Slips Posted July 8, 2016 Share Posted July 8, 2016 Remind me, which book do I find Quad Mortars with Phosphex? Book 6. Kilofix 1 Back to top Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/25/#findComment-4438229 Share on other sites More sharing options...
LtDan Posted July 8, 2016 Share Posted July 8, 2016 The newest edition of red book that is on preorder today Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/25/#findComment-4438234 Share on other sites More sharing options...
Kilofix Posted July 8, 2016 Share Posted July 8, 2016 Â Remind me, which book do I find Quad Mortars with Phosphex? Â Book 6. Book 6 - got it thanks! Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/25/#findComment-4438245 Share on other sites More sharing options...
Charlo Posted July 9, 2016 Share Posted July 9, 2016 (edited) With the new changes to Orbital assault, it could become pretty viable having Box dreads in Talons drop down with chemical flamestorm canons. Â Delicious. Edited July 9, 2016 by Charlo disease 1 Back to top Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/25/#findComment-4438742 Share on other sites More sharing options...
infyrana Posted July 9, 2016 Share Posted July 9, 2016 With the new changes to Orbital assault, it could become pretty viable having Box dreads in Talons drop down with chemical flamestorm canons.  Delicious.  This should definitely be something to discuss tactically in this thread ;)  I recently proxied up two flamerstorm cannons from the LR redeemer sprues and spare right arm shoulders I have. Question are, should I be looking to make up a third and if so, what left arm options should we be considering, as well as how this fits in with Chem Munitions and the DG drop podding as a whole ? Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/25/#findComment-4438902 Share on other sites More sharing options...
Charlo Posted July 9, 2016 Share Posted July 9, 2016 I'd say keep a combat arm but unsure of underslung weapon. Â Dont want another chem flamer or you could risk gets hot Stripping Hull points. Â Do plasma blasters get hot? Brain fog. If not could complement well, or grav to be ready for anything. Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/25/#findComment-4438905 Share on other sites More sharing options...
Slips Posted July 9, 2016 Share Posted July 9, 2016 I'd say keep a combat arm but unsure of underslung weapon. Â Dont want another chem flamer or you could risk gets hot Stripping Hull points. Â Do plasma blasters get hot? Brain fog. If not could complement well, or grav to be ready for anything. Plasma Blasters do GET HOT! and they're Assault 2 so you risk 2 results. Â Stick with the Graviton Gun so that even while Burninating, you can strip hull points if necessary. Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/25/#findComment-4439003 Share on other sites More sharing options...
Charlo Posted July 9, 2016 Share Posted July 9, 2016 Thought so, but wasn't 100% on it. Â In which case Grav gun is amazing. Â If you were horrendously cheeky you could position some troops between you and some AV, target the AV with grav and still shoot the template covering does bodies. Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/25/#findComment-4439029 Share on other sites More sharing options...
Marshal Loss Posted July 10, 2016 Share Posted July 10, 2016 Grave Warden users: to heavy flamer or not to heavy flamer? Â Given they already have Death Cloud I wasn't planning on taking the upgrades but wondering if people think the shredding template is worth the loss of some S6 shots Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/25/#findComment-4439735 Share on other sites More sharing options...
Slips Posted July 10, 2016 Share Posted July 10, 2016 If you're going to play in ZM, might as well take them for the +1S due to them already having Shred. Additionally, their poison 3" Blast Grenade Shots would also gain shred as would their cloud, if it doesn't already have it making them a VEEEERY nasty unit due to the sheer amount of wounds they'd be able to pile on no to mention the 10D3 Wall Of Death that occurs when you charge them since the cloud is a Template Weapon. Â Outside of ZM, keep the 'nade launchers. Marshal Loss 1 Back to top Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/25/#findComment-4439736 Share on other sites More sharing options...
DuskRaider Posted July 11, 2016 Share Posted July 11, 2016 I always take a Heavy Flamer with Terminators (both Grave Warden and Legion if I don't use Reaper Autocannons) if for the advantage of being able to cover 4+ opponents in most cases with one. It's an easy way to thin the herd, if you will. In ZM they become murder machines. Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/25/#findComment-4439760 Share on other sites More sharing options...
