Emperor's Furor Posted February 26, 2015 Share Posted February 26, 2015 In the listing under headhunters for the Alpha Legion it says if the unit takes a transport it may not infiltrate, but what if you choose the legion wide special rule of infiltration, does it then get the ability to infiltrate back Link to comment https://bolterandchainsword.com/topic/303991-headhunters-transports-and-infiltration/ Share on other sites More sharing options...
Krikey Posted February 26, 2015 Share Posted February 26, 2015 The infiltrate gained through Mutable Tactics only affects units with the Legiones Astartes (Alpha Legion) special rule. Since the dedicated transport does not have the Legiones Astartes (Alpha Legion) special rule, the Headhunters would not be able to infiltrate. ~K Link to comment https://bolterandchainsword.com/topic/303991-headhunters-transports-and-infiltration/#findComment-3962961 Share on other sites More sharing options...
Emperor's Furor Posted February 26, 2015 Author Share Posted February 26, 2015 Yeah but wouldn't the Headhunters regain the ability to infiltrate from the army wide rule which would then be passed on to their dedicated transport? or does the rule in the unit's entry which removes infiltrate when giving them a transport have priority of the second giving of infiltration from the army wide special rule? Link to comment https://bolterandchainsword.com/topic/303991-headhunters-transports-and-infiltration/#findComment-3962987 Share on other sites More sharing options...
PastelAvenger Posted February 26, 2015 Share Posted February 26, 2015 The Headhunters would gain Infiltrate from Mutable Tactics and the dedicated transport would be able to Infiltrate with them as per the rules in 7th edition, the dedicated transport wouldn't need Legiones Astates. Link to comment https://bolterandchainsword.com/topic/303991-headhunters-transports-and-infiltration/#findComment-3963041 Share on other sites More sharing options...
Krikey Posted February 26, 2015 Share Posted February 26, 2015 The Headhunters would gain Infiltrate from Mutable Tactics and the dedicated transport would be able to Infiltrate with them as per the rules in 7th edition, the dedicated transport wouldn't need Legiones Astates. Ah. Good call. ~K Link to comment https://bolterandchainsword.com/topic/303991-headhunters-transports-and-infiltration/#findComment-3963120 Share on other sites More sharing options...
Emperor's Furor Posted February 26, 2015 Author Share Posted February 26, 2015 So the mutable tactics rule overwrites the passage in the unit entry that says giving them a transport means they may not infiltrate? Link to comment https://bolterandchainsword.com/topic/303991-headhunters-transports-and-infiltration/#findComment-3963134 Share on other sites More sharing options...
Hesh Kadesh Posted February 26, 2015 Share Posted February 26, 2015 It's not clear. Firstly, Infiltrate. If you have the rule, you must Infiltrate. Units that contain at least one model with this special rule are deployed last, after all other units (friend and foe) have been deployed. If both sides have Infiltrators, the players roll-off and the winner decides who goes first, then alternate deploying these units. Infiltrators can be set up anywhere on the table that is more than 12" from any enemy unit, as long as no deployed enemy unit can draw line of sight to them. Unlike previous editions, there's no "setting up normally" or "infiltrate"; in 7th edition, the Infiltrate rule just means you aren't constrained by your Deployment zone. So, Headhunters; if you take a Transport, there's no rules support by what "no longer infiltrate" means. We can take it one or two ways; If it means "loses Infiltrate special rule"; then yes; mutable tactics does overwrite. This is the order of operations; a) Choose an army and warlord (hence, choose transport, lose infiltrate rule) Roll Warlord Trait and choose Mutable Tactic (Infiltrate) c) deploy first unit d) deploy units containing one or more model with Infiltrate special rule If it means may not deploy using infiltrate special rule, then no, it doesn't overrite. As the wording is more similar to the latter, then a) it's unclear exactly what that means in regards to 7th edition vernacular, and if it's more similar to earlier editions, then it's outright banning the use of the infiltrate style of deployment; meaning that you'd have to deploy normally (despite still having the Infiltrate special rule; because Codex > Rulebook). However, if you cannot agree to how the rule should be apply, roll off as in "The Most Important Rule". If you were to ask me, however, I'd personally let you Infiltrate via Mutable Tactics. Can someone please sort out this ruddy quoting mechanism? Never been on a sight with something so ridiculous. Link to comment https://bolterandchainsword.com/topic/303991-headhunters-transports-and-infiltration/#findComment-3963162 Share on other sites More sharing options...
PastelAvenger Posted February 27, 2015 Share Posted February 27, 2015 So the mutable tactics rule overwrites the passage in the unit entry that says giving them a transport means they may not infiltrate? It's not as clear as that, I think it would do however if the exact wording is May not infiltrate when selecting a dedicated transport then no Mutable Tactcis has no effect. however their only options for Dedicated transport are a rhino and a drop pod right? Why would anyone want to infiltrate a drop pod? And an infiltrating rhino is hardly game breaking. Link to comment https://bolterandchainsword.com/topic/303991-headhunters-transports-and-infiltration/#findComment-3963335 Share on other sites More sharing options...
Krikey Posted February 27, 2015 Share Posted February 27, 2015 So the mutable tactics rule overwrites the passage in the unit entry that says giving them a transport means they may not infiltrate?It's not as clear as that, I think it would do however if the exact wording is May not infiltrate when selecting a dedicated transport then no Mutable Tactcis has no effect.however their only options for Dedicated transport are a rhino and a drop pod right? Why would anyone want to infiltrate a drop pod? And an infiltrating rhino is hardly game breaking. They could use the Armoured Spearhead RoW -- then they could deploy in a land raider. And yeah, that is very close to the exact wording. It says that if they select a dedicated transport, they may no longer infiltrate. I doubt it was intended to counteract the Mutable Tactics special rule, though. That would mean that a Cataphractii squad in a spartan could infiltrate, but the Headhunters in a rhino could not. Doesn't make a whole lot of sense, but that is the way it is written. ~K Link to comment https://bolterandchainsword.com/topic/303991-headhunters-transports-and-infiltration/#findComment-3963622 Share on other sites More sharing options...
Secrets & Lies Posted February 27, 2015 Share Posted February 27, 2015 The rules for the unit seem quite specific - if you take a transport, they can't infiltrate anymore. Link to comment https://bolterandchainsword.com/topic/303991-headhunters-transports-and-infiltration/#findComment-3963842 Share on other sites More sharing options...
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