Jump to content

Clever Girl... - Wink Wink, Nudge Nudge


Greyall

Recommended Posts

Omicron Company

Being an account of the XX Legion Astartes

 

History

 

As with any reference regarding the Alpha Legion, millennia of misinformation, disinformation, and subterfuge make piecing together a coherent history of the warband referred to Omicron Company difficult to say the least.  However, enough trusted information is available that certain generalities can be stated with confidence.  Crusade-era records clearly identify a detached element of the XX Legion calling itself Omicron Company or Force Omicron (and in at least one instance, "Type O") serving under the command of Captain Oraster Occam.  When the Horus Heresy began, like the rest of its ill-begotten Legion, Omicron Company turned against the Emperor.  However, there is evidence that Omicron operated rather independently from the rest of its Legion, and Horus' rebellion as a whole, then most Alpha Legion strike forces.

 

Since the end of the Heresy, Omicron Company has continued to plague the Imperium.  Unlike most Alpha Legion warbands, however, Omicron Company is not known to actively support cult activity (although their intelligence network of operatives is widely-spread).  Omicron Company's operations invariably target the Imperium, but their objectives are often low- or medium-value targets; one Inquisitor investigating their work claimed that their attacks were "almost cathartic in nature, cutting away the rot in the Imperium rather than decapitating our best and brightest."  Quite why they operate this way remains unknown.

 

 

Visuals

 

Omicron Company's personnel utilize the same general heraldry adopted by the rest of the Alpha Legion during and after the Heresy, being a mixed green and blue scheme with metallic trim.  They often embellish this with hydra and draconic motifs, and some units have been recorded wearing scaled mimetic cloaks of an unknown provenance.

 

http://i62.photobucket.com/albums/h96/DTRI/Al_m2_postheresy_zpsad21f8d1.jpg

 

 

Combat Doctrine

 

Alpha Legion combat doctrine revolves around unpredictability and simultaneous assaults from multiple directions, and Omicron Company's attacks are no exception.  Particular emphasis is placed on battlefield infiltration and teleport attacks, as well as impersonation of loyal Space Marines.  They place great value on out-of-the-box thinking to achieve surprise; the most impressive such feat having occurred during the investment of Roma Tertius, when the warband's flagship, the somewhat unsurprisingly-named Omicron, came out warp at a Lagrange point well inside Roma's gravity well.  The duelling gravity of Roma and its moon allowed the vessel to survive a transit that would otherwise have annihilated the vessel.  Such a bold move placed the Omicron well inside Roma's orbital defense grid, allowing not only an immediate drop pod assault on the planetary capital before any alarms could be sounded, but also put the cruiser in a position to obliterate the system defense fleet and orbital weapon platforms with little opposition.

 

 

Notorius Character

 

What little information on Omicron Company that is considered trustworthy indicates that Oraster Occam continues to command the warband.  Although warp-touched, it is not believed that Omicron Company ever retreated into the Eye of Terror or the Maelstrom, so the possibility that the current Occam is the same person that led his command into rebellion against the Emperor is considered remote.  Whatever the truth of his identity, Occam poses a grave threat to Imperial security.  He has proven time and again capable of out-thinking Imperial authorities and out-fighting Imperial commanders, both Guard and Space Marine.  The Ordo Hereticus has a standing kill/capture order on him, one co-signed by the Ordo Xenos after a Space Marine purporting to be a member of the Omega Marines turned on his Deathwatch kill team during a mission in the Marinas Rift.  Documentation left behind by this traitor was later decoded, and the individual claimed to be "Captain Oraster Occam of the XX Legion Astartes."  Again, though not likely to be the same person, the fact that a Chaos Space Marine was able to operate within an arm of the Holy Inquisition for decades speaks volumes as to the threat that Occam and his warband pose.

 

 

Distinctive Elements

 

Omicron Company personnel have never once been recorded by Imperial authorities going into battle without their helmets, and the wargear internal to each squad is extremely similar, making identifying individual troopers or their commanders difficult.  Draconic elements are often incorporated into the warband's armor, with claw-motifs being the most common.  Although the influences of Chaos are readily apparent in their wargear, there are also no records of any of the warband's membership displaying mutations, nor is there any evidence of daemonic possession.  The warband has also proven fanatical about retrieving the remains and wargear of fallen members; combined with the apparent lack of mutation, this suggests that the warband's gene-seed is uncompromised and must be recovered to ensure replacements can be created.  This, in turn, indicates that Omicron Company actively recruits new members from somewhere inside the Imperium, which is an even more disturbing development.