LtDan Posted July 11, 2016 Share Posted July 11, 2016 As it's only str5 I wouldn't bother in normal games as deathcloud does that. In zm hell yes take them! Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/25/#findComment-4439809 Share on other sites More sharing options...
Kilofix Posted July 11, 2016 Share Posted July 11, 2016 Thoughts on maximizing al-chem weapons in a list (for fluff reasons)?  Creeping Death Siege Breaker w/Phosphex Dreads w/Chem-Flamers Quad Mortars w/Phosphex Destroyers Chem-Flamer Supports Medusas w/Phosphex Grave Wardens Missile Launcher Heavies  Am I missing anything?  I've avoided adding a Lightning as it doesn't seem as Death Guard'y but I wonder if I should replace the ML squad with a Chem-Flamestorm Predator. I know the former is not that effective given its short range but it may be more fluffy.  Thanks for the opinions! Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/25/#findComment-4440348 Share on other sites More sharing options...
Charlo Posted July 11, 2016 Share Posted July 11, 2016 I like it and it's how I would play DG to an extent. Â Typhon is another one with his Chem Bombardment. Â Only problem is that Chemical Weapons don't really hurt AV :( Â Creeping Death is also just so subpar. The 5+ Cover is nice, as are the S5 missiles, but did we really need anymore help killing infantry? It's just a strange mix of side-grades as opposed to upgrades. Lack of allies hurts too. Â It could just be me being a little disheartened with DG after wanting to be fluffy but not walk Terminator across the table/ buy dreadclaws etc. but lists for them just seem generic or like you can't get all of your toys and be effective, even at 3k, OR there is just too much anti infantry overlap.... Bleh Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/25/#findComment-4440374 Share on other sites More sharing options...
infyrana Posted July 12, 2016 Share Posted July 12, 2016 Don't forget a few flamers on breachers there Kilofix :) Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/25/#findComment-4440410 Share on other sites More sharing options...
Kilofix Posted July 12, 2016 Share Posted July 12, 2016 I like it and it's how I would play DG to an extent.  Typhon is another one with his Chem Bombardment.  Only problem is that Chemical Weapons don't really hurt AV :(  Creeping Death is also just so subpar. The 5+ Cover is nice, as are the S5 missiles, but did we really need anymore help killing infantry? It's just a strange mix of side-grades as opposed to upgrades. Lack of allies hurts too.  It could just be me being a little disheartened with DG after wanting to be fluffy but not walk Terminator across the table/ buy dreadclaws etc. but lists for them just seem generic or like you can't get all of your toys and be effective, even at 3k, OR there is just too much anti infantry overlap.... Bleh    I was thinking Creeping Death because of the Bombardment - fluff wise. But I suppose the Reaping has Rad Grenades.  Don't forget a few flamers on breachers there Kilofix :) Hey I only now just realized Breachers are Troops haha... I have no Breachers but I'll look into getting some.  I think I'll stick with the Heavy ML Squad as opposed to the Predator. Infantry is probably more DG. I'll have to rely on the ML, Shatter Shell, Fist/Flamer Dreads and Terminator CC for AV. It won't be optimum but it'll be fluffy. I just need to find some old school green templates. Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/25/#findComment-4440434 Share on other sites More sharing options...
Charlo Posted July 12, 2016 Share Posted July 12, 2016 Aye, god speed! Â The Reaping is probably the better choice if going infantry, as it turns those heavy chem flamer/ missile squads into non-compulsory troops - an absolute blessing. The lack of Deep strike is bad, but that isn't what the 14th are about son! Â Playing defensively with the Reaping can work wonders, suddenly charging a squad that will overwatch you with shredding flamers while you are a -1T and losing charge bonuses because the character has a boarding shield is a scary proposition. Especially when that unit also has a couple of power scythes ready to hit you back too. Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/25/#findComment-4440595 Share on other sites More sharing options...
disease Posted July 15, 2016 Share Posted July 15, 2016 So, lets talk new res book changes:  Veterans- points drop and being able to take combis, and having both outflank and sniper makes it pretty hilarious with our shred flamers. I see good use here with both Morturg infiltration and in the reaping list.  Assualt marines- significantly cheaper. These could be brutal in the reaping as they have speed and rad grenades  Land Raider Achillles- can be given chemical death mortar if we take a siege breaker... Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/25/#findComment-4442628 Share on other sites More sharing options...
