Hintzy Posted September 30, 2020 Share Posted September 30, 2020 I'm excited for whatever that little power ball may be. Something akin to Magnus' weapon? Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/441/#findComment-5608903 Share on other sites More sharing options...
smileyjim Posted September 30, 2020 Share Posted September 30, 2020 Its er... magic blood. I've been listening to the Mephiston books and the idea of all the literal blood magic I though was very cool. My plan is to have it as a glowing ball of blood. But I'm not sure how to paint it. Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/441/#findComment-5608932 Share on other sites More sharing options...
smileyjim Posted September 30, 2020 Share Posted September 30, 2020 So I primed it and the misses asked if she can paint it. She's only half painted 1 terminator librarian about 10 years ago which I've been asking her to finish on and off for... 10 years. So I said yes, woke up this morning and she apologised to me saying its only half done... I went to propose to her before remembering thats already in the bag, I just hope its not another 10 years before she finishes it. Not sure the picture does it justice but I love it, puts my painting to shame. Just have to figure out how to paint the blood and blade/claws Xenith, Majkhel and Warhead01 3 Back to top Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/441/#findComment-5608935 Share on other sites More sharing options...
Charlo Posted September 30, 2020 Share Posted September 30, 2020 Blood for the Blood God from GW will be perfect for the blood :) Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/441/#findComment-5608999 Share on other sites More sharing options...
Midnightmare Posted September 30, 2020 Share Posted September 30, 2020 I have been taking a few fancy picture of my dudes if you want to have a peruse:- Just a bit of fun, but there are more here:- http://www.bolterandchainsword.com/topic/366756-flesh-eaters-vs-black-legion/?do=findComment&comment=5609308 Bad guys vs Badder guys? :D Blindhamster, apologist, Charlo and 5 others 8 Back to top Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/441/#findComment-5609314 Share on other sites More sharing options...
Spagunk Posted October 1, 2020 Share Posted October 1, 2020 Not gunna lie: losing meltagun on assault marines is kinda upsetting. Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/441/#findComment-5609578 Share on other sites More sharing options...
Jolemai Posted October 1, 2020 Author Share Posted October 1, 2020 Not gunna lie: losing meltagun on assault marines is kinda upsetting. Quite possible there will be an errata to cover it until the Supplement drops. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/441/#findComment-5609581 Share on other sites More sharing options...
Karhedron Posted October 1, 2020 Share Posted October 1, 2020 (edited) I kinda hope so. I have 2 5-man meltacide squads that I built to either drop pod in or ride in a Stormraven. They haven't really seen table time in 8th but with the boost to melta and going to 2 wounds each, it might be nice to actually field them. Either that or I paint their helmets gold and run them as Sternguard. Is that a viable loadout? I could always call the melta guns combi-meltas if I need to. Edited October 1, 2020 by Karhedron Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/441/#findComment-5609582 Share on other sites More sharing options...
Jolemai Posted October 1, 2020 Author Share Posted October 1, 2020 I may be wrong, but as everything is being "rolled", the Space Marine Codex will only have the basic stuff without the quirks. For example, I don't expect us to have access to heavy flamer Tacticals/Devastators in the basic book for that very reason. Blindhamster 1 Back to top Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/441/#findComment-5609584 Share on other sites More sharing options...
Charlo Posted October 1, 2020 Share Posted October 1, 2020 (edited) https://www.warhammer-community.com/2020/10/01/taking-command-of-your-chapter/ BA Custom Chapter Master HYPE! Assuming the options are open to BA ;) Edited October 1, 2020 by Charlo Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/441/#findComment-5609663 Share on other sites More sharing options...
Jolemai Posted October 1, 2020 Author Share Posted October 1, 2020 ... and assuming that article isn't pushing the Crusade stuff. Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/441/#findComment-5609672 Share on other sites More sharing options...
Indefragable Posted October 1, 2020 Share Posted October 1, 2020 Should be interesting. One could hand wave things to say that the General leading a force, by their nature, gets a Chapter Master-like command ability. As in, there's a difference between a general on the battlefield and The General on the battlefield. Am I weird for being most excited about a Chapter Champion? -1 To Hit, re-roll To Wound against characters, D:2 (or I think even 3 with the unique relic) sword, can get 5++ or even 4++, or even 3++ should we gain access to Shield Eternal relic, WLT that lets him re-roll Charges.....all with our Red Thirst? Yes please. ...I envision the above as an assassin putting pressure on the enemy WL/buffing units thus taking some pressure off Capt Smash to go do his own thing less fettered. Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/441/#findComment-5609680 Share on other sites More sharing options...
Charlo Posted October 1, 2020 Share Posted October 1, 2020 ... and assuming that article isn't pushing the Crusade stuff. Seeing as it talks about points, I'm fairly sure it's for matched play too. Crusade is ALL PL. Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/441/#findComment-5609681 Share on other sites More sharing options...
SnorriSnorrison Posted October 1, 2020 Share Posted October 1, 2020 With all the hype, some weird rumours have popped up as well. It might seem that scouts become elites again... Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/441/#findComment-5609722 Share on other sites More sharing options...