The Hounds of the Hunt

gallery_48251_4884_46393.jpg


History- Created during the cursed 21st Founding, the Hounds have a convoluted gene-seed. Their curse manifested with the first Chapter Master turning upon the Chapter scout and Veteran Company. This event proved to be so infamous that the name of this Chapter Master is no longer recorded.

Color Scheme and Distinctive elements- Wolf Pelts and feathers with geometric markings. (Triangles and checks)

Combat Doctrine- Primarily foot mobile, uses stealth and ambush tactics with and preference for night fighting.

Distinctive Elements- Officer billets and rank structure is determined by dominance duels. Each Company master is the “Alpha Wolf” and the Chapter is the “Alpha of all Alphas”


Madwolf

Still something of a rough draft, but I think I've gotten this into a coherent enough idea to present. It is just a short summary after all smile.png

<------\ \-----<< THE BROKEN ARROWS >>-----/ /------>


HISTORY:

Most of the Chapter’s history is a matter of oral tradition, with few official texts or data collections of any substance. Even from those sources, it is difficult to glean more information than the Chapter’s successor status to the White Scars, and the arrival to their homeworld, Lacrum, somewhere near the end of the 34th millennium.

The rest of the Chapter’s origin is a matter of cryptic and often contradictory stories, designed more for the sake of imparting lessons and hard won wisdom on to aspiring initiates than for historic accuracy. The main thread running through the narratives involves the arrival of the Chapter upon Lacrum and the first encounter with the nomadic tribes that call the mountain ranges home. A challenge was presented to the new arrivals, as is a customary greeting to strangers amongst the natives, and the Astartes accepted. The archetypical challenges of the native culture ensued; feats of accuracy in hunting with elaborately specialized bows and arrows, challenges of endurance and skill in navigating and surviving the harsh environment of the highest mountain ranges, and the like. The accounts of feats performed by both parties are likely wildly exaggerated, including steering an arrow in a figure eight and wrestling down massive man eating beasts barehanded, but specifics aside, the marines and tribes formed a mutual respect.


The tribes of Lacrum have been the singular source of the Broken Arrows’ recruitment since. The Chapter’s name is itself a product of the local culture. Traditionally, arrows are snapped off from the bodies of successful kills by the tribes’ hunters and worn as tokens: the more an individual wears, the more gifted they are as marksmen. As ascension to the ranks of the Chapter is the highest achievement of any hunter’s life, the Astartes themselves were given the symbol as a namesake.


SPECIAL TRAITS:

Lacrum is a mountainous world ravaged by uncannily strong and ceaseless winds, the least powerful of which can still knock over a man who does not mind his footing. Native game species and the topography itself force a standard of trapping and archery as a means of survival, and over thousands of years, the tribes have become almost unnaturally adept marksmen.


The traditions and talents carry over into the Broken Arrows. The Chapter has a reputation for extraordinary feats of marksmanship, and refinement of their weaponry and ammunitions are almost an obsession. The marines turn any environment to their favor: winds, unique gravities, temperature differences, terrain, and other seemingly minor variables are accounted for and utilized in shooting by almost reflexive intuition. This intimate understanding of external factors has a religious view by the Arrows, as a carry over from tribal beliefs on Lacrum: worlds are anthropomorphized, and using unique environmental factors is understood as a spiritual synchronising with the world itself. In short, a battlefield is a living thing with a soul of its own, and their intuition is understood as a symbiotic communion with that soul.

The Broken Arrows utilize many different tactics, but the main emphasis is placed on dissection of enemy forces from a distance, coupled with maximizing mobility while limiting the enemy’s. The Chapter clans, the method of organizing marines and resources used in lieu of more traditional codex structure, are themselves founded around philosophies of war. For example, one clan may have a philosophy of mastering mobile warfare over all else, another of strategic positioning and long range harassment, another overwhelming offense. The Chapter’s bikes and speeders, scouts and artillery, and assault squads and armored transports would be distributed respectively.


CHAPTER SYMBOL:

gallery_38474_6917_738.jpg

APPEARANCE:

gallery_38474_6917_13290.jpg

Earthy brown with silver trim and etchings of stylized wind, and jagged/bent arrows of turquoise. Tokens of feathers and bone-whistles are a common motif.