Charlo Posted July 15, 2016 Share Posted July 15, 2016 Yep! Â Veterans in the reaping gaining outflank and sniper give us an incredible way to work around the "no Deep strike" limitation, and the cheaper assault marines is just plain tasty - as is cheaper tacs! Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/25/#findComment-4442660 Share on other sites More sharing options...
Kilofix Posted July 15, 2016 Share Posted July 15, 2016 What do we arm Vets with now? Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/25/#findComment-4442947 Share on other sites More sharing options...
Charlo Posted July 15, 2016 Share Posted July 15, 2016 What do we arm Vets with now? Â Combi-Chem-Flamers on Outflanking Snipers to make Mor'Deythan jealous? :D Â WS5 Rad Grenade Vets with Stubborn from Mortarion? Hit on 3's wound on 3's! Â Combi-Melta in a Dreadclaw with +1 to pen, so you can even hurt AV14 with some luck! Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/25/#findComment-4442970 Share on other sites More sharing options...
MrFlutterPie Posted July 15, 2016 Share Posted July 15, 2016 I am so disappointed that Destroyer squads didn't get changed. However, for a small increase in points compared to a fully kitted Destroyer squad I can run 2 10 man assault squads under the reaping.  Rad grenades-check! Compulsory troop choice-check! Work around to being slow in a reaping list-check! Synergizes well with move through cover benefits-check!  Couple with outflanking vets and cheaper scouting proteus (with tac support squads inside) might finally give us the ability to be fast moving.  Who's slow now suckers???  "Salamanders?"  Oh right...     Charlo 1 Back to top Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/25/#findComment-4443062 Share on other sites More sharing options...
Charlo Posted July 15, 2016 Share Posted July 15, 2016 I suppose assault marines are a good alternative, shame about no second pistol, but rad flamers can make up for the lack of rad missiles. Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/25/#findComment-4443125 Share on other sites More sharing options...
Charlo Posted July 20, 2016 Share Posted July 20, 2016 (edited) NEW FLUFFY UNIT CHOICE! Â Techmarine Covenant Servitors can now take freaking RAD MISSILES Â For less than 200 points you get a Techmarine with Augury Scanner & 4 Rad missile servitors. A bit over 200 to get a Conversion beamer in the mix. Â Start blasting :cuss from 48" away with Rad missiles! Â Dirty Trick: Drop something T6 down to T5 with Rad-Phage and then instant Death it with a Conversion beamer.... Edited July 20, 2016 by Slipstreams MrFlutterPie 1 Back to top Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/25/#findComment-4446911 Share on other sites More sharing options...
The Traitor Posted July 20, 2016 Share Posted July 20, 2016 (edited) So, another friend is starting 30k (and with him all my 40k playing friends are also playing 30k, yay!) and has decided to go for the death guard. We have sorted out a starting list based on the Betrayal at Calth box: Â Praetor in cataphractii with scythe who is a Master of the Legion and enables the reaping (apart from being a beatstick). 4 bodyguard deathshrouds with LR that will go with the praetor Marshal Durak Rask 2x10 breachers with 2 graviton, rad grenades, sergeant with artificer armour and scythe and apothecary with artificer armour and augury scanner. 2X10 veterans all with combi-chemical flamers, rad grenades, sergeant with AA and scythe, apothecary with AA and augury scanner and the veteran tactic that gives you outflank and sniper. A heavy support squad with missile launchers with flakk missiles, sergeant with AA and augury scanner and apothecary with AA who goes with Durak Rask to kill vehicles. A contemptor/cortus (still not sure on this one as it doesn't fit much the list but comes in the BaC box). Â What do you think? We're also thinking of changing the heavy support squad to lascannons, but that would leave the list without any anti air and is even more expensive. Edited July 20, 2016 by The Traitor Link to comment https://bolterandchainsword.com/topic/306169-hh10-the-sons-of-barbarus-a-death-guard-tactica-thread/page/25/#findComment-4447130 Share on other sites More sharing options...
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