Joeyray Posted February 26, 2015 Share Posted February 26, 2015 Looking at the sniper bolt rifle I would love to take the scope off it, stick a bipod on and have some for of B.A.R-esque support bolter. Iron Hands Fanatic 1 Back to top Link to comment https://bolterandchainsword.com/topic/295603-30k-vehicleautomata-concepts-the-manufactorum/page/11/#findComment-3962574 Share on other sites More sharing options...
chaplain mortis Posted February 26, 2015 Share Posted February 26, 2015 When i grow up, me want a combi-bolter like that! Twice the 0.70 cal goodness Iron Hands Fanatic 1 Back to top Link to comment https://bolterandchainsword.com/topic/295603-30k-vehicleautomata-concepts-the-manufactorum/page/11/#findComment-3962577 Share on other sites More sharing options...
Iron Hands Fanatic Posted February 26, 2015 Author Share Posted February 26, 2015 As mentioned before, the power-armour combi-bolter: With the 70 cal Phobos being the heaviest standard bolter, having a twin-linked version where barrels fire in an alternating pattern, you get double the rate of fire to basically make a Legion SAW [just in case anyone asks, the box mag is split in half centrally, so the upper barrel is belt-fed on the other side of the gun] Fury of the Legion with that would be intresting. This would be quite bulky, even for power armour, you wouldn't really be able to aim to a great accuracy, although I guess this isn't a marksmen weapon. I don't know how they'd aim quite well with two barrels side by side to begin with since they won't be hitting the same spot at any distance. Well, it wouldn't be any more innacurate than any other pattern of Combi-Bolter I'd imagine, and the stock would actually allow for a semblance of recoil management, unlike the standard patterns. Plus I think the fact that the rounds actually detonate on impact probabaly negates some of the accuracy issue - either way, in the situations this weapon would be used, saturation of targets would mean accuracy wouldn't be the greatest concer. Besides, it's really for supressive fire at short-mid range, so fluffwise, I think it's excuseable. Link to comment https://bolterandchainsword.com/topic/295603-30k-vehicleautomata-concepts-the-manufactorum/page/11/#findComment-3962657 Share on other sites More sharing options...
Emperor's Furor Posted February 26, 2015 Share Posted February 26, 2015 I was wondering have you ever thought of doing differently armed Deathstorm drop pods? Link to comment https://bolterandchainsword.com/topic/295603-30k-vehicleautomata-concepts-the-manufactorum/page/11/#findComment-3962663 Share on other sites More sharing options...
ROBOcaster Posted February 26, 2015 Share Posted February 26, 2015 As mentioned before, the power-armour combi-bolter: [just in case anyone asks, the box mag is split in half centrally, so the upper barrel is belt-fed on the other side of the gun] Thanks for mentioning that I was rather confused how feeding would work also to make it more like a 249 or a 240 I would like to see an open bolt variant of this. But then again I don't see many open bolts in the 40k/30k universe so I guess it fits well. Coming from my background in the Infantry I would love to have one of these on the line with me :) Link to comment https://bolterandchainsword.com/topic/295603-30k-vehicleautomata-concepts-the-manufactorum/page/11/#findComment-3962670 Share on other sites More sharing options...
Iron Hands Fanatic Posted February 26, 2015 Author Share Posted February 26, 2015 I was wondering have you ever thought of doing differently armed Deathstorm drop pods? To be honest - not really. The Deathstorm seems to be quite a 'niche' weapon, and with it deployed to either entirely obliterate an area, or act as an area denial weapon, I don't think there's a huge amount of scope for specialised variants - they're there to be effective against practically any target, so the versitality provided by frag/krak missiles seems to work pretty well. As mentioned before, the power-armour combi-bolter: [just in case anyone asks, the box mag is split in half centrally, so the upper barrel is belt-fed on the other side of the gun] Thanks for mentioning that I was rather confused how feeding would work also to make it more like a 249 or a 240 I would like to see an open bolt variant of this. But then again I don't see many open bolts in the 40k/30k universe so I guess it fits well. Coming from my background in the Infantry I would love to have one of these on the line with me Funnily enough, my original plan was for the lower barrel to have an open bolt (on this side of the weapon) but FW doesn't seem to have any designs featuring a belt feed of anywhere near high enough resoution that I could've used. So instead I used the armoured feed cover from the Umbra Ferrox, which in hindsight I think works better with the general lack of open bolt weapons in the Legions' arsenal. ROBOcaster 1 Back to top Link to comment https://bolterandchainsword.com/topic/295603-30k-vehicleautomata-concepts-the-manufactorum/page/11/#findComment-3962809 Share on other sites More sharing options...
Xin Ceithan Posted February 26, 2015 Share Posted February 26, 2015 This is a combination of insanity and ingeniounty (sp?). I have to find a way to include the Atros and Verex in our upcoming Black Crusade campaign. While I am on the subject... Any combi volkite awesomeness up ahead? Pretty please? Link to comment https://bolterandchainsword.com/topic/295603-30k-vehicleautomata-concepts-the-manufactorum/page/11/#findComment-3962817 Share on other sites More sharing options...
Iron Hands Fanatic Posted February 26, 2015 Author Share Posted February 26, 2015 This is a combination of insanity and ingeniounty (sp?). I have to find a way to include the Atros and Verex in our upcoming Black Crusade campaign. While I am on the subject... Any combi volkite awesomeness up ahead? Pretty please? Well, the Vertex is your standard storm bolter, which you can slap onto some Sternguard, and you could always proxy the Atrox as a scout sniper rifle? In all likelyhood, seeing as combi-volkite is an official thing now, it'll get a proper FW design at one point or another - I try and avoid editing together designs that FW will inevitably do later on (and better). If it doesn't show up in the near-ish future, it might end up in a Legionary profile of some sort, but seeing as it's canon, I wouldn't get your hopes up - sorry Link to comment https://bolterandchainsword.com/topic/295603-30k-vehicleautomata-concepts-the-manufactorum/page/11/#findComment-3962838 Share on other sites More sharing options...