CHARACTER OF NOTE:

Scout Sargeant Kaeo’Twartakaro, The Gargoyle of Jurin Hive.

Sargeant Kaeo’s position among the Broken Arrows’ legends comes from a war waged against invading forces of WAAAAGH Jutgob in the Coral System. Kaeo led his squad in a campaign of harassment and misdirection from the rooftops and spires of Jurin Hive. Over two weeks of action behind Ork held lines, Kaeo’s squad arranged ambushes with explosives and precision sniping, using their positioning and manipulation of ballistics to create the illusion of attacks by much greater numbers than a single scout squad. The momentum of Jutgob’s army wavered with each new assault. Forces were redirected to meet the threats, only to find their dead kin and improvised traps left in the wake of Kaeo’s snipers, while the rest of the Broken Arrows rode down the repositioning greenskins in hit and run counterattacks. In all that time, not once did he or any of his squad set foot on the ground below, earning him the honorific title of Gargoyle: of one body with the hive itself, a totem to ward off and bring down punishment on the evil that breached its walls.


 

Lacrum is a mountainous world ravaged by uncannily strong and ceaseless winds, the least powerful of which can still knock over a man who does not mind his footing. Native game species and the topography itself force a standard of trapping and archery as a means of survival, and over thousands of years, the tribes have become almost unnaturally adept marksmen.

 

 

Not to rain on your parade Firepower, but as an avid archer myself, I have found that an archer's worst enemy is wind, and not for the reason you think.

You certainly can ustilize the wind to your advantage and adapt to it, but if the wind can knock you down at any moment, it is almost impossible to shoot with any accuracy.

And the worst is when the wind pushes on you and the bow at full draw, where it can seriously mess up your aim and grip on the weapon. 

 

So it seems very implossible to me that an archery culture (especially one without modern bow tech) would develop on a planet with constant strong winds.

Crossbows use bolts, not arrows, and they are very easy to fire accurately (provided you load it correctly). 

So there would be little point to the 'arrows' bits or the great marksmanship of the inhabitants.

 

My issue is not with the archery, it is with the environment/planet being somewhat incompatible.

There is a fresh Liber entry on these brainbabies which would be a much more appropriate place to have the debate, if you want to. But in short, while I'm here: super special native monster feathers and bones for fletching, crossbows, potentially a small inner ear mutation in the population affecting coordination, balance, and sensitivity to pressure, and...well, it's cool, and it's space fiction :) Suspension of disbelief and all that, within reason of course.

 

But just as important, the fact that the population not only overcame but learned to harness what would normally be an adversity is what makes them stand out as exceptional. It's a more convincing sell than 'They recruit from a population of good archers on a temperate world, so they make super sharpshooter marines.'

 

We now return you to our regularly scheduled thread. Sorry greyall ;)

Persecutors

For 4 Millennia the Persecutors have devoted
themselves to the deliverance of those Astartes who have turned from the
Emperor’s light. Possessed of a remarkable resistance to the energies of the
Warp that stems from a unique genetic trait resulting from forbidden
manipulation of their geneseed, they are renowned for their strict enforcement
of Imperial Law wherever they go. Although their close links with the
Inquisition would normally make other Imperial allies wary of them, their
expertise in fighting Chaos Space Marines has garnered them a begrudging
respect from any who have served alongside the Chapter, but they are constantly
shadowed by the spectre of their curse.


History/Homeworld

-Formed as part of the cursed 21st founding

-Originated in the Charybodis System

-300 years before their founding, the second habitable

planet in the system, Charybodis Secundus, is destroyed as the climax of a ritual
to turn it into a demon world is catastrophically averted

-The disaster creates a warp storm that prevents travel

into the system, centred around Secundus’s former location, now a minor warp
rift known as the Abyss

-70 years later, the warp storm abates, and imperial

officials dispatched to the other habitable planet, Charybodis Prime, find 1/3
of the population exhibit a form of the blank gene

(this is a lesser form of the pariah gene, resulting in a

limited warp presence and therefore a partial resistance to chaos energies)

-Inquisition / AdMech get involved, abduct millions for

experimentation, partially under the geneseed alteration programs relating to
the 21st founding

-The warp storm reappears, isolating Prime and concealing

the civil wars that are unleashed as a result of the chaos influence on the
non-blank citizens

