Ishagu Posted August 14, 2019 Share Posted August 14, 2019 Great looking Repulsors. Will you try running all three at once? Link to comment https://bolterandchainsword.com/topic/299829-prots-ultramarines-beyond-indomitus-updated-for-9th/page/11/#findComment-5366667 Share on other sites More sharing options...
Prot Posted August 14, 2019 Author Share Posted August 14, 2019 Great looking Repulsors. Will you try running all three at once? Thanks. I was running all 3 until the point increase. 90 additional points is just too much. I am down to 2 for now. :) Ishagu 1 Back to top Link to comment https://bolterandchainsword.com/topic/299829-prots-ultramarines-beyond-indomitus-updated-for-9th/page/11/#findComment-5366734 Share on other sites More sharing options...
Ishagu Posted August 14, 2019 Share Posted August 14, 2019 Great looking Repulsors. Will you try running all three at once? Thanks. I was running all 3 until the point increase. 90 additional points is just too much. I am down to 2 for now. :) Same with me... I'm really not sure why GW hiked the cost, especially with Guilliman losing the aura everyone complained about lol Link to comment https://bolterandchainsword.com/topic/299829-prots-ultramarines-beyond-indomitus-updated-for-9th/page/11/#findComment-5366813 Share on other sites More sharing options...
Captain Idaho Posted August 14, 2019 Share Posted August 14, 2019 Although I don't agree with the points price hike, I'm guessing it's because of how many weapons the thing has that benefit from the Doctrines rules combined with just good Aggressors are jumping out of one, especially as Ultramarines with the double tap. I understand it, but don't agree with it. Link to comment https://bolterandchainsword.com/topic/299829-prots-ultramarines-beyond-indomitus-updated-for-9th/page/11/#findComment-5366873 Share on other sites More sharing options...
Ishagu Posted August 14, 2019 Share Posted August 14, 2019 I think it might be a late reaction from some events where people were running 5? The Doctrines don't really impact them all that much - and other units like Predators that became notably better had their costs dropped. Link to comment https://bolterandchainsword.com/topic/299829-prots-ultramarines-beyond-indomitus-updated-for-9th/page/11/#findComment-5366877 Share on other sites More sharing options...
Captain Idaho Posted August 14, 2019 Share Posted August 14, 2019 Well the Doctrines DO impact them because they benefit more than most units from them. Predators, as an example, benefit most from the Tactical Doctrine as all their weapons are heavy. In addition, the prospect of Aggressors jumping out and also benefiting from the Doctrines is also highly likely. Of course, other vehicles haven't seen a points increase which is inconsistent but I guess what I'd point out is, playing devil's advocate, you and Prot both still want to take Repulsors despite them being more expensive, so perhaps they were undercosted before? Link to comment https://bolterandchainsword.com/topic/299829-prots-ultramarines-beyond-indomitus-updated-for-9th/page/11/#findComment-5366895 Share on other sites More sharing options...
Prot Posted August 14, 2019 Author Share Posted August 14, 2019 Well I think they're a touch overcosted now. I'm only taking one in my game tonight and the Landraider went down 20 points! That's a steal for that vehicle which (arguably) can carry better units (Cents). The 2+ save has always be a notable difference to me. I found in my recent games the new Doctrines helped very little. "Old" Guilliman helped a LOT more when they were cheaper. The only reason I want to take any at this point is they are a transport for Primaris. The new transport isn't out yet, Link to comment https://bolterandchainsword.com/topic/299829-prots-ultramarines-beyond-indomitus-updated-for-9th/page/11/#findComment-5366924 Share on other sites More sharing options...
