nightwing1511 Posted September 18, 2014 Share Posted September 18, 2014 Yeah, i think you'd treat Murderfang's arms like you would any infantry. His arm is like that for drama, but the normal firing arc still applies. Link to comment https://bolterandchainsword.com/topic/294888-space-wolves-7th-edition-faq-thread/page/5/#findComment-3811910 Share on other sites More sharing options...
skeletoro Posted October 3, 2014 Share Posted October 3, 2014 void claws. can they bring a deep striking character along? how about a deep striking transport? drop pod? caestus? thunderhawk? Link to comment https://bolterandchainsword.com/topic/294888-space-wolves-7th-edition-faq-thread/page/5/#findComment-3824208 Share on other sites More sharing options...
Valerian Posted October 3, 2014 Author Share Posted October 3, 2014 So, have folks been sending in their FAQ requests on these issues to the Gamefaqs@gwplc.com address? I'm a little surprised that they haven't published anything yet, given that we've been out for a couple months now, and there are several points to address. Link to comment https://bolterandchainsword.com/topic/294888-space-wolves-7th-edition-faq-thread/page/5/#findComment-3824766 Share on other sites More sharing options...
skeletoro Posted October 4, 2014 Share Posted October 4, 2014 I've sent a couple of emails, yeah. I also asked FW at one point... they have yet to update anything since 7e. Bran redmaw is kinda broken. Hell, he hasn't been updated since before 6e! Link to comment https://bolterandchainsword.com/topic/294888-space-wolves-7th-edition-faq-thread/page/5/#findComment-3824922 Share on other sites More sharing options...
wulfgar hammerfist Posted October 22, 2014 Share Posted October 22, 2014 Latest FAQ has been posted. It isn't super useful. Link to comment https://bolterandchainsword.com/topic/294888-space-wolves-7th-edition-faq-thread/page/5/#findComment-3841082 Share on other sites More sharing options...
Rune Priest Jbickb Posted October 22, 2014 Share Posted October 22, 2014 Seems all it fixed was murderfang can now benefit from furious charge. O and now we don't get rage on blood claw pack leaders. Not that that's surprising. Link to comment https://bolterandchainsword.com/topic/294888-space-wolves-7th-edition-faq-thread/page/5/#findComment-3841188 Share on other sites More sharing options...
nightwing1511 Posted October 22, 2014 Share Posted October 22, 2014 Can take a SS and Axe on terminators though :P Link to comment https://bolterandchainsword.com/topic/294888-space-wolves-7th-edition-faq-thread/page/5/#findComment-3841298 Share on other sites More sharing options...
FenrisWolf Posted October 23, 2014 Share Posted October 23, 2014 Mini Blizz Dreads. Link to comment https://bolterandchainsword.com/topic/294888-space-wolves-7th-edition-faq-thread/page/5/#findComment-3841732 Share on other sites More sharing options...
Jochteas Posted October 26, 2014 Share Posted October 26, 2014 I looked to see if it was addressed and so far I have not, I could have missed it now but just to be sure here it is. In IA2E If you take more then 1 Relic you need a Rune Priest with the correct Saga I believe, well now that we no longer do Sagas do you just need a Rune Priest for More then 1 Relic or how would that be handled ? Link to comment https://bolterandchainsword.com/topic/294888-space-wolves-7th-edition-faq-thread/page/5/#findComment-3844856 Share on other sites More sharing options...
Nadir Posted October 27, 2014 Share Posted October 27, 2014 The relics are just unique items for the army. You can have them all like named characters. Link to comment https://bolterandchainsword.com/topic/294888-space-wolves-7th-edition-faq-thread/page/5/#findComment-3845401 Share on other sites More sharing options...
FenrisWolf Posted October 27, 2014 Share Posted October 27, 2014 No, these are Relics of the Armoury. They're from ForgeWorld. Link to comment https://bolterandchainsword.com/topic/294888-space-wolves-7th-edition-faq-thread/page/5/#findComment-3845504 Share on other sites More sharing options...
Vykryl Posted October 27, 2014 Share Posted October 27, 2014 You'd think an Iron Priest would be required to take a relic vehicle Link to comment https://bolterandchainsword.com/topic/294888-space-wolves-7th-edition-faq-thread/page/5/#findComment-3845658 Share on other sites More sharing options...
FenrisWolf Posted October 27, 2014 Share Posted October 27, 2014 They were originally tying it to a Saga and IPs couldn't take them. Link to comment https://bolterandchainsword.com/topic/294888-space-wolves-7th-edition-faq-thread/page/5/#findComment-3845883 Share on other sites More sharing options...
Rune Priest Jbickb Posted October 28, 2014 Share Posted October 28, 2014 IPs had a saga they could take called saga of the iron wolf... Link to comment https://bolterandchainsword.com/topic/294888-space-wolves-7th-edition-faq-thread/page/5/#findComment-3846150 Share on other sites More sharing options...
FenrisWolf Posted October 28, 2014 Share Posted October 28, 2014 Then maybe they just wanted to be at HQ choice rather than an elites choice. Link to comment https://bolterandchainsword.com/topic/294888-space-wolves-7th-edition-faq-thread/page/5/#findComment-3846168 Share on other sites More sharing options...
