v6v77 Posted June 19, 2015 Share Posted June 19, 2015 Oh. You can tell I use that rule a lot, eh? :lol: It makes sense for it to be used as a MC and GC huner but makes it kinda useless vs blobs. Im not sure how it works against things with an armour value though? Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/11/#findComment-4093453 Share on other sites More sharing options...
Olis Posted June 19, 2015 Author Share Posted June 19, 2015 Oh. You can tell I use that rule a lot, eh? It makes sense for it to be used as a MC and GC huner but makes it kinda useless vs blobs. Im not sure how it works against things with an armour value though? Iirc, if it has no Strength value, it can't hurt vehicles. Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/11/#findComment-4093457 Share on other sites More sharing options...
Slips Posted June 19, 2015 Share Posted June 19, 2015 Oh. You can tell I use that rule a lot, eh? It makes sense for it to be used as a MC and GC huner but makes it kinda useless vs blobs. Im not sure how it works against things with an armour value though? Iirc, if it has no Strength value, it can't hurt vehicles. Iirc, sniper is resolved at S4 when against vehicles. Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/11/#findComment-4093473 Share on other sites More sharing options...
v6v77 Posted June 19, 2015 Share Posted June 19, 2015 Oh. You can tell I use that rule a lot, eh? It makes sense for it to be used as a MC and GC huner but makes it kinda useless vs blobs. Im not sure how it works against things with an armour value though? Iirc, if it has no Strength value, it can't hurt vehicles. Iirc, sniper is resolved at S4 when against vehicles. Is that all. I think for a gun of this power (lets be fair a tooled up well engineered volkite) should be able to hurt vehicles. Like an anti material rifle. Great against squishy mortals but really designed to take out hard targets. Light to mid vehicles and GC and MC. What could we give it to hurt vehicles reliably? Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/11/#findComment-4093505 Share on other sites More sharing options...
Slips Posted June 19, 2015 Share Posted June 19, 2015 Give it S7 Armorbane? Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/11/#findComment-4093510 Share on other sites More sharing options...
v6v77 Posted June 19, 2015 Share Posted June 19, 2015 (edited) Give it S7 Armorbane?Heavy 2? And in keeping with the sniper theme maybe precision shot? Could always give it two profiles. Original for monster hunting and a single shot S7 armourbane mode aswell. Edited June 19, 2015 by v6v77 Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/11/#findComment-4093562 Share on other sites More sharing options...
Olis Posted June 19, 2015 Author Share Posted June 19, 2015 Could always give it two profiles. Original for monster hunting and a single shot S7 armourbane mode aswell. If I were you, having a S7 Armourbane, Deflagrate weapon, I think the other proposed profile with the Sniper rule in it would be largely redundant. Although, saying that... my track record in knowing stuff about the Sniper rule kinda sucks. :P Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/11/#findComment-4093574 Share on other sites More sharing options...
Slips Posted June 19, 2015 Share Posted June 19, 2015 (edited) Giving it S7, Ap5, Sniper (Ap2 on 6s to wound and always doing so on a 4+ unless you have better), Delfagrate, Heavy 2 and Armorbane, make for an already potent and pretty powerful weapon that can fulfill a LOT of roles and threaten pretty much anything, I'd almost make it a 30-35pt Relic more than a Singular Weapon Upgrade. Edited June 19, 2015 by Slipstreams Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/11/#findComment-4093578 Share on other sites More sharing options...
v6v77 Posted June 19, 2015 Share Posted June 19, 2015 Giving it S7, Ap5, Sniper (Ap2 on 6s to wound and always doing so on a 4+ unless you have better), Delfagrate, Heavy 2 and Armorbane, make for an already potent and pretty powerful weapon that can fulfill a LOT of roles and threaten pretty much anything, I'd almost make it a 30-35pt Relic more than a Singular Weapon Upgrade. How about a rule stating if you go to ground you get +1BS or re rolls to hit. To represent putting up a bipod or something plus giving you cover saves. Or maybe it can only be used this way. Balance? Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/11/#findComment-4093596 Share on other sites More sharing options...
Slips Posted June 19, 2015 Share Posted June 19, 2015 Giving it S7, Ap5, Sniper (Ap2 on 6s to wound and always doing so on a 4+ unless you have better), Delfagrate, Heavy 2 and Armorbane, make for an already potent and pretty powerful weapon that can fulfill a LOT of roles and threaten pretty much anything, I'd almost make it a 30-35pt Relic more than a Singular Weapon Upgrade. How about a rule stating if you go to ground you get +1BS or re rolls to hit. To represent putting up a bipod or something plus giving you cover saves. Or maybe it can only be used this way. Balance? Maybe instead of Armorbane and Heavy 2, Make it Ordnance 2? IIRC, you cant move and shoot Ordnance weapons on Infantry. Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/11/#findComment-4093604 Share on other sites More sharing options...
depthcharge12 Posted June 19, 2015 Share Posted June 19, 2015 MoS with 10 Heavy Volkite Culvern makes Terminators shiverNah, you give them a Librarian who hopefully rolls up malediction. Rending Culverins, yo. *shivers in corner, softly whimpering* I...I had a Spartan once....before that evil chooming noise... ;.( Slips 1 Back to top Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/11/#findComment-4093879 Share on other sites More sharing options...
Hesh Kadesh Posted June 19, 2015 Share Posted June 19, 2015 Why should it need to take on Vehicles? Volkite, unless Super Heavy/Battle Tank sized (and even then) isn't really super effective versus Tanks. Other than maybe giving it Strength 5, where with the 7th Ed Legiones FAQ allowed higher than toughness snipers to work with the higher strength, I don't know what to suggest. Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/11/#findComment-4094008 Share on other sites More sharing options...