Xin Ceithan Posted February 26, 2015 Share Posted February 26, 2015 This is a combination of insanity and ingeniounty (sp?). I have to find a way to include the Atros and Verex in our upcoming Black Crusade campaign. While I am on the subject... Any combi volkite awesomeness up ahead? Pretty please? Well, the Vertex is your standard storm bolter, which you can slap onto some Sternguard, and you could always proxy the Atrox as a scout sniper rifle? In all likelyhood, seeing as combi-volkite is an official thing now, it'll get a proper FW design at one point or another - I try and avoid editing together designs that FW will inevitably do later on (and better). If it doesn't show up in the near-ish future, it might end up in a Legionary profile of some sort, but seeing as it's canon, I wouldn't get your hopes up - sorry :unsure: Fair enough and don't loose any sweat about it. I was merely musing you might conjure up somewhat a bit more extravagant than the Bolter/ Volkite combi :) Link to comment https://bolterandchainsword.com/topic/295603-30k-vehicleautomata-concepts-the-manufactorum/page/11/#findComment-3962903 Share on other sites More sharing options...
Iron Hands Fanatic Posted February 27, 2015 Author Share Posted February 27, 2015 I made a start on the ground-work for putting together a couple of designs for these today: One'll be for a Cthonian Headhunter division, & the other will bear the insignia of the DIY Solar Auxilia Cohort I've featured before. They'll have a combined rules profile, taking up a Fast Attack slot, and it got me thinking what other weapons it could take. I realised that with it serving as a reserve tank, reconfigured between battles to support the main-line Leman Russes, I kinda wanted to have the basic version equipped with the Conqueror Battle Canon in the same way as I'd envisaged for the Hecate, as well as giving it the option to swap out for a flamestorm canon (at least partially to distance it from the Vindicator). In that light, I've decided to re-design the Heacte, with more of an IFV / light armoured vehicle vibe, so it can only be equipped with heavy weapons, rather than the type you'd typically find on the turrets of MBTs. The idea is it has a pillbox-style turret very similar to that found on the Armoured Proteus (and the Spartan). However, there aren't any images of the turret at the right angle to allow me to make a proper mock-up, so I had to do this kinda rough & ready version: You get the general idea. The weapons would start with a hull-mounted Multi-Laser, which could be exchanged for a Heavy Flamer / Heavy Bolter / Autocannon The turret would have a twin-linked Rotor Cannon, which in turn could be swapped out for twin Heavy Bolters / Heavy Flamers / Multi-Lasers Link to comment https://bolterandchainsword.com/topic/295603-30k-vehicleautomata-concepts-the-manufactorum/page/11/#findComment-3963219 Share on other sites More sharing options...
KBA Posted February 27, 2015 Share Posted February 27, 2015 As mentioned before, the power-armour combi-bolter: With the 70 cal Phobos being the heaviest standard bolter, having a twin-linked version where barrels fire in an alternating pattern, you get double the rate of fire to basically make a Legion SAW [just in case anyone asks, the box mag is split in half centrally, so the upper barrel is belt-fed on the other side of the gun] Nice looking bolter :). Reminds me of the FW Iron Clad Hurricane Bolters, which is a great thing. But then again, anything phobos is a great thing. Iron Hands Fanatic 1 Back to top Link to comment https://bolterandchainsword.com/topic/295603-30k-vehicleautomata-concepts-the-manufactorum/page/11/#findComment-3963264 Share on other sites More sharing options...
Iron Hands Fanatic Posted February 27, 2015 Author Share Posted February 27, 2015 (edited) Managed to mock-up a proper version of the Hecate, which ties in nicely with the Solar Auxilia's aesthetic (ignore the hatch on top of the turret): AUXILIA HECATE RAPID STRIKE SQUADRON: Hecate: BS: 3 Armour: 11/11/10 HP: 2 Unit Composition: 1-5 Hecate Rapid Strike TanksUnit Type: Vehicle (Tank, Fast)Wargear: Hull-mounted multi-laser Turret-mounted twin-linked rotor cannon Searchlight Smoke launchers Special Rules: Explorator Adaptation Outflank Options: The vehicle may take any of the following:- Dozer blade - Auxiliary Drive - Extra Armour The Hecate may exchange its hull-mounted multi-laser for one of the following:- Heavy flamer - Heavy bolter The Hecate may exchange its turret-mounted twin-linked rotor cannon for one of the following:- Twin-linked multi-laser - Twin-linked heavy flamer - Twin-linked heavy bolter Edited March 20, 2015 by Iron Hands Fanatic Link to comment https://bolterandchainsword.com/topic/295603-30k-vehicleautomata-concepts-the-manufactorum/page/11/#findComment-3963315 Share on other sites More sharing options...
Iron Hands Fanatic Posted March 11, 2015 Author Share Posted March 11, 2015 I've been considering designing some form of AA tank for the Solar Auxilia for a while, due to the fact their list only really has actual flyers to provide anti-air support. Originally I was considering some form of Hydra proxy on the Leman Russ chassis, but whilst I was browsing FW's site, I realised the massive bay on the Bombard for its colossal cannon would be perfect for a missile launcher, so say hi to the Pegasus Air-Defense Tank: Obviously it's a pretty rough mock-up - for example, it completely misses out the support scaffolding which would be attached to the pivot mount to hold the missiles, but I think it gets across the general gist of the vehicle. Rules for this should be up soonish - I'll be doing a mega-post compiling the rules for all of the SA vehicle's I've designed in the near future. Hope you like it chaplain mortis 1 Back to top Link to comment https://bolterandchainsword.com/topic/295603-30k-vehicleautomata-concepts-the-manufactorum/page/11/#findComment-3974255 Share on other sites More sharing options...
