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Ravendove

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I've always had problems with camo, but one thing I've learned is that you need to vary the sizes of the shapes that you paint on. In your case I might suggest larger blocks of bleached bone to imitate rocks, then thinner lines in snakebite leather made to look like dry grass or the edges of sand dunes. It pays to think about the elements in the model's environment that you're trying to emulate and above all; continued experimentation is key.

Scout Update

 

So in the end, after several attempts, I settled on a camo pattern. It's a basecoat of Snakebite Leather with additional patches of Bleached Bone, Bestial Brown and Scorched Brown. It was a bit bright for my liking, so I did two washes: Gryphonne Sepia first and Devlan Mud second. Here are the before and after pictures.

 

http://farm6.static.flickr.com/5178/5571669374_b6e7627e84_z.jpg

http://farm6.static.flickr.com/5020/5571084289_1e1285f0a3_z.jpg

 

Yeah... that's right. Shotgun, bitches!

 

http://farm6.static.flickr.com/5136/5571670502_5d40953115_z.jpg

Hey Ravendove,

Great work you're doing, the red is quite frankly amazing. The only criticism i have is about the sons of orar symbol on the rhino. They look too much like upside down ultramarines symbols to me. I think it would look better if you added two little tips on the end, like the symbol on the right:

gallery_37830_3960_3471.jpg

Just my opinion, though. Keep it up.

That IS what the Sons Of Orar symbol is. It's just an upside-down version of the Ultramarines' Agemo symbol (which itself is an upside-down version of the Omega symbol). And, ironically, you've kinda got it backwards. Behold!

Agemo - <---has the little bits you suggest adding.

Omega - Ω <---sans the little bits you suggest adding.

Also, AWESOME army. You wore out my scrollin' finger by making me look at every page.

Ah, now that's some nice camo Ravendove :D

 

That said, I kinda like the clean 'before' pic too, but you know me and my clean Marines, eh?

 

Me too! But a little too bright. Maybe I'll try a darker selection of colours to start with rather than washing them. Or wash the cloak for shading before adding the camo. Oh decisions decisions.

My suggestion would be to use the same method simply with more layers of more diluted washes instead of less heavier washes.

This way the pigment would concentrate more on the recesses and won't darken the whole cloak this much.

Washes are great for pieces such as cloaks, so I wouldn't pick darker colours, and adding the camo pattern after the wash would "remove" them from the natural shades of the cloak.

Well, here's the next cloak, before washing.

 

http://farm6.static.flickr.com/5025/5579581665_59e6cec4ef_z.jpg

 

Here it is, next to the previous cloak, with a diluted Devlan Mud wash.

 

http://farm6.static.flickr.com/5103/5580169528_122bd29029_z.jpg

 

While the left one arguably looks more like camo, the right one works more like camo it feels. That is - the colours and pattern are more subtle and you can't really pick it out, which is what camo is supposed to do, right? Or do I need to go back to the drawing board on this one?

the right one is perfect, don't change it! Camouflage isn't supposed to look like anything, it's intention is to trick the eye into passing over it and paying it little to no attention.

 

There's the artistic perspective, which is keeping the left cloak colorful and full of contrast, where you can tell it looks like camouflage, and there is the reality of the right cloak, which works like camouflage. Since you know where the scout is by his base, model, and other properties you don't need to have the camo pattern stick out to achieve the feel of it, let people go looking for it and when they notice the little subtleties and all of the accuracy, and effect the pattern has, they will admire the piece even more.

Thanks for your replies. I agree, the darker cloak is the way to go. What I've also done is added some highlights in Bubonic Brown on the tips of the folds in the cloak. This helps add a little bit of definition, which is almost essential in a 28mm model, as it gives the eye some help in making out the dimensions of the cloak.

 

Anyway, here's a photo of the finished cloak -- with flash, so you can make out where the shading lies. In reality the cloak is a fair bit darker, but you can still make out the pattern if you look closely. I'm very happy with the finished result.

 

http://farm6.static.flickr.com/5092/5582347730_4a6a7cf16a_z.jpg

 

*click click* Thug life!