Iron Bars Posted June 21, 2015 Share Posted June 21, 2015 I've been enjoying this thread, so thanks for all the CHOOOM. So I wanted to contribute the following. Not much of a player at the moment but was tinkering with an old ebay rescue land speeder and ended up with this: http://images.dakkadakka.com/gallery/2015/6/20/723060_sm-volkite%20land%20speeder.jpg http://images.dakkadakka.com/gallery/2015/6/20/723059_sm-volkite%20land%20speeder.jpg Probably not the most effective choom delivery system but it is fast. Carlson793, spu00sed, marine7312000 and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/11/#findComment-4096070 Share on other sites More sharing options...
GhostMalone Posted June 23, 2015 Share Posted June 23, 2015 Quick question I'm ar work, can I give a mortriat a Volkite Charger and 2 Volkite serpenta? Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/11/#findComment-4100143 Share on other sites More sharing options...
Olis Posted June 23, 2015 Author Share Posted June 23, 2015 I would be inclined to say you are not supposed to... but judging by how the original entry in Betrayal is written, it's possible unless it's been changed or FAQ'd at a later point. However, I'm not that hot on rule and unit entry interpretations, so take this with a pinch of salt. Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/11/#findComment-4100151 Share on other sites More sharing options...
GhostMalone Posted June 23, 2015 Share Posted June 23, 2015 So Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/11/#findComment-4100211 Share on other sites More sharing options...
GhostMalone Posted June 23, 2015 Share Posted June 23, 2015 I'll post my WIP mortriat after work Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/11/#findComment-4100236 Share on other sites More sharing options...
Scribe Posted June 27, 2015 Share Posted June 27, 2015 Up with ye! Synrak Gabor leaked blood from half a dozen rents in his Armour, it was finally crafted, but the First could shoot as well as anyone. Vaulting over the ruins he landed behind the Command Squad, their banner hanging listlessly as smoke and dust chocked out the sun. "Your Imperium is a Lie!" he roared, as he chained the fire of his Serpenta, pushing the priceless artifacts to the edge of ruin. 14 shots lit up the gloom, and when the echo's of Choom faded, he walked over to claim his prize. "A fine banner...for the flames." Sadly, this was the high point of the game, as the rest of my army failed to do anything, but 14 is my current record for my Moritat, and it was a fun game. :] Twisty and Olis 2 Back to top Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/11/#findComment-4104940 Share on other sites More sharing options...
Olis Posted June 27, 2015 Author Share Posted June 27, 2015 Nice. :tu: That's a worthy kill-claim, I believe. :) Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/11/#findComment-4105129 Share on other sites More sharing options...
NonExistentOne Posted June 30, 2015 Share Posted June 30, 2015 (edited) Been lurking this club long enough lol. My CHOOM contribution is a Night Lords 1000 ZM list that fields every infantry variation of the blessed death rays, totaling 27 volkites. Behold: HQ (100pts)Delegatus (100pts) - [Terror Assault]Artificer Armour, Refractor Field, Volkite Serpenta Elites (185pts)Contemptor Dreadnought Dreadnought Close Combat Weapon with inbuilt twin-linked Bolter, Volkite Culverin Troops (715pts)Legion Tactical Support Squad4x Legion Space Marines, 4x Volkite Calivers Legion SergeantMelta Bombs, Volkite Calivers Terror Squad4x Executioner, 4x Volkite Charger HeadsmanMelta Bombs, Volkite Charger Terror Squad9x Executioner, 9x Volkite Charger HeadsmanMelta Bombs, Nostraman Chainglaive, Volkite Charger Terror Squad4x Executioner, 4x Volkite Charger HeadsmanPower Fist, Volkite Charger http://33.media.tumblr.com/tumblr_mbjhl9NDKW1qeei8oo1_500.gif Toasty Edited June 30, 2015 by NonExistentOne Twisty, Olis, Slips and 3 others 6 Back to top Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/11/#findComment-4108143 Share on other sites More sharing options...
Slips Posted June 30, 2015 Share Posted June 30, 2015 Got some Volkite Goodness on the way for me too! 10 Culverins and a Volkite Moritat on the Way! Scribe and Olis 2 Back to top Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/11/#findComment-4108144 Share on other sites More sharing options...
Reyner Posted June 30, 2015 Share Posted June 30, 2015 That gif fits so well. I have a terminator Praetor with volkite charger sitting around but I have been wanting a Support squad all armed with the Calivers - what size squad have you guys been using? Or would it be better to up the ante and get the Culverin Heavy squad? Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/11/#findComment-4108532 Share on other sites More sharing options...
Olis Posted June 30, 2015 Author Share Posted June 30, 2015 Considering both are classed as Heavy weapons, I'd double down and plump for Culverins if you have the points. Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/11/#findComment-4108540 Share on other sites More sharing options...
nevindar Posted July 1, 2015 Share Posted July 1, 2015 Olis asked me to post this a while ago. Finally got around to take some "proper" photos. Ah well, Choomitat ahoy!The planning for the Volkite Defence turret are still progressing.. But I kinda had to work it in to what could double as a zone mortalis objective (the control room)....//Nevindar Hyaenidae, Raktra, Bitterest and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/11/#findComment-4109707 Share on other sites More sharing options...
Fangbanger Posted July 1, 2015 Share Posted July 1, 2015 Looking at getting some volkite and it appears I have come to the right place! So.... 10 volkite culverin for backfield support (along with either a venator or normal sicaran) Or.... 10 chargers in a rhino for objective grabbing and front support for my chain axe wielding maniacs in Spartans? Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/11/#findComment-4110112 Share on other sites More sharing options...
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