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Found 2 results

  1. I'm just curious how other DG players are handling going against mega shooty, castle up, fire base armies. I think with Tau around the corner this issue I have is about to be magnified a lot. Right now I'm not big on Mortarion, I think with Tau out he will be far less usable almost the second the codex hits the shelves. (I could be wrong... just guessing). What I've been trying is Blightlords, deep striking Termie Lords (re roll aura), and even Deathshrouds. I've tried 5 man squads of Blightlords and they're of marginal effect... unless I include a Lord or go to 10 Blightlords. It's becoming a real issue since we do play good line of sight blocking terrain tables. It takes forever for my DG to reach those lines, and the model count issues often prevent the slow movement towards a very painful block of Astra, or whatever is castled up. The 10 man squad of Blightlords is often laced with Combi Melta... ( personal note: I've experimented several times and I am firmly against plasma in this role, but some people swear by it.) ... the real issue here is not weapon choice, instead I'm finding the problem is cost. The unit can be a real firm cannonball but the rest of the army feels far to light to pose a real threat. So how are you guys resolving this? Do you see Tau as forcing this issue even more so? Which approach do you find works better: Speed off the line, or deep striking/infiltration?
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