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champions of fenris details


irwit

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Wolf Guard Thunderstrike:

 

1 Unit of Wolf Guard Terminators

 

1 Unit of Wolf Guard must include 10 models

 

1 Drop Pod must be used as WG Dedicated Transport.

 

Special Rules: First AmongEquals, Kingsguard, Sagaborn

 

Explosive Arrival: During the turn in which they arrive from Reserves, the ranged weapons of all Infantry Weapons from this Formation have Twin-Linked Special Rule

 

Thunderstrike: When rolling for Reserves make a single roll to see when this Formation arrives, on a successfull roll all units in this Formation will arrive, These units must Deep Strike.

And finally The Champions of Fenris

 

as I said before all previous Formation are attached.

 

Each Formations Special Rules apply plus Fear, Fearless

 

Great Wolf: As long as Grimnar is alive, all non vehicle models in this Formation reroll failed to hit rolls in close combat.

 

Iron High Priest: As long as the Iron priest is alive, all vehicle models have IWND.

 

Rune High Priest: As long as Stormcaller is alive, all models in this formation have Adamantium Will.

 

Wolf High Priest: As long as Ulrik is alive, all models in this formation have Preferred Enemy.

kingsguard strike force plus arjac's shieldbros seems like a pretty nice combination. Any points left over could be spent on a small objsec detachment possibly. What's the damage on those formations? Must be close to 2k. There might not even be anything left over.

by my count, it is probably over 1k for the kingsguard and minimum 600 for the arjac formation. So you might be able to fit a cheap as chips rune priest or wgbl plus 2 small obj sec grey hunters packs at the 2k level but it would be a very tight squeeze.

Being a Specialist weapon, you get the +1 attack for 2 close combat weapons, Maul gives you D3.

 

 

Sorry took awhile to do write all of that, 45 for those Claws but they're nasty. Being terminator armor, I don't belive you can get the TWM.

Question on the claws: Is the Maul rule replacing Specialist Weapons or is this +d3 for the Charge bonus?

 

 

maul gives d3 instead of charge or d3 instead of the pair bonus?

Being a Specialist weapon, you get the +1 attack for 2 close combat weapons, Maul gives you D3. Plus attacks on charge.

The claws are amazing but it's the sword I'm caught up on, +1s ap2? Ap2 with no initiative penalty is rare as hell. Also laughing at how obsolete frostfury makes the bite of fenris.

For the most part I would agree with you, but Bite still has some Bite as it were with the ability to remove models from play.

The claws are amazing but it's the sword I'm caught up on, +1s ap2? Ap2 with no initiative penalty is rare as hell. Also laughing at how obsolete frostfury makes the bite of fenris.

 

both Codex Marines and Chaos space Marines have high strength AP2 relics, both which beat this sword.

 

But if this is the All-Father's gift, it'll do for me.

 

WLK

so the d3 is instead of the pair bonus - that's what you're saying? Sorry, I read what you said but wasn't sure if that's what you meant.

Ok let me break it down for you.

 

Two normal wolf claws on a model. On the charge, you get ..Base attacks + 1 attack for two specialist weapons + 1 attack for charging.

 

With the Maul + wolf claw, you get Base attacks + d3 attacks for two specialist weapons + 1 attack for charging.

 

Clear?

that is a very cool formation. And actually kinda scary that it doesn't have compulsory troops. You can have all your elites from that formation and all your troops from a CAD. Crazy!!

 

This is where I get confused by supplemental codexes. Are these just optional detachments for faction:Space Wolves? So you can say, "I'm going to have a Combined Arms Detachment Primary Detachment which gives me Grey Hunters with Objective Secured and then I'm going to add Formations from this supplement to get my murdermaking stuff."?

 

so the d3 is instead of the pair bonus - that's what you're saying? Sorry, I read what you said but wasn't sure if that's what you meant.

Ok let me break it down for you.

 

Two normal wolf claws on a model. On the charge, you get ..Base attacks + 1 attack for two specialist weapons + 1 attack for charging.

 

With the Maul + wolf claw, you get Base attacks + d3 attacks for two specialist weapons + 1 attack for charging.

 

Clear?

 

Yes, what you wrote is clear. There was some ambiguity in the previous post and that was my favoured interpretation too, but I wanted to make sure - as I already said (twice). I assume you have the supplement too, now?

 

that is a very cool formation. And actually kinda scary that it doesn't have compulsory troops. You can have all your elites from that formation and all your troops from a CAD. Crazy!!

 

This is where I get confused by supplemental codexes. Are these just optional detachments for faction:Space Wolves? So you can say, "I'm going to have a Combined Arms Detachment Primary Detachment which gives me Grey Hunters with Objective Secured and then I'm going to add Formations from this supplement to get my murdermaking stuff."?

 

Yes, in this case that is correct.

 

You could take a CAD, with 2 units of grey hunters and a rune priest, and then take the Champions detachment with 2 units of wolf guard and a wolf guard battle leader. The grey hunters would have objective secured. The wolf guard would have +1 WS. But if you took at WGPL for your grey hunters, they wouldn't get +1 WS (wrong detachment).

 

You could (I assume somewhat without having read the supplement but seems very likely) choose whether the CAD was from Logan's great company, or not. If you chose to field it as a champions of fenris CAD, you still wouldn't get +1 WS on the WGPL because that's a command benefit for a different detachment. However, you would gain access to the Champions relics and warlord traits (instead of the c:sw ones) and your characters would have to issue/accept challenges, in which they'd get preferred enemy. Alternatively you could field the CAD as a different great company, in which case you wouldn't get anything from CoF in that CAD.

 

 

so the d3 is instead of the pair bonus - that's what you're saying? Sorry, I read what you said but wasn't sure if that's what you meant.

Ok let me break it down for you.

 

Two normal wolf claws on a model. On the charge, you get ..Base attacks + 1 attack for two specialist weapons + 1 attack for charging.

 

With the Maul + wolf claw, you get Base attacks + d3 attacks for two specialist weapons + 1 attack for charging.

 

Clear?

 

Yes, what you wrote is clear. There was some ambiguity in the previous post and that was my favoured interpretation too, but I wanted to make sure - as I already said (twice). I assume you have the supplement too, now?

 

I have a version of it... yes. :x

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