Charlo Posted December 1, 2015 Share Posted December 1, 2015 I totally forgot the Primaris was FA, totally agree there. Those outsiders sound sweet too! Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/10/#findComment-4239899 Share on other sites More sharing options...
AlphariusOmegon108 Posted December 1, 2015 Share Posted December 1, 2015 5 landspeeders with chem heavy flamers and gravitons Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/10/#findComment-4240205 Share on other sites More sharing options...
Charlo Posted December 1, 2015 Share Posted December 1, 2015 5 landspeeders with chem heavy flamers and gravitons That sounds brutal, if a bit too minded, I suppose the grav will help against Hordes too but if you're going for high AV then the HF are wasted, no? Plus gets hot on a 2Hp vehicle? Ouch. Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/10/#findComment-4240271 Share on other sites More sharing options...
Enigami Posted December 1, 2015 Share Posted December 1, 2015 I know this squad isn't fast attack, but a rendition of it could be done in the FA slot with outriders. I've recently been running a praetor with command squad on bikes. It looks something like this: Praetor - Iron Halo - Paragon Blade - Bike - Rad grenades - RoW: The Reaping Command Squad - 1 additional member - 3 power weapons - powerfist - bikes Depending on how I'm feeling and the list I'm running, I'll throw in melta bombs or combat shields. It has been glorious so far. Move through cover and rad grenades from the reaping are magical. I could see a toned down outrider squad like this being useful. Especially with melta bombs. Landrick 1 Back to top Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/10/#findComment-4240414 Share on other sites More sharing options...
Charlo Posted December 1, 2015 Share Posted December 1, 2015 I've been considering something similar to that but with Jet bikes, mainly cos they're cooler. MTC and rad seem to really lend themselves to bikes/ jets though for sure. HoW on -1T is so so nice. Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/10/#findComment-4240520 Share on other sites More sharing options...
Enigami Posted December 1, 2015 Share Posted December 1, 2015 Man, I've been derping it up. I didn't even think about the HoW at -1 T. That makes it so much better. Mind blown. Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/10/#findComment-4240528 Share on other sites More sharing options...
Charlo Posted December 1, 2015 Share Posted December 1, 2015 Greatest thing is that rad nades affect overwatch too. Heavy support flamer squad each model doing D3 hits that shred and wound on 2s. Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/10/#findComment-4240533 Share on other sites More sharing options...
Father Mehman Posted December 5, 2015 Share Posted December 5, 2015 Brothers, I have a question and I don't know where else to post it. My thinking here is that I'd rather have the question posited to my sort of people. Yes, I am being a Legionist . Does our rule, Chem-munitions, also effect our tanks? I'm thinking about buying a Deimos Infernus Predator if I can get the rule upgrade. Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/10/#findComment-4243895 Share on other sites More sharing options...
Marshal Loss Posted December 5, 2015 Share Posted December 5, 2015 Yep, all flame weapons taken as part of a DG force may be upgraded. Just don't use the ability on twin-linked flamers as they gain nothing Father Mehman 1 Back to top Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/10/#findComment-4243917 Share on other sites More sharing options...
Charlo Posted December 5, 2015 Share Posted December 5, 2015 Nothing says I love you like rerolling ones on an inferno cannon. Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/10/#findComment-4244083 Share on other sites More sharing options...
disease Posted December 5, 2015 Share Posted December 5, 2015 Mortarions buffs to missiles... Worth it? It would affect havoc launchers too I would imagine Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/10/#findComment-4244285 Share on other sites More sharing options...
Charlo Posted December 5, 2015 Share Posted December 5, 2015 Mortarions buffs to missiles... Worth it? It would affect havoc launchers too I would imagine It does, doesn't it? I thought it specifically mentioned them. I'm at two minds on it. On the one hand, it makes you more reliable against massed T5 like Mechanicum, but they resist poison and you're probably better off just firing krack... If they were poison 3+ it'd be much cooler. Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/10/#findComment-4244343 Share on other sites More sharing options...
SkimaskMohawk Posted December 5, 2015 Share Posted December 5, 2015 The change to how poison works from 6th to 7th really made the poison frags worthless Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/10/#findComment-4244441 Share on other sites More sharing options...
