The Native Posted April 30, 2017 Share Posted April 30, 2017 (edited) Well here's the thing. Dorn doesn't suck that was never a problem he just isn't all that great. My problem is, is that after giving dorn a squad to run with and a transport. Point wise you are usually looking at anywhere from 1/3rd-1/2 your army taken up by a bunch of units that are just okay; not great, not bad, just okay. Compared to what though? It seems that if you have a Primarch that doesn't have movement shenanigans then the go to option is to load him and a retinue into a flare shielded Spartan and charge them at the enemy. That will soak up a ton of points not matter whether your Primarch is 500 points of 385 points. Take Dorn and small squad (so he gets Rampage) of Templar Brethren or a Command Squad and throw them against power armoured equipped enemies. Watch those enemies evaporate then move onto the next target. Edited April 30, 2017 by The Native Gorgoff 1 Back to top Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/57/#findComment-4726184 Share on other sites More sharing options...
Unholyechoes Posted May 2, 2017 Share Posted May 2, 2017 Did anyone else notice our Primus Medicae is the only one who can punch people in half? PM can't take Power Fist/Chainfist, Solarite Guantlet can be taken by any IC who can take a Thunder Hammer. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/57/#findComment-4727317 Share on other sites More sharing options...
Slips Posted May 2, 2017 Author Share Posted May 2, 2017 Yep; but PM's can still take Thunderhammers so all we really trade is concussive for MC & Ap1...which is fine by me. Means I don't have to rip off the arms on my primary Primus Medicae mini. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/57/#findComment-4727319 Share on other sites More sharing options...
BLACK BLŒ FLY Posted May 2, 2017 Share Posted May 2, 2017 And SG isn't a specialist weapon so +1 A. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/57/#findComment-4728181 Share on other sites More sharing options...
Slips Posted May 2, 2017 Author Share Posted May 2, 2017 Yeah, I usually run Refractor > Boarding so I do get to make use of it on the reg. BLACK BLŒ FLY 1 Back to top Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/57/#findComment-4728183 Share on other sites More sharing options...
Slips Posted May 2, 2017 Author Share Posted May 2, 2017 Also, with how combat is shaping up to be in 8th, Phalanx Warders might actually become useful if Unwieldy on Power Axes is a thing of the past but we'll have to wait until we see CC weapon profiles. And, if Power Swords are indeed -3 Saves at the least, the Templars no longer become wet noodles vs 2+ saves. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/57/#findComment-4728278 Share on other sites More sharing options...
BLACK BLŒ FLY Posted May 3, 2017 Share Posted May 3, 2017 Heck yeah Slips you're our top IF tactician ! I learned a lot from you. :) Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/57/#findComment-4728333 Share on other sites More sharing options...
Unholyechoes Posted May 3, 2017 Share Posted May 3, 2017 (edited) I hope unwieldy on power axes is gone, it would likely have a tradeoff though, like an extra 5 points or something. Otherwise there would be no reason for anyone to ever take the weaker power sword if they are the same speed. Edited May 3, 2017 by Unholyechoes Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/57/#findComment-4728436 Share on other sites More sharing options...
Slips Posted May 3, 2017 Author Share Posted May 3, 2017 We'll see when they release CC Weapon Profiles. There is some talk that Thunderhammers are probably going to have a swing penalty of some kind so we'll see. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/57/#findComment-4728447 Share on other sites More sharing options...
Unholyechoes Posted May 4, 2017 Share Posted May 4, 2017 Quad-Launcher Phosphex worth taking a Siege Breaker? Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/57/#findComment-4729792 Share on other sites More sharing options...
Gorgoff Posted May 4, 2017 Share Posted May 4, 2017 Quad-Launcher Phosphex worth taking a Siege Breaker?Best combination in the game?Well, just give it *brrrrrrrrrrr* a shot! *ba-dumm tssssss* Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/57/#findComment-4729951 Share on other sites More sharing options...
Unholyechoes Posted May 4, 2017 Share Posted May 4, 2017 (edited) I was thinking about dropping one in with Siggy, Primus Medicae, and a pile of Templar Brethren. A pair of Solarite Guantlets for insta-squishing. Edited May 4, 2017 by Unholyechoes BLACK BLŒ FLY 1 Back to top Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/57/#findComment-4729967 Share on other sites More sharing options...
BLACK BLŒ FLY Posted May 4, 2017 Share Posted May 4, 2017 A Siege Breaker is fitting for IF. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/57/#findComment-4730311 Share on other sites More sharing options...
Slips Posted May 4, 2017 Author Share Posted May 4, 2017 He would essentially have a Wrecker/Tank Hunting S8 Ap1 Power Fist too. Also, phosphex bombs if you want any. That said, having that many points in a ball of templar is probably not the best idea. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/57/#findComment-4730450 Share on other sites More sharing options...
BLACK BLŒ FLY Posted May 4, 2017 Share Posted May 4, 2017 My Siege Breaker has slain Knight Titans... really depends on your meta imo. :) Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/57/#findComment-4730576 Share on other sites More sharing options...