-AdMech succeeds in creating (Excoriator) genesees with

the blank mutation

-Warp Storm once again abates, as Prime is the desired

homeworld for the new Chapter, current population deemed too unstable – exterminatus
unleashed

-Those test subjects not kulled due to failed experiments

/ not selected for the chapter’s formation are sent to repopulate Prime’s
sterile surface, greeted with the ruins of their former home

-Imperial censorship over their planet’s sterilisation

and resentment over brutal experiments creates civil unrest, new population secedes
from Imperium

-New Chapter makes planet fall to see their homeworld for

the first time (all 2nd generation from initial abductees) – unaware
of rebellion

-Inquisition representatives order extermination of

populace by the Persecutors that have just arrived

-Persecutors slaughter their kinsmen: men, women and children they knew from incarceraton

-Prime is now a death world, Persecutors are the only

remaining Charybodians


Notable Engagements:

-During late-40th millennium, chapter

monastery is ambushed by Alpha Legion – chapter looses 250 initiates in
resultant engagements

-During mid 38th millennium, 2/3 of the 4th

company is wiped out as a result of a political dispute between factions within
the Inquisition


Combat Doctrine:

-Completely focused on the elimination of traitor marines,

use combined arms tactics

-Each marine studies extensively on the tactics of

individual traitor warbands / legions / chapters


Flaw:

-Scourge brothers, mysteriously precognitive marines who

have their talents unlocked at times of great stress

-Gradually go insane as they forsee the deaths of all

around them and their own demise

-No Librarians as a result of the Blank gene

Notable Character:

-Captain Nikeas of the 3rd, former standard

bearer who abandoned his company’s banner to retrieve the body of the company’s
captain during the defence of their fortress monastery, company suffered 70%
casualties during the engagement

Visual Style: very gothic (think sisters of battle) to tie them in with inquisitorial allies / witch hunter feel

Tactical

gallery_53779_8129_3194.jpg

Chapter Symbol: (snake is representative of heretics as in Horus Heresy symbol)

gallery_53779_8129_87940.jpg

G'day, everyone. Now entering Evaluation mode. Contact will be reestablished later today, hopefully with the results. =)

 

Again, thank you a million times, I was missing the old challenges more than I remembered, and this brought the fun back and then some more. To all of you, my deepest thanks for making drawing 40K all the more rewarding.

 

See you later.

G'day, everyone. Now entering Evaluation mode. Contact will be reestablished later today, hopefully with the results. =)

 

Again, thank you a million times, I was missing the old challenges more than I remembered, and this brought the fun back and then some more. To all of you, my deepest thanks for making drawing 40K all the more rewarding.

 

See you later.

 

 

Oooh! I'm on the edge of me seat! :lol:  Regardless of whether I get a prize or not, I'll be looking forward to seeing your ideas for those you choose mate! (So everyone wins in that regard anyway!) ^_^

G'day, everyone. Now entering Evaluation mode. Contact will be reestablished later today, hopefully with the results. =)

Again, thank you a million times, I was missing the old challenges more than I remembered, and this brought the fun back and then some more. To all of you, my deepest thanks for making drawing 40K all the more rewarding.

See you later.

Oooh! I'm on the edge of me seat! laugh.png Regardless of whether I get a prize or not, I'll be looking forward to seeing your ideas for those you choose mate! (So everyone wins in that regard anyway!) happy.png

We need a nailbiting smiley!

Seriously, lots of awesome entries in here. Whatever comes out will be stellar!

If you're enjoying this, Greyall, I'm perfectly willing to keep doing this until I win. msn-wink.gif

Haha, ditto. I've got several loyalist DIY Chapters, several more Chaos renegades, an Alpha Legion warband, and a group of Marines and their Mechanicus allies who are obsessed with incorporating xenos parts into themselves

Can write about em all!

To be honest... I just want the character drawing. I'm fully satisfied not having first place.

 

I'm at the point now where I just want to see what he's got planned.  My jaw is going to hit the floor regardless of which DIY's he chooses to do ^_^

To be honest... I just want the character drawing. I'm fully satisfied not having first place.

I'm at the point now where I just want to see what he's got planned. My jaw is going to hit the floor regardless of which DIY's he chooses to do happy.png

Same here. It will be awesome either way. But still, no shame in admitting that you entered so you could try to win something.

