Slips Posted June 7, 2015 Share Posted June 7, 2015 I had a whole long response typed out, but my Wi-Fi signal went out. Anyways, here's my (slightly) revised profile for the Volkite Ballista ('tanks, depthcharge!) Volkite Ballista Range 36" S 7 AP 4 Heavy 6, Deflegrate, Haywire Please, give your feedback to the Feedback God. He needs it. No means to rain on any parades, but 6 shots with haywire is insane @_@ It means you can kill a spartan a turn. It would make it better than the Glaive at stripping Hull Points :x Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/3/#findComment-4075871 Share on other sites More sharing options...
Daemon2027 Posted June 7, 2015 Share Posted June 7, 2015 Sometimes one volkite isn't enough Olis, Balthamal, Loquille and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/3/#findComment-4075875 Share on other sites More sharing options...
Olis Posted June 7, 2015 Author Share Posted June 7, 2015 It would make it better than the Glaive at stripping Hull Points :x So... we've had about four hours and we've already created our first OP unit. Result! :lol: Do you think dropping the number of attacks would be worth it, or shall we just drop Haywire? Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/3/#findComment-4075876 Share on other sites More sharing options...
Slips Posted June 7, 2015 Share Posted June 7, 2015 It would make it better than the Glaive at stripping Hull Points :x So... we've had about four hours and we've already created our first OP unit. Result! Do you think dropping the number of attacks would be worth it, or shall we just drop Haywire? Drop haywire and make it a Gauss/Arc/Tesla-like Instead? So auto-glancing a vehicle on a 6? Its already S7 so it can threaten anything not Av14 and it has higher volume of fire than its other two guns. Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/3/#findComment-4075882 Share on other sites More sharing options...
GhostMalone Posted June 8, 2015 Share Posted June 8, 2015 So I wake up to this madness and I love it, I'm in! So I guess I have to pick up a pack of each volkite weapon when I reach warhammer world Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/3/#findComment-4075905 Share on other sites More sharing options...
Olis Posted June 8, 2015 Author Share Posted June 8, 2015 Drop haywire and make it a Gauss/Arc/Tesla-like Instead? So auto-glancing a vehicle on a 6? Its already S7 so it can threaten anything not Av14 and it has higher volume of fire than its other two guns. Definitely not Tesla. That would make the weapon ridiculously good at wiping out hordes, even more so than before. We'd be swapping a bona fide AA monster into an anti-horde monster instead. Not a big fan of the Gauss rule either. It doesn't really fit, imo. Arc, however, makes the process messy. By inflicting two extra S5 AP- hits for every six rolled, it'll get in the way of the consequences of Deflagrate. Maybe use Lance? That'd make it a genuine threat to the big birds of the sky and heavy armour alike. Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/3/#findComment-4075917 Share on other sites More sharing options...
Slips Posted June 8, 2015 Share Posted June 8, 2015 Drop haywire and make it a Gauss/Arc/Tesla-like Instead? So auto-glancing a vehicle on a 6? Its already S7 so it can threaten anything not Av14 and it has higher volume of fire than its other two guns. Definitely not Tesla. That would make the weapon ridiculously good at wiping out hordes, even more so than before. We'd be swapping a bona fide AA monster into an anti-horde monster instead. Not a big fan of the Gauss rule either. It doesn't really fit, imo. Arc, however, makes the process messy. By inflicting two extra S5 AP- hits for every six rolled, it'll get in the way of the consequences of Deflagrate. Maybe use Lance? That'd make it a genuine threat to the big birds of the sky and heavy armour alike. Lance or Ordnance? Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/3/#findComment-4075920 Share on other sites More sharing options...
Olis Posted June 8, 2015 Author Share Posted June 8, 2015 I'd lean towards Lance, honestly. Might have to jack the points up a touch, though. Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/3/#findComment-4075923 Share on other sites More sharing options...
Soldier of Dorn Posted June 8, 2015 Share Posted June 8, 2015 (edited) OK. How 'bout duel profiles? I'm thinking something like this: Volkite Ballista Standard Range 32" S 7 AP 4 Heavy 6, Deflegrate, Lance Overload (once per game) Range 100" S 10 AP 1 Ordnance , Deflegrate, Haywire, Lance And jack up the price to 55 points Edited June 8, 2015 by The Psycho Slips 1 Back to top Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/3/#findComment-4075931 Share on other sites More sharing options...