Unholyechoes Posted May 5, 2017 Share Posted May 5, 2017 He would essentially have a Wrecker/Tank Hunting S8 Ap1 Power Fist too. Also, phosphex bombs if you want any. That said, having that many points in a ball of templar is probably not the best idea. In a competetive game I would definitely agree. The whole list I am making at the moment is meant to entertain me. Expensive CC/HQ squad, two tac squads with Multi-Melta Rhinos, 4 Phosphex Quad Launchers, and a Leviathan with Melta Lances, Volkites, and Phosphex. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/57/#findComment-4730684 Share on other sites More sharing options...
Unholyechoes Posted May 5, 2017 Share Posted May 5, 2017 My Siege Breaker has slain Knight Titans... really depends on your meta imo. :) My meta is 'exercise in futility', as I am 45 minutes from the nearest FLGS, twice that from closest GW, and the few people in the town I am in can't handle anything more complicated than fishing. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/57/#findComment-4730698 Share on other sites More sharing options...
Slips Posted May 5, 2017 Author Share Posted May 5, 2017 You could just shove him in a Terminator Squad instead and give the unit some Tank Hunting Assault Cannons. Give them Chainfists too and youve got the bane of vehicles right there. BLACK BLŒ FLY 1 Back to top Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/57/#findComment-4730700 Share on other sites More sharing options...
Brother Captain Spud Posted May 5, 2017 Share Posted May 5, 2017 If power axes get tp strike first on the charge in 8th i am getting 20 phalanx warders. They would be unbelievable charging out of my Spartan or Mastadon. I love the models but i feel they are a missed opportunity with unwieldy. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/57/#findComment-4731003 Share on other sites More sharing options...
Unholyechoes Posted May 5, 2017 Share Posted May 5, 2017 (edited) If power axes get tp strike first on the charge in 8th i am getting 20 phalanx warders. They would be unbelievable charging out of my Spartan or Mastadon. I love the models but i feel they are a missed opportunity with unwieldy. Seems it won't matter. Both the FW site and the Warhammer Digital site say we'll be sticking with the 7th edition rules. I agree that the models are pretty awesome. Edited May 5, 2017 by Unholyechoes Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/57/#findComment-4731194 Share on other sites More sharing options...
K3nn3rs Posted May 6, 2017 Share Posted May 6, 2017 ^For now... Anyone make use of Firestorm Redoubts? I'm toying with taking one to anchor my SG list round. Perhaps swapping one quad lascannon for a battlecannon or punisher cannon. Worth a go or too expensive (points wise)? Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/57/#findComment-4731921 Share on other sites More sharing options...
Brother Captain Spud Posted May 7, 2017 Share Posted May 7, 2017 If power axes get tp strike first on the charge in 8th i am getting 20 phalanx warders. They would be unbelievable charging out of my Spartan or Mastadon. I love the models but i feel they are a missed opportunity with unwieldy. Seems it won't matter. Both the FW site and the Warhammer Digital site say we'll be sticking with the 7th edition rules. I agree that the models are pretty awesome. This is only temporary though. Likely holding time till GW developes new red books and FAQs fpr special rules etc. The only way FW can stay with 7th is if they reprint 7th ed rules as the 7th ed BRB is going out of print. So the options are either allow 30k to become a legacy system that obly old players can play, as new players can't buy the core rules, or move it to 8th. Given the popularity of 30k, I'd assume the switch will happen this calendar year to enable them to make full use of the Christmas retail window where people will want major bits of kit or new armies. Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/57/#findComment-4732431 Share on other sites More sharing options...
K3nn3rs Posted May 7, 2017 Share Posted May 7, 2017 Second question: What are people's thoughts on the Mastodon? I'm thinking of using it to add some much needed protection & mobility to my SG list but I think it might be a massively points sink. Does anyone have much experience with it? Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/57/#findComment-4732525 Share on other sites More sharing options...
Purge the Daemon Posted May 7, 2017 Share Posted May 7, 2017 Second question: What are people's thoughts on the Mastodon? I'm thinking of using it to add some much needed protection & mobility to my SG list but I think it might be a massively points sink. Does anyone have much experience with it? It's a lot of points it's hard to kill but you'll find without flare shields it still actually dies at a relatively quick rate. And yeah it's a huge amount of points and it's not tons better than a Spartan. It's weapon systems are meh (thought the aa gun is actually nice). 40 transport is kind of cool but you find you run out really fast especially with terminators and dreads. The biggest issue is it sits in at the same price as a warhounds or ordinatus which are single handed game winners at 3k points the mastodon really isn't the same. K3nn3rs 1 Back to top Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/57/#findComment-4732782 Share on other sites More sharing options...
Brother Castle Posted May 10, 2017 Share Posted May 10, 2017 Did the discussion on if the Hammerfell strike force was workable come to a consensus? The drawbacks seem really steep to me but I might be missing something. But I love the idea of Deepstriking breachers, there away to make that happen outside of the HSF? Link to comment https://bolterandchainsword.com/topic/292535-hh10-imperial-fists-tactics/page/57/#findComment-4736503 Share on other sites More sharing options...
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