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  1. Hey all. Some of you may recognise me making a nuisance of myself over in the Adeptus Mechanicus forum. I have a load of Tech Priests coloured green. Orks are my other green, walker heavy army. Since I've got quite a lot of pictures I am not going to flood the "Show me what you've got" page with pictures, I will post a project log of my work so far. My Ork force wasn't painted to as high a standard as my Mechanicus but hopefully people will find what I've made so far interesting. First up is my Warboss. He is painted in the same style as my rank and file, but he gets to embellish some of his wargear since he's in charge. The sandy yellow and blue stripes were inspired by the 2nd edition codex. The grey urban camo in spots is because I'm a glutton for paint-related punishment. I love this model. I'm just a little sad that the belt fed bullets are a bit to fragile for a gaming piece. Next up is my Deff Dread. This is possibly the first of many. I went for a bit of a dramatic scene on the base, it was good fun trying to get the pose how I liked it. I've got a Big Mek here. He was an experiement with GW metallic, I had quite a bit of fun trying out techniques that I have now completely forgotten how to replicate. When I started my Mechanicus army I kept a notebook to describe the ways I painted various effects. I might do that when I get round to my Orks again. A Warboss, because one Warboss isn't enough to start an entertaining squabble. I've got a 10-strong unit of Stormboys, here are the most interesting three. I have more boxes of Stormboys to bolster the unit, but making them match the first batch will prove tricky. Note here that the camo scheme is reversed on the Stormboys, blue with tan stripes.
  2. Hi all, long-time lurker (to the extent that I legitimately forgot I had an account here and had to get Kurgan the Lurker's help recovering it [thanks man!]) and I thought that, since I'm a responsibleish adult, I felt that I should make a WIP log of my, already sizable collections. Now, my one, true love for factions is the World Eaters/Khorne Daemonkin. Even though it's the smallest of my factions right now, as I managed to luck out with some friends not wanting the Death Guard halves of Dark Imperium, so I got those on the cheap. And the Dark Angels were literally given to me by a friend who said, and I quote "Yeah, they're yours. I don't have the time to play 40k, or the space to store these". So I was just casually given at least 2k points of Dark Angels. So, welcome to my WIP thread. Some pretty pictures: Maulerfiend I'm most happy about how the eyes and legion badge came out Skarbrand Everyone's favorite madman: Khârn the Betrayer Some Daemons and a Spawn Mortarion More to come!
  3. As the title says, i'll be sharing all my works in progress of my Flyers & bases from Aeronautica Imperialis (AI from now on, i can't be bothered typing that all out everytime ) here's a WiP of my next Dakkajet - DeffSkullz !! Cheers, Mithril