Ishagu Posted August 14, 2019 Share Posted August 14, 2019 (edited) Iron Hand Repuslors might be worth the extra cost for that profile that degrades less, or perhaps Raven Guard for having a 2+ save for free until they get close. Ultramarine Repulsors are worse, hands down, with the cost increase and significant drop in output. I imagine it means I'll end up going back to the various Forgeworld units... Edited August 14, 2019 by Ishagu Link to comment https://bolterandchainsword.com/topic/299829-prots-ultramarines-beyond-indomitus-updated-for-9th/page/11/#findComment-5366933 Share on other sites More sharing options...
Captain Idaho Posted August 14, 2019 Share Posted August 14, 2019 Why not use a Predator with Heavy Bolters and Autocannon? Not a bad choice and cheap. Prot 1 Back to top Link to comment https://bolterandchainsword.com/topic/299829-prots-ultramarines-beyond-indomitus-updated-for-9th/page/11/#findComment-5366991 Share on other sites More sharing options...
Prot Posted August 15, 2019 Author Share Posted August 15, 2019 It's a better unit for sure, but the Repulsors hold bodies, and prevent sniping. But I've had a few games now and just posted a batrep with the Orks if anyone cares.. .lots of fun: Ultra vs. Orks new Codex Batrep. The army is coming along. Also I started work on another set of Aggressors for the new rules bonuses! ranulf the revenant and librisrouge 2 Back to top Link to comment https://bolterandchainsword.com/topic/299829-prots-ultramarines-beyond-indomitus-updated-for-9th/page/11/#findComment-5367557 Share on other sites More sharing options...
Ishagu Posted August 15, 2019 Share Posted August 15, 2019 I just had a read of the Bat Rep, sounds like it was a good game. Some cool looking Ork vehicles. Prot 1 Back to top Link to comment https://bolterandchainsword.com/topic/299829-prots-ultramarines-beyond-indomitus-updated-for-9th/page/11/#findComment-5367631 Share on other sites More sharing options...
Prot Posted August 15, 2019 Author Share Posted August 15, 2019 Thanks. Yea he does a great job on the kit bashing. Link to comment https://bolterandchainsword.com/topic/299829-prots-ultramarines-beyond-indomitus-updated-for-9th/page/11/#findComment-5367648 Share on other sites More sharing options...
Prot Posted August 30, 2019 Author Share Posted August 30, 2019 So my last several games have all been wins. And this includes 2 against Genestealer Cult. With my record in mind I'm going to do something that I think will dilute my efforts immensely.... I'm taking my Repulsors/Executioners out of the list. This list will continue to test Primaris stuff (mostly) that I haven't used a ton of. It will be pure infantry except for 2 Warsuits, and a TFC. I'm not used to this style of list actually working in 8th so here goes nothing. I have no idea what I'm up against tonight. BLACK BLŒ FLY, Joukernaut and Aothaine 3 Back to top Link to comment https://bolterandchainsword.com/topic/299829-prots-ultramarines-beyond-indomitus-updated-for-9th/page/11/#findComment-5378172 Share on other sites More sharing options...
Aothaine Posted August 30, 2019 Share Posted August 30, 2019 Good luck Prot! Also, outstanding work as usual! You set the bar high and hopefully I'll reach it one day! Prot 1 Back to top Link to comment https://bolterandchainsword.com/topic/299829-prots-ultramarines-beyond-indomitus-updated-for-9th/page/11/#findComment-5378186 Share on other sites More sharing options...
Captain Idaho Posted August 30, 2019 Share Posted August 30, 2019 How come you're taking the Repulsors and Executioners out? I recently faced the latter and it was scary as hell! I'm getting some great results from the Codex too but I am keen on hearing your battle reports matey ;) Prot 1 Back to top Link to comment https://bolterandchainsword.com/topic/299829-prots-ultramarines-beyond-indomitus-updated-for-9th/page/11/#findComment-5378315 Share on other sites More sharing options...