 I love the DIY contest and look forward to what is to come from it! I hope if he plans on doing this again he heads over to the liber and announces it there also. I think even more would have joined had everyone known :) I imagine that we all will give him more than enough material to work with for many years.

I'm secretly (well, not so secretly any more!) hoping he's been super inspired by more than 3 and cranks out a bunch of them biggrin.png

Me too. I don't even care if mine isn't one of them. This is an amazing thing Greyall is doing for us DIYers as their is nothing more awesome then someone else liking your DIY enough to use it for something.


 

First Great Drawing of Scribes
 

Brother! Contestants! By the will of the 25th Lord Nexus, The Ever-Inspired are we gathered here, on this most eventful of nights, for the enrichment of the Estate Imperium but, above all, for the betterment of our Lord Emperor’s most valuable resource – knowledge. In his most gracious generosity, Lord Nexus has granted me, a humble Illuminator, the honour of naming the best among you, that you may perpetuate the eternal glory of our Lord and Master.

 

Though the most war-minded of our Lord Emperor’s servants see our avid collection of information as of little help, it is the purest truth that the greatest of our leaders have been men both of strength and learning.


Enough division, for this is a reunion, one that will see three of your number join the ranks of those who make our victories, our heroes and our feats not the stuff of legend, but that of History, of fact, of reality. It is by the effort of scribes such as you that the superiority of Mankind is established for all to witness.

 

As you surely remember, unless your data-storage augments are malfunctioning, you were tasked with bringing to us the most compelling account possible of an Astartes force. We made no distinction between our loyal heroes and the villainous, traitorous scum that challenge the Lord Emperor’s authority, for knowledge is mayhap out most effective weapon against them.

 

Our criteria were simple, yet demanding, as befits the process of choosing a new Imperial servant of such esteemed rank as a scribe. You were, first and foremost, to choose an Astartes force worthy of being remembered. Next, you were to be both thorough and precise when describing said force, stating its most distinctive and noteworthy characteristics
in a way that allowed me to learn the most in a reasonable amount of time – and, fleeting though such emotions are, to entice me to the story of said force. Lastly, as is imperative in any historical recollection, you were asked to provide me with pic-data depicting the chosen force.

 

Before we name those of you who attained the best results, let me state two things. First, this was to be, first and foremost, a personal decision. Adding to compliance with the stated criteria, there was always to be a measure of personal taste involved. Elements that surprised me, made me empathize with the Chapter/Warband or activated my ‘Cool sensors’ were decisive, and the raw truth is they would have been different for any other judge. of left me  Lastly, a change. A late one, to be sure, and for which I apologize, yet unavoidably so, for it is borne of the quality of your submissions. It is with the assent of Lord Nexus and the blessing of the Emperor, who guides and watches us all, that I announce to you the revised rewards for those of you who
distinguish themselves.



Honourable Mentions – A depiction of their Coat-of-Arms (An elaborate version of your symbol/banner)


3rd Prize – A depiction of either your Character or your Coat-of-Arms (choice is yours)


2nd Prize – A depiction of both your Character and Coat-of-Arms


1st Prize – An artistic depiction of the force you chose to depict, in the same manner of a Codex cover.

 


On to the winners, now!



Honourable Mentions


Steel Wings, by Aquillanus – The idyllic search for greener “pastures” as the main drive for flight was just delicious

 

Alpha Hounds, by Messor – The reaction of the Chapter to such a massive blow, remaining loyal though cynical and, in their new precarious situation, still maintaining a lust for battle was awesome.


Leopards Argent, by Silver Phoenix – To maintain not only nobility but selflessness even towards other mortal allies in face of catastrophic bad luck is tremendous. By all rights, these guys should’ve become rogue knights.

 

Exsanguinators, by Death Knight 2000 – Doomed, permanently bleeding Marines that are still clever enough not to throw themselves at their enemies’ walls. And with a leader that has to be kept in stasis and awoken by resorting to lots and lots of blood. Well thought with a pinch of grimdark that screams ‘Warhammer 40000’.

