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So looks like the best way to get a bunch of sorcerers in a WB army is still to use the black crusader or grand warhost detachments, which is fine by me. CAD unfortunately just doesn't have enough character slots, since I wouldn't want a sorc that's likely going to die to perils to be my warlord. Need a chaos lord or dark apostle for the warlord. 

The cheapest way (minimum tax) to get WB Sorcerers is through CAD though. 2 Sorcerers and 2 Cultist squads.

Second cheapest would be Black Crusade, 5 Sorcerers per 4 Cultists squads + one Dark Apostle.

Last would be the Grand Warhost which is the same as Black Crusade, except you only get 4 Sorcerers. However, you do get Crusader which in the case of respawning cultists is rather useful.

My point is just that one CAD isn't going to be enough if you want multiple sorcerers, since you need at least 3 character choices for your army if you want a warlord who isn't at a high risk of dying to perils. So yeah CAD is a nice cheap option to get a few more sorcs, but you'll also probably want to use a second CAD or a Grand Warhost/Black Crusade detachment on top of your first CAD to unlock a couple more characters. If you just stick with GW/BC detachments you won't need to use any other detachments, as you're getting up to 4 sorcs plus a lord. 

You can have as many CADs as you want. Spamming CADs is more points-efficient than a black crusade if you literally want just sorcerers... and if we're discussing a list based on allied daemons, you can't even be single detachment anyway.

 

Why single detachment though?

Edited by jumai

If you are taking something like this to a tournament, there will likely be limits on how many formations you can take (but for example a Grand Warhost would just be one formation, even though it consists of a bunch of smaller formations).

It's to stop people from spamming only small powerful formations like the Librarian Conclave, lone Culexus assasins and Heavy Retribution Cadres as one army (or something like that, I'm not sure on how the Tau formations work).

"Cyclopia Cabal. Restrictions: This is a Black Legion Formation."

 

From the BL supplement. Or did they change that somewhere?

99% sure it is its not in any other detachment anyway

 

1750 game tonight black crusade of a warband (chosen, raptors,2 hellbrutes) blind fury lord with jump pack with 4 spawn, 3 sorcerers and a hellcult

 

A bit indifferent to the lost and the dammed right

 

Warlord will be the Warbands sorcerer with malific time will try for buff spells from ectomancy or biomancy while the others stick to malific, really want to summon crushers

played vs skitarrii with dark angels allies


 


rolled the +/-1 to the boon table on my warlord... meant I had some nice options for buffs was giving them to the Khorne lord until he got shrouding... left him too it after that... jumping around he was a nightmare! killed the enemy warlord and ripped things up having him with the spawn is nasty and a good use of 2 compulsory slots


 


used 2 turns of the boon table on my sorcerer lord in the hope I could get the wound I lost to perils back... he did end up strength 5 with a 2+ rerollable... but good chance I was still going to kill him from perils lol


 


4 dice with a reroll is close to a what 80% chance? twice I failed and lost a wound for my trouble lol... killed one of my sorcerers the second time!!!


 


 


 


I like this list I like it alot, summoning like this, as opposed to using a daemon army is sick fun, yes you perils, yes... yes you will die BUT you get more crap on the table for less points in than if you went all in with a summoning daemon army so you still get an actual army around it


 


yes I should just get a daemon prince.. but this was fun :smile.:


 


twice I failed sacrifice... 3+ with a re-roll, pretty sure that's second game in a row I have done it at least once


 


summoned...


 


Turn 1


Herald of slannesh on a chariot, scattered went into reserves... died to over watch but was a fun way to kill a cultist


2x flamers, one had a good scatter and killed a 5 man ruststalker unit.. the other ran to some cover both absorbed a lot of fire in the next turn, one was left on 1 wound jumping around being annoying


failed to Incursion some crushers on 4 dice, took a wound for my trouble


 


Turn 2


Summoned crushers, in a good spot... summoned daemonnetts but scattered bad so he put them in the far corner, failed to summon blood letters on the crushers banner and lost a sorcerer to perils (the only one with incursion, he also has possession but I wanted to get close to a banner first)


 


Turn 3


only managed to summon fleshhounds onto the crushers banner lost my second sorcerer to perils...