Iron Hands Fanatic Posted March 14, 2015 Author Share Posted March 14, 2015 The big Legion rules post: Over the past few days, I've been going through my Legion designs, updating and tweaking the rules, so I thought I'd compile them all into one massive post, alongside rules for the different Sicaran variants which I haven't posted before. One change you might notice is the alteration of names for the Dreadnought variants - with the release of the Deredeo and references at the Horus Heresy Weekender to the final of the 3 Contemptor types (which I highly supsect will be called the Furibundus considering their current naming conventions) I've altered the names again. Becuase IA 2 Volume 2 mentions that the Lucifer was the precursor to the Contemptor used for breaches, I've reinstated the Lucifer dread's name, as the smaller frame works for Zone Mortalis & the design could easily be the design base for the Contemptor. This means that I've had to change the Space Crusade dread's designation, which is now the Malevolant dread, becuase one pattern of which was called the Malevolant in the Mission: Dreadnought expansion. In the near future, I'll be doing another of these posts, but for all the Solar Auxilia designs I've done. Thanks for looking LEGIONES ASTARTES: http://www.forgeworld.co.uk/Images/ProductCategories/elites.jpgELITES: LEGION LUCIFER DREADNOUGHT TALON: [LINK] A hybrid of Terran and Martian design, the Lucifer pattern Dreadnought was first prototyped in the decade following the final conquest of Sol, as the Legions claimed the Segmentum Solar for the Imperium. Drawing from the myriad Dreadnought designs utilised by pre-unification humanity, as well as the plethora of Battle Automata within the Mechanicum’s arsenal, the Lucifer integrated a basic pattern of atomantic reactor – variants of which would be used for a number of specialised vehicle designs throughout the Great Crusade. Although featuring fewer advanced systems than the later Contemptor pattern - believed to have been developed from the Lucifer design - the Lucifer still saw considerable use in the later days of the Crusade, with its smaller size and enhanced frontal armour specilaising it for use within void craft and fortifications, providing a niche that would see it endure some of the fiercest fighting of the Heresy. Legion Lucifer Dreadnought: WS: 5 BS: 5 S: 6 Armour: 12/11/10 I: 4 A: 2 HP: 3 Unit Composition: 1-5 Lucifer DreadnoughtsUnit Type: Vehicle (Walker)Wargear: Smoke launchers Search light Extra armour Armoured ceramite Heavy bolter Servo-mounted twin-linked bolter Dreadnought close combat weapon Special Rules: Dreadnought TalonOptions: Any Lucifer Dreadnought in the Talon may replace its heavy bolter with one of the following:-Multi-melta -Reaper autocannon -Volkite culverin -Plasma cannon -Lascannon -Conversion beamer Any Lucifer Dreadnought in the Talon may replace its Dreadnought close combat weapon with one of the following:-Chainfist -Siege Wrecker Any Lucifer Dreadnought in the Talon may replace its servo-mounted twin-linked bolter with one of the following:-Rotor cannon -Heavy Flamer -Heavy bolter -Plasma blaster -Missile launcher (frag, krak and flak missiles) Servo-mount: So long as the Lucifer Dreadnought is eligible to fire a weapon in the shooting phase, the Servo-mount grants the mounted weapon a single additional attack that does not count towards the number of ranged attacks the Dreadnought may make each turn, and may be made against a separate target. LEGION MALEVOLANT DREADNOUGHT TALON: [LINK] The first Imperial Dreadnought to be mass-produced for use by the nascent Legions, the design of the Malevolant was almost entirely drawn from Terran specifications, which explains why it diverged so significantly from later patterns – at least in appearance – which all relied heavily upon the Mechanicum’s expertise. Despite this factor, the Malevolant did gain a number of advantages from the Imperium’s alliance with the Martian Mechanicum – namely much more advanced materials for its construction, and a number of mechanical sub-assemblies which dwarfed any available to Imperial engineers on Terra in terms of efficiency at the time. Field-tested in the last wars of Terran Unification, the Malevolant was deemed extremely successful in its role during the conquest of the Segmentum Solar, leading to the development of many subsequent patterns of Dreadnought that would ultimately go on to virtually replace the Malevolant as the Great Crusade progressed. Legion Malevolant Dreadnought: WS: 4 BS: 5 S: 6 Armour: 12/12/10 I: 4 A: 2 HP: 3 Unit Composition: 1-3 Malevolant DreadnoughtsUnit Type: Vehicle (Walker)Wargear: Smoke launchers Search light Twin-linked heavy bolter Twin-linked volkite caliver Special Rules: Dreadnought TalonOptions: Any Malevolant Dreadnought in the Talon may replace its twin-linked heavy bolter with any two of the following:-Heavy bolter -Cyclone missile launcher -Autocannon -Lascannon -Conversion beamer Any Malevolant Dreadnought in the Talon may replace its twin-linked heavy bolter with the following:-Twin-linked cyclone missile launcher -Twin-linked autocannon -Twin-linked lascannon Any Malevolant Dreadnought in the Talon may replace its twin-linked volkite caliver with the following:-Twin-linked rotor cannon -Twin-linked multi-melta -Twin-linked heavy flamer -Twin-linked heavy bolter Any Malevolant Dreadnought in the Talon may replace both its twin-linked heavy bolter and its twin-linked volkite caliver with the following:-Quad heavy bolter Any Malevolant Dreadnought in the Talon may select:-Extra armour -Armoured ceramite http://www.forgeworld.co.uk/Images/ProductCategories/FastAttack.jpgFAST