  4. Waa-ork! Here are the Arch-Arsonist's crack* ladz from the Charadon Empire; Luggub's Droppaz: * Definitely implying elite, and not a euphemism for 'expendable'. + Hruk's Gang + Cheerful looking bunch, aren't they? I guess when your boss is the boss' mate, you get best pick of the loot (well, after da boss and da boss' boss – and da uvver bosses – have had their go). I think the greenstuffed grins are my favourite part of this mob, but the nailed-on hand that allows Hruk to use the bolter he looted from some luckless Crimson Fist veteran is a close runner up. The flaming skull on his belly plate is the Charadon Empire symbol (see below). + Zerox's Gitz + This squad's got the best examples of the Rogue Trader elements I've tried to get in: a mix of ramshackle weaponry that nevertheless looks manufactured rather than all custom-built; heavier armour than modern orks; and a (slightly anarchic) sense of uniformity. I've tried to get more of a sense of individuality through, so they look like an undisciplined army, rather than a warband of beasts. + Wortoof's Mob + The clans – Deathskull, Evil Sunz etc. – weren't around for the Battle for the Farm era, so I ummed and erred about whether to retcon them in or not. In the end, I decided to keep things simple to avoid diluting the look. With that said, not showing it off isn't the same as saying it's not there – I think it'd be possible to pick out a mob of more Snakebitey-looking boyz, such as the fur-clad Wortoof here. Similarly, the two in the front rank here look slightly more like Blood Axes than the others. + Splatta's squad + This mob's a good example of the contrast between the jokier-looking ork on the right, and the more savage Splatta in the centre. I'm not against humour in orks; I just think it's more fitting when there's a nasty streak to it... + Ident-markers and ikonography + Backplates came in with Waaagh the Orks, and were given a lot of emphasis in terms of markings – working as a bit of blank space equivalent to a Space Marine's shoulderpad. They haven't really been mentioned much since 3rd edition, though they haven't explicitly been written out. The models, however, still have 'em, so I used the info from Rogue Trader to add the symbol of Luggub's Drop Legion to them: Warpaint's also mentioned, so a few of the boyz have got classic chequers, dags and – what better for the troops of the Arch-Arsonist? – flames.
  5. 'ello ladz 'n' welkum to da tuff boyz tread o'orkses. dis'ere boyz was rekruited frum good ol'greenskins from dat old land o magik 'n' choppa dat was blown up by da power of da waaagh!. Bekuz deys was floatin' 'n spheez all alone iz put some shootas on em 'n' give'em a puspos: ta fight da meaniest 'ummiez da galaxy haz 'n' stom'em into bitz. butz i gotz me teef stolen by some git in a snot race so da waaagh! be buildin' slow n steady, all sneaky like. when i wuz on dis planet Angelos i gots me mob into da lootin 'n' fightin' game o' gorkamorka to get me sum shiny teef for me waaagh! so herez sum pikturz of dem Tuff Boyz mob dis ere iz Tuffgit. he be da Nob of me mob dis un be Grimskul, da slaver. ees a bit slow but packs a mean punch coz he be da gunna of Mousey dis un be Razgob, da spanner in charge of Mousey, da buggy Speakin of Mousey, ere she iz. What a beauty, aint she? dis un iz Gorlum, anotha spanna of me mob dis git ere be Badgit, one of da boyz. Ee haz a mean swin wit dat choppa Dis snot face son of a grot be Rotfang. Meanest boy evah. Ee even might get Tuffgit if he don't take care. Dis miserable runt here be Lolo, da new grot on da mob. Dis git ere be Snotstikk. Eez not part of da band but he be helpin' me on da big waaagh! when time comez. ere be all da gits on a piktur. ere be me with me pet Buggit, sum boyz and da banna git. Iz still av ta paint me armur and da boyz but well, time iz short when youz a mean warboss. Datz all o me boyz' pikz, all o'da rest be in da rok keepin it in proppa orky shape and buildin more trukkz 'n' such, so deys don't come today. I hope ya gitz like me boyz an tell me any shuggestun ya av. Cheerz
  6. nusphigor