Ezeriel Posted June 8, 2015 Share Posted June 8, 2015 I got tired of waiting for FW to make an official volkite arm for dreads. A plasma cannon arm, 2 volkite culverins and some green stuff and poof, a volkite arm was born. marine7312000, Olis, One-eye and 1 other 4 Back to top Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/3/#findComment-4076012 Share on other sites More sharing options...
Grotsmasha Posted June 8, 2015 Share Posted June 8, 2015 My contribution to the M.D.R.C. Some 1st Legion Veterans http://i1276.photobucket.com/albums/y464/Grotsmasha/Heresy%20Era%20Dark%20Angels/IMAG0996_zps14638e5d.jpg and a DIY Homebrew from one of my Conversion Challenges, Cheers, Jono Fangbanger, Olis, marine7312000 and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/3/#findComment-4076048 Share on other sites More sharing options...
Excessus Posted June 8, 2015 Share Posted June 8, 2015 So I heard this was where you posted your volkites? Chooooom! http://imageshack.com/a/img913/904/Dxwsar.jpg How are people dealing with the "heavy" stat on these babies? I find it quite difficult to get good value out of them...might be because of my local meta too though... Daemon2027, Urauloth, Olis and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/3/#findComment-4076068 Share on other sites More sharing options...
Stofficus Posted June 8, 2015 Share Posted June 8, 2015 So I heard this was where you posted your volkites? Chooooom! How are people dealing with the "heavy" stat on these babies? I find it quite difficult to get good value out of them...might be because of my local meta too though... My thinking (I haven't tested this yet) is to run them up closer on turn one, ideally into some kind of cover in an area the enemy is most likely to advance on you. A 30'' should result in something getting in range before too long unless you're playing long tables. Does depend heavily on enemy army types - most of the people I'll end up fighting will be coming to me with a handful of exceptions (even the dirty Tau love outflanking kroot and the farsight bomb - I do so want to CHOOOM some kroot hordes). If you're fighting more gunline-y types, it may prove more challenging to use them. Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/3/#findComment-4076181 Share on other sites More sharing options...
v6v77 Posted June 8, 2015 Share Posted June 8, 2015 (edited) Anyways, here's my (slightly) revised profile for the Volkite Ballista ('tanks, depthcharge!) Volkite Ballista Range 36" S 7 AP 4 Heavy 6, Deflegrate, Haywire Looks alright to me. I think the range will need to be double checked against it's official cousins but besides that, I like it. :tu: I very much like the idea of something akin to grav amps for them. Maybe alter profiles to be either high strength low ap single shot or more shots at standard profile and then a disperesed flamer template at low strength high ap. Example Volkite caliver with fusion cells (+10pts per model ontop of volkite cost) Focused beam ; S7 Ap3 heavy(or ordinance?) 1 lance Normal profile Coil dump (name anyone for an emergency vent style thing) ; S5 ap5 assault 1 template blind And also in regards to heavier version. How about something akin to the nanyte blasters large blast template after a succesful kill. No propogarion but would be a great horde mincer. Personally, if you're 'amping' volkites, I think permanently nudging the strength up by one and the AP down by one would seem sensible, and perhaps give them a 'Gets Hot!' drawback or something.So hows about this then Superconducting coils (squad wide 50pts) Give the following profiles Focused burst : +1s -1ap ordinance (no of shots halved rounded up) lance Standard profile of volkite Dispersion wave : -1s Assault 1 template, torret, blind Volkite cascade SR : each time the unit makes its attacks at the modified profile roll a d6. On a 1 the unit suffers d6 str4 ap5 hits and the wargear ceases to function. On 2-5 nothing happens. On a 6 the wargear overloads granting the following turns of attacks at +1s ontop of any other modifiers. Available for any unit equiped solely with volkite weaponry (terminators, heavy and tac supports) A one size fits all wargear. Also loving the 6 haywire shots. I see me some knights that need a killin. Edited June 8, 2015 by v6v77 Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/3/#findComment-4076188 Share on other sites More sharing options...
Jolemai Posted June 8, 2015 Share Posted June 8, 2015 CHOOM~ The combi-volkite was a suggestion of mine back during Betrayal. If it were to happen (did I not imagine seeing one already?), what profile would be best to use? Charger or Cavalier? Another thing I will claim to notifying people about is the concept of the Sicaran volkite carronade, one which I do believe IHF is bringing to life in due course. Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/3/#findComment-4076192 Share on other sites More sharing options...
One-eye Posted June 8, 2015 Share Posted June 8, 2015 I love the dread and Contemptor converted with Volkite arms. I will definitely do a Volkite arm for my Terran WS Contemptor. Also 2 squad of WS Jetbikes with Volkite incoming ! CHOOM ! Olis 1 Back to top Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/3/#findComment-4076251 Share on other sites More sharing options...