Jochteas Posted October 28, 2014 Share Posted October 28, 2014 You'd think an Iron Priest would be required to take a relic vehicle You'd also think a wolf priest could ride a wolf, but nooo. But IP totally can. Not that i don't want an IP mind you, just thought a wolf priest could. Link to comment https://bolterandchainsword.com/topic/294888-space-wolves-7th-edition-faq-thread/page/5/#findComment-3846324 Share on other sites More sharing options...
Stormwolf744 Posted October 31, 2014 Share Posted October 31, 2014 So, done a quick CTRL+F and haven't seen this addressed. Wolf Priest's Oath of War, worse than Zealot because it doesn't affect the unit? If so, we effectively trade the bonuses of Zealot for Balms, is this correct or have I misread/missed something about how the rule works? Link to comment https://bolterandchainsword.com/topic/294888-space-wolves-7th-edition-faq-thread/page/5/#findComment-3849856 Share on other sites More sharing options...
Jochteas Posted November 1, 2014 Share Posted November 1, 2014 So, done a quick CTRL+F and haven't seen this addressed. Wolf Priest's Oath of War, worse than Zealot because it doesn't affect the unit? If so, we effectively trade the bonuses of Zealot for Balms, is this correct or have I misread/missed something about how the rule works? Oath of War does effect the unit. It gives the Wolf Priest preferred Enemy vs 1 type of unit, and under preferred enemy rule it states that as long as least 1 model in the unit has it, all models in the unit have it. Link to comment https://bolterandchainsword.com/topic/294888-space-wolves-7th-edition-faq-thread/page/5/#findComment-3850000 Share on other sites More sharing options...
Stormwolf744 Posted November 1, 2014 Share Posted November 1, 2014 Oath of War does effect the unit. It gives the Wolf Priest preferred Enemy vs 1 type of unit, and under preferred enemy rule it states that as long as least 1 model in the unit has it, all models in the unit have it. Alright, thanks. Kinda seems silly I didn't check that and was reading it wrong. Didn't have my big rulebook right next to me and the friends I sent a text to didn't have a definitive answer. Woops, anyway cheers thanks again. Link to comment https://bolterandchainsword.com/topic/294888-space-wolves-7th-edition-faq-thread/page/5/#findComment-3850063 Share on other sites More sharing options...
Jochteas Posted November 1, 2014 Share Posted November 1, 2014 Hey that's what where here for no problem. Link to comment https://bolterandchainsword.com/topic/294888-space-wolves-7th-edition-faq-thread/page/5/#findComment-3850408 Share on other sites More sharing options...
rgr_maddog Posted November 11, 2014 Share Posted November 11, 2014 Can take a SS and Axe on terminators though :P and then replace the axe you just bought for chain fist to bring back everyone's favorite lone wolf. Or is that interpretation too WAACish? Link to comment https://bolterandchainsword.com/topic/294888-space-wolves-7th-edition-faq-thread/page/5/#findComment-3859774 Share on other sites More sharing options...
FenrisWolf Posted November 11, 2014 Share Posted November 11, 2014 Can take a SS and Axe on terminators though and then replace the axe you just bought for chain fist to bring back everyone's favorite lone wolf. Or is that interpretation too WAACish? Is that legal? Edit: Technically I suppose it could be, but it is definitely violated Rules as Intended. Link to comment https://bolterandchainsword.com/topic/294888-space-wolves-7th-edition-faq-thread/page/5/#findComment-3859788 Share on other sites More sharing options...
rgr_maddog Posted November 12, 2014 Share Posted November 12, 2014 RAW, you can. An RAI argument against could be made, but you could also say there has been an option previous that worked similarly with a point boost on the stormbolter exchange and that this must only be a misunderstanding brought on by the new format and not a different intent. Intent is vague, but I'd like to hear what others think. Link to comment https://bolterandchainsword.com/topic/294888-space-wolves-7th-edition-faq-thread/page/5/#findComment-3859905 Share on other sites More sharing options...
Z00Z Posted November 12, 2014 Share Posted November 12, 2014 Can take a SS and Axe on terminators though and then replace the axe you just bought for chain fist to bring back everyone's favorite lone wolf. Or is that interpretation too WAACish? Is that legal? Edit: Technically I suppose it could be, but it is definitely violated Rules as Intended. I think the SW errata sorts this issue out. base termie = SB + power weapon with the errata you can replace the SB with power axe or frost axe. The termie can then replace power weapon with chainfist as per codex leaving you with axe + chainfist Link to comment https://bolterandchainsword.com/topic/294888-space-wolves-7th-edition-faq-thread/page/5/#findComment-3860081 Share on other sites More sharing options...
FenrisWolf Posted November 12, 2014 Share Posted November 12, 2014 I think the point was to make a SS and chainfist Lone Wolf. Starting from the SB + PW, make a SB + SS, then swap the SB for a power axe + SS, then swap the power axe for a chainfist. That seems suspect to me. But we could do dual frost axe terminators. They'd look badass... Link to comment https://bolterandchainsword.com/topic/294888-space-wolves-7th-edition-faq-thread/page/5/#findComment-3860396 Share on other sites More sharing options...
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