    base size

    hi all! i had no idea orks were allowed on b&c now! (i guess i should learn how to read...) Since i have spent some time re purposing my old fantasy orcs to use in 40k (scratch building shootas, trukks, buggys, etc) i bought a box of savage orcs for my choppa and slugga boyz mob, but imagine my surprise when i saw that they came with 32mm bases! As you can see, i am very retired from the gaming scene so i wanted to ask you guys, do ork boyz come with 32mm bases now? i already made a bunch of them in wood, but still what should i mount my orks on? 32 or 28mm? thanks and lets hope snakebitez get klan rules in the next codex (and also a grot hq XD) cheers!
  7. Been a couple years since I've played 40k, or even modeled anything. I came back to the B&C and saw Maverick Prime's conversion challenge and thought to myself: now that's a capital idea- and a heck of a way to get back into the hobby. A supply runs and hours at the table later and I remember how hard conversion work is. But I digress, here are some extremely work in progress shots of my chaplain for the "Litanies and Legends" conversion challenge. Comments, critique and criticism are encouraged and appreciated. The base model is Ivanus Enkomi of the Minotaurs chapter from the Forge World model company. The head has been replaced with a metal chaplain helmet, the feet will be replaced with the armored boots from the same chopped up metal model. The minotaur/bull head on the chest has been shaved down and slightly green stuffed to resemble a human sternum (figured I might as well considering the chest armor is modeled after a rib cage). A side image of the chaplain conversion work in progress. Just a small detail to note but I green stuffed on a small squareish carpenter style nail into the purity seal. Wax can only adhere to a surface so well, especially something like armor- having it physically nailed into the surface of the armor makes a little more sense in my opinion. According to my fianc
  8. Here is the start of my speed waaagh - painted for a monthly painting challenge but i've ended up purchasing a whole 1000 point starter force. I needed something new so I went to my local GW and had a look and fell In Love with the new Kult of Speed models and the deffkilla wartrike. I had to have it. I brought it and then got home and built it up and promptly painted it blue! I know that red they may go faster but blue iz lucky! I wrote about the details on my blog https://paintinginthedark.blog/2019/07/31/start-of-a-speed-waaagh/
  9. Greetings everyone! I am currently working on expanding my small ork collection. I have posted my army list plans here, and am now ready to start posting army photos of my current (small) collection and the projects that I am working on next. The theme that I am going for is fairly obvious from the title, inspired by primarily WWI aerial combat. My plan is for having all troops and other infantry being carried by transports, chinork warkoptas (or something more WWI-looking) into combat, backed up by numerous triplanes (deffkoptas) and zepplin-bombers. Maybe some kommandos as down pilots thrown in for a good measure. For this post, here is a list of my Ork current models: Ork Warboss 40x Ork boyz 10x Nobz 20x Storm Boyz 5x Ork triplanes (deffkoptas) All models are still WIP and need some work.
  10. New army... this is my favourite model so far so it's being built and painted first * Had to paint some parts inside before putting it together (its dry fitted to make sure) Mithril
  11. As much as it has consumed my reading for the past year and a half, I've still only scratched the surface of the Black Library's output. As my collection grows and shrinks, I've noticed my main focus is on Space Marines. I'd like to have at least 1 good book for each "faction" down the line, so I was wondering what people would recommend as reading for the main xenos races. That is, recommendations for Tau, Eldar, Tyranids, Necrons, and anything else you can think of. Working through Legends of the Dark Millenium: The Tau Empire at the moment, seems fine so far but nothing mind blowing. Anyone have an opinion on Fire Warrior?
  12. The Meks have been busy over the holidays. I got some spare bits of Ork vehicles in a Ebay deal and put my thinkin cap on. First up is Da big rock n Rolla! i already have on regular build Ork battlewagon so I wanted to make a more unique one. Next up a jet powered halftrukk! And finally my first Ork Buggy. My plan is to make three of them from various bits.
  13. Well me again!, before I finish up what I’ve got I have turned my mind to the next additions to my force... Now I hear fraters like to take a few of these, but what do we arm them with ?!... I’m thinking I want consistent damage over “if it works it’s awesome” ... so how many? And what type ? What are people’s favourites and what will be a good 9th Ed choice?!..., Again, any “good” advice is welcome... Cheers, Mithril