Olis Posted June 8, 2015 Author Share Posted June 8, 2015 Also, Athrawes killed my Spartan with 10 Volkite Culverins and misfortune...is there a badge for that? Not yet... Depthcharge, how's about this? depthcharge12 1 Back to top Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/3/#findComment-4076495 Share on other sites More sharing options...
Jolemai Posted June 8, 2015 Share Posted June 8, 2015 How do we know if membership has been approved? Also, as ace as the volkite MDRC ribbon is, are there any plans for a CHOOM~ version? Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/3/#findComment-4076505 Share on other sites More sharing options...
Olis Posted June 8, 2015 Author Share Posted June 8, 2015 How do we know if membership has been approved? There's no official vetting, brother. Just stick one of the images in your sig. ;) Also, as ace as the volkite MDRC ribbon is, are there any plans for a CHOOM~ version? It's possible. Wait and see. Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/3/#findComment-4076533 Share on other sites More sharing options...
helterskelter Posted June 8, 2015 Share Posted June 8, 2015 Do we have a source of sound via the medium of YouTube or some such that can more clearly define choom? In case one were to go a bit crazy and add that sound to a sound box to play when that person pulled the trigger on a faux weapon. Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/3/#findComment-4077054 Share on other sites More sharing options...
Olis Posted June 8, 2015 Author Share Posted June 8, 2015 I'll be honest, I haven't looked for an aural representation for 'Choom'. When I concocted the sound, it was entirely onomatopoeic - I spoke the noise to 'feel' it out. I suppose this comes reasonably close. It's not exactly the noise I'm after but it's certainly in the ballpark. I found it after a relatively cursory search as I wrote this post. ^_^ Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/3/#findComment-4077081 Share on other sites More sharing options...
Twisty Posted June 8, 2015 Share Posted June 8, 2015 Thought I´d drop by and say CHOOM. Just like all of you I love Volkite, and have made many of my local players hate/fear it with the help of these guys: http://i.imgur.com/EPRKdVP.jpg?1 Mmmmm.... Culverins... Anyway, on the topic of choom sounds, I think this one is quite nice: https://www.youtube.com/watch?v=50dsuoFmF8s Carlson793, Olis, Balthamal and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/3/#findComment-4077161 Share on other sites More sharing options...
depthcharge12 Posted June 8, 2015 Share Posted June 8, 2015 Do we have a source of sound via the medium of YouTube or some such that can more clearly define choom? In case one were to go a bit crazy and add that sound to a sound box to play when that person pulled the trigger on a faux weapon. If you've ever played Halo Reach, the best sound would be the one the Covenant ship lasers use when they're glassing the the planet. It's like a charge up with a high whine and then a deafening Choom Fenbain 1 Back to top Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/3/#findComment-4077171 Share on other sites More sharing options...
Iron Hands Fanatic Posted June 8, 2015 Share Posted June 8, 2015 See,a big problem for me is the Culverin seems too small for a Dreadnought, especially a Contemptor. Maybe something inbetween a Culverin and a Demi-Culverin. A... I don't know what it would be called, the rest of you can come up with something. Deci-Culverin? Deca-Culverin? Ohh... I've just had a thought. A Deredeo with volkites. Think of all the delightful CHOOOMing. Call it a twin-linked volkite cascade, or something. And give the Eddy the option to replace its heavy bolters with volkite culverins. CHOOOOOOOOOM!!! Emperor-damn it. Where's IHF when you want him? Guess you could always use the twin-linked Volkite Cascade & Targeting Auguries from the Sicaran Lanius? The potential to cause 12 wounds, with re-rolling to hit + wound, and pinning on top is nothing to sniff at. Olis 1 Back to top Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/3/#findComment-4077363 Share on other sites More sharing options...
paz Posted June 8, 2015 Share Posted June 8, 2015 Still working on painting this mofo, but I have a double serpenta moritat in the works! My moritat is using an older, more volatile version of the more common Mars pattern serpenta: the Phaeton-pattern Serpenta hand-cannon. CHOOM! http://img.photobucket.com/albums/1003/shadow/40kstuff/1FEBFFD9-EBA5-4CCE-B1E4-9FC4CA774B26_zpsh6vgf0hx.jpg Kilofix, Sol_Invictus, Excessus and 8 others 11 Back to top Link to comment https://bolterandchainsword.com/topic/308805-martian-death-ray-club/page/3/#findComment-4077379 Share on other sites More sharing options...
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