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Found 1 result

  1. Ho, fellow brothers of the Ravenspire. I have to report on the glories of the Raven Guard in a tournament I played in recently. This will share feedback and thoughts I've had after said tournament. I will break down each game in a post of it's own in this thread, so don't worry if you don't feel like reading a wall of text. Without further ado, here is the basic breakdown: Tournament - 1 day only - 3x 1500 point games and 1x 500 point game - Unbound lists allowed! Standing - I tied for 4th place (which is REALLY good for me, as I'm more a casual gamer and the other lists were brutal) My 1500 point army list: So, on to my thoughts: The Good: The Raptor Wing is golden. These guys are easily my team of the match. They took out so many targets and caused so much havoc it was crazy. Ignores cover is big. My devastators were awesome with this rule and popped many a priority target for me. Scouts are great. Most of my opponents either thought they were an easy kill or were useless and got a nasty surprise for their hubris. Scout bikers are a must. The grenade launchers helped quite a bit with a number of targets with its versatility. Having Shrouded for the first game turn makes the army so survivable. Could weather the storm of fire and come back for a nice counter punch. The Ugly: My Captain was "eh" at best. The extra hits were great, but on anything tougher than a marine you suffer greatly. Having the auspex on him was a waste, so need to change that idea. Having only 1 squad of bare minimum assault marines didn't make the best use of Winged Deliverance, so was pretty underwhelming. It did help the scout bikers a little, but nothing major to report about. Hope this helps everyone in some way. Feel free to comment or ask questions for me to clarify. Victorus Aut Mortis!
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