Blindhamster Posted October 1, 2020 Share Posted October 1, 2020 it was basically confirmed by the codex contents already tbf Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/441/#findComment-5609758 Share on other sites More sharing options...
SnorriSnorrison Posted October 1, 2020 Share Posted October 1, 2020 Possibly, it seems I didn’t get the memo or forgot about it... Ah, Blast. Started painting two LSS recently... Jolemai 1 Back to top Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/441/#findComment-5609761 Share on other sites More sharing options...
Thoridon Posted October 1, 2020 Share Posted October 1, 2020 (edited) So given the post today do we think we can use the new custom chapter master rules to make a jump pack chapter master with inferno pistol and some kind of power/relic weapon, painted gold and called “Dante” in our heads, who’d be more effective for the points than the actual Dante rules? Relic blade and inferno pistol could work quite nicely, perhaps. Just means giving up the character rolling special rule. Edited October 1, 2020 by Thoridon Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/441/#findComment-5609778 Share on other sites More sharing options...
Karhedron Posted October 1, 2020 Share Posted October 1, 2020 I don't know. Since Psychic Awakening, there seems to have been more effort on making named Characters better. The buff in power offsetting their lack of flexibility. I am cautiously hopeful that Dante will actually be playable again. If not then I suppose Not-Dante will just become a thing. Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/441/#findComment-5609791 Share on other sites More sharing options...
Majkhel Posted October 1, 2020 Share Posted October 1, 2020 So given the post today do we think we can use the new custom chapter master rules to make a jump pack chapter master with inferno pistol and some kind of power/relic weapon, painted gold and called “Dante” in our heads, who’d be more effective for the points than the actual Dante rules? Relic blade and inferno pistol could work quite nicely, perhaps. Just means giving up the character rolling special rule. Seems like it. As long as we don't field Dante at the same time, we can make our own Chapter Master. Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/441/#findComment-5609792 Share on other sites More sharing options...
Xenith Posted October 2, 2020 Share Posted October 2, 2020 With the New Codex SM, I'm presuming that the main character for each Chapter will actually be in the main codex - meaning Dante should get new rules pretty soon, or is this confirmed not to be true from the blurry image and all chapter specific characters are moved to supplements? Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/441/#findComment-5609982 Share on other sites More sharing options...
Thoridon Posted October 2, 2020 Share Posted October 2, 2020 I’m assuming the main Codex will only have generic/shared units and that special characters will be in supplements, along with a list of which codex units we don’t have access to. SnorriSnorrison 1 Back to top Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/441/#findComment-5609987 Share on other sites More sharing options...
SnorriSnorrison Posted October 2, 2020 Share Posted October 2, 2020 I’m assuming the main Codex will only have generic/shared units and that special characters will be in supplements, along with a list of which codex units we don’t have access to. Even though one shouldn’t hope, but it’s possible that scouts might be in a different role than elites in our supplement. Can’t say if it’s something GW’d be willing to do. Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/441/#findComment-5609993 Share on other sites More sharing options...
Karhedron Posted October 2, 2020 Share Posted October 2, 2020 To be fair, we don't need cheap Troops as much as we did in 8th. Dual Battalion was usually the competitive norm and gave us 13 CPs at the price of 6 Troops and 4 HQs. Now we can run a single Battalion at half those requirements and still have 13 CPs at the start of T1. Eliminators are better snipers than Scouts. Infiltrators and Incursors are more durable. I don't think we need Scouts as much as we did at the start of 8th and we don't need cheap Troops as much either. Majkhel 1 Back to top Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/441/#findComment-5610006 Share on other sites More sharing options...
SnorriSnorrison Posted October 2, 2020 Share Posted October 2, 2020 I’d technically agree with the sentiment, however it wouldn’t have hurt anyone to keep them as troops. There was no need in any way to move them. If you’d like to use Scouts as your troops choice, you should be able to. No one stops people from buying the fancy primaris units anyways... Even though it’s rumoured that Incursors are going to take a hit as well...the exploding 6’s on their blades seem to be gone for good. What’s also bugging me is the reduced size of armies. All our marines with double wounds will make squads quite small. while very close to the background, we’ll most likely suffer due to our already pricey Elite assault units needing to bear down in close combat, where volume of attacks is king with Red Thirst. I don’t think small SG squads without fists will have any say unless they get a serious buff in their profile (which I’d be all for!!). We’ll see soon enough. I’m not liking these changes so far though, even though the codex needed toning down for sure. Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/441/#findComment-5610013 Share on other sites More sharing options...
Karhedron Posted October 2, 2020 Share Posted October 2, 2020 Did we really need toning down? Outside of Captain Smash, we weren't that powerful (and he was a hard-counter for big threats rather than a game-winner on his own). Death Company were glass hammers and SG were good but expensive to build around with no Invulnerable save. Anything in our list that was not melee-orientated was no better than any vanilla codex units but without benefits that other Chapters might have to shooting from their traits and stratagems. Even Space Wolves had a couple of handy strats to boost their shooting (Keen Senses, Wolf's Eye) but we were pretty much mono-build. Link to comment https://bolterandchainsword.com/topic/297201-ba-today/page/441/#findComment-5610031 Share on other sites More sharing options...
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