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Power Dagger


Krikey

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Under the description of power dagger, it states that "any character model with the Legiones Astartes (Alpha Legion) may take a power dagger in addition to their normal options for +5 points" (LACL, p. 89). This likely includes the Harrower in the Lernaean Terminator Squad, but also the Headhunter Prime in the Headhunter Kill Team (giving him the possibility to have two power daggers, which would give him and extra attack and also look really cool). It would also include any characters in squads chosen using the Rewards of Treason special rule, such as the Templar Brethren's Chapter Champion.

 

I'm not sure about unique characters, such as Armillus Dynat and Exodus. They are characters with the Legiones Astartes (Alpha Legion) special rule -- is there a restriction I'm forgetting?

 

I'm good at overlooking simple things, so I could very well be wrong about all of this. Anyone have an opinion?

 

~K

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Precedent is technically there with the Raven Guard and Cameleolines and being able to purchase them for their Named Characters who don't have one ie; Alvarex Maun. Possibly wrong here.

 

However, due to Power Daggers being Specialist Weapons, I'd only give them to a character already equipped with a Specialist Weapon for the +1 Attack since on its own, its pretty weak at S-1 Ap3 Rending with the Rending making it a bit better as a Budget Power Weapon if needed.

 

Now, For the Templar Brethren Champion, if you're giving him a Solarite Power Gauntlet, taking a power dagger is pointless since the Sol Glove isn't Specialist Weapon meaning you'd be getting +1A from his Pistol anyways.  And at the cost of a Thunderhammer, you're losing Concussive and Specialist weapon and gaining Ap1 and Master-Crafted.

 

But, since when taken with Rewards of Treason such squads swap their LA:<OG Legion> for LA:AL then yes, they would be eligible, imo.

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Named characters that lack options can't take the power dagger.

That's what I thought, but I couldn't find the rule anywhere. Is it simply because it states "in addition to their normal options"? (Because they have no normal options, there is nothing to which to add the item?)

 

~K

 

Edit: added the parenthetical question for clarification.

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There's nothing preventing Unique Characters from taking additional wargear. This is likely an oversight, as other Unique characters with additional wargear options (i.e Eidolon and the World Eater's champion with a Jump Pack option) actually have that option included within their entry. However precedent is set with the Book 4; Conquest wording relating to relics, which explicitly states that "They may not be taken by special characters (i.e., models with the Unique type)." included which is missing from Books 1-3 and the LAICL. Despite being written prior to HH4, precedent is set by the lack of amendment in later released FAQ's which are designed to clarify questions and overwrite errors within the published books.

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So are you saying the relic entry should extend globally or that because it is a specific instance of prohibition, the inference is that other instances of wargear upgrades should be allowed unless specifically prohibited? I would think the latter, but I've had little sleep in the past 72 hours, making me a bit dense.

 

~K

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I'm saying, RAW, there's currently nothing preventing Unique characters taking the Power Dagger, as every check box that the Power Dagger is looking for (Character, with LA;AL special rule) is checked.

 

FW are also yet to correct it within their FAQ they released, but have a different wording for relics; this shows that they are aware of an issue between Unique models being able to take wargear. But are yet to "correct" it, if indeed it is "incorrect" that Dynat can take a Power Dagger or Maun can take Cameleoline.

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