 

http://farm6.static.flickr.com/5173/5582348772_b6c5a9888a_z.jpg

Just started work on the Scout Sergeant. Haven't decided on the exact equipment setup yet, but it might be Shottie, Powerfist and Meltabombs. Here is the rough pose I'm considering. Giving a 'hold' order with his hand, heavy powerfist low down. If I add a shotgun, I was thinking of having it slung over the right shoulder. Meltabombs.. hmm, not sure where they will even fit. Obviously, camo cloak and gap filling yet to be green stuffed. The cloak would be resting over the fist a little, so it really be 'hidden', hehe.

 

Alternatively, might have the head facing right a little more (ie. towards the camera in the first picture), with the Fist thus resting behind his back. Would need to change the angle of the other arm though.

 

http://farm6.static.flickr.com/5140/5583086042_654bdcb1e0_z.jpg

http://farm6.static.flickr.com/5107/5582500427_11a46f126f_z.jpg

i did something similair with one of my scout sgts, but had him kneeling, holding a shotgun, ill try to find a pic for you

 

found them here on this post - http://www.bolterandchainsword.com/index.p...=190421&hl= some of the pics area little blurry but you get the idea, i scrapped the knife on the sgt and added a biker shotgun arm

i did something similair with one of my scout sgts, but had him kneeling, holding a shotgun, ill try to find a pic for you

 

found them here on this post - http://www.bolterandchainsword.com/index.p...=190421&hl= some of the pics area little blurry but you get the idea, i scrapped the knife on the sgt and added a biker shotgun arm

I love your Scouts, fantastic poses there. I particularly like the double hand grip on the Bolt Pistol. Here's a variant pose on the Sergeant, holding the binoculars instead as if he just spotted the enemy.

 

http://farm6.static.flickr.com/5093/5588519776_1e977aafbd_z.jpg

 

Some more green stuff work on the arm. Still cabling and servos (to support the power fist) to be added. Obviously I've still got the cloak to sculpt.

 

http://farm6.static.flickr.com/5173/5587927681_9ef04d7eaa_z.jpg

 

I figured I would also show you how the green stuff cloaks are coming on. I've used Milliput to make a press mold and green stuff to make the actual cloak. I used regular cooking oil to keep the two from sticking to eachother. Then it's just a case of carefully prying the green stuff out when dry, attaching it to the model and using more green stuff to sculpt the additional folds around the shoulders and neck.

 

http://farm6.static.flickr.com/5098/5588515680_1ce46f7f0f_z.jpg

http://farm6.static.flickr.com/5252/5588516686_52d09b9d82_z.jpg

http://farm6.static.flickr.com/5265/5588517928_07ae510d19_z.jpg

http://farm6.static.flickr.com/5030/5587925083_768322b737_z.jpg

http://farm6.static.flickr.com/5101/5588518982_62d6b2bd3a_z.jpg

Wow - a truly great example of copyright inf... wait, must not use the c-i-words...

casting you show here. :-)

 

Jokes aside, with those scouts, you're my hero. I've never been able to cast a single icon or detail; perhaps because I used green stuff for the mold and the cast. Perhaps I'll try it your way soon.

 

Concerning the painting, it's top notch, as always. I love your clean and crisp red, and the black's highlights are extremely well done, too.

Maybe one point of criticism, although I could be mistaken, is the kneeling scout's clothing. Either his right leg (from our point of view) seems to be way darker than the rest of the training suit, or his left leg is to bright. Not sure - it's somehow getting me confused. :-D

Yeah, while Green Stuff is great for sculpting it's generally inferior for using as a mold. Milliput dries absolutely rock hard, so retains detail very well.

 

Concerning the painting, it's top notch, as always. I love your clean and crisp red, and the black's highlights are extremely well done, too.

Maybe one point of criticism, although I could be mistaken, is the kneeling scout's clothing. Either his right leg (from our point of view) seems to be way darker than the rest of the training suit, or his left leg is to bright. Not sure - it's somehow getting me confused. :-D

Ah, I see what you mean. The natural light in the room is a bit iffy. It seems darker because it's slightly in the shade (from the Shotgun) due to the way the light falls. You can see the same effect with the left arms (our view) when comparing the two scouts. Both arms are painted exactly in the same way, but the left Scout's seems a lot lighter - again, due to the bright light coming from that side. All cloth areas are painted Kommado Khaki with Bleached Bone highlights, Graveyard Earth/Devlan Mud in the recesses.

 

Sorry, I'll try to take some better photos once the squad is finished.

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