 


ouch...


 


Turn 4 down to 4 dice after rolling a 1... still attempted to summon on 3 dice on principle :smile.: but the rest of my army had killed most of his by this point, the crushers were brutal...


 


ok, not brilliant perhaps but very very fun :smile.:


 


on another note for 300 points... I do love the Hellcult

So, found a few 2ed CSM termies, and realized I did not have a Sorcerer in termi armour. So I just glued stuff I had together and fixed up the details with greenstuff.

 

First attempt.

http://i70.photobucket.com/albums/i95/totgeboren40/Daemons/DSC_0239%202.jpg

 

The horror.... His head... is where? I remembered the 2ed termies being cool, but the anatomy is just too odd to look good today. I had to redo the entire top half of his torso in gs!

 

So some more greenstuff and paint, and here is a Word Bearer Sorcerer ready to inflict misery on the world!

http://i70.photobucket.com/albums/i95/totgeboren40/Daemons/DSC_0245%202.jpg

 

Got some more pics of the WIP here.

 

I realize we will likely wanna keep our Sorcerers cheap and plentiful, but inspiration took hold. :)

Edited by totgeboren

No saw at all actually!

I only cut off the halfcircle part around the top of his head with a knife, moved that up to about the right height and glued it in place (almost one head height up). I also cut of the details surrounding his head in a semi-circle out that go out towards the breath-thingy in front of his mouth, but it was a bit damaged and in the end i didn't reuse that detail.

Then I made a new top front torso and fixed stuff with greenstuff. Since I used a fur coat on this model, I didn't need to care about the backside of the torso.

 

The pics in the link below the second pic gives a bit more info, but dealing with the metal parts wasn't so bad.

Hmm, knife...nopenopenope! Just can't get myself to do it with a knife after cutting off the heads of a lot of Jes Goodwin's old 1990 Thousand Sons miniature to convert 2nd ed Thousand Sons.

 

Thanks anyway for the answer though, here's something on-topic though and it might be an inspiration for future terminator-clad guys: http://www.bolterandchainsword.com/topic/241839-legion-rising/?p=2939158

 

I'm still waiting for them to be completed, hehe...

Brothers, forgive me, because I was faithless for so long. I'd let my host fester and rot in such a way it would even shame the great grandfather Nurgle. I blinded myself to the truth, and to the Word of the Primarch.

 

My sins against the Imperium of Man have been silent, and my years peaceful. But after years of languishing safely in the warp, I can hear it, I can hear the call of the Warp. It is a great beacon which beacons me forward. Days have been spent marshalling my forces, finding them in disrepair and hidden in the many pockets of the warp. Many of my warriors were wounded, left in a miserable state of disrepair, in fear that their master had abandoned them to the fates of the warp.

 

But I have found the light.

 

And I intend to start my reign of destruction in the local setting for the first time in years.

 

And with that...

 

So, just getting back into the hobby. The Word Bearers have always been my favourite Chaos Legion, started playing them 15 years ago. I am currently in the process of finding my old stuff and putting it all back together, to form a real Dark Crusade against the Imperial Lapdogs which scurry about. But on a fun note... I've got about 100 unassembled marines, and around oh 140 cultists to paint. All from before I dropped the hobby. That doesn't even count the two defilers I have to paint, or the 2 Forgefiends, or the Helldrake... Or Land Raider.

 

And I already had around 150 marines beforehand, but I've always been very vehicle light. This time around I'm intending to change that. Demon Engines will be started, and Rhinos will be purchased. Really, the main thing I'm lacking are Rhinos and Land Raiders :\

 

The Gods may be fickle, but they can also be remarkably kind. :)

Hmm, knife...nopenopenope! Just can't get myself to do it with a knife after cutting off the heads of a lot of Jes Goodwin's old 1990 Thousand Sons miniature to convert 2nd ed Thousand Sons.