 

 

Bronze Stylus


Angels of Adamantium, by Dark Apostle Thirst

 

Thirst’s merit is in the way he plays with the limitations of his (great) idea and, in doing so, makes those limitations fade. An entire airborne Chapter sounds, at first, as a nothing more than jump-pack fandom (which I share). Yet Thirst clearly disassembled the mindset of the Chapter and rebuilt it perfectly. A Chapter who insists exclusively on aerial insertions is surely obsessed with it, will logically bombard the enemy beforehand and favour mass attacks to make up for their strategic handicap. They will also become cocky and arrogant with each victory and, lastly, they will still lose a lot of guys, making the few survivors even more arrogant and proud.

 

This is not an all-awesome Chapter that plays by their rules. This is a bunch of zealots obsessed with aerial assault that play very badly with most of the Imperium due to their pride. But how can you not be when your modus operandi is to drop from a gunship and onto the nearest enemy, no matter who he is?



Silver Stylus


 

Stone Hearts, by Octavulg


The Stone Hearts’ story is the story of their sector and it’s that sheer scale that explains Octavulg’s second place. From the way they have become masters of economics on a sector-wide scale (and the way they take it to other Chapters) to their management of said sector (preserving the warlike tribes to better suit their recruiting needs) and the adorable detail that it was a Rogue Trader’s counsel that started all this is told in the best way possible. Often the inclusion of many disparate elements sounds like a collection of things the author likes but Octavulg has managed to integrate celtic culture, world-management, war and the inexorable running of the Imperium in a seamless way.


In terms of storytelling, Octavulg just topped every other submission. He reminded me why I couldn’t let go of the immense section of the 6th Edition Rulebook dedicated to the Imperium’s inner workings. I don’t think I can offer a bigger compliment, since I also can’t think of better evidence that the world of Warhammer 40000 is so well fleshed-out.

 

Oh, and Octavulg did all this while keeping the submission size small. Glorious.

 

So, then…the victor

 

 

Gold Stylus


When one thinks of the reality of the 41st Millenium and, more precisely, of the Imperium, there is a facet that is especially revealing of its bleakness: its interaction with human nature. We’ve all seen what the Imperium’s draconic laws, xenophobia, zero tolerance for deviation, mistakes and, sometimes, even free will and imagination can do to the tamest person. Yet there as even darker side to this: the winners. Those that influence and shape the Imperium, instead of existing on the passive side of events.


And if the Imperium’s laws, spread across so many systems, so many humans, remain so strong and unstoppable, how iron-willed and…peculiar…must those that make the Imperium so be?


 

The answer lies with the Winner of this DIY Challenge: The Guardian Eagles, by Special Issue Ammo.


A deceivingly caring name, an obsessively second-guessing mindset that doesn’t hinder the Chapter’s pragmatism in the slightest and visual elements whose main goal is to remind both foe and ally that this Galaxy plays by Mankind’s rules, it’s all there, explained and enriched with very clever (and interesting) story elements such as a prison-world that create a perfect portrait of an Astartes Chapter serving the Imperium of Man.


We like Space Marines because of how they play their part in the universe: their difficulties in interacting with normal humans, their devotion to duty, their distrust of the Imperium’s establishment conflicting with their admiration for the Emperor. Above all, the hard choices they have to make, knowing they are the last thing between Humanity and its
demise.


The Guardian Eagles will save a planet and then execute some of those they saved. And by the time they do so, they will have second-guessed that decision a lot of times. Which means that killing those they bled for might have been the right decision, after all. This makes me second-guess myself and, to me, that's the best effect 40K fiction could have on you.

 

 

Congratulations, all of you =) Do not contact me, I will do that to prevent message-flood. Special Issue Ammo will be first, of course, then Octavulg, and so on.

 

Again, thank you very much for each and every submission. Sorry for the time taken, I literally agonized over this choice, there were some depictions that were clearly more interesting than others, but to find the victor I had to dig in and select the juiciest bits.

 

On with the show.

Holy feth!

 

First of all, Greyall there's no need to apologise; if anything I feel I should apologise if you felt at any point that my enthusiasm for this competition was putting pressure on you in any way :(

 

Secondly, congratulations to everyone who Greyall has placed.  I'm flabbergasted by the sheer creativity shown by everyone who posted their army backgrounds.  Everyone should be proud of what they've accomplished, and I will get around to reading what everyone has in much more detail.  I've not been as active in the Liber as I'd have liked as of late, but I will get around to reading everything!

 

Thirdly, Greyall, I'm very grateful for the prize you've seen fit to award me.  It's really made my day.

 

This topic is made of pure WIN!

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.