Prot Posted August 30, 2019 Author Share Posted August 30, 2019 Good luck Prot! Also, outstanding work as usual! You set the bar high and hopefully I'll reach it one day! Thank you. I really appreciate the compliment! How come you're taking the Repulsors and Executioners out? I recently faced the latter and it was scary as hell! I'm getting some great results from the Codex too but I am keen on hearing your battle reports matey Honestly, I'm just being real here... I am -hammering- people. It is zero fun for me, and even less so for them. Some of these games are not ultra-competitive, however my list was hardly changed and it jumped a giant notch. I started turning it down by going down to 1 of each repulsor, and a bunch of foot troops. It's still very potent with the Chaplain, Tiggy, Calgar, and Victrix guard are a rock. Combined overwatch alone from multiple repulsors is or can be very potent. I am pulling it down a notch but as I've noted on my blog there are still boogey men out there, I just want to see how goofy I can get before I start taking a beating. (Plus there's some good people here that I want them to get a good kick or two at my Ultra's as well.) I have yet to face the mega-Tau gunline, or super anti- infantry Necron lists that linger here. Same goes for Dark Eldar so this MIGHT be a one night experiment. lol Link to comment https://bolterandchainsword.com/topic/299829-prots-ultramarines-beyond-indomitus-updated-for-9th/page/11/#findComment-5378333 Share on other sites More sharing options...
Captain Idaho Posted August 31, 2019 Share Posted August 31, 2019 I appreciate that. I've been playing an Ork playing friend of mine and deliberately been building weaker lists because he's more of "for fun" player than competitive and the new Ultramarines are just great now. Hell, the Ultramarines list I've been using has been performing great. It just took on a competitive player's Codex Space Marines Successor cheese and I made the mistake of taking a 1750pts list against his 2000pts list! Woops! Thing is, it was my first ITC and I forgot the points system for the first 3 turns and didn't score as I should have yet I only lost by 1 VP! Oh and I was the rusty player. Oh and he couldn't fail his Leviathan armour saves. Times are good. Link to comment https://bolterandchainsword.com/topic/299829-prots-ultramarines-beyond-indomitus-updated-for-9th/page/11/#findComment-5378359 Share on other sites More sharing options...
Malakithe Posted August 31, 2019 Share Posted August 31, 2019 Prot and Idaho whats your current lists looking like? Link to comment https://bolterandchainsword.com/topic/299829-prots-ultramarines-beyond-indomitus-updated-for-9th/page/11/#findComment-5378512 Share on other sites More sharing options...
Captain Idaho Posted August 31, 2019 Share Posted August 31, 2019 I don't want to take focus away from Prot's topic but check out this as my list: 1750pts Brigade HQ Captain - Teeth of Terra and Mastercrafted Bolter Librarian - Bolt Pistol and Force Staff. Telepathic Assault and Psychic Shackles Chaplain - Bolt Pistol and Crozius. Warlord - Adept of the Codex. Seal of Oath Either the +1 to hit or +1 to wound Litanies ELITES Chapter Champion - Imperium's Sword Company Veterans ×5 - Storm Shields and Storm Bolters In a Rhino Redemptor Dreadnought - Heavy Onslaught Cannon, Onslaught cannon, Storm Bolters and Icarus Missile Launcher TROOPS Tactical Marines ×10 - Plasma, Combi Plasma and Grav Cannon In Rhino Tactical Marines ×5 - Combi Plasma and Heavy Bolter Tactical Marines ×5 - Combi Plasma and Heavy Bolter Scouts x5 - Sniper rifles Scouts x5 Scouts x5 HEAVY SUPPORT Hunter Hunter 3 Centurions - Heavy Bolters and Hurricane Bolters. Sergeant has Mastercrafted Hurricane Bolters FAST ATTACK Typhoon Land Speeder - Heavy Bolter Typhoon Land Speeder - Heavy Bolter Attack Bike - Heavy Bolter Hopefully it adds to the discussion somewhat. Both myself and Prot play differently which is why I like to get involved in his topic, so I can learn something. mel_danes 1 Back to top Link to comment https://bolterandchainsword.com/topic/299829-prots-ultramarines-beyond-indomitus-updated-for-9th/page/11/#findComment-5378563 Share on other sites More sharing options...
