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Shoggy

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  • 1 month later...
  • 1 month later...
New chapter is up and it's a stupidly long one this time.
 
Worlds are searched, tech priests cause problems, we thoroughly annoy someone, and we get involved is a battle that's far too big for our comfort.

 

Part 11: The Xenotech Heresy
  • 2 months later...
Righto then, here it is.

 

The team visits an warzone to capture a live zoanthrope. Cells are repaired, complaints are made, Space Marines are met, the team gets a crash course in Grav-chute usage, Twitch completely snaps, and the captain is perpetually angry. 

 

Part 12: Tyranid Acquisition Experts 



(Any image loading problems can be addressed by shift-reloading, I'll upgrade the HTML soon) 




  • 2 months later...
I've returned from the mountains and writing has resumed! Here's a short interlude from between where the last chapter left off and where the next chapter starts!

 

Now, this started as an intro piece, but it became far too large, so I split it off. As a result, the writing style is a bit different from usual, and significantly more raw party dialogue has been left in. So I'd like to apologize in advance if the language gets a little crude, it's Aimy's fault.

 

The All Guardsmen Party Interlude: Dewarp


 


 


  • 1 month later...
Well, it's been a while, but here's the next chapter of the All Guardsmen Party, (Or at least part of it, no Tyranids are actually delivered in this portion, but I intend to catch up by this weekend or next)

 

In this chapter a Station is visited, Sarge is inquisitorial, NPCs are suprisingly useful, a black marketeer is contacted, Doc does scary things, a heroic speech is made, and vengeance is promised.

 

The All Guardsmen Party: Tyranid Delivery Experts


 


 


  • 1 month later...
Well, sorry it took so long, but here it finally is: the conclusion of the whole Zoanthrope Arc

 

The All Guardsmen Party: Tyranid Delivery Experts Part 2


 

SupTG Archive: 



 


  • 4 months later...

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