ATTACK: LEGION GRENDEL SUPPORT TANK SQUADRON: [LINK] As the frontiers of the Great Crusade expanded ever onwards, mobility became a pressing issue for a number of Legiones Astartes deployments, with smaller Expeditionary Fleet contingents less able to reliably deliver compliance via a number of simultaneous assaults. The Techpriests of Mars were therefore tasked with providing mobile firing platforms for a range of Legion ordnance that had previously utilized static emplacements. The result was a chassis drawing from a number of STC designs that would later be used to develop the Chimera APC during the Scouring. Although similar to the variant that mounted the Legions’ Earthshaker and Medusa artillery weapons, the Grendel hull removed the heavy counter-balanced firing platform required by these high-ordnance weapons, considerably increasing the Grendel’s effective speed. Designed as a high-mobility alternative to the extremely common Rapier support weapon platform, the relatively light armour of the Grendel meant it was often deemed unsuitable for a number of theatres of war - passed over for heavier vehicles such as the Vindicator – although in formations that relied upon speed or outflanking manoeuvres, it was highly valued for its ability to deliver devastating firepower rapidly to high-value targets. [ Grendel Support Tank: BS: 4 Armour: 12/10/10 HP: 3 Unit Composition: 1-3 Grendel TanksUnit Type: Vehicle (Tank, Fast, Open Topped)Wargear: Quad heavy bolter Hull-mounted heavy bolter Smoke launchers Search light Special Rules: OutflankOptions: Any Grendel Support Tank may replace its Quad heavy bolter with a:-Laser Destroyer -Quad mortar (‘Thud gun’) -Graviton cannon Any Grendel Support Tank may replace its heavy bolter with a:-Heavy flamer -Multi-melta Any Grendel Support Tank may be equipped with any of the following upgrades:-Hunter-killer missile -Dozer blade -Auxiliary drive -Extra armour One Grendel Support Tank in the squadron may be upgraded to:-Command Tank http://www.forgeworld.co.uk/Images/ProductCategories/HeavySupport.jpgHEAVY SUPPORT: SICARAN VINDEX AIR-DEFENCE TANK: [LINK] Sicaran Vindex: BS: 4 Armour: 13/12/12 HP: 3 Unit Composition: 1 Sicaran VindexUnit Type: Vehicle (Tank, Fast)Wargear: Searchlight Smoke launcher Turret mounted erinyes pattern quad heavy bolter Hull-mounted heavy bolter Extra armour Special Rules: Vindex AdaptationOptions: The sicaran vindex may exchange its erinyes pattern quad heavy bolter for a:-Laser destroyer The sicaran vindex may take any of the following upgrades:-Hunter-killer missile -Dozer blade -Auxiliary drive -Armoured ceramite The sicaran vindex may take one of the following sets of two sponson mounts:-Oculum targeters -Harpy missile clusters -2 kinetic piercer missiles (total of four missiles) Vindex Adaptation: All of the sicaran vindex's weapons, with the exception of its hull mounted heavy bolter, have the Skyfire and Inteceptor special rules. Additionally, its turret mounted weapon has the Rapid Tracking rule. Erinyes Pattern Quad Heavy Bolter: Chambered for modified rounds fitted with proximity charges rather than mass-reactive fuses, the erinyes pattern saturates targets with shrapnel from multiple rounds, utilising tracer flares and high-luminosity explosive cores within its shells to 'paint' aircraft for supporting units whilst exploiting any structural weaknesses with a tempest of shot. Erinyes Pattern Quad Heavy Bolter: Range: 36" Strength: 5 AP: 4 Type: Heavy 6, Twin-linked, Blind, Tracer Tracer: if any successful hits are made with the weapon against a unit with the flyer type, any additional attacks against the target in the same turn by any unit within 24" gain the twin-linked special rule. Oculum Targeters: Featuring a suite of tracking and sensory systems, the oculum targeters enhance the sicaran vindex's capacity to assess multiple targets by mapping the surrounding airspace, allowing its weapons to accurately plot trajectories to calculate the most effective fire paths. The sicaran vindex gains the Tank Hunter special rule. Harpy Missile Clusters: Developed during the Great Crusade to provide defensive anti-aircraft capabilities to a number of Legion vehicles, harpy missiles sacrifice the guidance capabilities of the more advanced missile patterns in wider use by the Legions, instead firing in clusters to saturate aircraft in high-explosive warheads. Harpy Missile Clusters: Range: 48" Strength: 7 AP: 3 Type: Heavy 3, Skyfire LEGION SICARAN BATTLE TANK: [LINK] Sicaran Tank: BS: 4 Armour: 13/12/12 HP: 3 Sicaran Lanius Tank: BS: 4 Armour: 13/12/12 HP: 3 Sicaran Dominus Tank: BS: 4 Armour: 13/12/12 HP: 3 Unit Composition: 1 Legion Sicaran of any typeUnit Type: Vehicle (Tank, Fast)Wargear (all): Searchlight Smoke launcher Heavy bolter Extra armour Wargear (Sicaran Tank): Turret mounted twin-linked accelerator autocannonWargear (Sicaran Lanius Tank): Turret mounted twin-linked kheres assault cannonWargear (Sicaran Dominus Tank): Turret mounted twin-linked graviton cannonSpecial Rules (all): Targeting AuguriesOptions (all): The Sicaran may take any of the following upgrades:-Hunter-killer missile -Dozer blade -Auxiliary drive -Armoured ceramite Options (Sicaran Tank): The Sicaran may take one of the following sets of two sponson weapons:-Heavy bolters -Lascannon Options (Sicaran Lanius Tank): The Sicaran may exchange its twin-linked kheres assault cannon for a:-Twin-linked volkite cascade The Sicaran may take one of the following sets of two sponson weapons:-Heavy bolters -Heavy flamers -Volkite culverins Options (Sicaran Dominus Tank): The Sicaran may take one of the following sets of two sponson weapons:-Heavy bolters -Lascannon -Multi-meltas Targeting Auguries: Each Sicaran's turret is outfitted with a sophisticated array of sensor mechanisms, enhancing the precision with which its deadly weapons can tear apart their designated prey. Targeting Auguries give the turret-mounted weapons of each Sicaran different bonuses depending on the type of Sicaran selected. The Sicaran Lanius Tank's turret-mounted weapon has the Shred special rule. The Sicaran Dominus Tank's turret-mounted weapon has the Ruination special rule. The effects of the Targeting Auguries on the Sicaran Tank are already reflected by the accelerator autocannon's Rapid Tracking rule. Volkite Cascade: Range: 30" Strength: 6 AP: 5 Type: Heavy 6, Deflagrate, Pinning LEGION CAELUS AIR-DEFENSE BATTERY: [LINK] Designed in the latter days of the Great Crusade, the Caelus was produced to adress re-supply issues which had begun to emerge as the Expeditionary Fleets pushed further out into the reaches of the Galaxy. Prior to its deployment, most Legion anit-aircraft assets relied upon specialised missile munitions, which were complex to manufacture and often in short supply with Legion deployments away from the major Expeditionary Fleets.By fitting a Rhino chassis with an Avenger Bolt Cannon variant, Legions were provided with anti-aircraft firepower that made use of the ubiquitous and easy to manufacture heavy bolter shell. Despite its practicality, the Caelus was controversial within the ranks of the Mechanicum, its turret assembly being developed an undisclosed prototype obtained from a rival Forge World via 'unorthodox' means. Legion Caelus: BS: 4 Armour: 11/11/10 HP: 3 Unit Composition: 1-3 Caelus Air-Defense tanksUnit Type: Vehicle (Tank)Wargear: Anemoi Pattern Avenger Bolt Cannon Searchlight Smoke launcher Twin-linked bolter Options: The vehicle may take any of the following options:-Hunter-killer missile -Dozer Blade -Auxiliary Drive -Extra Armou Anemoi Pattern Avenger Bolt Cannon: Fitted with a suite of target-tracking auspexes, the Anemoi pattern mounted the standard Avenger bolt cannon within a prototype turret design, allowing it to unleash a maelstrom of anti-aircraft fire without the need for specialised munitions. Anemoi Pattern Avenger Bolt Cannon: Range: 36" Strength: 6 AP: 3 Type: Heavy 7, Munition Jam, Skyfire, Interceptor Munition Jam: With its turret assembly developed from an incomplete prototype, an unfortunate side effect of the bolt cannon's range of movement was the propensity of its ammunition feed to jam. If three or more results of '1' are made in one shooting phase when rolling To Hit with this weapon, it may not be fired in the subsequent turn. LEGION / AUXILIA MASTIFF ASSAULT TANK: [LINK] Designed to act as a vanguard unit for following infantry formations, the Mastiff Heavy Assault tank was developed as the Great Crusade began to expand forth from Terra’s local star cluster, originating as a basic siege modification to the Malcador chassis. With the majority of the Mastiff’s weaponry and armour mounted on its front facing, the rest of the vehicle was dedicated to delivering this ceramite-clad firepower to combat as expediently as possible, featuring a retrofitted engine and heavy mine plough to clear obstructing debris. Although such a brutally simple weapon saw only limited use with many Legions - quickly replaced with a number of alternatives as the Great Crusade progressed - those Astartes formations which favoured assault or attrition often utilised the Mastiff in linebreaker deployments, and it would remain a vital component of a number of Commanders’ strategies even in the bloody wars of the Heresy. Legion / Auxilia Mastiff Assault Tank: BS: 3 Armour: 14/13/11 HP: 6 Unit Composition: 1 Mastiff Assault TankUnit Type: Super-Heavy Vehicle (Tank, Fast)Wargear: Traverse-mounted battle cannon with co-axial reaper autocannon Search light Smoke launchers Retrofitted engine Mine plough Retrofitted Engine: The Mastiff features enhanced drive units which increase its speed, allowing it to range ahead of attached forces and smash into enemy formations with devastating force. If a Mastiff forgoes shooting in order to move Flat Out, it moves an additional D6 inches on top of the usual 6” and it may still choose to do so even if it has performed a Tank Shock or Ram in the same turn. However, if it does choose to move Flat Out, all the vehicle's ranged weapons apply the Gets Hot! rule in the subsequent turn. Options: A Mastiff may exchange its battle cannon for:-Demolisher cannon A Mastiff may exchange its reaper autocannon for:-Flamestorm cannon A Mastiff may take the following hull-mounted weapon:-Falx rocket mortar A Mastiff may take any of the following:-Hunter-killer missile -Armoured ceramite -Flare shield A mastiff may take one of the following pintle-mounted weapons:-Heavy stubber -Heavy flamer LEGION OPTIONS: A Mastiff may be upgraded to take:-Space Marine Legion Crew Additionally, a Mastiff may exchange its battle cannon for:-Frag cannon Additionally, a Mastiff may exchange its reaper autocannon for:-Kheres assault cannon Additionally, a Mastiff may take one of the following pintle-mounted weapons:-Twin-linked bolter -Combi-weapon Frag Cannon: Incomplete STC designs for the brutal Fragmentation Cannon were possessed by a number of Forge Worlds prior to the Primarch Sanguinius’ discovery, but only with specifications recovered from Baal could it enter limited production for the Legions’ arsenals, where it saw use with a number of assault vehicles. Falx Rocket Mortar: Range: 12-48” S: 4 AP: 5 Type: Heavy 4, Barrage, Blast (3”), One-shot Frag Cannon: Range: Template S: 6 AP: - Type: Assault 2, Rending Siege Munitions: If