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Hello, So I got another game up after a weeks work away from home. Me and two friends are joining a small friendly tournament in January, and our games from now until then will be practice game in preparations for this event. I was going to record the game, as last time and try to make a new and better battle report, but due to lack of time and the lighting was not sufficient enough. Pictures had to fill in instead. I optimised my list from the last game vs Eldar. My friends list has proven it self in the past, to hit hard and fast. The tournament uses Eternal War missions, Maelstrom in the same game. Eternal war objectives are in the end worth the most and generate most tournament points. Maelstrom missions are secondary, and generate moderate points. And thirdly the First blood (first strike in our case), slay the warlord and line breaker as minor tournament points. Not going into detail about it, but the most important thing is that you only need to win each category and you will get a set amount of of points. In case of a draw the points are shared. So it doesn't matter if you have 18 vs 0 in maelstrom missions cards, or 13 vs 12. All you need is to win that category to get the points (or share in case of a tie). Anyhow, to the lists. We need to have one CAD (mandatory) and one optional formation from the same faction. 1750 Deathwatch: CAD Librarian with Beacon 5 Veterans with Frag cannon x2, meltagun x2, Rhino 5 Veterans with Frag cannon x2, grav gun x2, Rhino Drop pod WATCH COMPANY Captain with thunder hammer and lightning claw, tome of ectoclades Aquila 1 5 Veterans with Stalker pattern boltguns/boltguns 1 Terminator with cyclone missile launcher Aquila 2 5 Veterans with Stalker pattern boltguns/boltguns 1 Terminator with cyclone missile launcher Aquila 3 7 veterans, with frag cannon x2, heavy thunder hammer, storm shield 1 terminator with thunder hammer and storm shield 1 drop pod Aquila 4 7 Veterans, with frag cannon x2, meltagun 1 Terminator with heavy flamer, meltagun 1 Drop pod SPACE WOLVES (No clue really to be honest) Librarian equivalent with jump pack Librarian equivalent with re.roll relic These two belonged to a special formation giving some magic buffs. Ulric the slayer Iron priest on thunder wolf mount, cyber wolf 10 grey hunters, power weapon, plasmagun x2, rhino 7 grey hunters, close combat weapons, meltagun, wolf standard, terminator with frost sword and combi melta, drop pod with deathwind launcher. 5 Wulfen, two frost axes, 2 thunder hammers and storm shields, frost claws on the leader (name) 4 Thunder wolfs, power fist, storm shield x3, wolf claw and storm shield 5 Sky claws, frost sword, two flamers 5 Long fangs, plasma cannon, lascannon x3, terminator with storm shield. So I stared off by winning the deployment zone. As usual, we just take the side where our models are hanging out. We are to lazy to move around... I deployed my Two rhino units (forgot to load up one of the veterans form the CAD into the drop pod, but turned out to be a good choice to let them ride in the rhino...). Two units of Stalker patter units deployed too. Space wolves, who went first with deployment, gather up more or less on one flank. Keeping the pack together. SPACE WOLVES DEPLOYMENT http://img.photobucket.com/albums/v378/VashDime/40k/Battle%20reports/PC110835.jpg http://img.photobucket.com/albums/v378/VashDime/40k/Battle%20reports/PC110834.jpg DEATHWATCH DEPLOYMENT http://img.photobucket.com/albums/v378/VashDime/40k/Battle%20reports/PC110839.jpg http://img.photobucket.com/albums/v378/VashDime/40k/Battle%20reports/PC110837.jpg SPACE WOLVES TURN 1 Movement phase - Drops in the 7 grey hunters and terminator, + the librarian guy with no jump pack. - Moves around his units to prepare for a drop pod assault demo the deathwatch. Psychic phase - The drop pod librarian kills off every Veteran with stalker patten boltgun + the terminator... I didn't save a single 2+ save, and my 3+ saves where horrible. Shooting phase - Long fangs shots at the other Stalker pattern unit with the plasma cannon and the lascannons on the one rhino they can see. - The terminator fails his cover save and dies. Other members saves. Assault phase - there are no assaults Points gained - First strike (kill an enemy unit in your first turn (replaces first blood)) http://img.photobucket.com/albums/v378/VashDime/40k/Battle%20reports/PC110840.jpg http://img.photobucket.com/albums/v378/VashDime/40k/Battle%20reports/PC110841.jpg http://img.photobucket.com/albums/v378/VashDime/40k/Battle%20reports/PC110841.jpg DEATHWATCH TURN 1 Movement phase (start of phase) - Drop pods come - Beacon shenanigan, pulling in rhino and deploys. - Second rhino goes after the SW drop pod unit Psychic phase - I try to do a psychic shriek, but get denied Shooting phase (all hell breaks lose) - The 5 veterans in the rhino who goes after the drop pod unit... kills them all. Was thinking of baking them up with the stalker unit - The rest of the army shoots at the Thunder wolves and Wulfen. Mixed results here, but I do manage to take down the warlord (iron priest) and enough thunder wolves and wulfen to feel comfortable. The wulfen even fails moral. But don't run to far away. Assault phase - There is none Points gained - First strike - Slay the warlord http://img.photobucket.com/albums/v378/VashDime/40k/Battle%20reports/PC110844.jpg http://img.photobucket.com/albums/v378/VashDime/40k/Battle%20reports/PC110845.jpg http://img.photobucket.com/albums/v378/VashDime/40k/Battle%20reports/PC110846.jpg SPACE WOLVES TURN 2 Movements phase - Wulfen curses the sky claws and thunder wolves with +3" move. - All the remaining forces except for the long fangs moves in for the kill on the dropped Deathwatch units. Shooting phase - Thins down my lines, taking out 1 frag cannon from each unit and some random boltgun/shotgun guys. Assault phase - Grey hunters go in first, multi charge. They lose 5 members on the charge and fail leadership and runs away (not sure if thats right but to little time to check) - Thunder wolves, sky claws and wulfen heads in. No casualties on the charge there, but a wound inflicted on a thunder wolf. - Deathwatch kills the sky claws and the remaining librarian (6 models) and the deathwatch loses 9 models spread among the 3 units. - Deathwatch captain and his lone veteran survivor flees, and so does the veteran squad from the rhino. The Aquila team stays, as they have a terminator. - Thunder wolves and aquila team locked in combat - Wulfen in the open Points gained - Rhino moved forward to claim an objective http://img.photobucket.com/albums/v378/VashDime/40k/Battle%20reports/PC110849.jpg http://img.photobucket.com/albums/v378/VashDime/40k/Battle%20reports/PC110851.jpg http://img.photobucket.com/albums/v378/VashDime/40k/Battle%20reports/PC110852.jpg DEATHWATCH TURN 2 Movement phase - Regroups the chicken units - Position my self for shooting at the remaining SW units Psychic phase - casts terrify and Thunder wolves fail ld, and runs away. Flees of the table. Shooting phase - Stalkers and two last guys form the rhino pull, kills the wulfen The Remaining Space Wolves bows to the power of the Deathwatch. Promises to control the Wulfen and have them cleaned. And also they need to provide members to the Deathwatch. My friend just gave up all hope after his horrible leadership roles. The game was zero tactical, we were in each others faces from turn 1. I did tell him that my army wants to be within 12", and his army within charge range. Once this happens, its straight forward whats going to happen. Since I hit his flank hard, he had to turn his sky claws around and join the fight. And since he turned his sky claws, I focused more on that flank. Anyhow, he decided to change his list a bit. Exchanging his sky claws for a Scicarian. With this he can block me better (one rhino plus the scicarian). Also its a good answer to eldar jetbikes, transports and what not.
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