 

Thanks anyway for the answer though, here's something on-topic though and it might be an inspiration for future terminator-clad guys: http://www.bolterandchainsword.com/topic/241839-legion-rising/?p=2939158

 

I'm still waiting for them to be completed, hehe...

 

Hehe that technique would requite lots and lots of sawing, and also a spare loyalist terminator for every 2ed metal dude you want to convert. Mine just required moving some details and applying a healthy dose of greenstuff to the model. :smile.:

I actually got a few more termies I want to convert, might document the stages while I'm at it. :smile.:

 

Oh, and Lanparth, welcome to the congregation!

As we say in the frozen north, "Late shall the sinner awaken":tongue.:

Edited by totgeboren

 

Hmm, knife...nopenopenope! Just can't get myself to do it with a knife after cutting off the heads of a lot of Jes Goodwin's old 1990 Thousand Sons miniature to convert 2nd ed Thousand Sons.

 

Thanks anyway for the answer though, here's something on-topic though and it might be an inspiration for future terminator-clad guys: http://www.bolterandchainsword.com/topic/241839-legion-rising/?p=2939158

 

I'm still waiting for them to be completed, hehe...

 

Hehe that technique would requite lots and lots of sawing, and also a spare loyalist terminator for every 2ed metal dude you want to convert. Mine just required moving some details and applying a healthy dose of greenstuff to the model. :smile.:

I actually got a few more termies I want to convert, might document the stages while I'm at it. :smile.:

 

Oh, and Lanparth, welcome to the congregation!

As we say in the frozen north, "Late shall the sinner awake":tongue.:

 

 

I too come from a frozen wasteland, good sir.

 

As we say in Canada... uhh...

 

... uhhh... ... hmm... we... say...

 

...

 

<.<... >.>...

 

Praise Lorgar! Yea! That's what we say!

making little to no progress in the painting front but got a few games in at least, lots of perils, not quite enough daemons some days , but exciting to say the least

 

feels like a cop out but been running a Axe of blind fury lord with a jump pack in a unit of spawn, and oh golly it has been working

 

been using the black crusade over the 'grand host' because it doesn't feel that grand, stacking the boon rolls is fun and it feels so right for the fluff of the army

 

black crusade with a helcult is going to be my go too for a while yet I think

Helcult does work pretty well for cultists, but I think if I was going to use a cultist formation I'd rather have Lost and the Damned. Good fit for the Dark Apostle, plus recycling cultists is awesome. 

 

I do feel like Black Crusade often will be the way to go for Word Bearers, since giving your non votlw units hatred vs imperials is generally better than crusader. After one game though of my axe of blind fury lord turning into a spawn thanks to his boon roll, I must say I'd be content with the one roll from Grand Host. Becoming a spawn just really sucks. It is nice though that since we can still take marks, the axe of blind fury isn't locked out for us like it is for a lot of legions. 

 

Lots of perils you say, so does that mean you didn't really get to summon any daemons? Wondering how many daemons I need for a list with 2 L.2 sorcerers, I have 40 so far but I'm worried that might not be enough, especially if my chaos lord gets the warlord trait that makes him a psyker as well. 

Well... not every sorcerer needs to be a summoner. Beseeching the dark gods to obliterate or curse your enemies is still handy. Perhaps Just think of it as needing less summoners because the summoners you do use are better at it?

All must be summoners.

 

I've always approached the table with the idea that a sea of vengeful minds is much better than a few. There must be the hardened elites as well, of course (Chosen, Terminators where needed ect), but truthfully a great wave of the faithful is best used to overwhelm our enemies. And when not enough?... A great wave of the faithful, combined with a great wave of the true power of the Dark Gods never hurt.

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