  14. Hello reader, welcome to my hopefully long and entertaining ork thread, where I represent you my unorthodox take on orks. My waaagh is lead by me, Warboss Ilgoth, because my internet alias just fits. I am by no means a proficient with the official lore, but short story is: (back then wasnt a warboss) Ilgoth was part of Ghazghkull's Waaaghh in Armageddon, and just like Ghaz, disappeared at the later half of the final battle. On Ilgoth's case, he got into the warp and soon found himself slightly wounded on Imperial World Cardrim, where Space Marine Chapter White Scars has fought against Ork infestation since 925.M41. Whole conflict has turned into a three-way fight, as da loot of necrons can be found. Disappointed, bent and broken, Ilgoth was saddened as he was denied the ending of the ultimate waaaghh. Very unlikely for an ork to swell in these thoughts, after all it meant there would be a new one. Walking towards a distant mountain range, he rejoined a small ork mob and was immediately challenged by another nob. Ilgoth was victorious, and took control of the mob. From there, he has grown to be one of the big names and it would be him, who would make the 'oomies of Cardrim fall. I will steadily post models, I launch the thread with an unit of Stormboyz, which is my favourite ork box. And squad as a whole:
  15. Ok Me again, looks like i'm starting a series or something with all these "New Player Advice" posts Anyways as the title says "commando's" are they good?.. Is there a sole purpose to them?, what kit out's are versatile? And should I convert them from Nobz? or Boyz? I have a pack of spellcrow Commando heads from a while back that I think can be used now ... and I have some backpacks, stick bombz and knife type choppa's set aside for when I approach this conversion... thoughts?, Tips! ... as always appreciated... Cheers, Mithril
  16. Ok so another Newbie question I have some Nobz (i think ill have about 10 available) and was thinking of equipping them simply with slugga's and big choppa's and getting a trukk for em eventually... now I ask, is there a better option to go with (Looking at 9th Ed) or is there even a shooty version i'm overlooking?... Again , any and all feedback happily taken onboard Cheers, Mithril
  17. Heya, It's been many...many years since i played the "FUN" 40k army So ere goes, My mate and I are playing a patrol 25 power mission for our first game of 9th when the book drops , he's playing sisters and he thinks i'm playing Necrons but i'm going to surprize im wif da Best army eva ...well that's the plan... Anyways I got a box of boyz and put em together see below, pretty happy with the Nob (I stole a head from a Nob box as it looks cool) and jazzed his gun up to look more dakka like. I'll be adding to this rather quickly as I need a 500pt army before the end of July ...luckily it's only one unit of boys for the combat patrol game requirement... I have a Deffkilla wartrike and a Megatrakk scrapjet to put together and a unit of Nobs with big choppa's and maybe if I can get em a unit of stormboyz... The Nob- this is them together...gotta get some paint on em quick smart Wish me luck.... but since they're going to be Blue...deys prob don't needs it as Blu is da Lucky Kulur Cheers, Mithril
  18. Anyone given this a listen yet? I thought it was a fun audio, the voice acting is good as usual, and as someone who doesn't follow 8th ed. developments outside of Black Library I'd say it was worth the 4.5 hours. While there's plenty of spectacle, it falls on the less action-oriented side of Annandale's works. It has a fair bit of the introspection that I think he does well, and follows his usual spiritual odyssey tropes: enormous creatures, epic journeys, and everything but the kitchen sink thrown in for good measure. For the same reason, it did feel a bit all over the place, it's very Annandale and won't be changing anyone's opinions on his work. For a wyrd bonding Ragnar and Ghazghkull, we see less of the ork than I would have expected. That said, the scenes from Thraka's POV are definitely the highlight of the drama, Annandale nails the character's voice, and makes him noticeably different from the more standard orks surrounding him. This doesn't tell the full tale found in the Psychic Awakening supplement, but it works better for it in my opinion; it ends exactly when it should. I'm curious if this is doing well, and if we'll see a sequel covering the rest of it. While I'm eternally thankful BL's team isn't being forced to cover big events on the tabletop anymore, I appreciate something that actually goes over the recent developments. I hope more authors jump on these opportunities in future, or even better, start backfilling. We still don't have a coherent account of Wrath of Magnus. I'd give it a strong 6 to light 7 out of 10.
  19. tentagil

    weirdboy

    From the album: Tentagil's Orks

  20. Closet Skeleton

    2021 orktober Vow 1

    From the album: Orks

  21. Closet Skeleton

    Squigasaur wip1

    From the album: Orks

  22. Closet Skeleton

    orktober vow1

    From the album: Orks

  23. Closet Skeleton

    beast snaggas

    From the album: Orks

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