemy marines in the massively influential video game Half-Life; at the time I think I must have put several thousand hours into that game. There's one trooper in particular that pretty much just is the beret guy from HL. That scheme has persisted to the present, although very few of the original models have survived unmolested: fairly early on, I decided to ditch the RT era lasguns, which is a decision I'm still happy about, as it happens, and make autoguns for the troops as similar to the MP5 submachineguns and shotguns that the HL marines had as I could make them. This is the decision that put me where I ended up now- that is, saddled with a self-imposed directive to convert pretty much every trooper. Each autogun is converted from a RT bolter, a length of space marine power axe or chainsword handle and the magazine and barrel from a necromunda autopistol. Pretty work intensive, but not a bad go at the mp5 while still keeping some recogniseable 40k features. The shotguns are from the same necromunda weapon set as the atuopistols, but cut down a little. Having comitted to converting all the guns, it wasn't long before I was converting all the arms too: I'd already done a lot of head swaps due to there being only four basic Copplestone trooper sculpts -and two of those needing some heavy converting just to make them 'standard'. Things just sort of snowballed from there. I'll show some more detailed stuff about why this all is if people are interested, as well as how I do it, I guess. I reckon there's a rich vein of posts to be mined to get where I have the troops today, which is a long distance indeed from where they were. I'm going to say right here in the first post that this will be a thread I update slowly: I don't get a lot of time for modelling and painting anymore on the one hand, and on the other I want to comment on modelling and converting individual troopers because that's the kind of thread I like best and I want to create something I would like to see myself. Please feel free to make requests and offer comment; I'd really appreciate it. In the meanwhile, here are some 'action' shots of my guardsmen, mostly set up for Apologist's 'War of the false Primarch' collaborative blog, which you should definitely check out if you haven't. Thanks everyone