the detachment contains a Siege Breaker Consul, then the Falx Rocket Mortar may be upgraded with the following (and exchanges its profile for that listed):-Phosphex Cluster Munitions -Rad Scourge Warheads (Phosphex Cluster Munitions): Range: 12-48” S: 5 AP: 2 Type: Heavy 4, Blast (3”), Poisoned (3+), Crawling Fire, Lingering Death, One-shot (Rad Scourge warheads): Range: 12-48” S: 4 AP: 3 Type: Heavy 4, Blast (3”), Fleshbane, Rad-phage, One-shot SOLAR AUXILIA OPTIONS: Additionally, a Mastiff may take any of the following:-Explorator Adaptation -Pintle-mounted multi-laser http://www.forgeworld.co.uk/Images/ProductCategories/LordsofWar.jpgLORDS OF WAR: LEGION ORTHRUS HEAVY TANK DESTROYER: [LINK] Legion Orthrus: BS: 4 Armour: 14/14/13 HP: 6 Unit Composition: 1 Orthrus Heavy Tank DestroyerUnit Type: Super-heavy vehicle (Tank)Wargear: Orthrus melta scourge Searchlight Smoke launchers Flare shield Special Rules: Dangerous Reactor CoreOptions: The vehicle may take any of the following upgrades:-Hunter-killer missile -Armoured Ceramite The Orthrus may take one of the following sets of two sponson weapons:-Heavy bolters -Lascannon The Orthrus may take one of the following pintle-mounted weapons:-Twin-linked bolter -Combi-weapon -Heavy flamer -Heavy bolter -Multi-melta Orthrus Melta Scourge: An immense thermic weapon designed around the atomantic arc-reactors of the Cerberus Heavy Tank Destroyer, the colossal stresses unleashed by this weapon's thermal output meant the Orthrus required constant maintenance. Orthrus Melta Scourge: Range: 24" Strength: 10 AP: 1 Type: Heavy 1, Melta, Wrecker, Ignores Cover, Large Blast (5") Orthrus Melta Scourge (Overload): Range: 18" Strength: D AP: 1 Type: Ordnance 1, Gets Hot! http://www.forgeworld.co.uk/Images/ProductCategories/troops3.jpgDEDICATED TRANSPORTS: LEGION SPHINX RECON CARRIER: [LINK] Although possessing a smaller transport capacity that the far more common Rhino carrier, the Sphinx fulfilled a specialised niche within the Legions’ armouries, being a light scouting vehicle capable of both delivering small troop contingents to forward positions – often for clandestine deployments – and providing long-range intelligence for following units. Whilst mostly attached to larger divisions to operate ahead of their main advance, some smaller Legion formations fielded the Sphinx as their primary transport, favouring its manoeuvrability, speed and relatively high firepower, which often lead to its use in swift hit and run attacks, destroying outlying enemy forces piecemeal. Sphinx Recon Carrier: BS: 4 Armour: 12/10/10 HP: 3 Unit Composition: 1 Sphinx Recon CarrierUnit Type: Vehicle (Tank, Fast, Transport)Wargear: Hull-mounted heavy bolter Smoke launchers Search light Nectunt-auspex Special Rules: OutflankTransport Capacity: The Sphinx Recon Carrier can transport 6 modelsFire Points: NoneAccess Points: One rear access pointOptions: The Sphinx Recon Carrier may select any of the following upgrades:-Dozer blade -Auxiliary drive -Extra armour The Sphinx Recon Carrier may take one of the following pintle-mounted weapons:-Heavy flamer -Heavy bolter -Multi-melta The Sphinx Recon Carrier may be equipped with the following hull-mounted weapon:-Falx Rocket Mortar Falx Rocket Mortar: A variant of the Havoc launcher, the Falx exchanges the former's longevity for the capacity to deliver a concentrated, high ordnance barrage in a pre-emptive strike capacity, enabling a range of Legion vehicles to mount additional long-range firepower. Falx Rocket Mortar: Range: 12-48” S: 4 AP: 5 Type: Heavy 4, Barrage, Blast (3”), One-shot Nectunt-auspex: Augmenting the Sphinx’ role as a recon transport, the Nectunt-auspex consisted of a sensor array built into the tank’s frame, with an enhanced vox-caster unit integrated into its mechanisms. Designed both to support the purpose of its passengers and relay intelligence to allied forces, the Nectunt-auspex ensured even once its function as transport had been fulfilled, the Sphinx played a vital role in the Legions’ deployments. The Sphinx counts as being equipped with both an Augary Scanner and Nuncio-vox. Dedicated Transport: The Sphinx Recon Carrier is a dedicated transport option for any Legion Veteran Tactical Squad, Legion Destroyer Squad, Legion Reconnaissance Squad or Legion Seeker Squad, as long as the unit numbers six models or less. Xin Ceithan, Brother-Chaplain Kage, Atia and 4 others 7 Back to top Link to comment https://bolterandchainsword.com/topic/295603-30k-vehicleautomata-concepts-the-manufactorum/page/11/#findComment-3977066 Share on other sites More sharing options...
Olis Posted March 15, 2015 Share Posted March 15, 2015 That post must've taken you aaaages to get right. Loving that Orthrus tank - I seem to have missed that the first time it came up in the thread. Link to comment https://bolterandchainsword.com/topic/295603-30k-vehicleautomata-concepts-the-manufactorum/page/11/#findComment-3977102 Share on other sites More sharing options...
Joeyray Posted March 15, 2015 Share Posted March 15, 2015 I've been looking at the Dracosan and the Stormhammer recently and had a mad cap idea form in my head. It appears the hull mount for the forward weapon system is similar on both vehicles so could we fit a demolisher cannon onto the Stormhammer. Along with that we could remove its turret creating a open top transport area on the rear of the vehicle in a similar style to that of the Stormlord, creating a nasty new Solar Auxilia assault tank.Sound plausible? Link to comment https://bolterandchainsword.com/topic/295603-30k-vehicleautomata-concepts-the-manufactorum/page/11/#findComment-3977507 Share on other sites More sharing options...