Charlo Posted December 5, 2015 Share Posted December 5, 2015 The change to how poison works from 6th to 7th really made the poison frags worthless What changed bro? I skipped 6th! :) Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/10/#findComment-4244459 Share on other sites More sharing options...
Hesh Kadesh Posted December 5, 2015 Share Posted December 5, 2015 Flat roll to wound, if strength is higher, original to wound roll gets to reroll failures. I'm a bit lost too. Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/10/#findComment-4244469 Share on other sites More sharing options...
1ncarnadine Posted December 5, 2015 Share Posted December 5, 2015 Flat roll to wound, if strength is higher, original to wound roll gets to reroll failures. I'm a bit lost too. Re-rolling failures with higher strength is only for Poisoned weapons in assault. I skipped 6th too so I'm not sure if Poisoned shooting used to get the reroll as well or what. Flint13 1 Back to top Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/10/#findComment-4244488 Share on other sites More sharing options...
Flint13 Posted December 6, 2015 Share Posted December 6, 2015 ^ This. In 6th edition, you got a re-roll if your poisoned strength equalled or exceeded the enemy toughness. In 7th, your strength has to exceed toughness and is constrained to melee weapons. 1ncarnadine 1 Back to top Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/10/#findComment-4244529 Share on other sites More sharing options...
Charlo Posted December 6, 2015 Share Posted December 6, 2015 ^ This. In 6th edition, you got a re-roll if your poisoned strength equalled or exceeded the enemy toughness. In 7th, your strength has to exceed toughness and is constrained to melee weapons. Well dang, that sucks. I just don't see the point on poison4+ when you're going to be fragging wounding on a 4+ anyway against other Marines, and tougher stuff will usually warrant a Krak missile (bikes) or be a bit resistant to poison (Mechanicum). Then you're frag will wound weaker stuff on 3+! Damnit Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/10/#findComment-4244539 Share on other sites More sharing options...
DuskRaider Posted December 13, 2015 Share Posted December 13, 2015 Fluffiest FA for Death Guard? Voss Pattern Lightning with Rad Missiles and Phosphex bombs. It's everything we love, it drops chemical death from above, and coupled with Phosphex Medusas (and Phosphex Leviathans if you so choose) turns the enemy's zone into a literal hell. You could quickly transform their deployment zone into an inescapable fire pit. 1000 Sons and Charlo 2 Back to top Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/10/#findComment-4250714 Share on other sites More sharing options...
Charlo Posted December 13, 2015 Share Posted December 13, 2015 When you say voss pattern, is that just the same as the other lightning? There's only one model on FW and I've not looked at the most up to date 30k flyer rules in a while! Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/10/#findComment-4250808 Share on other sites More sharing options...
Hesh Kadesh Posted December 13, 2015 Share Posted December 13, 2015 (edited) He means Lightning Primaris. The old lightning model looked horrendous and didn't match any Imperial Aesthetic. It got binned. Edited December 13, 2015 by Hesh Kadesh Charlo 1 Back to top Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/10/#findComment-4250875 Share on other sites More sharing options...
Charlo Posted December 13, 2015 Share Posted December 13, 2015 Cool. Ta for confirming Hesh. Anything new to report brothers? Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/10/#findComment-4251116 Share on other sites More sharing options...
Memento Of Prospero Posted December 13, 2015 Author Share Posted December 13, 2015 I think apocalypse games will be where you get tons of milage out of Death Guard. Cramped spaces, distances is irrelevant ans cover abuse by SA makes them the sons of Barbarus idea to deal with them. Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/10/#findComment-4251334 Share on other sites More sharing options...
Charlo Posted December 14, 2015 Share Posted December 14, 2015 (edited) SA? :) OH SOLAR AUXILLIA. DERP. Yep,got my ten heavy flamers awaiting some Astartes body for just that job. If not filthy Xenos. Edited December 14, 2015 by Charlo Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/10/#findComment-4251828 Share on other sites More sharing options...
Charlo Posted December 17, 2015 Share Posted December 17, 2015 So Uhh... Because I shouldn't be allowed money I got a DG contemptor on eBay. Auto cannon and combat weapon arm (sadly on its left). Taking the AC out of the equation, what's a good way for us to run these guys? They're pretty fluffy. I am now sort of realising I shouldve put the money towards a leviathan but... SPONTENIETY YAY. Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/10/#findComment-4254839 Share on other sites More sharing options...
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