Punk possum Posted August 26, 2013 Share Posted August 26, 2013 I've red this thread with some interest and I can honestly say I would be a very happy bunny with most any of the suggestions. out lined above other than Raptors as troops, maybe just maybe if the lord is toteing a jump pack then an option to upgrade a single CCW unit to also have jump packs? But what I really wanted to share is a "house" rule my friend and I have come up with: Preparatory massacre. to represent the Night Lord fondness for queering the pitch before engaging in actual combat. prior to the game roll a d6 and apply the result to the opposing force 1: Horrified resolve; all elements of the primary detachment gain Hatred Night Lords. 2-5: Disturbing reports; -1Ld and Night lords cause Fear. 6: All hope is lost: As above but Night lords cause terror. To be Fair the Friend that I play these "rules" with flip flops between Tau and I.G. and these seem to fit for them, they may be a bits silly against a Marine,Nid or Demon army but they feel fluffy and have the possibility to back fire on me so they haven't proved to be game breaking but have added a bit of flavour to our games. Link to comment https://bolterandchainsword.com/topic/278754-if-wishes-were-fishes-night-lords-codex-supplement/page/3/#findComment-3436052 Share on other sites More sharing options...
plasmaspam Posted August 26, 2013 Author Share Posted August 26, 2013 I've red this thread with some interest and I can honestly say I would be a very happy bunny with most any of the suggestions. out lined above other than Raptors as troops, maybe just maybe if the lord is toteing a jump pack then an option to upgrade a single CCW unit to also have jump packs? But what I really wanted to share is a "house" rule my friend and I have come up with: Preparatory massacre. to represent the Night Lord fondness for queering the pitch before engaging in actual combat. prior to the game roll a d6 and apply the result to the opposing force 1: Horrified resolve; all elements of the primary detachment gain Hatred Night Lords. 2-5: Disturbing reports; -1Ld and Night lords cause Fear. 6: All hope is lost: As above but Night lords cause terror. To be Fair the Friend that I play these "rules" with flip flops between Tau and I.G. and these seem to fit for them, they may be a bits silly against a Marine,Nid or Demon army but they feel fluffy and have the possibility to back fire on me so they haven't proved to be game breaking but have added a bit of flavour to our games. can you get Terror these days? I can't find it my small format rule book. Link to comment https://bolterandchainsword.com/topic/278754-if-wishes-were-fishes-night-lords-codex-supplement/page/3/#findComment-3436231 Share on other sites More sharing options...
Punk possum Posted August 26, 2013 Share Posted August 26, 2013 can you get Terror these days? I can't find it my small format rule book. Errm No not really, we also play a lot of WHFB so neither of us thought to check that terror was still in After a quick phone call based on your post we decided that terror now means that even fearless types need a fear test but at normal Ld. Link to comment https://bolterandchainsword.com/topic/278754-if-wishes-were-fishes-night-lords-codex-supplement/page/3/#findComment-3436260 Share on other sites More sharing options...
Sanctimonius Posted August 27, 2013 Share Posted August 27, 2013 Fear just isn't that big a deal anymore in 40k. I guess a couple of decades of dice-rolling has taught even guardsmen there's always something worse. The best we can hope for is leadership modifiers, imo. Link to comment https://bolterandchainsword.com/topic/278754-if-wishes-were-fishes-night-lords-codex-supplement/page/3/#findComment-3437257 Share on other sites More sharing options...
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