Iron Hands Fanatic Posted March 15, 2015 Author Share Posted March 15, 2015 That post must've taken you aaaages to get right. Loving that Orthrus tank - I seem to have missed that the first time it came up in the thread. Well, over the past few days, I've been stealthily editing a load of previous posts to update / create rules, so the final post was really just a massive cut n' paste job. Yeah the Orthrus & Caelus are from my other HH thread, I'd just never transferred them over here (link in my sig). I've been looking at the Dracosan and the Stormhammer recently and had a mad cap idea form in my head. It appears the hull mount for the forward weapon system is similar on both vehicles so could we fit a demolisher cannon onto the Stormhammer. Along with that we could remove its turret creating a open top transport area on the rear of the vehicle in a similar style to that of the Stormlord, creating a nasty new Solar Auxilia assault tank. Sound plausible? To be honest, I haven't really got a huge interest in making more Super-Heavy vehicles for the SA based off the baneblade chassis - their list is packed to saturation with baneblade variants, so unless a design really sparked my imagination, I wouldn't really feel motivated to include it. Plus, like you said, the Stormlord already kinda fills that niche - sorry Link to comment https://bolterandchainsword.com/topic/295603-30k-vehicleautomata-concepts-the-manufactorum/page/11/#findComment-3977586 Share on other sites More sharing options...
Joeyray Posted March 16, 2015 Share Posted March 16, 2015 Thanks for the reply anyway man! As I said I was just pondering over it. Armoured warfare and heavy tanks is my preferred escape from Prussian Military/Political history for my dissertation. Iron Hands Fanatic 1 Back to top Link to comment https://bolterandchainsword.com/topic/295603-30k-vehicleautomata-concepts-the-manufactorum/page/11/#findComment-3977852 Share on other sites More sharing options...
Dono1979 Posted March 16, 2015 Share Posted March 16, 2015 Have you thought about having a go at the Mastadon, the Legion version of the Stormlord of sorts? The only description I have been able to track down is: The Mastodon is a heavy-duty tank far larger than the Land Raider Battle Tank. It is described as being quad-tracked and capable of carrying up to forty Space Marines into combat. It is equipped with power-fields to protect it and its occupants from harm; these power-fields are powerful enough to block Autocannon shells and even Lascannon blasts I have started trying to build one from canabilising two Spartans plus other parts from Landraiders as I am picturing it using the shape and outline of the landraider/spartan over the Baneblade/fellblade look. Link to comment https://bolterandchainsword.com/topic/295603-30k-vehicleautomata-concepts-the-manufactorum/page/11/#findComment-3977858 Share on other sites More sharing options...
infyrana Posted March 16, 2015 Share Posted March 16, 2015 I see an Eddy in there.... with 10 seconds to comply! Also of note... do I see a snuck in Death Guard image there? ;) You know.... when you change back over to the foot sloggers in white with a bit of green, my avatar would love to see that boarding shield we talked about long ago :D Seriously though, this has progressed a long way and is full of ideas, great stuff! Link to comment https://bolterandchainsword.com/topic/295603-30k-vehicleautomata-concepts-the-manufactorum/page/11/#findComment-3977884 Share on other sites More sharing options...
Iron Hands Fanatic Posted March 16, 2015 Author Share Posted March 16, 2015 Have you thought about having a go at the Mastadon, the Legion version of the Stormlord of sorts? The only description I have been able to track down is: The Mastodon is a heavy-duty tank far larger than the Land Raider Battle Tank. It is described as being quad-tracked and capable of carrying up to forty Space Marines into combat. It is equipped with power-fields to protect it and its occupants from harm; these power-fields are powerful enough to block Autocannon shells and even Lascannon blasts I have started trying to build one from canabilising two Spartans plus other parts from Landraiders as I am picturing it using the shape and outline of the landraider/spartan over the Baneblade/fellblade look. To be honest, I think designing an entirely new tank hull would be a bit too ambitious for my abilities - it's been mentioned before that the Mastadon is quad-tracked unlike any exisiting Legion tank, and with all the void shield stuff & the actualy size, I think it'd just be a bit much. But hopefully we'll se a FW model at some point :P I think basically attaching 2 spartans together would probably be about the right size though, so you're going in the right direction - are you considering widening the hull at all? I see an Eddy in there.... with 10 seconds to comply! Also of note... do I see a snuck in Death Guard image there? You know.... when you change back over to the foot sloggers in white with a bit of green, my avatar would love to see that boarding shield we talked about long ago Seriously though, this has progressed a long way and is full of ideas, great stuff! Well with the whole narrative 'Wars of the Cymaera Verge' thing going on with Brannsar, they'll probably encounter the DG at some point - I'm thinking they'll ambush one of the poison ships & steal the XIVth Legion's nasty chemicals for their own use. Link to comment https://bolterandchainsword.com/topic/295603-30k-vehicleautomata-concepts-the-manufactorum/page/11/#findComment-3978664 Share on other sites More sharing options...
Dono1979 Posted March 16, 2015 Share Posted March 16, 2015 yep going wider as well, effectively wide enough on the chassis to put two assault ramps side by side and then extending the width of the track sections to support the quad tracks. Iron Hands Fanatic 1 Back to top Link to comment https://bolterandchainsword.com/topic/295603-30k-vehicleautomata-concepts-the-manufactorum/page/11/#findComment-3978854 Share on other sites More sharing options...
chaplain mortis Posted March 17, 2015 Share Posted March 17, 2015 Gonna give you a pat on the back for writing that amount of detail. Well done mate! Iron Hands Fanatic 1 Back to top Link to comment https://bolterandchainsword.com/topic/295603-30k-vehicleautomata-concepts-the-manufactorum/page/11/#findComment-3979246 Share on other sites More sharing options...