Malakithe Posted August 31, 2019 Share Posted August 31, 2019 A brigade is a bold move BLACK BLŒ FLY 1 Back to top Link to comment https://bolterandchainsword.com/topic/299829-prots-ultramarines-beyond-indomitus-updated-for-9th/page/11/#findComment-5378628 Share on other sites More sharing options...
Captain Idaho Posted August 31, 2019 Share Posted August 31, 2019 I thought that at first but it isn't much different to a double Battalion really: - 6 Troops in both - 3 HQs in a Brigade vs 4 in double Battalion - you're going to fill up on Heavy Support and Elites anyway... I do think it's harder to bring out a competitive Brigade with pure Primaris since they don't have access to the cheaper units such as Attack Bikes and Scouts to save points. On that note, Prot - how are you finding availability of CPs in game? I'm finding Marines have gone from an army that just doesn't need CPs to one that can burn through them in a matter of a couple of turns. Link to comment https://bolterandchainsword.com/topic/299829-prots-ultramarines-beyond-indomitus-updated-for-9th/page/11/#findComment-5378682 Share on other sites More sharing options...
BLACK BLŒ FLY Posted August 31, 2019 Share Posted August 31, 2019 I feel that 4+ troops is really strong for Marines which is a great thing. Link to comment https://bolterandchainsword.com/topic/299829-prots-ultramarines-beyond-indomitus-updated-for-9th/page/11/#findComment-5378789 Share on other sites More sharing options...
mel_danes Posted August 31, 2019 Share Posted August 31, 2019 Prot how goes the new tank light list? Ran foot heavy primaris, against heavy vehicle Mechanicus + Armigers. Uphill battle. Marneus crushed people, Gravis Cpt. + burning blade killed two Armigers. I really missed my Repulsors, bringing them back. Link to comment https://bolterandchainsword.com/topic/299829-prots-ultramarines-beyond-indomitus-updated-for-9th/page/11/#findComment-5378860 Share on other sites More sharing options...
Joukernaut Posted September 1, 2019 Share Posted September 1, 2019 I thought that at first but it isn't much different to a double Battalion really: - 6 Troops in both - 3 HQs in a Brigade vs 4 in double Battalion - you're going to fill up on Heavy Support and Elites anyway... I do think it's harder to bring out a competitive Brigade with pure Primaris since they don't have access to the cheaper units such as Attack Bikes and Scouts to save points. On that note, Prot - how are you finding availability of CPs in game? I'm finding Marines have gone from an army that just doesn't need CPs to one that can burn through them in a matter of a couple of turns. I think the brigade is more of an option for the classic marines than it is for an all primaries list. The primaries are more expensive in every slot, so you have less points for killy stuff if you bring a just primaris brigade. That said, most primaris units are more killy than classic marines. I would still favor double battalion for primaris, and probably for a mix of classic and primaris as well. A brigade seems like a fun experiment though, and you have a few extra CP to throw in those extra relics and WL traits. I'll be watching everyone's succes and slowly build up a list in the background of my terminator project. Keep the posts and feedback rolling. Prot, your models are gorgeous as always. Link to comment https://bolterandchainsword.com/topic/299829-prots-ultramarines-beyond-indomitus-updated-for-9th/page/11/#findComment-5379062 Share on other sites More sharing options...
Ishagu Posted September 1, 2019 Share Posted September 1, 2019 In my local meta there are Knights and other armies making use of tough models. I won't be able to leave the Repulsors off the table. I also use one of mine to transport Aggressors... Link to comment https://bolterandchainsword.com/topic/299829-prots-ultramarines-beyond-indomitus-updated-for-9th/page/11/#findComment-5379088 Share on other sites More sharing options...
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