Iron Hands Fanatic Posted March 20, 2015 Author Share Posted March 20, 2015 The big Solar Auxilia rules post: IMPERIAL ARMY: http://www.forgeworld.co.uk/Images/ProductCategories/FastAttack.jpgFAST ATTACK: AUXILIA HECATE RAPID STRIKE SQUADRON: [LINK] Hecate: BS: 3 Armour: 11/11/10 HP: 2 Unit Composition: 1-5 Hecate Rapid Strike TanksUnit Type: Vehicle (Tank, Fast)Wargear: Hull-mounted multi-laser Turret-mounted twin-linked rotor cannon Searchlight Smoke launchers Special Rules: Explorator Adaptation Outflank Options: The vehicle may take any of the following:- Dozer blade - Auxiliary Drive - Extra Armour The Hecate may exchange its hull-mounted multi-laser for one of the following:- Heavy flamer - Heavy bolter The Hecate may exchange its turret-mounted twin-linked rotor cannon for one of the following:- Twin-linked multi-laser - Twin-linked heavy flamer - Twin-linked heavy bolter AUXILIA THUNDERER SUPPORT SQUADRON: [LINK] Thunderer: BS: 3 Armour: 13/12/10 HP: 3 Unit Composition: 1-3 Thunderer Support TanksUnit Type: Vehicle (Tank)Wargear: Hull-mounted flamestorm cannon Searchlight Extra armour Smoke launchers Auxiliary drive Special Rules: Support Vehicle Explorator Adaptation Outflank Options: The vehicle may take any of the following:- Armoured Ceramite - One hunter-killer missile - Dozer blade The vehicle may take one of the following pintle-mounted weapons:- Heavy flamer - Heavy bolter - Multi-laser The Thunderer may exchange its hull-mounted flamestorm cannon for one of the following:- Conqueror battle cannon - Demolisher cannon - Laser destroyer array Support Vehicle: A Solar Auxilia detachment may never contain more Auxilia Thunderer Support Squadrons than Auxilia Leman Russ Strike Squadrons and Auxilia Leman Russ Assault Squadrons combined. Conqueror Battle Cannon: Range: 48" Strength: 8 AP: 3 Type: Heavy 1, Blast (3") http://www.forgeworld.co.uk/Images/ProductCategories/troops3.jpgDEDICATED TRANSPORTS: THUREOS ARMOURED TRANSPORT: [LINK] Thureos: BS: 3 Armour: 13/12/10 HP: 3 Unit Composition: 1 Thureos Armoured TransportUnit Type: Vehicle (Tank, Transport)Wargear: Hull-mounted heavy bolter Searchlight Smoke launchers Special Rules: Explorator AdaptationTransport Capacity: The Thureos Armoured Transport can transport 10 models, but may not transport Bulky or larger modelsFire Points: NoneAccess Points: A Thureos Armoured Transport has a single access hatch on the rearOptions: The vehicle may take any of the following:- Armoured Ceramite - One hunter-killer missile - Dozer blade - Auxiliary Drive - Extra Armour The vehicle may take one of the following pintle-mounted weapons:- Heavy flamer - Heavy bolter - Multi-laser The Thureos may exchange its hull-mounted heavy bolter for one of the following:- Multi-laser - Heavy flamer - Autocannon - Lascannon Dedicated Transport: Up to six Thureos Armoured Transports may be bought as Dedicated Transports for an Auxilia Infantry Tercio. Additionally, a single Thureos Armoured Transport may be bought as a Dedicated Transport for an Auxilia Tactical Command Section or a Veletaris Storm Section taken as a Household Retinue squad. http://www.forgeworld.co.uk/Images/ProductCategories/HeavySupport.jpgHEAVY SUPPORT: AUXILIA MASTIFF ASSAULT TANK: [LINK] Designed to act as a vanguard unit for following infantry formations, the Mastiff Heavy Assault tank was developed as the Great Crusade began to expand forth from Terra’s local star cluster, originating as a basic siege modification to the Malcador chassis. With the majority of the Mastiff’s weaponry and armour mounted on its front facing, the rest of the vehicle was dedicated to delivering this ceramite-clad firepower to combat as expediently as possible, featuring a retrofitted engine and heavy mine plough to clear obstructing debris. Although such a brutally simple weapon saw only limited use with many Legions - quickly replaced with a number of alternatives as the Great Crusade progressed - those Astartes formations which favoured assault or attrition often utilised the Mastiff in linebreaker deployments, and it would remain a vital component of a number of Commanders’ strategies even in the bloody wars of the Heresy. Auxilia Mastiff Assault Tank: BS: 3 Armour: 14/13/11 HP: 6 Unit Composition: 1 Mastiff Assault TankUnit Type: Super-Heavy Vehicle (Tank, Fast)Wargear: Traverse-mounted battle cannon with co-axial reaper autocannon Search light Smoke launchers Retrofitted engine Mine plough Retrofitted Engine: The Mastiff features enhanced drive units which increase its speed, allowing it to range ahead of attached forces and smash into enemy formations with devastating force. If a Mastiff forgoes shooting in order to move Flat Out, it moves an additional D6 inches on top of the usual 6” and it may still choose to do so even if it has performed a Tank Shock or Ram in the same turn. However, if it does choose to move Flat Out, all the vehicle's ranged weapons apply the Gets Hot! rule in the subsequent turn. Options: A Mastiff may exchange its battle cannon for:-Demolisher cannon A Mastiff may exchange its reaper autocannon for:-Flamestorm cannon A Mastiff may take the following hull-mounted weapon:-Falx rocket mortar A Mastiff may take any of the following:-Hunter-killer missile -Armoured ceramite -Flare shield A mastiff may take one of the following pintle-mounted weapons:-Heavy stubber -Heavy flamer SOLAR AUXILIA OPTIONS: Additionally, a Mastiff may take any of the following:-Explorator Adaptation -Pintle-mounted multi-laser Link to comment https://bolterandchainsword.com/topic/295603-30k-vehicleautomata-concepts-the-manufactorum/page/11/#findComment-3982777 Share on other sites More sharing options...
Atia Posted March 21, 2015 Share Posted March 21, 2015 (edited) Edited March 21, 2015 by Atia Iron Hands Fanatic 1 Back to top Link to comment https://bolterandchainsword.com/topic/295603-30k-vehicleautomata-concepts-the-manufactorum/page/11/#findComment-3983319 Share on other sites More sharing options...
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